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Showing results for tags 'skilltracker'.
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I've recently spent some time updating my quickswitch keybinds, which were originally based on Daray's repo. A long time ago, I replaced the 'settoolbelt' calls in the original with 'LOAD_TOOLBELT#' So I've got different toolbelts saved for different sorts of tasks, and my keybind scripts binds a set of action keys and load the toolbelt appropriate for those actions One idea I wanted to include in my update was to handle the skilltracker in a similar way. However, I discovered that there aren't console commands to load and save skilltrackers, only key bindings (unlike the toolbelt, which has key bindings and console commands. So I suggest adding the following console commands: nextskilltracker prevskilltracker loadskilltracker <0-9> saveskilltracker [<0-9>] If number is not provided, saves currently active slot The saveskilltracker command above has an optional argument, unlike savetoolbelt, which requires the toolbelt number. I propose making it optional for both, with no argument meaning 'the active one' savetoolbelt <0-9> --> savetoolbelt [<0-9>] Making the argument optional on save, means we can do this: savetoolbelt loadtoolbelt4 That is, if I modify a toolbelt, it's automatically saved if I swap to a different toolbelt via the keybind scripts
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