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Welcome to Borstaskor’s Fast Food joint! Who says that fast food can't be both good and cheap? Hi! I’m a cook offering targeted affinity food at great price value. The long timers of my targeted affinity pizzas makes a 2kg slice last for over 4 months (minimum 2600 hours) if you take one bite (0.03kg) every 2 days. I aim to have the fastest delivery in the industry (hence the name!) with fast baking, good organization/set up, and an instant mailbox! Pizza Menu Menu items Slices weight Price/unit Price Non-targeted affinity Small CCFP single[1] 1 2 Kg 9c 9c Large CCFP single[1] 1 40 kg 1.5s 1.5s Targeted affinity Affinity single 1 2 Kg 40c 40c Fierce Combo[2] 3 6 Kg 35c 1.05s Greenish Combo[2] 5 10 Kg 30c 1.5s Champion Combo[2] 7+ 14+ Kg 25c 1.75s+ Specials or limited-time-offers First-time customer slice[3] 1 2 Kg 0c free Feed-my-deed package[4] 138 276 kg ~21.7c 30s General Info: All targeted affinity pizza slices are QL96+, have 40h+ (1d16h+) affinity timer on first bite and will fill your CCFP. [Updated: 21-03-03] All prices include delivery cost. We only offer delivery through mailbox. All pizzas come wrapped, and when needed to be stored, are stored in a Large Magical Chest. [Updated: 21-02-09] Reference info: [1] The affinity of these slices are randomly picked. You cannot choose the affinity of these slices. QL99, 20h+ affinity timer and Full CCFP from one 0.03kg bite even at 70 decay damage. This menu item should not be bought for the affinities. Ordering multiple pizzas will likely mean that you end up with the same affinity multiple times. [Updated: 21-10-02] [2] You are free to choose multiple different affinities, one per slice, with the purchase of any combo. [3] This discount will automatically be applied to your first order of any targeted affinity menu item. It will only be applied once per character and to 1 slice. [4] More info about this menu item can be found in it's own section below! [Updated: 21-03-03] New customer procedure For ordering targeted affinity Feed-My-Deed package info For the pizza addicts that wants everything FAQ Information for newer players about food related stuff and things Updates For the people curious about the changes I've made Contact NFI: Borstaskor I'm generally available afternoon/evenings on weekdays and most of the weekends [EU times]. pm me in-game for the fastest reply. I'm really bad at checking my merch post! My other businesses
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Welcome to Nomad Market As for now we don't have wide list of specialities, from time to time we will update of what we offer to the public. We'll try to do the best possible service, updating our stocks and providing information about the products. Items which can be sent via mailbox will be sent at buyers expense. Wagoner Delivery available in Independence. Currently Collection only or via Indy wagoner delivery. You can buy any amount and type you want. Leave your order here, contact me by PM or just drop me a message in game to Ksss Thank you. Taking Trade-ins for my goods/services. Items wanted in Supreme are: Horseshoes, Saddles, Weapons, Tools , Armours, Shields, Drake Hide, Dragon Scale, Some PMK Wagons(normal and rare++) , Merchant Contracts. Contact me by PM so we can discuss about trade-ins. Karma , Gems and miscellaneous items: Foresters Corner: Complete Almanac with most 90 QL+ reports 1.5s each. sold out 90ql+ of Reports will provide a utmost accuracy on seasons. The best way to preserve the Almanac is to store it in your inventory or your magic chest. Fruits: Nuts: Acorns: Maple Sap: Sprouts / Seedlings: Flowers: Cookers Corner: Wrapped Full House Pizza 94ql+ , Full CCFP , Nutrition over 94++ , 11KG+ , Random Affinity 10+hrs - 25c each. Pizza can be sliced with activated knife it will give 2kg portions, can be stored in Lunchbox which reduces decay or taken on the journey to avoid spoiling full pizza. Lunchboxes can be made on demand 40c each. Endurance Sandwiches - 50 to 90++ Quality available from as low as 1c. Cooking Supplies: Archaeology Corner: Archaeology journals underway. Papyrus Sheets for archaeology journals, once added to the journal they will become blank reports: 50+ql - 15i per sheet , 77+ql - 50i per sheet , 90+ql - 1c per sheet. Fragments: Containers , Light Sources , Burners , Furniture & Decoration: Construction Materials & Other Bulky Items:
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What happened: Taming a dog that is 'hungry' eats sleep powders from your inventory. What you expected to happen Tamed dogs can only eat food that is not a sleep powder Steps to reproduce Get sleep powder in your inventory Tame a dog Wait til it eats and destroys your sleep powder Other It seems that since it is 'wheat' it passes a check for food. However being no drop and being something that only a player should consume, is the reason I'm submitting this as a bug.
