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    Thanks for checking us out. We'd love for you to join us! Visit our website HERE Maps HERE Steam Page HERE Local Resident Gamer Guy Joe recorded some awesome Wurm Unlimited Tutorial videos on our server for the world to see! Check out Episode 1 below: Twitch Streamers: Wanderingstardust Here are some of our server features: 4x Action & 4x Skill New player friendly with in-game chat linked with Discord Very unique HotA zone - you guys will love it! Complete bounties on HotA Island for extraordinary prizes!! 60K max creatures - 60% are aggressive Free deed with no upkeep - If Mayor doesn't log on for 180 days, the deed will disband. 4K Map (Made by Drathania) - Forum Link Interactive Map automatically updated every 6 hours - Click Here to view it! Server files are automatically backed up every 24 Hours The server is hosted in Pennsylvania, USA since December of 2016. Exceptional GM Service 35 Hour Crop Times Epic skill curve is used Unrestricted Priests with all vanilla spells unlocked Additional actions while mounted Removed stamina drain from commanding vehicle Karma and coin are given for being online! Type /location or /gps or /coordinates for exact coordinates on the map Burn a corpse, get some money! Get money for a successful fishing action based on the fish's weight More things enabled for use in Planter Racks Many custom Wagons, Banners, Tents, Flags, and MORE to craft! Jousting!!! Custom taxidermy not available on any other server Many many more...check out our website for everything our server has to offers! Requiem of Wurm Mods include: 1) Announcer (Server wide announcement of player login and logout) 2) Stable Master (Allows you to exchange animals for animal tokens which can then be loaded onto boats for transport or sold on merchants.)3) Better Dig (Dig 20kg of clay at once, dig from cart)4) Creature Age Mod (Keeps creatures at aged for an extended period while accelerating younger stages of animals life)5) Crop Mod (Prevents crops from overgrowing and can add a few extras on harvest)7) Fire Burn Time (Displays pretty much the exact time until a fire becomes a layer of glowing coals - charcoal piles excluded)? (IMPROVED) Hitching Post (Explanation HERE)9) Hitch Limits (Allows you to hitch other animals, allow older non-domestic animals to be hitched ans also champions)10) HotS Fixes (Become a Libila follower/priest and not be killed by guards)11 Inbreed Warning (Warns of inbreeding)12) Meditate Mod (No time limit for meditating and do not have to move 10 tiles away)13) More Cartable Items (Create more items. List of items HERE)14) Portable Bowl Altars (Craft a bowl altar to pray and gain faith with, Thanks to Erlend for donating the mod)15) (IMPROVED) Portals Mod (Makes portals work. Original mod improved by Cuddles)17) Sacrifice Mod (Adds a chance for a rare item to award a BONE of the same rarity)18) Spell Mod (A mod that makes all spells available and removes many priest restrictions. There are no restrictions on the number of faith gains per day (still need to wait 20 minutes between prayers). Limit spells to at most, 95 favor (to allow casting any spell alone for lower populations) 19) Log Wall Panels (Allows for the creation of mock log facades to imitate the effect of a log home.) 21) Accelerated Forestry & Gardening (Info HERE) * Too many mods to list! Our new starter area, where you can pick which starter town you'd like to port to: One of our many Dragon Slayings in our Arena : Our Shipping Capital: A player hosted Fishing Derby at the docks of our Event Center: We love to have Server and Player hosted events like Double Skill Gain Weekends, Dragon Slayings, Impalongs, Derbys, Archery Contests and MANY more! We hand out prizes at every event! We have a unique Arena at our Event Center for all kinds of events! We have so much we are doing on this server! Our GM's are working hard to make sure to give you the best possible gaming experience. Custom wagons, animals, flags, tabards and SO MUCH MORE!!!! We love making new items for this game so any suggestions are much appreciated!! With that being said, this is a heavily modded server with a lot of custom content. In order to enjoy all that the server has to offer, you should either the Client Mod Loader We also have a Twitter and Facebook page for any news updates - Check them out!! We hope to see you soon!
  2. Aufgepasst Reisende! Wir suchen noch freundliche und motivierte Spieler um unser neu gegründetes Dorf aufblühen zu lassen. Auf einer kleinen Insel im Süden, umringt von Wasser und Natur liegt Delucia. Ein junges, idyllisches Dorf welches mit eurem Fleiße schon bald eine prachtvolle Handelsstadt werden kann. Ob Alt oder Jung, Grünschnabel oder betagter Alltagsheld bei uns sind alle Willkommen die eine gewisse geistige Reife besitzen. Zur Kommunikation nutzen wir Discord: https://discord.gg/WWNRAZD Sollten noch Fragen bestehen, sind wir bereite diese im Discord oder per Privatnachricht zu beantworten. Bist du bereit sesshaft zu werden? Zieh deine Unterhose an, denn Delucia erwartet dich! Attention travelers! We are still looking for friendly and motivated players to let our newly founded village blossom. Delucia is located on a small island in the south, surrounded by water and nature. A young, idyllic village which, with your hard work, can soon become a magnificent trading city. Whether old or young, greenbill or elderly everyday hero with us are all welcome who have a certain intellectual maturity. We use Discord for communication: https://discord.gg/WWNRAZD If there are any questions, we are ready to answer them in Discord or by private message. Are you ready to settle down Put on your underpants, because Delucia is waiting for you!
  3. Currently if you log out off deed, there is a 1 minute delay - a kind of limbo-land when you have physically left the game but your character logically stays in it. This occurs if you have a disconnection as well as if you choose to log out. If you were in combat (even if it's over) or have an injury - this 'unattended presence' extends for 5 minutes after you log out. In my opinion this delay serves no reasonable purpose in PvE. The delay results in a lot of unwanted and unexpected deaths, particularly for new players. Many players log out when they see a large mob, or worse still log out before they see any mob, and believing their character safe, are shocked when they log back in later to find the red death screen. These are not deaths encountered during actual play. These are not 'fair fights' - the player is not even present when the fight begins, and can not interact with the world in any way. Everyone accepts that the game continues after we leave it, but we don't expect decisions to continue to be made about our character whilst we are absent. Play is supposed to be attended at all times. If the toon can show up visibly to others as a 'lost link' - then surely it is possible for the same toon to be flagged as a non-target to mobs at the same time. It is my suggestion that on PvE, any disconnected toon showing as 'lost link', is flagged as a non-target to mobs as soon as the link is lost. This game goes to so much trouble not to set you as a target as soon as you log in - I believe it should pay you the same courtesy when you log out.
