Search the Community

Showing results for tags '16384'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Official Buildings
    • GM Hall
    • City Hall
    • Website News
    • Public Test Board
  • Back Streets
    • Town Square
    • Community Assistance
    • Village Recruitment Center
    • Suggestions & Ideas
    • The Creative Commons
    • Wood Scraps
  • Northern Freedom Isles
    • Harmony
    • Melody
    • Cadence
    • Northern Freedom Isles Market
  • Southern Freedom Isles
    • Celebration
    • Deliverance
    • Exodus
    • Independence
    • Pristine
    • Release
    • Xanadu
    • Southern Freedom Isles Market
  • Maintenance Buildings
    • Technical Issues
    • Server Bugs
    • Client Bugs
    • Model and Sound Bugs
    • Other Bugs and Issues
    • Wurmpedia / Wiki Maintenance
  • Wurm Unlimited
    • Unlimited Discussion
    • Server Listings & Advertisement
    • Unlimited Modding
    • Technical Issues

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Gmail


Facebook


Twitter


Discord


Skype


Instagram


Snapchat


LinkedIn


Reddit


YouTube


Yahoo


MSN


Website URL


Location


Interests


Chaos


Independence


Deliverance


Exodus


Celebration


Xanadu


Release


Pristine


Epic


Acc1


Acc2


Acc3

Found 1 result

  1. NOTE: This server is up and now Live. Refer this thread for further updates. Detailed server information can be found at britannia-wu.weebly.com I welcome comments and suggestions. My desire is to make this the most Ultima like world I can, but bear in mind that this lore is different from that represented in Ultima IX: Ascension (which itself was inconsistent with Ultima lore). Updates: 1 Feb 2016: I've settled on a map size of 16384, which as I've discovered is HUGE! It biomes still need some work and I will be rebuilding the server. 2 Feb 2016: The server will be coming down 4 Feb at 6am (UTC) for a few days. I'll be using this time to rebuild the server files. Changes will include: Variations to forests (not just Birch as the default tree type) Some additional biomes placed for campaign reasons, including some leading into some epic in-game quests. Attempt to raise dirt from 40 to around 80 to allow for greater terraforming. If all goes well, I hope to have the servers up some time before the weekend, but I can make no promises. In the meantime, feel free to scout the countryside. 4 Feb 2016: The server has come down for rework. No ETA. I'm aiming for the weekend 7 Feb 2016: I've hit a snag. Mycelium is not being imported by the map generation tool. I need to get this sorted. 8 Feb 2016: The server in now Beta 1. I'm not anticipating any server wipes anymore (barring world breaking bugs or balance issue). 9 Feb 2016: BLARGLE! Beta 2 incoming. Server wipe. No choice. The author of the map generator found a solution to my Mycelium problem. Unfortunately, it means regenerating the map. (It would be nice if we could import working maps, modify them and put them back in, but currently that's not an option). 10 Feb 2016: Up. Running. Happy with it. Going live. Enjoy. Original Post: It's still very much work in progress, but here's a sneak preview of a map I plan to produce as 32768x32768. I worst comes to worst, I guess it could be done as a 16384 map, if I can't get a server that will run the 32k version. It's still rough around the edges (literally). The northern and eastern coastlines need to be cleaned up and I need to put in some logical constructs, such as drainage and natural river valleys. For the most part however the main features are in place.