Search the Community

Showing results for tags '.'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Official Buildings
    • GM Hall
    • City Hall
    • Website News
    • Public Test Board
  • Back Streets
    • Town Square
    • Community Assistance
    • Village Recruitment Center
    • Suggestions & Ideas
    • The Creative Commons
    • Wood Scraps
  • Northern Freedom Isles
    • Harmony
    • Melody
    • Cadence
    • Northern Freedom Isles Market
  • Southern Freedom Isles
    • Celebration
    • Deliverance
    • Exodus
    • Independence
    • Pristine
    • Release
    • Xanadu
    • Southern Freedom Isles Market
  • Maintenance Buildings
    • Technical Issues
    • Server Bugs
    • Client Bugs
    • Model and Sound Bugs
    • Other Bugs and Issues
    • Wurmpedia / Wiki Maintenance
  • Wurm Unlimited
    • Unlimited Discussion
    • Server Listings & Advertisement
    • Unlimited Modding
    • Technical Issues

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Gmail


Facebook


Twitter


Discord


Skype


Instagram


Snapchat


LinkedIn


Reddit


YouTube


Yahoo


MSN


Website URL


Location


Interests


Chaos


Independence


Deliverance


Exodus


Celebration


Xanadu


Release


Pristine


Epic


Acc1


Acc2


Acc3

Found 2 results

  1. Lurker in the dark should correctly scale to server size, same as lurker in the wood for finding champions. also Avatars should be possible to find by lurker in the dark, because avatar belongs to valrei, same as traitors (they emits same radiation or something xD ), without that to find avatar is very hard if not impossible, more time from begin of mission=much harder, avatars moves very fast, in 1 hour they can wander to opposite side of map only visual searching is not enough. and lurker in the woods should be adjustable (by right click menu on pendulum) for finding not only champs, but greenish, hardened and others too, that will make more possibilities for missions.
  2. Running the current unstable client on a laptop with integrated Intel HD4000 VGA and GLSL on, the bottom half of the picture is not rendering the worl above ground, it shows the cave layer instead. Turning GLSL off fixes the issue, but if set to Core or Extension the issue is present despite relogs. Opsys: Windows 10 Pro 64bit Java: 64bit v8u131 VGA: Intel HD Graphics 4000 in an i5-3320M CPU RAM: 8GB I've made a short show of it: https://youtu.be/afjNgzDUuRk Please watch it at least 100k times, the rest of 10M will come automatically. I'll want to gez rich from it...