  4. I have a history in Wurm Online spanning several years and I have a plan for the new PVE server, Harmony. We already have at least 20 people signed up to join when the server opens. Introduction I've been planning this for any new server. I just didn't know it would take place on a new set of servers, but hey, I'm only human. I'm looking to put together a large market--THE largest market on the new pve server, Harmony, with the launch of Wurm Online on Steam. I've already been planning and preparing for weeks. I want to get everything as organized as possible before the server opens and I'm looking for more players to join up. What I want is for players who plan to play on the new server to sign up and take on a specific role. We will have regular small meetings to review and plan future changes to the settlement. You and I will discuss how you should use your role for the betterment of the market and I'll make sure the whole thing comes together in an interesting and organized way. We will find a project for you to work on, and you spend as much time on it as you can. I realized that the actual recruitment thread for the Steam server is probably being overlooked when compared to this section of the forum, so I created this thread as well. My thread has over double the number of views of any other recruitment thread in that section of the forum. This market is going to be BIG and BOLD. We're especially looking for more priests but other roles are available and we'll take any Wurmian interested in joining us. If you are interested or want to see more information, you can visit the original thread, which is being constantly updated and has a lot of interest and players signed up: Alliance info: Thanks for checking it out. -Yekrut
  5. Some of you may know me as Yekrut. Others may call me Turkey. And others may remember me as Shut up, kid! Whether you do or don't know me, I have a history in Wurm Online spanning several years and I have a plan for the new Steam PVE server. I've been planning this for any new server. I just didn't know it would take place on a new set of servers, but hey, I'm only human. I'm looking to put together a large market--THE largest market on the new Steam PVE server. I've already started planning. I want to get everything as organized as possible before the server opens and I'm looking for experienced players to join up. What I want is for players who plan to play on the new server to sign up and take on a specific role. When it comes to authority, you will have the responsibility of managing that aspect of the settlement, with input from myself and the other managers. We will have regular small meetings to review and plan future changes to the settlement. You and I will discuss how you should use your role for the betterment of the market and I'll make sure the whole thing comes together in an interesting and organized way. We will find a project for you to work on, and you spend as much time on it as you can. For example, if you agree to be our Master Dye Maker, you will need to level that skill up as quickly as possible because the market will be counting on you. If you're the Main Animal Breeder, your fellow market developers will be counting on you to donate and sell whatever animals you can. Not a lot of sales will be happening at the start of the server because skill levels will be low and no pro items will be in the game yet. Working together and helping each other will set our market apart from other markets. Working together will also help you to acquire better tools and resources before other settlements in the game. We'll design the market to be enormous, colorful, and aesthetically pleasing. I also plan to have a limited amount of lighting to ensure that players have as little lag as possible while in the market. We want to be very, very organized so the market will look amazing. For that to happen, each person's personal preferences will be somewhat limited. What does that mean? It means that the Main Building Designer will have most control over how the residential area looks. It'll be his job to plan structures and see that they are built in an organized way (placement, material type, size). The Main Outdoor Decorator will be in charge of decorating the outside shrubs and landscapes, etc. This is a normal limitation while being part of a larger settlement. But it's good because having one person choose these things for everyone will make an overall better visual effect. Also note that you may have to work with another manager to accomplish some aspects of your role. For example, if you're the ship builder, you may not be able to make your own high level ropes, so you would need to collaborate with other villagers to get rope. Most likely you could trade for some ropes or give up your products for free starting out and someone is likely to give you what you need when they get it. Helping someone else first can go a long way in villager relationships. It's a big undertaking. What do you have to gain from helping out with this project? Let me list a few things that will put you ahead of everyone else when it comes to the new server: -You'll get a larger, more desirable house in the market area. -You'll have a preferred space for a merchant when the market is ready to open.(still true) -You'll have access to a large community that shares their tools and resources with you, which will put us ahead of other settlements.(still true) -You will be conveniently located next to the largest market in the server.(still true) -It will be easier to raise your skills being in a large settlement with a common mine, forge, etc. (still true) -We will be a large settlement at first, while we raise our skills and develop the market. Then we'll open the market as it's ready and the server matures.(still true) -You'll be able to make some silver a little later, when the market opens to traffic from the entire server. (still true) -You will have access to our wagoner, which makes bulk shipping much more convenient than delivering it yourself by cart or ship.(still true) -You'll be part of a settlement that won't play for a few days and then quit. It's common among new players. We will keep growing this community until we're all highly skilled and rich. You will also have the benefit of being part of a large-scale project, which will be much bigger than most, if not all, other settlements early in the game.