After viewing a post about a bounty I suggest we have the idea to capture other players on a temporary basis for the purpose of role play. Ransom Public trials Executions Criminal prosecution Kidnapping There is no way to keep a player from escaping in wurm and I have not heard of anyone being kept in captivity for any reason. I understand this would be inconvenient for other player and he/she should have a chance to escape or defeat the restraints. Methods for restraint could be: Dungeon Wemp rope restraint Cuffs, Cages Is this feasible or desired, please contribute. I do not mind being dismissed or told off if this is a bad idea. A bit of role play never hurt, but 30 days in a dungeon might.