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  1. First off wanted to say this is for Off-Deed and Chaos only. My suggestion is keep the mine hoping change (2 minutes unlocked) to prevent players using easy to create mines to escape PVP. Instead make houses an alternative. Suggestion: Remove all current restrictions for off-deed houses in regards to unlocking/lockingApply a 10-20 second "unlocked" period when passing a door during combatIf an enemy is inside an unlocked house, all remaining doors unlock until players leave (Prevents being trapped after chasing)Keep current Mine Door ChangesWhen a player passes through an off-deed locked gate or door during combat, it "requires time" to close and re-lock the gate/door. This will allow players "some" defense when off-deed if they spend time creating a house and locking the doors but ensures that players in combat cannot easily escape by simply hopping into a house/mine to retreat. Obviously the issue with players inside the house becoming trapped if they chased in is why the remaining doors unlock, however re-lock instantly after the last enemy leaves (If possible) to prevent abuse. TLDR: (Lazy) Simply how to make houses better as they can easily be catapulted/lockpicked into unlike mine doors and at minimum require 80 mortar, 80 bricks and 1 door lock to work where as mine doors require much less effort and provided greater defense.