(still true) What do you have to lose? What do we need from you? You'll need a few things to be able to sign up to take on a role: -Premium. You'll need high skills eventually to continue to improve the market's appearance and amenities, which will require premium on at least one of your accounts. -This isn't like a real job, so you create your own hours. However, in order to fulfill your role as a manager, you'll need to put in an honest effort. If it becomes clear that you aren't fulfilling your duties or trying to steal/scam other members of the group, we'll replace you with someone who fills the role more adequately. -Donations. While you're raising your skills you can create storage bins, forges, carts, etc. to level up your character to be able to perform more difficult tasks. Collect your shards, ores, wood, etc. and throw them in a bin so that other people may use them for raising their skills. This type of network can be beneficial for everyone who joins in on this market. If it's not useful to you at the moment, it may be useful for someone else, so don't throw it away. Give it away if you can. Phase 1 - Set up stations for grinding up skills, a small house for each player on the table above, and a small building for each main development focus, such as smithing, leatherworking, etc. At the moment this stage is expected to last for around 1 month. It really depends on how fast we can grind up skills and gather materials for the next phase. Phase 2 - The market opens for venders who are part of the market's development (as listed above). We begin to change the settlement and terraform/lay down the foundation for the endgame market design. Our sellers open their venders so that other players may buy their wares. The final market design is being developed currently, which will be completed at phase 3. During phase 2 we will begin building with whatever skill sets we have gained at that time. This phase is most likely going to take the following 1-2 months to set up. Phase 3 - The beginnings of the endgame marketplace are in place, and just need to be completed over time as we get higher skill levels. The marketplace has been changed to accommodate sellers from all across the server. We fully open to the public and connect our establishment to other settlements via highways. We install a wagoner for shipments. We begin selling bulk materials and horses. We open our services to the entire server, such as sermon group inclusion, public mine, etc. As we reach phase 3, villagers who have kept up with their roles in the development of the market are free to move out and start their own settlements. They will be able to keep their house, title, and role in the marketplace, as well as their special market merchant spot for as long as they remain active on the server. They are free to pursue other endeavors and aren't expected to stay at the marketplace forever. Anyone who leaves early or fails to help the settlement adequately before that happens would give up their slot to someone else. *update* Our project is as large and ambitious as ever, so feel free to join up with us. How to sign up: Send me (Hammer) a pm with your discord ID so that I can send you an invite to our channel. Also include which role you want to have, or if you would like to be a general helper. If you don't want to use discord then you can send your Wurm Online username and email address so we can keep contact for important developments. I'll also use your email to share market spreadsheets with you. I won't use it for any other purposes, I promise. You may also message me in Wurm Online on Yekrut to discuss more information. If it's a high difficulty role you need to tell me why you think you could do a good job and how much experience you have doing that. Some roles will require some experience and others will require little or none. You can send a nickname if you don't want anyone to see your character name in advance (so nobody else takes it when the server opens). If I think you'll do a good job I'll add you to the list. You should sign up for 2 or 3 roles if you think you will be able to handle all of them. You can also sign up as backup if you want to help the primary person with that task. If there's a role you would like but it isn't listed, send me a message and maybe we can add yours. ROLES: Position Title Difficulty (1 to 5) Main Duty Secondary Duty Primary Player Secondary Player Animal Breeder 2 supply traited animals supplying milk Nafiti Archaeologist 1 2 recover fragments and produce neat things for the villagers/market collect flowers Archaeologist 2 2 recover fragments and produce neat things for the villagers/market collect flowers Blacksmith 2 creating higher level bs items for others Wushi Ranger Builder 1 1 Follow the Building Designer's plans and help build help anyone Tsarbomba Builder 2 1 Follow the Building Designer's plans and help build help anyone Builder 3 1 Follow the Building Designer's plans and help build help anyone Building Designer 5 - deed planner required design a unique and interesting collection of buildings to fit specific areas Turkeys Bulk Producer 1 1 stone, wood, animal parts, herbs, etc using alts is ok Turkeys Bulk Producer 2 1 ore, lumps, etc using alts is ok Wood Cutting 1 produce sprouts, nuts, fruit, chop wood, provide logs help anyone Terranin Xatirichan Carpenter 2 help other citizens get carts, beds, wagons, plan structures help anyone Cyranth Terranin Chain Armor Smith 3 produce and improve chain armor for villagers Ranger Chef 2 making a variety of high quality foods for affinity bonuses farming McDanky Yekrut Coal Maker 2 steel production Digger 2 bulk dirt, clay production; terraforming forming canals Judysek Four057 Logistics 4 market secretary, organizer, item distributor logistics Allison Dye Maker 3 create beautiful dyes to color the market herb production Farmer 2 gathering high quality crops for the chef, tailor, ropemaker herb production Turkeys Fighter 2 raise fighting, help keep the area safe meat, pink flower scout Fine Carpenter 3 village FC imps, barrel and furniture production Ranger Enchant Grass 1 create enchanted grass for animals to graze help anyone Nafiti Indoor Decorator 0 create attractive and unique indoor decorations for all buildings Leather Worker 3 supply armor and leather gear to others Marketing 3 attract other players to join the settlement or sell their wares here help anyone Turkeys Mason/stone cutting 2 bricks, fountains, statues, mortar, whetstones Judysek Miner 1 mine out a specific mine pattern supply stone shards Judysek SirTokenHatz Moonshiner 2 creates beer, wine, and hard liquors (important later for skill gain) beekeeping? McDanky Outdoor Decorator 5 place colorful decorations, including fountains, flowerbeds, etc Potter 2 amphora, smelting pot, planters, shingles, measuring jug, pie dish, etc. clay bricks Turkeys Priest-Fo 3 bless, animal traits, mailbox enchant, life transfer, etc prayer groups, convert others Priest-Libila 4 bless, enchant items and gear for villagers, etc prayer groups, convert others Ranger Priest-Magranon 3 bless, strongwall, etc prayer groups, convert others Priest-Vynora 4 bless, enchant items and gear for villagers, etc prayer groups, convert others Nafiti Stargrazer Road Maker 2 follow a schematic to pave roads in our market and outside it connect highways Nafiti Shield Smith 3 create and improve shields Ranger Mouse Ship Builder 2 make rowboats for villagers help anyone Xatirichan Tailor/Rope making 2 meditation rugs, cloth gear, sheets, sails, etc distribute meditation rugs Team Organizer 4 rally members for completing missions and hunting uniques Weaponsmith 5 make weapons for villagers Judysek SirTokenHatz Jewelry Smithing 3 improve altars, jewelery, pendulms, statuettes Plate Armour Smithing 3 sets of armour in available metals SirTokenHatz Metallurgy
