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Found 63 results

  1. Hi, Am looking to buy 2 HotS Guard Towers - the black ones with the spikes. Unfinished of course . Delivery to Summerholt on Xanadu, will pay delivery fee. PM me here or in-game. Thanks!
  2. [14:48:19] A fairly large wagon designed to be dragged by four animals. This is a very rare and interesting version of the item. It is locked with a lock of very poor quality. It is made from cedarwood. It could be improved with a log. Ql: 25.938593, Dam: 0.0. The name of the owner, Rocklobstar, has been etched in the stern. [14:48:19] You can barely make out the signature of its maker, '.oc...b....'. [14:48:19] A single zinc rune of Magranon has been attached to it, so it will increase size (5%) and increase vehicle speed (5%) (Rune for loading fbsb/bsb's into wagon) Starting bid: 20s Minimum increment : 50c Buyout is : PM me Sniper Protection : 2h Free delivery to most coastal locations*
  3. ______________________________________________________________________________________________________________________________________________________________ 1070AD; In the day of Awakening whispers have spread from the south... the Horde has risen once again. The Horde of the Summoned has returned With the new exciting changes bringing life back to Wurm PvP and more specifically the Epic Cluster, BL has taken on a new form and become active once again. Have any questions? Just PM Cyberhusky / Mondain / Oscarius / Northstar / Sphygmo / Eddiekey or those listed below! We are recruiting on Elevation: Active Elevation Deeds Deed ---------------------- Mayor Carlsborg - Oscarius (CAPITAL) Asgard - Northstar Oblivion - Touchmee W O R T H - Henslayer Ascalon - Erinyesthegreat Please note that "W O R T H" only recruits veteran and active PvP players. ______________________________________________________________________________________________________________________________________________________________
  4. Hey everyone! Some HotS goodies I've collected lately. Am able to make custom orders (Flags etc) x2 Tall Kingdom Banners - 75 c free delivery X0 Kingdom Banners - 50 c free delivery (more to come!) x1 HotS Wagon - 10 s (awaiting knarr completion, so cannot deliver just yet) free delivery ofc x19 Unfinished HotS guard towers - offer price I will be adding more stock quite frequently, RL permitting ^^ If there is something in paticular you want that I don't have, feel free to drop a request As the prices are a little difficult to get, I am willing to tweak the costs, within reason Ign BlackAvuli / Raistlinmajere
  5. Auctioning rare wagon, Horde of the Summoned version, it is shiny, and drive faster than non-rare, as i know, it is first and only rare hots wagon, so you can bid very unique item [01:28:25] A fairly large wagon designed to be dragged by four animals. This is a very rare and interesting version of the item. It is locked with a lock of very poor quality. It is made from cedarwood. It could be improved with a log. Ql: 60.138996, Dam: 0.0. The name of the owner, Kgorski, has been etched in the stern. [01:28:25] You can barely make out the signature of its maker, 'Kgor.k.'. [01:28:25] A single zinc rune of Magranon has been attached to it, so it will increase size (5%) and increase vehicle speed (5%) (rune of course can be changed if auction winner will want) Starting Bid: 10s Increments: 1s sniper protection 1hour
  6. Item up for Auction: 60QL Horde of the Summoned Wagon! The following Rune can be Attached if desired! [12:03:36] A single zinc rune of Magranon has been attached to it, so it will increase size (5%) and increase vehicle speed (5%) Can load a BsB + 3x Large Crates! Starting Bid: 2s Min Increase: 1s Reserve: None Buyout: 13s Snipe Protection: 1 Hour Items will be collected from G11 Release or Delivery can be negotiated for a fee. Happy Bidding All
  7. You seek the powers of the whisperer? Come, sons and daughters of Libila. Worshippers of the darkness and children of chaos. Now is the time to stand together against the forces of light. Now is the time to stand together as her Black Legion! Once, the Horde was feared. Once, the Horde demanded respect. After long years of fighting, of being oppressed by the forces of light, the Horde of the Summoned was but a shadow of its former self. Magranon’s power waxed while Vynora and Fo took a step back from human affairs. Libila was all but beaten down. She whispered to her children, demanding that someone answer her call. Calling loudly, she drew her most faithful towards her. Some had answered, but not enough. Enraged at this, Libila screamed with all her strength; breaking through mental barriers and driving people crazy far and wide. Her voice infected the world. People who’d never had an ill thought felt drawn to the dark lands. As her power grew, Libila whispered plans for a new way forward. Through the tools of order; chaos and destruction would be more easily spread. While Black Legion can trace some of it’s roots through most of Horde of the Summoned history, as a newly formed kingdom and the first HotS template PMK we are in the process of constructing an inclusive government to allow all a part, no matter your experience level. Black Legion has a host of excellent crafters and enchanters in house and continue to welcome people of all professions joining our kingdom. We may be ‘evil’, but barbarians we are not. Whether you wish to apply to join an existing settlement or build your own, we will endeavor to assist you as much as reasonably possible through the process. As mentioned above, our government is still under construction, however our village Senate has been convened and other offices are in the process of being filled. Both the Chief and Senator positions are held by elected officials with a round of nominations followed by a short campaign and of course a universal vote. Elected officials are subject to term limits so that all can have the opportunity to run for office. Join Black Legion today and help bring together an orchestra of death upon the lands of Chaos.
