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  1. EDIT : I posted this before logging in, so I didnt know there was a patch last night, I'll confirm whether the issue is still present. 2nd EDIT : at first glance it appeared fixed, so i went for a bit of a walk, when i got back the oil tub, ovens, and a few other items were all white (no textures), relogging fixed this, so it seems intermittent, hard to replicate and not permanent. I can also confirm that taking a screenshot of any of these items crashes the game. 3rd EDIT : Added crash report, console log and system info - if there's anything else that i can add that might help, let me know I'm having a lot of issues with my textures. It's not as if they are completely missing, but sometimes the client can't load them. Examples : Butchering - when i butcher a corpse (most animals), and it changes to the butchered model, my texture goes missing (leaving the model either completely white or completely black) Using the slyglass - http://forum.wurmonl...ith-screenshot/ Random Crops - Some crops appear as white planes swaying in the wind. Relogging will fix it some of the time, however I have done this, and then traveled a short distance to find another broken object. This started after the recent patch, I was using the unstable client with the regular packs, so i tried upgrading to the experimental packs and nothing changed. I would post screenshots but that's not working for me either. Here's the error i get when the game crashes trying to screenshot : Unexpected crash while playing The error was: It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you. Contents of console.log: Time is Sun Nov 11 13:45:02 EST 2012 Running client version 3.1.75-4235 [unstable] === System information === Executing from C:\Users\USERNAME\Desktop\ Operating system: Windows 7 (arch: x86, version: 6.1) Java version: 1.7.0_07 (Oracle Corporation) Jvm version: 23.3-b01 (Oracle Corporation) [Java HotSpotâ„¢ Client VM] Available CPUs: 4 >>> Main thread exiting. Loading character agmedruof Loading config ultralow Loading props file C:\Users\USERNAME\wurm\configs\ultralow\gamesettings.txt Loading props file C:\Users\USERNAME\wurm\players\agmedruof\password.txt >>> LoginFrame queue entry exiting. Loading config lowQnoLOD Loading props file C:\Users\USERNAME\wurm\configs\lowQnoLOD\gamesettings.txt Saving props file C:\Users\USERNAME\wurm\configs\lowQnoLOD\gamesettings.txt Saving props file C:\Users\USERNAME\wurm\configs\lowQnoLOD\gamesettings.txt Saving props file C:\Users\USERNAME\wurm\configs\lowQnoLOD\gamesettings.txt Saving props file C:\Users\USERNAME\wurm\configs\lowQnoLOD\gamesettings.txt Loading config ultralow Loading props file C:\Users\USERNAME\wurm\configs\ultralow\gamesettings.txt Saving props file C:\Users\USERNAME\wurm\configs\ultralow\gamesettings.txt Loading config lowQnoLOD Loading props file C:\Users\USERNAME\wurm\configs\lowQnoLOD\gamesettings.txt Loading character Noom Loading props file C:\Users\USERNAME\wurm\players\Noom\password.txt Saving props file C:\Users\USERNAME\wurm\players\Noom\password.txt Saving props file C:\Users\USERNAME\wurm\configs\lowQnoLOD\gamesettings.txt Loaded pack experimental.jar (r997) Loaded pack sound.jar (r1) Loaded pack graphics.jar (r995) Options up-to-date! Loading props file C:\Users\USERNAME\wurm\players\Noom\playerdata.txt Loading props file C:\Users\USERNAME\wurm\players\Noom\stats.txt Preparing to enable console logging. Now logging to C:\Users\USERNAME\wurm\console.Noom.log === Wurm options === animation_playback_self = 0 auto_mipmaps_enabled = 2 auto_run_source = 0 cavedetail = 1 censor_chat = false cloud_shadows = false collada_animations = 4 color_black = 0.0,0.0,0.0 color_cyan = 0.0,1.0,1.0 color_error = 1.0,0.3,0.3 color_fuchsia = 1.0,0.0,1.0 color_green = 0.08,1.0,0.08 color_grey = 0.5,0.5,0.5 color_lime = 0.0,1.0,0.0 color_maroon = 0.5,0.0,0.0 color_navy_blue = 0.23,0.39,1.0 color_orange = 1.0,0.5,0.0 color_purple = 0.5,0.0,0.5 color_red = 1.0,0.0,0.0 color_royal_blue = 0.23,0.39,1.0 color_silver = 0.75,0.75,0.75 color_system = 0.5,1.0,0.5 color_teal = 0.0,0.5,0.5 color_white = 1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0 compressed_textures = false compressed_textures_S3TC = true custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false display_settings = false:false:0:1280:600:32:-1:false:false eigc_enabled = false enable_debugs = false enable_shift_drag = true enable_vsync = true engine_multithreaded = 0 event_log_rotation = 2 fast_yield = false fbo_enabled = 1 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 11 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 