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Remove Valrei Creatures When Mission Ends
BrokenSanity posted a topic in Suggestions & IdeasCurrently when a Valrei mission expires or is completed, any Valrei creatures that spawned due to the mission are left behind roaming the server. This leads to large amounts of drake spirits, eagle spirits and even the dreaded "avenger of the light" wandering around the server, often clumping up near server borders. This server border hugging is especially bad when combined with the instability issues people often experience when interacting with the border themselves; with people crashing, dropping out of boats and just generally getting stuck. This is annoying enough without being hounded by 20+ eagle spirits whilst it's happening. The biggest issue however, is it makes for a very poor experience for new players. It's one thing avoiding bears and wolves in the forest as a newer player, but it is a game breaking experience running into a near unkillable, faster than a horse, kill you in 2 hits, Avenger. This sort of creature would be fine if it was a rarity, as with uniques, but they are in fact extremely common. Upon the mission ending, I would suggest: Making all Valrei spawned creatures automatically despawn or Increasing their aging by a large multiple. https://gyazo.com/6be7137e1bcb61b9689d466b7bcb5c3c
Whatever Happened To Sharks?
mcnugget posted a topic in Town SquareWas this just a here and gone fad? I'd like to see them spawn again. Made sailing a boat more exciting every now and then.