  6. Wandermere is a steam-server release village dedicated to crafting, trading, and adventure. We seek to become a home for mature new players and old players alike that are interested in developing a close mid-sized community. The town is 50x50, growing larger and will be located on the coast to facilitate shipbuilding and trade opportunities. Amenities will include public workshop, farms, animal pens, mine, and private housing space. More than anything, i want to create an active community that works together rather than one where everyone just hides in their corner. We are currently 15 strong and recruiting a few more dedicated individuals. We are the leader of the Eastern-West Coast Alliance located at H10 on Harmony. Our alliance has over 30 active members and encompasses the entire coast. - High Demand Professions: Miner, Blacksmiths - 18+ Preferred - Primarily US-based (EST,CST) but we have many EU members as well, welcoming both! - Looking for people who want to contribute to the town's development. Your input will matter! Discord Invite: https://discord.gg/6UmUhd3
  7. Flower Peak The idea behind the community is giving new players a home to learn the game and find their goals and their passion. Whether it's too late venture out on there own or staying and be a part of community they help shape. We currently are 4 players 1US and 3EU. We are located in Harmony O8 by the sea on a cliff side with a tunnel going down to a port. Deed size 51 by 34 so plenty of space and room to expand. Plans for members start and progression in the community 1. New members to the community is entitled to a room in the inn where they can rest there head and have a little stash. 2. Members that show promise and growth can be moved to there own house they can decorate as they want and call their own. (when build) 3. Good community influencer gets a profession house to manage for bettering the community. (This may depend on if any chip in on deed upkeep, as it might require a larger deed than I'm willing to maintain on my own) 4. There is a chance to earn coins as well. Everything sold (excluding rare+ as it is the makers own profit) goes into the community pot, and will be paid out to all active members when high enough. (Last payout was 80S ) Progress We had to move since the old deed got boxed in. We got a common workshop, warehouse, Inn and a pen on this new deed. About me In game name is MrGeen, I am in EU time zone, I have played Wurm 2 other times both spanning around several months. Both times on Xanadu, i lived in communities and on solo deed. First time trying to lead a community, so I'm very open to change and constructive criticism. If this sound like something you want to be a part of or influence, then comment below or use ingame /tell MrGreen. We use Discord to organize better.
  8. LIVEMAP The Isles of Vindr are a vast, virgin wilderness that have gone untouched by the hands of man for thousands of years, and now it is up to those lost souls of the ether that find their way here to make it their own. The god Sigi created Vindr to give over a land wholly to wandering souls, to see what they could make of themselves and shape the world as they see fit, without his hand guiding them. He would welcome them into the world at the Axis Mundi, the center of the world so that they may spread to where they wish. This is your world to inherit. ================= =Server Information= ================= IP: 104.140.54.106 Port: 15000 Free Deed/Upkeep Max Deed Size = 41x41 (DeedMod) World Size: 8192 FORUM: http://islesofvindr.com/forums/index.php Discord: https://discord.gg/wsgxSNX ***Server is backed up and reset at 03:00am EST everyday*** ((RP is encouraged, but will not be enforced)) ============= =Modifications= ============= *Announcer - Server-wide player login announcement *Bag of holding - magicaly increase the size of containers *Creatures age mod - Animals grow up faster *Crop mod - Prevent crops from overgrowing *Harvesthelper - Get exact season start times *Inbreed warnings - Receive a warning when breeding related animals *Spellmod - Gives priests all spells and removes priest restrictions *DeedMod - Update to the previous DeedMod written by Keenan to allow a maximum Spirit Templar count *Better Digging - some usefull features to bring dirt into a vehicle or on ground instead of player inventory and much more *Hitching Post *Taxidermy *Bounties *Bounty Burn *One Tile Mining *Bulk Storage *Repair Towers *Vote Mod(/vote)
  9. Klingenwalde sucht Siedler! Wir suchen freundliche und erwachsene Mitspieler für unsere kleine Stadt. Stand: 22.08.2020 Server: Harmony Discord: https://discord.gg/mZ7qYkB Wir nehmen erfahrene Spieler und Neulinge auf. Erfahrene Spieler können bei uns je nach gewünschter Ausrichtung direkt loslegen. Neulingen bieten wir auf Wunsch eine Unterkunft und Aufgaben mit denen sie ins Spiel finden können. Dabei erklären wir die wichtigsten Elemente des Spiels und zeigen auch wie man sich selber weiterhelfen kann. Fragen beantworten wir immer gerne. In unserem Discord gibt es einige Textchannel zur besseren Planung. Hier können die Spieler z.B. Baupläne besprechen, Aufträge erstellen oder ihre Berufe auflisten. Was du bei uns machst steht dir frei. Du kannst jede Tätigkeit übernehmen die dir Spaß macht. Natürlich kannst du dich auch informieren was am dringendsten gebraucht wird falls du keine besonderen Wünsche hast. Unsere Gebäude errichten wir da wo Platz ist, damit ein Ort entsteht der „gewachsen“ aussieht und nicht von Anfang an durchgeplant ist. Da nur deutschsprachige Spieler in Klingenwalde spielen, wird es mit dem Platz auch nicht eng, denn es gibt nur relativ wenig deutsche Spieler in Wurm und die meisten haben bereits eine Siedlung gefunden. Wenn du dich uns anschließen möchtest komm auf unseren Discord und mach dich bemerkbar, oder melde dich hier im Forum. Alternativ kannst du auch versuchen mich Ingame anzuschreiben, dort heiße ich auch Gondric. 😀 The village of Klingenwalde is looking for settlers! As of: 08/05/2020 Server: Harmony Discord: https://discord.gg/mZ7qYkB For release we have formed a small group of German-speaking players and together found a place for our settlement. This consists of newcomers and experienced players in Wurm Online, who are happy to answer every question and introduce you to the game. With us you can pursue what you enjoy most. Of course, you can inquire about what is most needed, but it is not bad if activities are carried out by several people. The village of Klingenwalde pursues the strategy of a "grown" village. Maybe it will be a real city later, but it's not a planned city. We do not mark exactly where which house is to be built, but look where there is space. This creates a natural settlement that is already quite handsome. We use a Discord server to have multiple text channels for planning. There is no voice obligation. You want to join us? Meld you here and I'll contact you or write Ingame Gondric
  10. Looking for new players and experienced players. Located at S12 , top of the mount. I am a solo player, who would like to share the view and build something awesome. Please p.m. me in game for more info. In game name: Puffington(Mayor)
  11. [Server] Zoned PvE