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I have been playing for hours and food bar is not going down. While this may be e benefit for new players older players want to use thier affinity foods. I have been relying on drinks for affinities but not many will have that option and many of us rely on selling affinity CCFP foods; so please fix soon.
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Atm there is a plethora of bulk storage options: bulk bins, racks for empty bulk bins, and bulk storage units. However, we still have just food storage bins. It would be nice for both functionality and aesthetics to have similar options for food storage as we have for bulk storage. Not to mention other food storage options, such as keeping and perhaps even raising live fish. Sacks for keeping large amounts of seed, flour, and other low volume items. What else may come to mind? Edit: Oh neglected to mention the development work can theoretically be relatively easier as most of the code work was already done with bulk storage unit development. Granted the gfx devs would have more work, and of course there's always debugging. 😵
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Hello wurmians! I have interesting mix of ingredients for all affinity makers. Fsb contains all crops, herbs, spices, cheese and salt. Pickup at Archdale on Celebration (T11 south coast). Price - 17s Post here or PM Lordzmielot in game.
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So I'm unsure if this is a bug or a feature, but I reckoned it couldn't help to report it anyway! I have a barn that my sheep go in in winter (I can't leave them all shorn outside in the snow!) and this has been the first winter they've used it. I'm just doing the shearing rounds, and I noticed this: [18:11:20] An aged fat sheep 'Celeste' eats some hay stack. Now I didn't put any hay in their troughs, but there is some on the floor above in the hay loft! Here is an image of the hay loft. And for the record, Celeste has never been up there.
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Hi, I made last sunday breakfast, as I did weeks ago. Same recipie, 38 ingredients, all diffenent, about 8.9kg Breakfast weeks ago give me 6-8h affinity time. Breakfast from last sunday give me 1h 15min affinity time. I tryed 12 differnet recipie, all 12 have a really short affinity time. I ask Motec, he cooked the same breakfast and had the same resould. My ingrediens list for cooking: Oven Pottery Bowl Buffalo Cheese Chestnut chopped Basil chopped Belladonna chopped Fennel chopped Lovage chopped Mint chopped Oleander chopped Onion chopped Oregano chopped Parsley chopped Pea Pod chopped Potato chopped Pumpkin chopped Rosemary chopped Sage chopped Thyme chopped Tomato Feta Cheese Ground Cumin Ground Fennel Seed Ground Ginger Ground Paprika Ground Turmeric Hazelnuts mashed Carrot mashed Corn mashed Cucumber mashed Garlic mashed Lettuce minced Fowl minced Horse Perch Pinenut Roach Salt Sardine Walnut Did you change anything in creating breakfast ? Please, change it back. I want to cook Breakfast affinity food with 6-8h again Greetings (HAR) Kupferlisa
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We sell Full house pizza with lightning fast delivery time and great customer service assuring 100% satisfaction! 🍕Full CCFP pizza 🎲Random affinity, 21+ hours of affinity timer, 90+ nutrition value 20 copper / 2kg portion 15 copper / 2kg portion for orders of 4+ 2kg portions Unlimited quantities Just ingame message /tell Bhorissviahnn or /tell Dhoulmagus to order anytime you are hungry! 🎯Custom affinity pizza, 21+ hours of affinity timer, 90+ nutrition value 75 copper / 2kg pizza 1.25 silver / 4kg pizza 1.75 silver / 6kg pizza 2.25 silver / 8kg pizza 2.75 silver / 10kg pizza 3 silver / 12kg pizza ❗Only 30 custom pizzas per week can be cooked, so availability is limited. As you may have noticed, a lot of people offering custom affinity pizza have stopped offering them because it's a LOT of work. Our way to continue offering pizzas is by making sure we limit ourselves to a sane amount of demand. Thank you for your understanding. 🗓️Week periods 2021-01-30 to 2021-02-05: 24 custom pizzas available --------------------------------------------------------------------------------------------------------------- If you ordered with us before, you only need to send ingame message /tell Bhorissviahnn or /tell Dhoulmagus with the skill affinity you want and portion size. If you are a new customer, ingame message /tell Bhorissviahnn or /tell Dhoulmagus to receive a test meal in less than 6 minutes. This will allow us to discover your secret ID and then custom cook a delicious pizza for your desired affinity skill!
