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Showing results for tags 'sorcery'.
Found 53 results
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Hello, have to sell emerald staff 17.99ql. [03:10:55] A long, well polished staff with a fantastic emerald attached. It is made from oakenwood. Starting Bid: 1s Min. Bid Incerase: 50c Buyout: none Reserve: None Sniper Protection: 1 Hour Free delivery on exo. Other servers we can meet somewhere
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Did not meet reserve price, auction canceled. Alright, I will sell one of my babies off. This 73ql Star Ruby is rare and pretty. Starting Bid: 5s Reserve: Hidden Min. Increase: 50c Ending: ~2 days from now 3 hour Snipe protection Here's a timer. Go nuts, I'm selling a gem...
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Now that Wurm is not only Live 1.0 but Live 1.1 we need better release documentation from the dev team. I know there are all the usual "discover it for yourself" arguments which is fine for when new crafting options are added but for what amounts to a new character "class" it is not. What are the requirements for becoming a sorcerer? is there a special ceremony/sequence/event? Are there restrictions on the character for going sorcerer? Are there new rules the devs have placed on players going into sorcery? Can a priest be a sorcerer as well? What sorcery can do even if we may have to work some things out for ourselves. If I am to give up priesthood on my main toon for sorcery I want be be able to make an informed decision as if I regret it because its not what we've been led to believe then I've a lot of work to recover my position as a priest. A small number of bullet points in the release change log will not suffice.
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