    Latest release This mod provides a convenient way to customize PvE zones in PvP Wurm Unlimited server Color scheme Create a colored image to specify PvE/PvP zones for your Wurm Unlimited server: Color(r, g, b) Description Green(0, 255, 0) Always PvE Yellow(255, 255, 0) PvE with scheduled PvP Pink(255, 128, 128) PvP with PvE at deeds Orange(255, 128, 0) PvP with PvE at deeds. Scheduled PvP at deeds. Red(255, 0, 0) Always PvP Map format The map must be 24-bit BMP image named "map.bmp" and located in "%SERVER_FOLDER%/mods/ZonedPVE" directory. The image size must be equal to server map size. Top left corner of the image corresponds to the north-west corner of the server. Example image: This map is created for a very small (512x512) server. There are peaceful north and south with little PVP at the center. The yellow zone will have PvP only at certain times. The pink zone has PvP outside of any deeds. Orange zone is the most complicated - PvE on deeds with scheduled PvP (and constant PvP outside of any deeds). The red zone has always enabled PvP. Schedule format The schedule can be set in the configuration file using UNIX cron format. Very good site for creating schedules is here. Here are some examples: UNIX cron format Human readable format * 20-21 * * SAT Every Saturday between 20 and 21 hours */2 * * * * Every second minute Put your schedule string to "%SERVER_FOLDER%/mods/ZonedPVE.properties" file with key "pvpschedule". Example: pvpschedule=* 20-21 * * SAT
  12. Mount Wurm is looking for new players to join it's developing settlement. We are primarily going to be a large market based community, with residential and common areas throughout the deed. We have specific plans for our property and this will be very organized and planned out, so if you are looking to drop buildings everywhere this won't be for you. The current deed is 37*29 located at the mountain top south of overture, with plans for expansion if possible. New players welcome (most of us are new and learning, but are dedicated). The following positions are immediately available. We want DEDICATED people to their professions and skills, meaning if you apply for these you should expect this to be your job within our community (and we hope you will thrive to be the best at it). We plan to follow a Master/Apprentice format for players considering most are learning (it is melody after all), so come join and strive for that top spot! All new players joining Mount Wurm will be given welcome packages and a Large Cart to make the journey a little easier. This sheet will be updated as positions become available or are filled. Reply below or join our Official Discord for more information. See you on the mountain!
  13. [server is down, ty-all was fun ] Ultima-V Reficio heightmap can be downloaded here, feel free to use it: ------------------ Wurm-Unlimited - Ultima-V map and themed settings. No game-payment, no pay2win, pay2keep, just play4fun. Start in Cove-village, a relaxed-loving-peaceful place, with loving community. Explore a 4K map, almost-exact original Ultima-5 map (similar to UO map), with similar BIOM. Fight over a volcano-resources, find and unlock treasure maps/chests, adventure-missions and much more … You are invited to live a peaceful life in a dynamic-living medieval-village, or become a fearsome-fighter in the wilds. Our discord - https://discord.gg/bbxdUuw
  14. Welcome to Elysium, A determined and inspiring crusade. A Kingdom of those who wish to achieve all that Wurm has to offer. Come be a part of a serious and sophisticated community striving for excellence. We pride ourselves in being an inviting down to earth people, who are united and stand as one! Our Mission is a simple one : Achieve Greatness Whether that means conquering all the land and bringing peace to the players, or building grand cities with impressive and intimidating structures that tower over our enemies. Key features of our group include: Structured systems and building placement strategy that allows PvPers to have more of a PvP setting and PvEers to have more of a safe haven for crafting and skilling. Council of 5 Members to take all of our members opinions and inputs into account when making decisions that affect the entire Kingdom Ranking System Forums (For all questions, Trading and Event Info) Diverse group accepting of all regions and play styles What we are looking for Dedicated/Committed players Players who can be respectful and accept opinions of others Players who want to have a great time and enjoy all that Wurm has to offer Code of Conduct: Respect others. Treat all other players with dignity and respect. Be respectful of other members of Elysium, their abilities, their contributions, and any extra duties they perform to keep the kingdom running. We all play to have fun. Don't ruin it for other people. It is you, and not the kingdom Leader, who is primarily responsible for whether you are having fun or not. Be mature. Immature and infantile behavior is not tolerated. This is a kingdom of adults, so make sure you act like it. You are part of Elysium. We succeed as a group, not as individuals. Self-centered and self-absorbed attitudes are not helpful. Not everyone will get along with everyone else. That's life. Not everyone will agree with everyone else. In time we hope this to be a large community and conflict will inevitably arise. As adults, members are expected to either try to resolve disagreements with other players civilly, privately and independently. Failing that, try to work around it. Approach a council member for assistance if you have exhausted all other options. Drama will not be tolerated. Disagreements or other behaviors which become disruptive are unacceptable. Elysium rules will inevitably change over time. Members are expected to accept and adhere to new rules regardless of their personal opinions. Be mindful that the kingdom Leadership tries to make decisions that are best for the kingdom as a whole and for the long term, which may not necessarily correspond to the best decision for you personally right now. Constructive feedback and discussion on all aspects of the guild and raiding is always welcome. Complaints should not be made unless accompanied by alternative proposals. All feedback and discussion should respect this Code of Conduct. Read the forums. The forums are the main way of communicating important information (as well as a lot of trivial kingdom information). Most importantly, changes to strategies and announcements are made there. It is your responsibility to check the forums regularly and stay apprised of any important information. Do not engage in any activity that will bring the Elysium name into disrepute. Behaviors such as spamming, trolling, ninjaing, begging, flaming, or other anti-social actions are not acceptable. Do not use excessive, gratuitous or explicit language. Justifiable mature language and conversation is to be accepted in a kingdom of adults. Politics, religion, and similarly divisive topics are embargoed. Abusive, threatening, discriminatory, or prejudicial behavior of any form is expressly forbidden and will be met with immediate expulsion from the guild. Intentionally vexatious, obstructive, malicious, hostile, aggressive, or insulting behavior is not acceptable. Follow the Elysium Rules and Code of Conduct at all times. This creates the infinite recursive loop of order. Rules of Engagement: Every Player is expected to do their best. We are not a hardcore kingdom, but we intend to make the most of our experience and so have high expectations of our players. Everyone should strive to give their best when doing most content. The Council are the ultimate decision makers. Follow their directions/intent. The council will discuss all concerns and use best judgement to render decisions that will best benefit the kingdom at all times. Be punctual. When attending a prior scheduled event, we ask that you are on time or send a message to the group lead if you will be late. Common courtesy rules apply here. Positive criticism is a good thing. Members should feel free to give advice and suggestions to other players to improve their play. Equally, Members should view any positive criticism as an opportunity to improve. If you are interested in joining up with us visit our web page here -------> https://councilofelysium.wixsite.com/website And come chat in Discord!! -----> https://discord.gg/vKM6mNX
