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Found 229 results

  1. I prefer south coast deeds, PM me, any deed will work if the price and location is good
  2. Isla Del Vanyel is a large deed located at D-16 on the in-game map, or X20, Y36 on the Pristine Community Map We are close to most resource types, with large forrested areas, mines (both on and off-deed), with Tar, Moss and Clay all close by. With plenty of room to build, and tons of room to grow, we are looking for several new citizens to join us. With several on-going village projects, there is plenty of opportunity for skillgain. We have Communal tools available with a 'borrow, use, repair, return' policy. Enchanted tools *may* be available when helping on a project Resources are also shared across the community under 'replace as you can' and 'use within your skill' policies (ie: don't use 60+ql resources when you only have 15 skill - use 15-20ql) We have a fairly relaxed environment, with few rules. Most of the time you play as you want, but we do ask you to pitch in and help out on deed projects, craft, imp, repair, farm, or gather resources for communal use from time-to-time. If you are looking for a new home, we accept newbies or oldies - just message Vanyel ingame by typing /tell Vanyel Screenshots can be found here
  3. Location: M25 on Dodo Island (map: http://i.imgur.com/CXy4m6Y.png) Signup: In order to be eligible for loot you must be signed up in this thread at least one hour before the fight. You must post your char name if it's different than your forum name. If you're signing up friends then you must list their names. Fighters: 70 fight skill, 70ql weapon, 40+ in the appropriate weaponskill, wearing appropriate armor. Must get credit on Twitter or be active in fight log. You may be requested to put on your 70 or 90 fight skill title. Bystanders: Everyone is welcome to show up for blood. If you want to swing at the goblin then make sure you read the rules below. Fight Rules: In order to allow as many people as possible to get credit for the kill the following rules apply: Fighters must back out after landing a hit. (It is recommended you use your mouse scroll wheel to watch your combat log for hits) Bystanders must back out after a swing, even if you don't hit. Swinging at the target is enough to get on the kill list and get the title. Alts are not allowed to swing at the goblin. We'll be doing a combat log parse after the fight. Blatant offenders will be removed from the loot raffle. Loot: All loot will be raffled among fighters with appropriate skills. Each person is limited to one raffle spot and at most one loot item. Valrei items are considered one item per charge. General Information: There will be a designated spot to park ships and alts, this spot will be in local of the fight. If you're new to unique fights then make sure you're prepared for the heavy lag during these events. Minimum graphics settings are highly recommended. Restarting the client often can help free up java heap space. Signup List: https://docs.google.com/spreadsheets/d/1ObyxRQBlhmUL0rXy7vi7RNQ7S17_-oi9-EF6_Gztknk
  4. Sold. please close
  5. Hi i have 5k Mortar for sell. Price; 2,5 for 1k (2,25 if you want to buy all) Place: Xanadu Q23 (i can deliver to xanadu, release and pristine) Ingame name: arthpl [sold]
  6. Looking to buy a breeding pair of 5sp horses on pristine. Must be under vulnerable in age. PM me with price.
  7. 5s or 1s per. Will COD, or COD container upon buyers request. Delivery fee is buyer's responsibility. Will deliver myself on request, delivery price negotiable. Pickup is also available at Bashkin's Wharf which is on the community map a short ways from Blossom. Please PM Kanashio in game for more info or if interested.