11 fov_horizontal = 90 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = false game_client_thread_priority = 2 glsl_enabled = 2 gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = false hide_menu_stop = false high_res_binoculars = false hint_texture_scaling = 0 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 0 key_bindings_source = 0 keyboard_layout = 0 loadInventoryStartup = true local_list_in_event = true log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_texture_size = 3 mega_texture_size = 4 model_loader_thread_priority = 3 model_loading_threads = 2 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 2 other_log_rotation = 2 outline_picking = true pbuffer_enabled = false player_guest = false player_texture_resolution = 2 reflection_texture_size = 0 reflections = 0 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = true render_glow = false render_sun_glare = false resident_models = false save_skills_on_quit = false screenshot_file_format = 0 season_override = 0 setting_timestamps = true settings_version = 3 shadow_level = 0 shift_drag_default = 10 showKChat = true silent_friends_update = false skillgain_minimum = 4 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 0 sound_al_gain = 15 sound_buzzlevel = 1 sound_cache_enabled = true sound_doppler_enabled = true sound_engine = 2 sound_footstepslevel = 10 sound_play_ambients = false sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = false sound_play_weather = true sound_play_work = true stipple_enabled = true structure_render_distance = 1 submit_client_data = 2 terrain_bump = true terrain_res = 2 test_attach_equipment = false test_mode = 0 tile_transitions = true tiledecorations = 2 togglePushToTalk = true treelist_outline = true trees = 1 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_fbo_reflections = true use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = true use_phobia_models = false use_smooth_lines = false use_smooth_points = false use_smooth_polygons = false use_tree_models = true use_weather_particles = false vbo_enabled = 2 viewport_bob = true water_detail = 0 Setting up dotXSI Model Loader Setting up Collada Model Loader Executing C:\Users\USERNAME\wurm\configs\lowQnoLOD\keybindings.txt Translating legacy key ENTER to RETURN Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Word filter loaded: 23 >>> Launch queue entry exiting. Using LWJGL display 1280:600:0:0 (false) Launching dotXSI Model Loader threads Launching Collada Model Loader threads Setting up OpenAL Sound Engine OpenAL version: 1.1 ALSOFT 1.13 OpenAL renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFTX_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_loop_points AL_SOFTX_non_virtual_channels Generating: 128 source channels. === OpenGL information === LWJGL version: 2.8.3 Adapter info: igdumd64 (null) OpenGL vendor: Intel OpenGL renderer: Intel® HD Graphics OpenGL version: 2.1.0 - Build 8.15.10.2827 OpenGL extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_ARB_framebuffer_object GL_EXT_texture_array GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_draw_elements_base_vertex GL_EXT_gpu_program_parameters GL_ARB_compatibility GL_ARB_vertex_array_object GLSL version: 1.20 - Intel Build 8.15.10.2827 Server response: Invalid request. Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 5 buttons. Startup Phase - Setting up.. Initializing font texture for SansSerif (11). Texture Size: 512 Initializing font texture for SansSerif (11, italic). Texture Size: 128 Loading window positions from C:\Users\USERNAME\wurm\players\Noom\windows_1280x600.txt Loading props file C:\Users\USERNAME\wurm\players\Noom\windows_1280x600.txt Gui initialized Startup Phase - Preparing terrain Startup Phase - Connecting .. Disabling Nagles Writing to C:\Users\USERNAME\wurm\players\Noom\logs\_Event.2012-11.txt Disabling Nagles Writing to C:\Users\USERNAME\wurm\players\Noom\logs\Alliance.2012-11.txt Writing to C:\Users\USERNAME\wurm\players\Noom\logs\_Friends.2012-11.txt Login successful Executing C:\Users\USERNAME\wurm\configs\lowQnoLOD\autorun.txt Starting update of login splash image... Writing to C:\Users\USERNAME\wurm\players\Noom\logs\GL-Freedom.2012-11.txt Finished loading new login splash image! Writing to C:\Users\USERNAME\wurm\players\Noom\logs\Freedom.2012-11.txt Writing to C:\Users\USERNAME\wurm\players\Noom\logs\_Combat.2012-11.txt Writing to C:\Users\USERNAME\wurm\players\Noom\logs\_Skills.2012-11.txt Execution aborted at connection 1, iteration 26189 Run time 31m, local time Sun Nov 11 14:19:17 EST 2012 Destroying game window ====== CLIENT CRASH ====== Unexpected crash while playing java.lang.OutOfMemoryError at sun.misc.Unsafe.allocateMemory(Native Method) at java.nio.DirectByteBuffer.