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Found 5 results

  1. Tamed or charmed animals can be given to other players. I think the same should be true of dominated pets. It would make sense if a dominated pet can only be given to another priest that can do dominate, but even with this restriction, it would be highly useful. It'll be nice to hand off pets to characters with lesser channeling/soul strength for caring rather than grinding the skills way up on every single priest. I do this with tamed pets, using my main to hand off to alts with less taming, and it would be great to be able to do it with dominated pets too.
  2. Over the years dominate and rebirth have been reduced in their effectiveness and uses. Dominate has had the removal to dominate uniques,Oferring not even with the slightest chance of sucess (leaving only the crown). Along side the removal of some creatures e.g. No grumps. Rebirth has also has similar nerfs to a similar effect. For spells that have been the pinnacle representative of their respective god's for a long time, I feel they have fallen flat. 2 buffs I suggest: 1.Dominate can now equip and remove gear from trolls e.g. huge axes etc With the ability to train up creatures skills this offers a long term. Breed and priests to create advantage pets for pve and PvP. Offering more opportunities to experiment and adapt against the enemy. Plus an expansion on to existing content for players 2. Rebirth has this option already to equip zombie but lacks any longevity and consistency. Often taking time or luck to find a pet for PvP. Changing how zombie bodies decay offering a small window to rebirth the creature again. Rather than having 10 damage they take 3 damage an hour. Giving a 3 hour window to recycle your zombie allow you to create stock ready for PvP if you keep the cycle going. As they are new and fresh they will not gain skills and would be in the same weakened state as they first started. Zombies killed not by timing out should not be recyclable.
  3. This has been going on for ages and it's driving me demented. I can't seem to find a pattern in it, but here's an example. A new troll is born and I want to brand it. I take my Nahjo priest and click 'dominate' just to check. It starts dominating, so I think I'm ok. I back away and activate the love effect so that the other troll in the pen doesn't attack me. I walk forward again and try to dominate, but it's suddenly bad for my karma and disallowed on the server! I log my main on, but my computer doesn't do well with more than one Wurm window open at a time, so by the time it's finished freezing, my love effect is gone. I manage the role for the Nahjo alt, which has everything ticked except branding and lock picking. I tick and save those at least once a week, but whenever I log on again, they're unticked! Why, please why?? Anyway, I tick and save branding and try again to dominate, but it's still illegal. I go back to manage roles (branding is now unticked again) and tick branding and lock picking. Then I can dominate, but of course, my love effect is gone now. Since I have two characters on, my computer freezes and when it unfreezes, I'm dead. The last time I tried doing love effect with my main logged on already, to make necessary changes if I suddenly couldn't dominate, my computer froze and when it unfroze my love effect had run out and the animals in the pen had killed me. This is just one example of absolute mess that I can't seem to make any logical sense out of. The same with charming. One day, I'll be able to charm the animal, and the next day, without having made any changes, it'll suddenly be illegal. I've tried it with branded and unbranded animals, as well as animals I specifically unbranded with my main and re-branded with the Fo/Nahjo alt, and the results are still the same: it seems completely random whether on a certain day I'll be able to charm/dominate. Sometimes just logging on my main without doing anything lets me charm/dominate, others I have to redo my brand and possibly lock picking roles. Other times unbranding the animal works. Other times there's no problem. Please, please could we fix this? It's driving me utterly batty. Here the relevant logs from today. If it'll help, I can try keep trying and come up with more logs showing different examples of this insanity. Nahjo alt [19:49:35] You start to cast 'Dominate' on a young fierce troll. [19:49:36] You must not move while doing that. [19:49:36] You stop dominating. [19:49:37] The wooden fence gate blocks your attempt. [19:49:42] The wooden fence gate blocks your attempt. [19:49:53] You feel the love stream towards you. [19:49:59] That would be very bad for your karma and is disallowed on this server. [19:50:29] Attenia left the world. [19:50:33] That would be very bad for your karma and is disallowed on this server. [19:51:11] That would be very bad for your karma and is disallowed on this server. [19:51:24] Attenia has logged in. [19:52:53] The stream of love fades. [19:53:12] That would be very bad for your karma and is disallowed on this server. [19:53:14] The wooden fence gate blocks your attempt. [19:53:50] You start to cast 'Dominate' on a young fierce troll. (computer froze here) [19:54:08] You leave the old fat Zarahunting. [19:54:08] You are dead. Main [19:53:04] The role "Alt 2" has been updated to your specifications. (branding) [19:53:43] The role "Alt 2" has been updated to your specifications. (branding and lock picking)
  4. As the title says, a Mag Priest dominated scorpion mount will not enter a bridge.
  5. Looking to advertise my Magranon services again as the forum change ate my last thread. Prices are halved if you provide a near Magranon altar and enough items to sacrifice to cover the favor cost. I can bless a godless metal altar and convert to Magranon follower or priest free of charge. 1s minimum. Consider tipping for 1+ hour travel times. (Independence 47x 6y) Strongwall (1s/50c) - creates rock walls inside caves including cave entrances, or reinforces existing rock walls. Disintegrate (1.5s/75c) - destroys a rock wall in a 1-minute cast. Does not destroy veins, reinforced walls, or rock walls which can't be mined (no refund on unminable wall) Mole Senses (90c/45c) - Detects the depth of rock underneath the tile or border, in intervals of 10 dirt, up to 200 dirt in depth. Leave me a message in-game, per forum PM, or per thread reply.