Search the Community
Showing results for tags 'server modloader'.
Found 4 results
I always found the name pool for horses a bit limited, so I made this mod that allows to replace or add new names, and now with a new item for custom names. Features: Add new possible names into male, female and generic name pools Completely replace the built-in wurm name pools so that only the custom names will be available A custom item, Naming Tag, craftable with a wood scrap and some cloth string, allows custom names or select one of the available random names from Wurm. The maximum characters via naming tag is 20, which is achieved at 100ql. Requirements: Ago's Mod Loader Instructions: Extract the zip file to your mod folders, configure the JPWM_OffspringNames.properties file to your desire. To change/add names, open the file at "mods/JPWM_OffspringNames/names.txt". Inside you'll find 3 categories, generic, male and female. Below those add one name per line. By default the mod will disable horse names on birth, this is to allow custom names with the naming tag, however if you wish to use the initial version functionality, just change the nameMethod to 1 (or Wurm in GUI) and alternatively disable the naming tag as well. Downloads: Version 1.1.1 (BETA) - Please let me know issues or other things with the naming tag. Version 1.0 Properties file with support for Server Mod GUI Manager
server modloader [RELEASED] JPWM Server GUI Mod ManagerWhile I was doing something else, I came up with this. Basically it adds a new tab in the server GUI that allows you to enable/disable and configure mods that use Ago's Mod Loader all from the server interface and not having to fiddle with files. Screenshots & Features: Requirements: Ago's Mod Loader Instructions: Extract the zip file to your mod folders Downloads: Github Changelog: 1.3 Added new data type: Choices. This allows dropdown menus with pre-defined values. Older changelogs: Info for developers:
server modloader [RELEASED] JPWM Clay RemovalNotice to everyone: If you are using the mod, please update to the latest version (1.0.2+) there was a typo that happened between testing and publishing that makes it have a game breaking bug. This mod adds a new craftable item that makes it possible to make clay tiles into dirt without needing GM powers or magic. Decay Bed More Images By placing wooden items in this and letting them decay, the organic matter contained within these will seep into the ground and make the soil once again able to support plants. The process takes time and might need some dedication to be successful. The decay bed is craftable by using a plank and large nails. The total required materials are: 13x Planks 4x Small Nails 1x Large Nails How it works You have to put wooden items inside the decay bed (it's a container), it works best with logs but any wooden item will work, and every time an item inside decays there will be a chance roll based on the weight and volume of the specific item. It is designed to achieve maximum chance by having the same weight and volume as one wood log. If you place an item with less weight or less volume than a log it will still have a chance, just lower. Bigger items do not provide bonus. Outside of villages, there's a maximum of 10% chance, and weight counts towards 6% while volume 4%. Inside of villages, there's a maximum of 50% chance, and weight counts towards 30% while volume 20%. These percentages and values are configurable. If the roll is successful, the tile beneath will turn into dirt. Note this does not work if any corner of the tile is under water. Download & Other Links Download latest version Github Moddb Instructions Extract into mods folder Configure the properties files or use JPWM Mod GUI Manager
server modloader [BETA] Load and push altars.This mod for Ago's server Modloader lets you move altars (excludes huge altars) with the "Move" menu options. It also lets you load or unload them. The normal rules for loading apply. Options: Note; 1. Stone altars are always pushable. I tried to find out why with no success. 2. Influence is wonky. They only spread influence when on the ground and it appears this only updates on a server restart. There is nothing stopping someone from unloading altars in another's god's domain. https://dl.dropboxusercontent.com/u/27144902/movealtarmod.7z source: http://pastebin.com/uyUc1em7