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Currently if I have a meal/pizza/cookie/whatever.. giving me 10hours of axes affinity.. and I bite once.. I get the 10 hours; * BUT if I have several minutes left on that affinity and I bite once.. I get insignificant few minutes added to the timer, forcing me to eat whole meal and probably still not reaching same aff timer like from first bite before having the buff (issue) - as it is.. it forces players to stay and wait a timer to go away completely.. to rebuff / boring, time consuming, just annoying to be a thing../ Could next bite reset the timer to max like initial 1st bite? Just as with beverages... once we reach the cap of the hunger bar.. we're unable to eat more, buff up etc.. Could we have the alcohol override - letting us buff up on affinity foods we have and want to use for a grind, even if hunger bar is full?
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🍲 Closed for now 🍳 Work is too busy for me to reliably fill orders within 24hours so I have paused ordering. When I come back I will be introducing new recipes and pricing system. Thanks to all for their custom and loyalty ❤️ Custom affinity foods Will give 4h-6h affinity on first bite (0.03kg); 100% calories, fats & protein, ~50%+ carbs. 2nd bite would fill carbs to 100%. - Almost all recipes should fill to 100% on first bite but cannot guarantee. Priced per 2kg portion now at 1.5s. If used carefully and stored appropriately this will give in excess of 250 hours of affinity timer. You will need to make a taster food of 2 raw unprocessed ingredients eg. meat / veg in a pottery bowl (will make a breakfast), and tell me which cooker you used (campfire or oven), what the ingredients were, and which affinity that cooked breakfast would give you. Please don't use fish as I do not have numerical values for some of these. Please order via this form: https://forms.gle/jSxJTrvf6Kha9Bes6 and I'll fill your order ASAP. Still offering loyalty discounts for returning customers! If I already have you in my system from a previous order, I am offering you a 30c discount on affinity foods! - So you get 2kg of affinity deliciousness for only 1.2s.
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- food affinity
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I put 2 full sealed barrels of honey on my merchant when sealed barrels were first allowed on merchants. The barrel of 13ql honey - now weighs 2kg (it's empty) The barrel of 52ql honey - on removing the seal and checking it, the honey had decayed by around 28 dam The barrels have never been off deed and were sealed before putting on the merchant. This was a test to see if I could sell food liquids on merchants - it appears it is not ready for this. The worry is that until decay reaches 100, the barrels do not show any outward indication of the contents decay - I noticed the 1st barrel was 2kg, but it was only by 'tasting' that I noticed that the QL of the 2nd barrel had dropped to 'acceptable'. I think customers currently need to be aware of this when purchasing liquids in sealed barrels so that they do not purchase decayed products.
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Very few people have enough pigs or other animals to make use of lots of food. After the first week or so of playing, most people can pump out far more food than they can possibly have a use for. Well, here's a passive use for food! Designate a larder for guards. Put food in larder. Any templars from the same deed, or tower guards with territories overlapping the guard larder will passively consume food and gain minor buffs. The better the food, the better the buffs, but never anything good enough to make them ridiculous.
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To be absolutely clear, you can get ANY skill boost you want! Why skill at a 100% when you can skill at 110%?! That's right, with these pizzas, you can boost your every day grinds in any skills you want! I'm offering 10kg pizzas that give 100% ccfp and 8h+ timers from 1 bite! All of these will now be provided at 90ql and beyond for lowest decay rate and best nutrition . Because the timer lasts so long and all you need is 1 bite, you can easily have 10+ of these insights running at all times! Keep these pizzas wrapped in an icy larder or in a magic chest so you don't need new ones in weeks . For new customers I need to send a taste test meal before i complete the order . If possible, switch to the fixed system by going to your character window, right-clicking the body icon and Managing Profile, the option for switching will be at the bottom. Pricing: 30c each Ccfp fillers 90ql+ 2c/kg Wrapping available at 1c for each pizza. This could be you too..