  15. Increased starter stats No deed upkeep No deed initial cost MapViewer updated at least 1x per day: http://redirect.pingperfecthosting.com/238744/mapviewer/ Helpful Host (me!) Come play wif us! Server located in Los Angeles
  16. Sestra[5xSkill,3.5xAction,Mods] Server specification: PVP zone- PvP Arena Cathedral with all gods altars Portals to Altar of Three and Bone Altar Public Mine Fighters Guild with indestructible practice dolls More items on start with better quality 5 x Skill gain 3.5 x Action Map size: 2048(custom) Really beautifull world 15k creatures on map Money for killing mobs Rare Adamantine and Glimmersteel veins 40% Aggressive creatures No priest restrictions Highways Lower deed fees Now settlement upkeep off Mods: Betterdig Biggerhouses Boatmod Bountymod Bulkmod Bulktransportmod Cropmod Meditatemod Movemod Newportals Spellmod Timerfix Craftablepauldrons and more... Clear map preview: Some screens: Server map: http://sestra.xaa.pl/map/ Server Forum: http://sestra.xaa.pl Discord: https://discord.gg/UJ3W6Nn
  17. Vrystoria

    Welcome !!! The Vrystoria server is a welcoming and diverse server, from the moment you are dropped into the world starting at the player made town of Keldor, you are immersed in rich story line and dialogue from the various NPC's that surround you, lodgings available for the weary traveler and plenty to do right on your doorstep. For those adventurers among us there are several dungeons to explore and a treasure trove of wonders to discover. There are several large settlements outside of the initial 'Capital' to visit all with friendly players to interact with, RP is encouraged in the local chats, but those that enjoy the game without the RP element are also welcome. The story of Vrystoria is an organic and evolving story line that grows with the players who can directly influence it as they progress in Vrystoria. all linked around the World History and the Deity Hestlin comes a story line that you, the player, now control. Whether you’re a travelling trader selling their wares or an intrepid miner venturing in the underground chasms looking for rare ores to liberate, a wielder of Hammer and Tongs spending hours in front of the Smelter and Forge or a master of the cloth making fine garments for your fellow Vrystorians. Your story is still yet to be told, but told it shall be and no better place than the welcoming and friendly civilisation of Vrystoria ! Come and join us on the journey of a lifetime.!! Role Play Who do you want to be? We encourage every player to create and develop a character. Everyone impacts the world. More Info History Vrystoria has a rich and unique history. Every character will have the opportunity to help shape the world More Info Rules Playing on Vrystoria constitutes acceptance of the rules listed on the rules page. Please be familiar with them. More Info Stats and Mods Server Stats PvE 1x skill gain (weapon smithing is 3x) 2x action timers Custom Map Size = 2048x2048 25,000 mobs 75% aggressive Deed Start up cost -enabled Deed upkeep - enabled Skills start at 1 Fight skill starts at 10 Characteristics start at 20 Body control starts at 21 Starter gear is 10ql Sorcery Items available as dungeon loot. Priests No priest restrictions Max Faith 150 Faith gains scaled Statuette quality and rarity matter for spellcasting Custom deity - details here Taxes - will go up if you are offline for more than three weeks Bounty - Coin paid to those who kill mobs Bounty on Burn- Burn corpses instead of bury, Earn coin and Karma No Crop Decay - Crops that are grown will not wither Inbreed Warning - Gives a warning if you are attempting to inbreed Dungeon Mod - Cool way to get loot from dungeons Drake mount - Drakes to ride Kingdom items and tabbards - craftable pretty stuff
  18. Hello all wurmians out there. Come and hangout with me in my stream, wile we plan The new Village with few of my buddis. Stream pretty mist every Day. Check it out, cya out there. Www.twitch.tv/nachtiti
  19. Welcome to Elysium, A determined and inspiring crusade. A Kingdom of those who wish to achieve all that Wurm has to offer. Come be a part of a serious and sophisticated community striving for excellence. We pride ourselves in being an inviting down to earth people, who are united and stand as one! Our Mission is a simple one : Achieve Greatness Whether that means conquering all the land and bringing peace to the players, or building grand cities with impressive and intimidating structures that tower over our enemies. Key features of our group include: Structured systems and building placement strategy that allows PvPers to have more of a PvP setting and PvEers to have more of a safe haven for crafting and skilling. Council of 5 Members to take all of our members opinions and inputs into account when making decisions that affect the entire Kingdom Ranking System Forums (For all questions, Trading and Event Info) Diverse group accepting of all regions and play styles What we are looking for Dedicated/Committed players Players who can be respectful and accept opinions of others Players who want to have a great time and enjoy all that Wurm has to offer Code of Conduct: Respect others. Treat all other players with dignity and respect. Be respectful of other members of Elysium, their abilities, their contributions, and any extra duties they perform to keep the kingdom running. We all play to have fun. Don't ruin it for other people. It is you, and not the kingdom Leader, who is primarily responsible for whether you are having fun or not. Be mature. Immature and infantile behavior is not tolerated. This is a kingdom of adults, so make sure you act like it. You are part of Elysium. We succeed as a group, not as individuals. Self-centered and self-absorbed attitudes are not helpful. Not everyone will get along with everyone else. That's life. Not everyone will agree with everyone else. In time we hope this to be a large community and conflict will inevitably arise. As adults, members are expected to either try to resolve disagreements with other players civilly, privately and independently. Failing that, try to work around it. Approach a council member for assistance if you have exhausted all other options. Drama will not be tolerated. Disagreements or other behaviors which become disruptive are unacceptable. Elysium rules will inevitably change over time. Members are expected to accept and adhere to new rules regardless of their personal opinions. Be mindful that the kingdom Leadership tries to make decisions that are best for the kingdom as a whole and for the long term, which may not necessarily correspond to the best decision for you personally right now. Constructive feedback and discussion on all aspects of the guild and raiding is always welcome. Complaints should not be made unless accompanied by alternative proposals. All feedback and discussion should respect this Code of Conduct. Read