  8. From the Patch Notes linked above: As far as I know, it only works if you're converting followers of player gods. If a Smeagain follower tries to to convert a Libila follower, it says: [03:12:46] Libila will not accept that you leave the Horde of the Summoned for Smeagain. No, I'm not trying to leave HoTS, I'm in a HoTS PMK and being converted by a player in the same kingdom...
  9. Battle for the White Light Date: End of Beta Map 9 Location: The White Light Result: Stalemate, Altar of Three not destroyed. Kingdom: HOTS Jenn-Kellon Towns: VOCS Libilian Outlawz Libilaz Rebels ??? Strength: ?? Warriors Heavy Guards ?? Warriors (Outnumbering) Spawn Poi The White Light While the Archives lack any specific details of this battle. What is known is the Horde of the Summoned was led by Malvada, who supposedly was appointed to the post by none other than Libila herself. The objective was simple: Take the infamous Steel Sceptre of Ascension to the Altar of Three and destroy it. Rendering the forces of Jenn-Kellon effectively useless without their beloved White Light. Now the records do not say as to how or why the plan was discovered. But a defense force was quickly rallied up and camped a mere half-kilometer from the White Light. When the Horde discovered that the element of surprise was gone, they attacked with a fury not seen for many a starfall. The battle could be easily compared with the Battle of Armageddon that so many beliefs refer to in their texts. But for some reason unknown now, the Jenn-Kellon army was able to beat back the rampaging Hordes and claimed victory. However, it isn't known of what became of the Steel Sceptre of Ascension. Either it stills lies somewhere buried under the blood of many a fighter. Or worse, could've been spirited away to await perhaps the fabled Armageddon War that may be yet to come.... Review (WLers Point of View) The initial plan by the BLers was to take out the White Light by using a artifact (Steel Sceptre of Ascension). While this is risky, success would mean the storyline would move forward. Once Malvada advertised the attack, the WLers ran towards the WL. First they planted a Homestead about 500m from the White Light (a rule of Wurm is no deeds shall be planted on the Lights themselves), this did three things: One it shifted the focus of the battle to the deed, and it forced the BLers into having to attack the deed because it acted like a castle. It could not be ignored, and lastly, gave the WLers an unfair advantage as they already outnumbered the BLers, but now they could respawn when they died, as their towns were allied with this deed. Once the deed was there, it spawned guards which gave the WLers even more of an advantage and spawned fighters to annoy the attackers. After a while the BLers broke onto the deed, drained it, killed everyone and took the final lives from Champions, leaving the BLers to skip merrily back to their land, while being pursued by the last Champion, who wanted a 1 on 1 fight with Malvada. Malvada won, which finalised the victory for the BLers. Review (BLers Point of View) The majority of the warriors were from VCS, LO and FT and during this battle many champions fell, however more WLer than BLe The force met at VCS, and went through NT towards the Light. Once they got close many WLers appeared. The BLers noticed the newly planted deed and ran towards it, then followed the hunting down of many of the WLers that were not on the deed, Hyenas were used to kill WLers on the deed and they quickly fell. However, they soon respawned on the deed and collected new weapons. They continued to kill the WLers as they respawned and then procceeded to take there weapons until eventually they would not have any. The BLers then moved towards the Whitelight, easily getting past the incomplete walls surrounding it, any WLers that tryed to get closed were killed quickly. However, the destruction of the WL was not going well, descrating the Altar was not doing as much damage as everyone had hoped. The BLers moved back towards the deed and, although many WL champions had fallen they we still outnumbered, howver winning the battle. Once all the WL Champions were down, and they were running out of weapons, the BLers pressed onto the deed. The Spirit Templars were dealt with. The deed was looted and the BLers returned to there homes. The BLers had won, however they had not managed to destroy the WL as planned. They did however come out better off as the WLers had lost lots of items and champions.
