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Found 1 result

  1. Eel Pond (2x3 or more) Activate: Shovel (needs to be fleshed out) Image Filled with water, attracts nearby geese to settle down and if you catch eels from the sea and carrying it to the pond it can produce themselves into more. Eels lives under ice during winter. Needs to be dug deep in order to successfully work and a bridge can be attached to the pond if needed. Eels is a medieval cuisine for "finer folk". If 2x3, these materials are needed: 70 planks 10 shafts 5 hemp ropes 5 small nails If bridge attached: +15 planks +2 large nail Moat (1x1 or more) Activate: Shovel Option: Dig a moat Is one tile wide and must be placed next to a palisade, stone or tall stone walls. Can be attached via others moats for balancing out the water level or to create a waterfall streaming into each others moats. This already exists in one matter but can be further implemented in the game. Gatehouse (attached to doors, doorbridge) Activate: Hammer Option: Build Gatehouse In order to make the moat fully functioning you need to secure the front door for safe passage by yourself and others. Gatehouses increases the safety of your castle and increases protection from dealing damage. These Gatehouses can be mounted with one archer ontop. As an facing enemy you need to use the catapult or find enough dirt to make yourself way to the gatehouse itself before dealing damage with weapons. Once the gatehouse is destroyed then you can start lockpicking up the gate or using weapons. Depending on the wall type you must use certain amounts to build it. If stone gatehouse: 50 Stone bricks 15 planks 5 large nails 2 Iron Ribbon If palisade gatehouse: 40 logs 15 planks 5 large nails 1 Iron Ribbon Thoughts?