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I wish there were ways for other foods to better compete with Pizzas. Right now pizza is a clearly "better" food and there is less incentive for people to make a variety of foods. My idea is for an item that allows people to "combine" food and drink items to function as a single meal that also looks like a dining table complete with place settings. A player would add food to the table the way that fueling fire works: right click, "Add Food". Each table would have a maximum amount of food that it can hold like with fuel. It will have a higher capacity to account for some of the larger goods like roasted animals. It may also display a message like, "The table is full so you decide not to put anything else on it" when it can't take more food. Players can use the Taste function to see which affinities they may gain and Examine to see which food items were put into the table. The table would keep track of the average nutrition value and add up the CCFP along with recording the meal types of the foods for the purposes of calculating the affinities. Any player with appropriate permissions can right click on the table and chose "Eat Meal" to start eating from the food. The eat function can also be accessed while sitting down. All players eating from the table will eat until full or the food is exhausted and will gain affinities, CCFP, and nutrition based on the amount of food eaten. An optional benefit would be a function to add a price before allowing food to be eaten much like beds. An optional cosmetic benefit to add would be to make multiple dining table types to suit different situations. For instance small wooden tables with no frills for more simple houses up to fancy marble tables with ornate decorations for palaces. Also small tables up to banquet tables with matching capacities for personal to public use. For example, a player may make a roast hog, some salads, a cake, and wine to add to the table. The player's guests all sit around the table and eat like they would from a meal until full or the food is gone. The gained nutrition, CCFP, and affinities would be the combined values for the items made. I think this would be great for decorating, running restaurants and inns and also for entertaining fellow players.
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This is irritating and would prefer this fix for the upcoming later version of Wurm and Wurm Unlimited. When using your Farming skill feature - Harvest and Re-Plant -> 3x3 or 5x5, farming goods are created into Piles of xxx. My issue is that when putting into food storage bin that should have shows the farming good and not "pile of xxx". This may seems like I am trying to take away Pile of xxx feature which can probably stack to 100 which not at what I am getting at. As I haven't got that far yet. But, I am really asking the developer to fix it where Piles of xxx get converted to individual in food storage bin. It doesn't make sense to view and withdraw pile of "1" farming good when it is actually 1 farming good in general. To me, this was unintended and over-sighted and hope that this can be fix for further triggering details minded Wurm players. Edited: I was confused with the installed mod so might have to retract this post. Fix: Depositing 1 farming good will convert "Pile of xxx" into individual farming good
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Coming soon to the Isle of Wonders on Xanadu (G18), the Fox and Hellhound Inn & Tavern! Featuring: 24 Rooms - 4 sq. tiles each, single and double beds! Outdoor Biergarten Shore & Highway Access Fresh Fish Daily, Affinity Foods, Beverages, & More! Thanks to a brand-new partnership with the genius behind Weird Wonders, The Fox and Hellhound will soon be a reality! We hope that travellers from all over Xanadu will come to our Grand Opening, currently slated for late November. Each of our 4 sq. tile rooms will be furnished with single or double canopy beds, a large chest, wardrobe, alchemist's cupboard, as well as miscellaneous furniture, decorations, etc. We will be updating this post from time to time with photos, news, and anything else that might be of interest to the community. We welcome any feedback, ideas, suggestions, or other comments, so please don't hold back! Current Status The site has been cleared. Initial design plans for the site have been completed and approved, and we are preparing the materials and resources that will be needed for a project of this size. We expect to have the first floor Planned soon. There is ample parking space available as well as space for mooring ships & boats. Below are some teaser pictures of the design. Please note that plans may change along the way, this is still early stage development. View from the highway running through the Isle of Wonders View of the front entrance, from the road branching off of the main highway. The Biergarten and side of the main building. Taken from the perspective of the driveway/parking lot and right next to the southern shore of the island. This is the current (basic) plan for each of the 3 floors with rooms. Green walls are doors. The smaller 1x3 room at the bottom of the image is currently planned for staff use, leaving 8 rooms per floor that will be available to rent, 4 singles and 4 doubles. Interior design pictures coming soon. We are very much looking forward to serving the fine Wurmians of Xanadu and beyond!