  10. Siege of Merkamanost Date: January 28th, 2007 Location: Merkamanost (Wild Server) Result: Jenn-Kellon Victory, Successful defense Kingdom: HOTS Jenn-Kellon Towns: Libilian Outlaws Plaguewind Spire Kyara Silron Valley Strength: 12 Warriors Heavy Guards 8-10 Warriors Spawn Poin The Blacklighter attackers began their assault on Merkamanost by first establishing an altar to their god Libila, southwest of the fort Merkamanost. Once complete they marched to a beach just east of the homestead of Rolling Hills (the front gate of Merkamanost), assembled a catapult in record-time, and launched their assault on Rolling Hills. As rocks started pounding on Rolling Hills gates, the defenders skirmished the attackers but took heavy loses due to having little armor. They attempted to delay the inevitable collapse of the gates by repairing them, but the gate soon fell. The attackers killed the remaining deed guards and proceeded to loot the homestead, but found little other than empty chests. The defenders retreated into their tunnels which led to Merkamanost, with the invaders close behind them. The attackers faced a counter-attack from the defenders, who had equipped the armour from fallen attackers. Although the defenders suffered large casualties, they managed to hold off the attackers. During this battle the spirit templars of the homestead started to respawn at Rolling Hills cutting off the rear path of the attackers. They decided to tactically retreat to prevent being trapped in between the two heavily guarded deeds. The blacklighter attackers went back to the beach to start the attack again from a different approach; They attempt to mine to the inside of the cave complex to avoid the homestead guards. This attempt failed as the cave complex had been reinforced by support beams. The miners were harassed by whitelight warriors as they were cornered in this new cave. When their guard was down, the HOTS warriors rushed out of the cave. One was caught and killed, but most escaped and began the journey back to Libilian Outlaws. Two Jenn-Kellon warriors that chased after them were cut down unmercifully. During the raid, a citizen of Merkamanost revealed themselves as a spy by converting to the evil goddess Libila. The traitor was quickly slain by a village member.
