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Shield of the Gone Gained at level 11 Wurzel (who first reached the level of Gone) had a chat with Rolf who said it's a constant buff that reduces damage and healing by 50%. See discussion for more details. Rolf later said that the exact amount of damage reduction varies for different wounds. Rolf did not disclose further details. Now since wu has launched many of us have been able to look at how various factors of dr are calculated, and while certain aspects of wu differ to the online mode, this has the exact same code as it shows like for like in either online or wu. Now to the meat of this topic. As shown at the start of this topic rolf mentioned some weaknesses that may be inherent in sotg. However from the code, as far as we can see, there is none. A straight 50% across the board on all damage. So I propose that this be fixed. Apply some form of weaknesses to sotg.