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Showing results for tags 'trapping'.
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well as the title says i think itd be cool to add some small trapable animals like beavers raccoons fox rabbits etc and add traps to catch them they provide butchered goods maybe be able to stuff them for decoration or add fur clothing and use their fur and pelts new types of meat for the new cooking update and it would be fun and a new trapping skill
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Trapping is tough because for all the effort required if you set a trap it will only stay there for a little while before it decays into nothing and dissapears. They lose effectiveness also very quikly from high damage when set. It makes them unviable really. Now if someone disarms it cool but otherwise I am suggesting we change it so that they will remain set for a loonger time. Trappin aint dead.