(Unknown Source) at java.nio.ByteBuffer.allocateDirect(Unknown Source) at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60) at org.lwjgl.BufferUtils.createFloatBuffer(BufferUtils.java:110) at class.kW.a(SourceFile:45) at com.wurmonline.client.j.i(SourceFile:1192) at com.wurmonline.client.j.e(SourceFile:313) at com.wurmonline.client.j.run(SourceFile:1339) at java.lang.Thread.run(Unknown Source) And here's the most recent console.log Time is Sun Nov 11 13:45:02 EST 2012 Running client version 3.1.75-4235 [unstable] === System information === Executing from C:\Users\USERNAME\Desktop\ Operating system: Windows 7 (arch: x86, version: 6.1) Java version: 1.7.0_07 (Oracle Corporation) Jvm version: 23.3-b01 (Oracle Corporation) [Java HotSpotâ„¢ Client VM] Available CPUs: 4 >>> Main thread exiting. Loading character agmedruof Loading config ultralow Loading props file C:\Users\USERNAME\wurm\configs\ultralow\gamesettings.txt Loading props file C:\Users\USERNAME\wurm\players\agmedruof\password.txt >>> LoginFrame queue entry exiting. Loading config lowQnoLOD Loading props file C:\Users\USERNAME\wurm\configs\lowQnoLOD\gamesettings.txt Saving props file C:\Users\USERNAME\wurm\configs\lowQnoLOD\gamesettings.txt Saving props file C:\Users\USERNAME\wurm\configs\lowQnoLOD\gamesettings.txt Saving props file C:\Users\USERNAME\wurm\configs\lowQnoLOD\gamesettings.txt Saving props file C:\Users\USERNAME\wurm\configs\lowQnoLOD\gamesettings.txt Loading config ultralow Loading props file C:\Users\USERNAME\wurm\configs\ultralow\gamesettings.txt Saving props file C:\Users\USERNAME\wurm\configs\ultralow\gamesettings.txt Loading config lowQnoLOD Loading props file C:\Users\USERNAME\wurm\configs\lowQnoLOD\gamesettings.txt Loading character Noom Loading props file C:\Users\USERNAME\wurm\players\Noom\password.txt Saving props file C:\Users\USERNAME\wurm\players\Noom\password.txt Saving props file C:\Users\USERNAME\wurm\configs\lowQnoLOD\gamesettings.txt Loaded pack experimental.jar (r997) Loaded pack sound.jar (r1) Loaded pack graphics.jar (r995) Options up-to-date! Loading props file C:\Users\USERNAME\wurm\players\Noom\playerdata.txt Loading props file C:\Users\USERNAME\wurm\players\Noom\stats.txt Preparing to enable console logging. Now logging to C:\Users\USERNAME\wurm\console.Noom.log === Wurm options === animation_playback_self = 0 auto_mipmaps_enabled = 2 auto_run_source = 0 cavedetail = 1 censor_chat = false cloud_shadows = false collada_animations = 4 color_black = 0.0,0.0,0.0 color_cyan = 0.0,1.0,1.0 color_error = 1.0,0.3,0.3 color_fuchsia = 1.0,0.0,1.0 color_green = 0.08,1.0,0.08 color_grey = 0.5,0.5,0.5 color_lime = 0.0,1.0,0.0 color_maroon = 0.5,0.0,0.0 color_navy_blue = 0.23,0.39,1.0 color_orange = 1.0,0.5,0.0 color_purple = 0.5,0.0,0.5 color_red = 1.0,0.0,0.0 color_royal_blue = 0.23,0.39,1.0 color_silver = 0.75,0.75,0.75 color_system = 0.5,1.0,0.5 color_teal = 0.0,0.5,0.5 color_white = 1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0 compressed_textures = false compressed_textures_S3TC = true custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false display_settings = false:false:0:1280:600:32:-1:false:false eigc_enabled = false enable_debugs = false enable_shift_drag = true enable_vsync = true engine_multithreaded = 0 event_log_rotation = 2 fast_yield = false fbo_enabled = 1 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 11 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 11 fov_horizontal = 90 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = false game_client_thread_priority = 2 glsl_enabled = 2 gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = false hide_menu_stop = false high_res_binoculars = false hint_texture_scaling = 0 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 0 key_bindings_source = 0 keyboard_layout = 0 loadInventoryStartup = true local_list_in_event = true log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_texture_size = 3 mega_texture_size = 4 model_loader_thread_priority = 3 model_loading_threads = 2 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 2 other_log_rotation = 2 outline_picking = true pbuffer_enabled = false player_guest = false player_texture_resolution = 2 reflection_texture_size = 0 reflections = 0 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = true render_glow = false render_sun_glare = false resident_models = false save_skills_on_quit = false screenshot_file_format = 0 season_override = 0 setting_timestamps = true settings_version = 3 shadow_level = 0 