  11. Battle of the Finger of Fo Date: December 14th, 2007 Location: Dark Citadel Result: Jenn-Kellon Victory(Captured the artifact) Kingdom: HOTS Jenn-Kellon Towns: Dark Citadel Whosville Kyara Fort Mole Others Strength: 7? warriors 8+ warriors Pet Bears Pet c Leading up to the battle A week before the battle, Vynoran Champion Chumpy went by himself to Dark Citadel Island, to try and get casts to locate the finger. Using gems donated by Fort Mole, Blackhorse Bay, Whosville, and Kyara, and casting during hours of low population, he was able to narrow it down to the hill just east of Dark Citadel. In hopes of getting one last close-in cast, he logged into an alt to see if the coast was clear, but it was not - Seth, a champion of Libila, was in the area of the finger, and had a lot of tiles dug up. Clearly, Chumpy knew, he was no longer the only one after the Finger. The race was on... Having used Wwiiol to ferry gems down to Chumpy earlier, Wwiiol logged in to try to take a shot at the Libilan champion. Seth also logged in as Sunn to fight and withdrew Seth to a safer location. Wwiiol and Sunn fought alone (watched by some not so innocent bystanders) atop the Finger hill, with Sunn coming out victorious. Both sides now knew, if they hadn't already, that time was short to get the Finger. That a battle lay brewing was evident to both sides, and the White Light assembled those willing to make the trek to Dark Citadel, for what was expected to be a very difficult mission... Story The leaders of the armies of the White Light, after finding out the Finger's final location, led their troops in towards the sullen fortress of Dark Citadel. The army soon arrived at the dig site and immediately began excavations. The warriors of Dark Citadel sallied forth one by one to fend off the White Light force. The White Lighters stopped digging and prepared to give battle. A raging melee developed, deaths on both sides and casualties everywhere. Some Black Lighters were courageous enough to show their dedication to Libila; they ran head on into the White Light forces to try and hinder their progress. They failed. Unable to locate the finger, Chumpy was brought into the midst of the fray, and after hours of fighting and digging the Silver Finger of Fo was finally revealed, and the White Light forces disengaged from combat and headed home for a well deserved rest.
  12. Battle of Tiergarden Date: July 12th, 2006 Location: Tiergarden Result: Jenn-Kellon Victory Kingdom: HOTS Jenn-Kellon Towns: Syphilis Tiergarden Greater Havens Strength: 5 warriors 8 warriors Town Guards The stage was set as the sun began to fall the valiant scourge of Syphilis marched northward supported with TDekker. Purging the WL defenses infiltrating deep into WL territory the scourge struck. After quickly disposing of the light guards the Gate was plowed over with tremendous force and the town was quickly pillaged. One Noble member of the Tiergarden quickly gathered the towns valuables not locked in chests and ran to the homestead mine under the protection of its Spirit Avengers. After securing his position he waited patiently for the invasion to subside. The scourge's persistence however forced them to fight thru 3 respawns of guards before moving to the homestead. Charging thru the homestead gates they became locked in combat with vicious Spirit Avengers. Yet this foe was still no match for the forces that had risen from the BL. The team quickly dispatched the Avengers and moved on Eddy. Eddy was then relieved by the coalition of WL soldiers. This band supported by Garretwademan and Wintersolstice among others took up a flanking position at the destroyed town of Tiergarden. As the guards respawned the scourge once again moved on Tiergarden. A skirmish erupted to little results for a brief time while the scourge found a strategy to once again quickly dispatch the deed guards. Rushing into the town the 4 remaining members of the party advanced on the now 7+ strong members of the WL coalition. The scourge slaughtered them however the addition of a few key wounds greatly weakened the scourge. The WL alliance then acted bravely in spawning back on the deed of Teirgarden and attacked again where some of them received their second deaths. Finally they managed to slay the invaders sans one and recaptured the land for which they had just fought. The one remaining invader Serph then began a long distance chase spanning many kilos. Finally just south of the town of Independent settlers Serph fell as well. This marks the first major battle of Gold v.1 laying the battle lines between good an evil.