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So I made a sandwich too big to fit in my picnic basket. my instant reflex idea was to activate the knife and try to cut it in half, I mean it's a sandwich right? started thinking that'd work on a few other things too. slicing pizza for example? anyways just food for thought to go with our fancy new food update it'd be great if we could just cut up certain foods into smaller portions to make them more portable please
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Pm me if you need something. Low QL Meat is 55c/k 80ish QL Crops are 80c/k 99ql crops are 1s/1k - except things i have a lot of could be a little cheaper (like strawberries) Pm me for the rest, or post offers here, or PM offers in game (Davih) or PM offers or forum, or do what your heart tells you. Pickups are on Xan Q25 I can do 1s-fee deliveries for 8s+ of stuff, but usually not instant ones. i can do free deliveries for 20s+ of stuff. Both coastal only - no chaos
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Church - Stormblade Hi Everyone! We've covered a few upcoming features in the next patch over the past few weeks, so it's time to get ready! The next update will come out on the 28th, and include tree collisions, branding protection on corpses, and the new tapestries! There's also another thing coming, which is a small change to how eating in houses works. Eating out In order to make it easier for providing food at events and such, players will be able to eat foods from locked containers as long as they have the may open permission, and the may enter building permission. With these sittings the foods themselves cannot be taken out of the container, and does not need the ability to pick up items, meaning no risk of sticky fingers (except from the food!) Big update coming This update will be the last content update before the major one, including the new Valrei system, new skill, and a few more surprises. We have no firm date on that yet, but will begin revealing and discussing what this major update will entail over the coming weeks. I hate to use the old "Soontm" but it'll have to do! WU beta All WU-ers have been patiently waiting (some not so patiently) for the next WU update, and I can confirm it will be coming to beta in the next week or so (pending any major issues). We'll have it up as a beta for a little while as usual before going live, hopefully early October for that one! Community Content This weeks community content is the culmination (or maybe just a continuation?) of a descent into madness, with the Fire and Sand alliance (formerly known as the Empire of Mol-Rehan of Chaos) hosting an impalong at Magranons Rest, the ginormous underground construction by Nadroj and Co. The impalong will have lots of events, a live auction (I love those!) and a few "accidental" deaths I'm sure. It runs form the 20th to the 22nd of October, so make sure to save the dates in your calendar! That's it from us for this week, I'll be back next week with some news and info on what's coming in the big update. and we'll begin organising public testing of a few parts of it, until then though, keep on Wurming! Retrograde & the Wurm team.
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Hi, when I use "lore" on a sausage skin I get this: [10:08:09] Have you tried adding a heart? [10:08:11] The heart will not fit in the sausage skin. Am I missing something or is there some sort of bug here? Update: I consumed some of the ingredients to make them smaller and that made it work eventually
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I would like to buy 2k each of any meat, veggie & spice to grind cooking. A couple of hundred of any flower would be excellent as well. Delivery to my coastal deed near Glasshollow would be greatly appreciated as well. Contact in-game is preferred but I will check back here as well. In-game character name is Mithrian.
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Mod source on pastebin: https://pastebin.com/NEDD6FC8 Since this uses extensive bytecode modding I don't want to support it. It might be useful for another modder so I'm sharing it. I will not make releases for it. I will not fix it if it doesn't work or breaks or whatever. It does these things for me currently: - Remove all affinity creation and instead apply an additional 10% skill bonus to the already existent 5% bonus from nutrition. Instead of up to a 5% bonus from nutrition, this mod make that up to 15%. - Remove limits that stop you from eating or drinking when food is too hot. - Remove the mechanic that stops eating if food bar is full. Your toon can just keep eating forever if you wanted. - Remove the food complexity scaling for ccfp. Every edible thing will act as if it has 10 stages and 30 ingredients.
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