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Showing results for tags 'Collision'.
Found 6 results
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With the return of tree collision, it's been pointed out how silly traveling through guard towers is. It's time to give them collision boxes! Ideally, they would have working doors and allow us to enter them to see the guard cloning chamber inside, but a simple collision box would be acceptable.
- 26 replies
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- 3
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- collision
- guard towers
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Heard this 2nd hand, and don't have anything atm to test it out myself.
- 2 replies
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- multi story
- housing
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While leading a dog near walls, particularly corners, I sometimes see the message "You stop leading …" After that dog is usually partially visible sticking out of a wall and some trial and error with different relative positions will allow me to begin leading it again. However, it can happen that the dog passes through a wall into an inaccessible building before the "stop leading" event, leaving me unable to retrieve it. Update: I've seen this with dogs, horses, cows, and roosters.
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During a recent PvP encounter, the enemy was going in and out of doorways. If you got too close, you became stuck in the door. You were unable to become unstuck and were "teleporting" repeatedly until you were murdered. Unsure if it's PvP related or if you can just get stuck by getting too close to an open door. To be clear, there was PvP and this happened in a double door. MY repro steps: Ensure that there is a door way that only one account can access Engage in PvP Have the player that has access to the door enter it Have the non-accessed player attempt to continue fighting him by running up against the open door collision Observe stuck *edit* Edited for typos.
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I think this one belongs over here as it is a game mechanics problem, not a client glitch. In a nut shell, if you cut down a shriveled, you get the falling tree sound and your scrape or part log. Then when you try to walk forward you bounce off where the tree was located. Several reports are in... http://forum.wurmonline.com/index.php?/topic/82893-tree-stumps/ Cheers! Hughmongus
- 1 reply
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- bug
- tree stumps
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Hello! I yesterday created a Tall Stone Wall on 18slope (on hill, onto grass tile border). I built it next to Maple Tree (as seen on picture). When I went against Maple Tree and Tall Stone Wall I got into the Tall Stone Wall, very easily. If someone would do more research about it I'm sure it could be used as exploit to get onto other peoples land what is surrounded by Tall Stone Walls and are on slopes and next to trees. It should be fixed - it happens on every time I try to do it. Picture: http://imgur.com/Y2o1Wy7 Note: I haven't found yet way to get out on other side but I'm sure it's possible. Regards, Tambre (Release).
- 1 reply
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- collision
- Tall Stone Walls
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