  8. DarkRavager's and Xtraspecialk's Wares! Main Skills Blacksmithing - Up to 92ql 50ql = 10c 70ql = 20c 80ql = 50c 90ql = 1s 91ql = 1.5s 92ql = 2s Leatherworking - Up to 90ql PM Xtraspecialk ingame or Xtra on the forums, for prices Cloth Tailoring - Up to 50ql Feel free to PM me with questions on items and prices Shieldsmithing - Up to 90ql 50ql = 10c 70ql = 25c 80ql = 50c 90ql = 1s WOOD & IRON Carpentry - Up to 90ql 50ql = 10c 70ql = 20c 80ql = 50c 90ql = 1s Fine Carp - Up to 70ql 50ql = 10c 60ql = 20c 70ql = 30c Fletching - Up to 70ql quiver of 41 - 50ql = 1s 60ql = 1.5s 70ql = 2s Bowery - Up to 70ql All sizes + a bowstring 50ql = 15c 60ql = 20c 70ql = 25c NOT MAILABLE Stone-cutting - Up to 90ql 70ql = 40c 80ql = 75c 90ql = 1s Imping Prices Masonry - Up to 90ql 70ql = 40c 80ql = 70c 90ql = 1s Imping Prices Compass's possible also up to 70ql All tools in metal are Iron Only, Sorry Gathering Skills Mining - 95ql Cost depends on bulk Digging - 90ql Cost depends on bulk Woodcutting - 95ql Cost depends on bulk (cheaper if cut on location) Charcoal - 60ql or less (i dont keep stocks so please order in advance and prices negotiable) 5 Speed Horses For Sale Also! PM Xtraspecialk ingame or Xtra on the forums (We can equip the horses with saddles, shoes etc, but please ask for pricing for your setup, Saddle's, Shoes, Bridles and Barding possible) All Prices Negotiable, please message me on the forums or in-game. You can also leave a message below. Trades for Sleep powders possible 1s = 1 Powder Location ​23/Q on the In-game map @ Pristine Or Y11 X34 On Community Map https://dl.dropboxusercontent.com/s/f3tk0jxm6yebknx/CommunitymapPristine.png
  9. Time as come for me to move on again so i am putting this deed up for sale. It has been a nice one to build and is in a very unusual spot on a large island on Pristine. It has water on three sides and a dock on two ends. It has a boat cave and loads of tunnels you can get from one end of the deed to the other through the mine. (loads of iron and a silver just off deed) Wedgemere - 30x50 Trader deed on Pristine (96 power mailbox) Starting Bid: 20s Increments: 5s Buyout: 40s No reserve, 1h sniper Note: I am in a hurry to get back to my new spot so i am making this a fast auction and not all things in the SS will be included but most will. (no deed holder my main owns the deed)
  10. Countdown to the Fight: Hunt Date/Time: Friday, 8 May 2015 2:30 PM CST (Please be there 15-20 minutes prior) Fighters: 70FS, 70ql weapon, 40 in the appropriate weaponskill, wearing armour during fight. Bystanders: All welcome to come watch the fights and get free blood! Loot: We will do a number of /random rolls equal to the number of items butchered. Each winner gets to choose 1 item. Limit 1 item per fight per person. Valrei items are considered to be 1 item per charge (three raffle draws instead of one, more loot to share!). Meat/eye/teeth are rolled also rolled as 1 item. There will be unlimited slots, one per RL person. Every fighter who is signed up (two hours before the fight) with qualifying stats and gets on the twitter kill list will be given a raffle slot.. (We are not responsible if Twitter does not list you) Everyone is welcome to attend to get blood from the unique.(You need to be in local range, and be a premium player)Signup Sheet - Be sure to post on this thread to get your name added. Rally Point: Foxden, G12 (North of Solitudos Shores), Pristine
  11. New to the game and know the basics. Willing to help where possible and learn as I go. I'm currently on Pristine at Blossom. The things I like doing more is, build and making stuff. If I'm needing to cut or mine I will do this without a fuss. Hope to see you in game. Youngnetsrik
  12. We had a priest list awhile back I thought it would be a good idea to try and get that up again since it's a good way for everyone on pristine that does not have one to find one. If you have a priest you can post its name under here together with its location. Please post in-game and community coordinates, the village name of which the priest lives in and there deity. Enchanting items is at your own risk. Any item enchanted by any priest have a chance of shattering, to lower the chance make sure the item is 50+ql the higher the QL the less chance it has of shattering. The priests do not pay for destroyed items. It's often a good idea to pm the owners since the priests won't always be online or try both. Vynora: Arcilius Locaiton: Shadowbay G15 (X18, Y31) Owner: urban/Webba 55 Channeling 25 soul depth (2 Batteries) Roza Location: Castle Zvahl S9 (X5, Y6) Owner: Karthannar/Wreck iho