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today as i was mining away at a massive rock face a pure bit of genus hit me. The thunder storm around me started to flurry turning a wrathful storm in to a pleasant and peaceful snowfall. I was thinking What if! what if what i was wearing effected my body temperature. Maybe lf i was wearing less armor would i be cooler in the hot sun or, if it was cold would wearing more armor make me warmer allowing me to work longer. some people would probably slander this idea, i don't blame you but personally Wurm has became to easy since i started playing. Adding in weather effects, or altitude effects in to our daily wurmian life's would make the game more enjoyable for me at lest. Examples of what to expect. Rain/Storms: a storm with all its wrath, blowing wind around you, your footing suffers because the sand, dirt, clay are wet, once easy foot paths become dangerous, steep inclines you once where able to pass become fall hazards. Snow/Blizzard: A wall of pure white snow surrounds your village, the cold burrows deep in to your bones. the snow is blinding you can barely see your fence. as you tend to your herd of livestock the snow slows you down as you wade across the fields. ( Dirt, clay, grave, sand, grass, steppe gather snow. can be removed with shovel ) New Gear. Fur Cloak: For the cold, ( includes a hood that can be worn over a helmet allow it to still be visible ) Cloth Cloak: for colder temperatures, like the fall season ( includes a hood that can be worn over a helmet allow it to still be visible ) Leather Cloak: For wear seasons like spring, can also be used in fall. ( includes a hood that can be worn over a helmet allow it to still be visible ) Fur Clothing: Same defense as leather armor only that its make for the cold ( gloves, pants, boots, stole * cloak slot *, Chest, hat. ) Barometer: allows you to gauge the amount of moisture in the air, high skill level will be able to predict changes in the weather. Higher QL equals more accuracy. Thermometer: allows you to gauge the temperature. Higher QL equals more accuracy. Extra effects: Heat. being around a hot forge and wearing allot of clothing will cause you to over heat. counter by drinking more water and removing clothing Cold. being cold will slow down your action timers and wears on your stamina faster. counter by adding warm clothing drinking warm drinks like warm mead or eating warm filling foods. Wet. being wet from swimming in the hot temperature will cool you down, or give you a chance at hypothermia if its very cold outside. counter by using cotton cloth/rags to dry off with, or wear water resistant clothing like leather, metals extra. This concludes my idea, if you see things you would want to add please do so. and remember! WURM! is not an easy world!