shift_drag_default = 10 showKChat = true silent_friends_update = false skillgain_minimum = 4 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 0 sound_al_gain = 15 sound_buzzlevel = 1 sound_cache_enabled = true sound_doppler_enabled = true sound_engine = 2 sound_footstepslevel = 10 sound_play_ambients = false sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = false sound_play_weather = true sound_play_work = true stipple_enabled = true structure_render_distance = 1 submit_client_data = 2 terrain_bump = true terrain_res = 2 test_attach_equipment = false test_mode = 0 tile_transitions = true tiledecorations = 2 togglePushToTalk = true treelist_outline = true trees = 1 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_fbo_reflections = true use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = true use_phobia_models = false use_smooth_lines = false use_smooth_points = false use_smooth_polygons = false use_tree_models = true use_weather_particles = false vbo_enabled = 2 viewport_bob = true water_detail = 0 Setting up dotXSI Model Loader Setting up Collada Model Loader Executing C:\Users\USERNAME\wurm\configs\lowQnoLOD\keybindings.txt Translating legacy key ENTER to RETURN Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Word filter loaded: 23 >>> Launch queue entry exiting. Using LWJGL display 1280:600:0:0 (false) Launching dotXSI Model Loader threads Launching Collada Model Loader threads Setting up OpenAL Sound Engine OpenAL version: 1.1 ALSOFT 1.13 OpenAL renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFTX_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_loop_points AL_SOFTX_non_virtual_channels Generating: 128 source channels. === OpenGL information === LWJGL version: 2.8.3 Adapter info: igdumd64 (null) OpenGL vendor: Intel OpenGL renderer: Intel® HD Graphics OpenGL version: 2.1.0 - Build 8.15.10.2827 OpenGL extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_ARB_framebuffer_object GL_EXT_texture_array GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_draw_elements_base_vertex GL_EXT_gpu_program_parameters GL_ARB_compatibility GL_ARB_vertex_array_object GLSL version: 1.20 - Intel Build 8.15.10.2827 Server response: Invalid request. Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 5 buttons. Startup Phase - Setting up.. Initializing font texture for SansSerif (11). Texture Size: 512 Initializing font texture for SansSerif (11, italic). Texture Size: 128 Loading window positions from C:\Users\USERNAME\wurm\players\Noom\windows_1280x600.txt Loading props file C:\Users\USERNAME\wurm\players\Noom\windows_1280x600.txt Gui initialized Startup Phase - Preparing terrain Startup Phase - Connecting .. Disabling Nagles Writing to C:\Users\USERNAME\wurm\players\Noom\logs\_Event.2012-11.txt Disabling Nagles Writing to C:\Users\USERNAME\wurm\players\Noom\logs\Alliance.2012-11.txt Writing to C:\Users\USERNAME\wurm\players\Noom\logs\_Friends.2012-11.txt Login successful Executing C:\Users\USERNAME\wurm\configs\lowQnoLOD\autorun.txt Starting update of login splash image... Writing to C:\Users\USERNAME\wurm\players\Noom\logs\GL-Freedom.2012-11.txt Finished loading new login splash image! Writing to C:\Users\USERNAME\wurm\players\Noom\logs\Freedom.2012-11.txt Writing to C:\Users\USERNAME\wurm\players\Noom\logs\_Combat.2012-11.txt Writing to C:\Users\USERNAME\wurm\players\Noom\logs\_Skills.2012-11.txt Execution aborted at connection 1, iteration 26189 Run time 31m, local time Sun Nov 11 14:19:17 EST 2012 Destroying game window ====== CLIENT CRASH ====== Unexpected crash while playing java.lang.OutOfMemoryError at sun.misc.Unsafe.allocateMemory(Native Method) at java.nio.DirectByteBuffer.(Unknown Source) at java.nio.ByteBuffer.allocateDirect(Unknown Source) at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60) at org.lwjgl.BufferUtils.createFloatBuffer(BufferUtils.java:110) at class.kW.a(SourceFile:45) at com.wurmonline.client.j.i(SourceFile:1192) at com.wurmonline.client.j.e(SourceFile:313) at com.wurmonline.client.j.run(SourceFile:1339) at java.lang.Thread.run(Unknown Source) My system Information ------------------ System Information ------------------ Time of this report: 11/11/2012, 14:22:27 Machine name: TEARAPC1 Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120305-1505) Language: English (Regional Setting: English) System Manufacturer: Hewlett-Packard System Model: HP Pavilion dv6 Notebook PC BIOS: Default System BIOS Processor: Intel® Core i5 CPU M 460 @ 2.53GHz (4 CPUs), ~2.5GHz Memory: 4096MB RAM Available OS Memory: 3894MB RAM Page File: 2263MB used, 5725MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode