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Showing results for tags 'Hitch HItching Posts Horses'.
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So, last night, a bit of genius came to a few of my fellow villagers and me. As we were building the town stables on our Epic deed, we noticed our horses kept wandering away, to the point sometimes where we litterally spent 5 minutes looking for them (They're fast beasties). And, thinking logically, we said things along the lines of "I wish I could tie it to the building, so it wouldn't run away" ... and here's the bit of genius part... "Why don't we have hitching posts?!" You see them all over the place in certain areas of the world. They're still very common today, especially in rural areas, and surely would have fit the era for which the Wurm world is based in... It simply makes sense. Why cant we tie our horses to a hitching post? One would simply have to lead a horse with a rope, and then right click the hitching post to "Hitch" it, similar to how you hitch the animals to a large cart. The game coding would be rather simple, and be borrowing the code from carts but with a stationary point instead of a mobile one. The graphics side wouldn't have to be too elaborate, and I'll include my idea of what they could look like. The crafting would include forging a "Large Iron Ring" and using it on a shaft (or log, perhaps). When the item was finished, you'd plant it like a lamp post, and then it would be ready for use! Now I know what you're thinking. "It would eliminate the purpose of fences" - as well as pens in general. A way that could be countered is that the creature does not eat while hitched. It would be more of a temporary parking place. An example: - Oh, you're visiting a friend but dont want to lead your horse around all day, or ask access to their pens? Just use the local settlement hitching post! Here's what it may look like: Wurmians, what do you think!?