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Found 5 results

  1. for the last month or so a lot of activity was going on somewhere between Greymead and Rome, as a mountain was climbed, carved and conquered, and a new road emerged. a highway that avoids all the clay on the coast, connect Greymead and Rome, and with that the rest of the highway system. first i heard of this was when Ajala posted some pictures in the highway protection post, and looking at those pictures i had a feeling i knew who was working on that. so i hitched my horses to the cart and rode out, only to find the madness that is an angled road through a mountain i used to ride around. this road is now finished! the following people were the workers during the process : Tich, Keyos, Trooperau, Ajala, Mortommes, Cerber, and myself. its been a mad couple ofweeks, and from my own perspective, since i had to go back to deed from time to time .. everytime i returned more had happened, sometimes when i was on site the next day i logged on the whole landscape had changed again over night. since pictures tell a thousand words, i figured i will take those pictures, add even more words, and ride the damn road for your viewing pleasure :
  2. Massively overdue update If anyone has anything to add to the list, let me know. If theres interest I'll also look at putting sermon group info on here. Map Link: Forum: Markets Market, Region, Map Locale(Grid) Contacts, Forum thread Glasshollow Public Market & Harbour, Glasshollow, North West (C11) Paulofdune, Hollow Springs Market, Linton, Central West (J11/12) Ascorbic, Amish Sanctuary Market, Summerholt, North East (G24) Aniceset, Esteron Market, Esteron, South East (Q25/R25) Jotun or Araninco Black Forest Bazaar, Lormere, South West (Q13) Fraeya, Rag and Bone Market, Esteron, South East (P22) Stargrace, Yetian or Vannin, Canals Canal, Location, Construction Phase Contact, Forum thread FogShore Canal, J12/J13, Complete Gurkin, Ageless Canal, E20/E21, Complete Dredbanger Ankh Canal/MK Canal(?), i19/J19, Complete Toth Darq Canal, J16/J18, Knarr passable Barricade Kings Landing Canal, P23, Complete MagicMike Maes Knoll Twin Canals(?), G17/G18, Complete Qdlaty Remember, post or pm me(ingame: Trooperau) so I can build this list up.
  3. It has taken some time, but after about 18 monts, tonnes of dirt, lots of mining, some surface mining, lots of patience and an aweful lot of help, the connection between Weird Wonders to the Ageless Lake Tunnel Entrance deeds is made last night. The entire project isn't finished yet, as it still needs loads of dirt to be dropped to get a better traversable road; however it is now possible to travel from Cold Water Harbour in the north to Whitefay and most other starting towns. Of course, I couldn't have done all of this alone, so I'd like to thank some people for helping me: - Rusk and his alts: for mining a large tunnel through the mountains, for surface mining, dirt casting and dropping and repairing an old highway; - Dredbanger: for dirt donations, (surface-) mining, paving and early road construction - Flubb and his alts: for mining the first part of the tunnel and dirt donations - Alikin: for an awful lot of donated dirt, as well as some mining and paving. - Trooperau: for donating locks for strongwalling the tunnel - Ajala and Soleca: for donating veggies for strongwalling the tunnel, and dirtcasting - Roseah: for helping me digging up over 3K of dirt at my new deed - and of course to all of you who had faith in me I'd get that project finished. And now I think it's time to do something easier for a change. Like building a knarr or so. Thorin PS: as soon as I've figured out how to add screenies directly from my computer, I'll add them.
  4. Although I haven't been playing Wurm that long, compared to some players; I started playing in september 2015; I've been involved into some large public projects over time. First project was connecting the Wonders Alliance to Whitefay, a job Keyos started and the entire alliance helped finishing it. Then I got the odd idea to construct a coastal road along the shores of the Ageless Lake, as well as improving the tunnel previously known as Covenant tunnel and now as the Ageless Lake Tunnel. The latter got finished with the help of - once again - the Wonders Alliance, as well as several other players who donated materials or decided to strongwall half a thousand or so walls (have you been counting them, Zigozag??) OK, enough of the bragging. I still prefer to work at the background anyway. With some large projects finished, the coastal road, planned to connect the deeds along the shore to the Ageless Lake tunnel, and thus opening up more of northern Xanadu still isn't finished. The first part between Weird Wonders, past Metallic Wonders and Wonderland Terrace all the way to Windspears has been finished some time ago. The Wonders Alliance even build a couple of bridges - most of it done by Dredbanger - to connect the island to both shores, making it possible to travel a circular route from Greymead to Whitefay to the Wonders Alliance to Greymead. That is, if you're able to survive the Emerald Highway. But that's off topic. At some point I started a tunnel north of Windspears, as I simply couldn't get enough dirt to drop a two tile road all along the mountainside. Flubb helped me with it and managed at some point to connect the tunnel we started to an old tunnel cutting through the mountain. Last december the entire tunnel has been made two tiles wide and not long after that, Rusk managed to connect an old highway to both his deed, as well as to some old - and at the time abandoned deed near the lake. And thus once again finishing a part of the coastal road. However.... the tunnel remained a two tile wide tunnel, with a partially reinforced floor and no reinforced walls. That is....... until a couple of weeks ago. In the past weeks I've been working at creating 300 support beams to reinforce the floor. With another character, I've been cutting veggies, hoping that 600 of them would be enough. Well, they weren't. And looking at the state of some parts of the tunnel, I'm going to need a lot of concrete as well. Given the time I have; which is limited due to working in shifts, I'm going to need help. And I'd really apreciate it if anyone actually could help me. So........... You wonder what I'm going to ask? Not that much, actually. I'm currently using a Magranon priestess to strongwall, so a nice amount of locks or chopped up veggies to help her boost her favour would be apreciated. If / when delivered in crates, a crateswap is possible. If you got a Magranon or Nahjo priest(ess) yourself, coming over and do strongwalling is certainly apreciated. There's plenty of space to build another altar, so that isn't a problem at all. If you love to make concrete and / or like mining, there's a whole section of floors that needs to be lifted 20 dirt before it can be reinforced. That is, if it's possible to remove the old reinforcements. I am able to do it all by myself or with the help of some players, except I'll take another 2-3 years before the entire road is finished. And although I'm usually very patient, I'm not that patient. So, those of you who'd love to help, you can always contact me here or ingame under this name or as my alt Ironmaiden. Thorin
  5. Hi there, I couldn't find anything in particular so I figured I'd start the ball rolling. Many of the other starter deeds have been redesigned, and Whitefay has yet to be touched. So I'm throwing my hat into the ring. I currently have an alt, that has a deed due south of whitefay, and am working on several cleanup, and public areas. I hope to even get approval at some point to lead, help plan, or participate in the remodel of whitefay iteself. Current planed phases: Public Farm Public Inn Public Orchard Public Tree Farm Highway connection to Greymead. More info will follow. If you are interested in helping or donating materials/decor. Please let me know.