the forums. The forums are the main way of communicating important information (as well as a lot of trivial kingdom information). Most importantly, changes to strategies and announcements are made there. It is your responsibility to check the forums regularly and stay apprised of any important information. Do not engage in any activity that will bring the Elysium name into disrepute. Behaviors such as spamming, trolling, ninjaing, begging, flaming, or other anti-social actions are not acceptable. Do not use excessive, gratuitous or explicit language. Justifiable mature language and conversation is to be accepted in a kingdom of adults. Politics, religion, and similarly divisive topics are embargoed. Abusive, threatening, discriminatory, or prejudicial behavior of any form is expressly forbidden and will be met with immediate expulsion from the guild. Intentionally vexatious, obstructive, malicious, hostile, aggressive, or insulting behavior is not acceptable. Follow the Elysium Rules and Code of Conduct at all times. This creates the infinite recursive loop of order. Rules of Engagement: Every Player is expected to do their best. We are not a hardcore kingdom, but we intend to make the most of our experience and so have high expectations of our players. Everyone should strive to give their best when doing most content. The Council are the ultimate decision makers. Follow their directions/intent. The council will discuss all concerns and use best judgement to render decisions that will best benefit the kingdom at all times. Be punctual. When attending a prior scheduled event, we ask that you are on time or send a message to the group lead if you will be late. Common courtesy rules apply here. Positive criticism is a good thing. Members should feel free to give advice and suggestions to other players to improve their play. Equally, Members should view any positive criticism as an opportunity to improve. If you are interested in joining up with us visit our web page here -------> https://councilofelysium.wixsite.com/website And come chat in Discord!! -----> https://discord.gg/vKM6mNX
  20. Britannia Reborn is now ... live Britannia Reborn is a recreation/reimagining of the world from the Ultima series of games. It represents a "future" after the events of Ultima IX where the world was cleansed by the fires of the armageddon unleashed by the battle between Avatar and the Guardian. A future where the a burnt world world was renewed by pagan elemental forces. A future where the descendants of those evacuated by the Avatar and his companions at Skara Brae find their way back to resettle a world .... reborn. Server details can be found at http://britannia-wu.weebly.com/ Full size verion of the map can be downloaded here https://goo.gl/u6V9Jv
  21. Currently taming does not have too much use in PvE and pets don't really do much for us. So as your taming level increases you can teach animals tricks, essentially non-genetic traits that cannot be passed down. To teach these traits has a price, namely in loyalty, each teach attempt drains a certain amount of loyalty and a difficulty check is made against the player's taming skill. If it fails the loyalty is lost and nothing happens, if it passes the creature learns the trick. A couple of examples being: Herd : Allows the creatures to lead up to 3 passive creatures. Wolves (40 loyalty), Mountain Lions (40 loyalty), Dogs (30 loyalty) and Bears (50 loyalty) can learn. Difficulty : 40 Swimming : Allows the creature to swim. Small creatures (30 loyalty), medium creatures (60 loyalty), large creatures (80 loyalty). Difficulty : 30/50/70 Domesticated : Creature will be passive, even if untamed. (90 loyalty). Difficulty 60.
  22. THE IDEA: This Wurm Unlimited server project is my attempt at doing something for the gaming community and building something big online. Best thing that can happen is a community of players finding new friends." This is a server open for everyone who is looking for like minded players, enjoying a round of wurm or finding new friends to play with and build something meaningful together and serves as a place where you can retreat from the stressful life and dive into the world of Wurm and be whoever you want to be. THE TLDR: This project is not particulary designed to be hardcore, but the stacks are against the player when you are starting out. To do good damage you need to hone your item skill of choice ( you can use almost anything as weapon now) and your fighting skill. The quality of your Weapons and Armor are important as well! The DUSK combat mod completely overhauled fighting! (read the mod entry for more details) Lets say it like this: you wont be able to fight even a rat in the beginning. Morrowind Style! There is already a few people signed up and all of them are super friendly. If you are planning on doing some RP yourself introduce your character on the discord! THE MAP: The Map is a 4096x4096 custom map designed by Count Zero and has geological spread ressources. Which means you will find no olive trees in the northern colder regions! Likewise you wont find gold and silver, where there is no mountian, and some metals are only regionally available. (There is a little bit of everything everywhere though!) Spawn is in the Capital City and we highly encourrage you to stay with us, but if you want to go out on an adventure, by all means do so! As ressources are spread far and wide, we will need settlements and outposts! Server Features: -Open PVP out in the wilderness PVE around and in Deeds -Light RP: Local and Capital City chat try to stick to a certain character Global and PMs: Off character away! - Custom 4k Map - X3 Skill, X3 timer - 22h field growth timer, crops protected from overgrowing. - 10% Aggro, 30k Animals (going up systematically) - Free living in the Capital City and one guaranteed plot of land, mining and foresting in the Public Forest/Mine as long as you add to the City you are welcome! - Meditation Fixed (normal WO type skill gains) - All deities available for everyone - priest restrictions (Unlimited Prayers per day, but at least 20 minutes apart, other restrictions, named in the wiki to your selected faith apply -> still need to figure out if gains are fair, feedback wanted!) - Bounties and burning corpses for Karma! - Treasure Map Hunting! - Get your/one crafting skill to 50 and get a free Merchant! - in-game meetings - Events - Evolving Map as in-game Map (shows tile changes accordingly, updates once per day) - Economy based on wurms prices (HIGH QL > Item numbers) If you are a hunter you can get money by killing mobs! - Friendly GMs and community! - optional Discord: https://discord.gg/cDraB6f Start: - All Skills start at 1. - Characteristics start at 18. - Starter Gear - Basic Tools Modlist: - announcer - bagofholding - betterdig - betterfarm - bountymod - BountyOnBurn - BulkOptionsMod - bulkseparated - buyermerchant - creatureagemod - cropmod - discord relay - DUSKcombat - Doorbell - eventmod - hitchingpost - inbreedwarning - Location Command - moonmetalmining - PickMoreSprouts - roll - servermap - Server Tweaks - skillmod (Meditation) - spellmod - starter gear - taxidermy - templar replacer - timerfix - Treasure Hunting - waxed food EDIT: 1 Month has gone and so far the capital city grew but we also have some deeds popping up here and there! Why don't YOU join in on the fun?