  13. Battle of Syphilis Date: August 3rd, 2006 Location: Syphilis Result: HOTS Victory Kingdom: HOTS Jenn-Kellon Towns: Syphilis Dark Citadel Hammerfell Kyara Greater Havens Climax Others Strength: 13 warriors Town Guards 25+ warriors Pet The attacking Jenn-Kellon force consisted of players from many towns from both the Wild and Home server. They gathered at the White Light. It took a long period of time to gather their forces, so Syphilis and their allies at Dark Citadel had plenty of time to prepare. The leaders of the raid, Sye and Playtimeover, lead them to Syphilis, but were slowed down by problems on the way. Once the army reached the town, they built a catapult to lay siege to the town's only entrance. After realizing the catapult was not doing much damage, the army attacked the gatehouse directly. The Blacklighters started suicidal hit and run attacks, forcing some of the attack force to heal. The first wall of the gatehouse soon fell and the attackers proceeded to the second wall. About this time, Xplict and Serph decided to unlock the gatehouse. When the doors opened, both the Whitelight leaders charged inside the town and the door was relocked. Both Sye and Maul were quickly killed while the rest of the army was still at the gate. After the second wall was broken through, the rest of the army entered the outer edge of Syphilis. With some help from some guards, the Blacklighters were able to push the rest of the attackers out of the town. While some Whitelighters stayed to fight, others started to run. Some that escaped the counter-attack, died from wild beasts before they got home. Pictures from Raid (from Adoll) Review This is a prime example of how a Siege Battleplan can go horribly wrong. The first mistake the WLers did was to gather a large force at an obvious rally point, the White Light. Now while its generally a good idea to go to such a place, this also makes it easier for the enemy to observe such activities. And gives them a pretty accurate number of soldiers that you are bringing. The second error was bringing the entire force as one group, you NEVER want to do this in an actual battle. The primary reason being that the larger the force is, the slower it must go to stay together. In this case, the WLers had at least 25 soldiers in the army. To correct this error, the attackers would need to divide the army into 5 groups of 5 (not counting pets), with the co-commanders each leading two groups with the 5th group supporting the main army. This also opens up a few other battleplans to try out if the opportunity arises. Now I can't blame them for trying. But the third mistake was building the catapult, currently in Wurm catapults are not very effective in doing damage. What can be done instead is the Support group builds a small fort near the battlezone to give the attackers a safer place to rest and heal. Update: Catapults are now a far more useful siege tool than they were previously. The fourth mistake is the leaders falling for the trap Xplict and Serph deployed to lure them into the compound. Its never a good idea for a leader to charge in blindly, much less both of them. If one of the main leaders goes down in the battle, the army's morale takes a severe blow that is very hard to recover from. In summary: This battle could've been a legendary victory had it not been for a few rookie mistakes in the leadership and a dip in morale mid-fight. EDIT: Fun little note, this was my first large scale pvp experience in Wurm. Also the time I learned firsthand what a bunch of blowhards some players were. The comment, "died from wild beasts before they got home" included me. Sadly was jumped by three hyenas when I stopped to bandage some wounds.
  14. Note: Due to Seedling's recent upcoming spring-cleaning (fall-cleaning?) of the Wikipedia, I am dumping some of the more complete battle records here. Unfortunately, some wiki pages referenced information that's no longer accessible, old forums, and etc. Attempting to dump the content as complete as possible from the wiki; though, issues may arise. Most of these are from older maps that no longer exist. EDIT: In fact this one and another are the only ones that happened on an existing map: Chaos, the Map Formerly Known As Wildv2. Siege of Libilian Outlawz Date: August 5th, 2007 Location: Libilian Outlaws Result: HOTS Victory, Successful Defence Kingdom: HOTS Jenn-Kellon Towns: Libilian Outlaws Hammerfell Kyara Independent Settlers Fort Mole Whosville Strength: 15-18 warriors Zombie Trolls Town Guards 29 warriors Pet Crocs and Bears The Jenn-Kellon army entered the dark, stinking northwestern troll lands, with the intent to destroy the new Libilian menace that inhabited these lands. A fortress under construction by Libilian Outlaws had been sighted by several scouts deep within the forests. Any BlackLight stronghold so close to WhiteLight lands could not be allowed. As the army marched approached, they were soon seen by a lone scout. The