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  1. This is just something that struck my mind since I had a few weeds in my fields do to Deli being down this morning, not really a problem as such, but something I think could improve on. Anyway, my thinking is that the time window where you can harvest you crops is to narrow and needed to be expanded to 2-3 days to allow casual players more time to get crops, basicly allow them to actually farm, currently it seem tiles begin to decay just after 24 hours. My idea is to simply extended to time it take for crops to grow by 3(2 seems to short 4 to much:)) ending up with a larger time windowed for each crop stage, including ripe stage. Crop yield will of cause have to me increased as well to match the extra time needed there by making sure over all yield is the same. Doing this should allow people a windows of 3 days to harvest ripe crops while not having a to big impact on large scale farming once the sow/harvest circle is begun. The objective of this idea is to allow people to be away from wurm for a few days and not be tied down to the endless harvesting circle, in essence lowering the need to click that tamagotchi monster everyday and giving casual players a little breathing room. die hard farming addicts can still farm and harvest 24/7.