  23. The Great Valley A 2x Skill, 1.5x Action Modded PvE Server ⚠️Rules & Guidelines⚠️ 📜Website📜 Our Map F.A.Q The Great Valley offers a unique survival experience. We offer a 4K custom map to explore, shape and tame. Every structure, road and tower is player-made with absolutely NO GM intervention involved! Deeds and Upkeep are enabled to encourage player trading and economy interaction. Abandoned Deeds can and will auto-disband at the end of Upkeep funds! GM intervention will not occur with Deeds or their properties unless deemed a server/game bug! This means no fear of your Deed being forcefully removed if you take a Hiatus for a while but stock up on Silvers and Gold. Features & Settings: 2x Skill & 1.5 Action 35K Max Creatures - 65% Aggressive Creatures 4K Custom Map 4-7 Day Crop Harvest Unrestricted Priests Server Events! Traders Enabled Bounties On Kill On Vote Free Premium Deed Costs & Upkeep 1 Deed per Steam ID 51 Minimum Mining Hits Start With: Characteristics: 20 Mind Logic: 20 Body Control: 20 Fight Skill: 10 Overall: 1 Starter Gear: Leather Armor Shield Sword Bowl Rope Compass Toolbelt Backpack Deed Stake Basic Tools Mods: ❗Ago's Modloader is strongly suggested to see Hitching Posts and other Features properly!❗
  24. "This Wurm Unlimited server project is my attempt at doing something for the gaming community and building something big online. Best thing that can happen is a community of players finding new friends." This is a server open for everyone who is looking for like minded players, enjoying a round of wurm or finding new friends to play with and build something meaningful together and serves as a place where you can retreat from the stressful life and dive into the world of Wurm and be whoever you want to be." - Arathok [GM] Server Features: - Custom 2k Map - X3 Skill, X4 timer - 25% Aggro, 25k Animals (going up systematically) - Free Deed - Lowered Upkeep - No Priest Restrictions - Libila available for everyone - Bounties and burning corpses for Karma! - Treasure Map Hunting! - Hunt of the Ancients - Password Protected - Get your crafting skill to 50 and get a free Merchant! - Monthly in-game meetings, democracy and voting on server matters. - Friendly GM and community! Hardcore Start: - All Skills start at 1. - Characteristics start at 7. - Starter Gear - Shovel, few branches, some rocks and pocket money. Important Links: Discord - discord.gg/KWAV5YZ Custom Map: Current Mods [13/01/2020]: Server Skills Progress [13/01/2020]: Server Password:
  25. Founded September 20th 2019 Map- http://redirect.pingperfecthosting.com/220675/mapviewer/ Discord- https://discord.gg/8CHxJ8u Details -PVE -2x skill and 2x action timer -Custom 4k map( 30-60 dirt layer in most places) -72,000 creatures -70% aggressive -Characteristics start at 20 -Skills start at 1 -No strength restriction for loading and unloading -Small starting area with public mine, buyer merchants, and other merchants. -8 hour farm ticks -bounty mod -free deeds but upkeep still needs to be payed -spellcraft and spellmod(added spells, unlimited faith gains hourly instead of default, and max 200 faith) -no priest restrictions -taxidermy mod -tents give sleep bonus -discord relay mod -karma rewarded for burning corpses -treasure maps -addkingdomitems mod -fishmonger mod -rare moon metal veins -better digging added -altars are now able to be loaded - action timers fix mod -cropmod Backstory After growing up in a land destroyed by war and corruption you and many others are given an opportunity for a fresh start. You are told you can take a one way portal to a new land called the Wilderness of Zindaria. Rules 1. Be courteous and respectful- harassment, racism, stealing, and bigotry will not be tolerated. 2. English only in kingdom channels 3. No political or religious debates in kingdom channels 4. Be mindful of others when establishing deeds 5. No land bridges across waterways and all bridges must be a Sufficient width and height(30, unless a rope bridge) to let all boats pass easily. 6. No trapping unique creatures! you are allowed to kill them if you have a good enough group, but you are not allowed to trap them. Full list of mods Add kingdom items Altar loading Better dig Bounty mod Bounty on burn Building skill mod (3) Bulk item separate Buy merchant Discord relay Gm commands Harvest helper Hitching post Hot fixes Inbreed warning One tile mining Repair tower Server tweaks Sindusk library Spellcraft Spellmod Starter gear taxidermy Tent sleep Timer fix Treasure hunting Waxed -updated fishmonger mod -cropmod