WL army, realizing the time and place of the attack had been revealed, decided to began preparing siege equipment immediately. There were far more defenders present then was expected, apparently they had been preparing even before sighting the attacking army, and had raised numerous Zombies to assist them. The determined attack force set up camp near the deed, right outside a large earthwork wall. It was soon realized by the attackers that the rear was much less fortified, but it was decided to continue attacking from the original position. An encampment and mine were quickly set up as the forces of LO came out with many zombie trolls to meet the attackers. Constant clashes occured around the area of the siege encampment. The defenders, while taking some losses, were unable to prevent the breaching attempts on the town's incomplete outer defenses. A section of the earthworks was breached in approximately an hour, and catapult strikes were being directed at the inner stone walls. A pathway to the town center was cleared so the attackers started to directly engage the town guards; however, constant pressure from defenders in the breach - despite heavy losses - forced the attacks back. The attackers at this point were weakened from many injuries caused by the enemies Zombies, while the defenders kept returning to fight again after their deaths. Constant counter-attacks and word of fresh reinforcements from other BlackLight towns, convinced the attackers to get ready to withdraw. However, a deep shaft was opened by the mining team, and several attackers and their rescuers became stuck. A significant chunk of the attackers force became busy with rescue, and they found themselves outnumbered on the surface. When the BL executed a savage attack, the WLers went on the defensive and they were pushed into their seige encampment, as stragglers from the mine trickled in. The camp was surrounded and the BL used zombie trolls and mauls to break in. The WL army panicked, grabbed what loot was at hand and fled towards the safety of a nearby outpost. The majority of the raidforce was able to make it to the outpost; however, several warriors fell behind and were slaughtered with no attempt made to aid them... Since that fateful day, the northwestern lands have fallen more and more under the taint of the Goddess Libila. EDIT: Almost too easy... -.-
  15. hello, if item is possible to send by mail will be send, if something is not mailable, buyer need to pick up. don't worry about long time mailing, [04:12:22] Courier has been cast on it, so it seems to be possessed by something. [100] (1 minute mailbox) contact ingame Kgorski, if you want to place mailing order on forum, please place the name of character, to which i should send. Potions from uniques: woodcuting ql 94 4s stonecuting ql 55 2s stonecuting ql 70 2s stonecuting ql 35 2s weapon smith ql 77 2,5s weapon smith ql 81 2,5s weapon smith ql 88 2,7s weapon smith ql 34 1,5s weapon smith ql 51 2s weapon smith ql 98 3s weapon smith ql 75 2,5s weapon smith ql 73 2,5s weapon smith ql 77 2,5s armor smith ql 47 1,5s armor smith ql 45 1,5s tailoring ql 82 2s fletching ql 93 2s supreme knapsack and champagne ql 62,77 price 4s
  16. Horde of the Summoned Return of the HOTS. We are looking for interested players to join us in our quest. Our ambition should be to rule ourselves, the true kingdom for each one of us; and true progress is to know more, and be more, and to do more. Since years PVP in Wurm has ups and downs. Now is the time with the new gods coming to form a respectful kingdom. What we offer. A fun PVP spot. Proper gear and tools from the kingdom. Friendly community. Forums: Forums is a part of Wurm and people tend to criticize others on forums. Thus aim of our kingdom is not to harm or criticize other but to put forward a united plan of action. PVP Guide: http://forum.wurmonline.com/index.php?/topic/122939-chaos-for-new-players/ Recruiters- Horde of the Summoned Contact these players for any assistance and recruiting. Emperor Blackdeathdragon Gaul on Forums Our Anthem https://www.youtube.com/watch?v=JVUoq51GzGs&feature=youtu.be This post will be edited with time. Also please refrain from doing debates in the comment section. FAQ: War quotes : To be prepared for war is one of the most effective means of preserving peace - George Washington​ You must not fight too often with one enemy, or you will teach him all your art of war - Napoleon Bonaparte Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win - Sun Tzu Join Today !!!
  17. When we started creative server - we had Homeworld: Freedom Isles - all was good, but then, when players tried to create their own kingdoms, they couldn’t respawn on tent of their own kingdom (homeworld rules for one kingdom), then we switched settings to No Kingdoms, and now we can't set spawnpoint for HOTS (but we know needed coordinates), players just respawn in water in x0, y0. Settings can't take writen coordinates.
  18. As the title says. Atm there is 4 Template kingdoms on Chaos. 1. Freedom - no leadership, no titles and 3 spawns 2. JK - turned off so no leadership, no members and no titles 3. MR - same as JK. 4. Hots - 1 spawn deed, full leadership meaning an emperor with all of the goodies (crown, chancellor cape), titles giving CR, bonuses and many more, Champions. At this time this is the only template kingdom who is getting all the benefits without no downsides. I agree that Hots should stay but it should stay the same as Freedom. If not then enable the template MR and JK. The problem comes from the fact that Hots does not need a deed or not even members to be able to have the benefits of PMK-s while everyone else has to found or join a PMK because that is the only way available. I bet this will get trashed but i am interested in arguments vs this idea. I think all template kingdoms should work the same way or if Hots is the opposite of freedom kingdom it should get the same way it works the freedom (at this time - no leader, no champions, no titles)
  19. Hello, I'm sorry if this counts as a duplicate post but the only other threads touching on the subject were about 4+ months old. I'm playing on the Adventure server with HotS but I can't find the cobra king. I saw someone mention a "Range of sharp mountains west of the HotS starting town" but thats done me no good as ive found about 6 different mountain ranges that could be with no cave. If anyone could please offer some more clues I would be very grateful. Doesn't have to be a detailed set of directions but a map coord like f18 or something would be awesome or something nearby thats a very noticable landmark like the bone altar or a lake or something. Anyway, any help would be awesome. Thanks
  20. Ever wish you could have fields of mycelium. My Idea that would not only benefit the player base, but also the economy is to add a HOTS based PVE servers. The idea came to me because we have all of these white light servers and then chaos on freedom. Why can we not have a Black light server. We all know that many of us would like to see Libila on freedom, but may not happen. The base kingdom would be HOTS. Everyone that goes to the server will be converted to HOTS. If a player would become a Libila follower or priest on this server, they could come back into freedom as a freedom and not be Libila any longer just like Chaos. I good location for this server could be East of Exodus, and South of Chaos. Also if a player is to go to Chaos then they will return to whatever kingdom they were on Chaos. It would benefit the player base by having something new, beyond just another server or a new game feature. It would also benefit the economy by allowing more players to become Libila priests, and not have to follow a certain kingdom and have all of their stuff taken in pvp.
  21. Ravenna is recruiting; new players, old players, freedomers, even players from Choas. If you're looking for something new, come join. I'll provide you with a house, and what ever it is that you need. No requirements to join. Although it is preferred that you have a microphone and premium. If you have any questions you can post in the thread here, or PM me on these forums. If you're interested in joining, PM me and I'll try and get you sorted. Come join the Dark Side!?
  22. Server: Primordial - Tranquility Type: PVE Kingdom: HotS Allies: Mol-Rehan Neutral: Freedom Isles Enemies: Jenn-Kellon I'll clean when I'm dead. So in a few minutes I'm terrible at this sort of thing but here we go. As it currently stands I represent HotS on the custom server Primordial - Pandemonium (Tranquility is our login server). I represent it because simply put, my village is the only HotS settlement on the PVP server (as of writing this). War has yet to spark on the server, and it currently looks as though the majority of players are planning to only siege in retaliation. I am writing here not only to recommend and endorse the server I am on, but to seek the assistance of fellow followers of Libila. I am looking for members of all skill levels and experience. We have big plans for Welgaia, and need help making it happen. I can ramble on about perks and how great everything is, but how about I just lay it all on the table. Wurm is only as good as it's community. I am hoping to expand mine and forge memories and adventures with friends. Join Welgaia, where friends are like family. Server Stats Starting Village on PVE island for all new players. Double ore density on PVP island, as well as very small chance of finding a glimmersteel or adamantium vein. Should attract more people over to PVP lands (Risk vs Reward) Trader economy 5x Skill / 4x Action rates No cost for settlement creation Deed upkeep Mod: No priest restrictions Mod: Custom coin drops on creatures Mod: Can lead creatures other than horses across water
  23. Some time ago i loved our HOTS towers, the most awesome looking badass towers in Wurm. But now something amazing just happened. The tower which looked like this. Now look like this lol Now its our duty to get that changed. Devs and designers work really hard and we all loved the new scale sets. But this is a fail in my experience. Please revert the HOTS tower look. Thanks
  24. Looking for a contact in Xanadu to buy several tall and normal banners. PM me if you have any, located neat whitefray.