Location: Solitudos G12 (X11, Y31) Owner: Coastis Glitch Location: Waterdeep M8 (x4, y19) Owner: Tuanta Codita Location: Kingsford L10 (X7, Y22) Owner: Gogosh(Tsetse) 90 channeling 62 soul depth Cerebrum Location: Dragon's Keep J15 (X18, Y26) Owner: JDBooker (2 Batteries) Fo: Urban Location: Shadowbay G15 (X18, Y31) Owner: urban/Webba (1 Battery) Talaku Location: Karthwasten Port J10 (X7, Y25) Owner: Wreck/Karthannar Tuvok Location: Waterdeep M8 (x4, y19) Owner: Tuanta Resurrection Location: Dragon's Keep J15 (X18, Y26) Owner: JDBooker (2 Batteries) Magranon: Zeheko Location: Karthwasten Port J10 (X7, Y25) Owner: Wreck/Karthannar Bhutan Location: Waterdeep M8 (x4, y19) Owner: Tuanta Opulence Location: Dragon's Keep J15 (X18, Y26) Owner: JDBooker (2 Batteries)
  13. Welcome to Coastis' Artisan Tools and Enchants ...for all your enchanted needs Win a 99QL 102 Woa Chisel - See 2nd post for details! All items sent from mailbox with 3 minutes delivery Pickaxes, Steel Skillers (NEW) 1ql 101coc = 8s 1ql 95coc = 4.5s 1ql 93coc = 3.5s 1ql 86coc = 1.4s 1ql 84coc = 1.2s 1ql 80coc = 1s ** 1ql 75coc = 60c 1ql 61coc = 50c ** Pickaxes, Iron (NEW) Rare 92ql 93woa 97coc = 25s Rare 92ql 91woa 92coc = 18s 95ql 97woa 99coc = 12s ** 90ql 99woa 85coc = 8s 90ql 98woa 88coc = 8s ** 90ql 98woa 80coc = 7s ** 90ql 93woa 94coc = 8s ** 90ql 92woa 82coc = 6s ** 90ql 88woa 97coc = 7.5s ** 90ql 85woa 88coc = 4s ** 90ql 84woa 86coc = 4s ** 90ql 84woa 83coc = 4s ** 90ql 81woa 90coc = 5s ** 32ql 83coc = 1s ** 32ql 83coc = 1s ** 32ql 80coc = 1s ** Hatchets, Steel Skillers 1ql 102coc = 8s ** 1ql 90coc = 3s ** 1ql 87coc = 1.5s ** 1ql 86coc = 1.4s ** 1ql 83coc = 1s ** 1ql 83coc = 1s ** 1ql 81coc = 1s ** 1ql 78coc = 60c ** 1ql 77coc = 60c ** Hatchets, Iron Skillers 30ql 96coc = 4.8s ** 30ql 92coc = 3.6s ** 30ql 91coc = 3.3s ** 30ql 90coc = 3s ** 30ql 88coc = 1.7s ** 30ql 80coc = 1s ** 30ql 79coc = 80c ** 30ql 79coc = 80c ** 30ql 76coc = 80c ** 30ql 75coc = 80c ** Shovels, Steel Skillers (NEW) 1ql 101coc = 7s 1ql 98coc = 5.5s 1ql 89coc = 1.5s 1ql 86coc = 1.4s 1ql 85coc = 1.3s 1ql 83coc = 1.2s 1ql 77coc = 70c 1ql 72coc = 60c 1ql 72coc = 60c 1ql 71coc = 60c 1ql 70coc = 60c Shovels, Iron 90ql 90woa = 4s ** 80ql 82woa = 1.5s ** 70ql 78woa = 70c ** 70ql 75woa = 70c ** Rakes, Iron (NEW) 1ql 100coc = 7s 1ql 98coc = 5.5s 1ql 97coc = 5s 1ql 95coc = 4.5s 1ql 94coc = 4s 1ql 94coc = 4s 1ql 85coc = 1.5s 1ql 85coc = 1.5s 1ql 83coc = 1.3s 1ql 81coc = 1.1s 1ql 77coc = 70c 1ql 77coc = 70c 1ql 74coc = 60c 1ql 74coc = 60c 1ql 71coc = 60c 1ql 71coc = 60c 80ql 100woa = 6s ** 80ql 89woa = 1.5s ** 70ql 84woa = 1.2s ** 80ql 82woa = 1s ** 80ql 77woa = 60c ** 80ql 75woa 85coc = 1.5s ** 82ql 84coc = 1.2s ** 80ql 81coc = 1s ** 70ql 66woa = 80c ** Meditation Rug, Cotton 30ql Exquisite 97coc = 5s ** 30ql Exquisite 92coc = 3.5s 7ql Normal 93coc = 3.5s ** 30ql Exquisite 90coc = 3s ** 30ql Normal 90coc = 3s ** 30ql Normal 90coc = 3s ** 30ql Exquisite 89coc = 1.7s ** 30ql Normal 87coc = 1.5s ** 30ql Exquisite 86coc = 1.5s ** 30ql Exquisite 85coc = 1.4s ** 30ql Normal 84coc = 1.2s ** 30ql Exquisite 83coc = 1.1s ** 30ql Normal 75coc = 80c ** Stone Chisels, Iron 90ql 91woa 88coc = 5s ** 80ql 85woa = 2s ** 80ql 84woa = 1.8s ** 70ql 82coc = 1s 80ql 81woa 89coc = 3s ** 80ql 81woa = 1.2s ** 70ql 79woa = 1s ** 70ql 78woa = 1s ** 70ql 77woa = 1s ** 70ql 76woa = 1s ** 70ql 70woa = 85c ** 70ql 70woa 66coc = 1.4s ** 70ql 69woa = 60c ** 70ql 60woa 64coc = 1s ** Pelts (NEW) 100ql 83woa 96coc Lion - 5.3s 100ql 99coc Lion - 5.5s ** 100ql 90woa 88coc Lion - 4.5s ** 100ql 76woa 88coc Lion - 2s 64ql 85coc Lion = 1.2s 54ql 89coc WildCat - 1.2s ** Trowels, Iron 90ql 96woa = 5.5s 70ql 88woa = 1.5s ** 70ql 82woa = 1s ** 70ql 78woa = 70c ** 70ql 74woa 89coc = 2s ** 70ql 73woa 71coc = 1.5s ** 70ql 72woa 89coc = 2s ** 70ql 71woa 88coc = 2s ** 70ql 70woa 78coc = 1.5s ** 70ql 70woa 77coc = 1.5s ** 70ql 86coc = 1.4s ** 70ql 85coc = 1.4s ** 70ql 84coc = 1.2s ** Butchering Knives, Iron (NEW) 29ql 100coc = 7s ** 30ql 97coc = 5s ** 30ql 97coc = 5s ** 3ql 94coc = 4.2s ** 30ql 92coc = 3.5s ** 30ql 85coc = 1.5s ** 30ql 82coc = 1.2s ** 30ql 81coc = 1.1s ** 30ql 81coc = 1.1s ** 30ql 80coc = 1s ** 3ql 78coc = 80c ** 49ql 68coc = 60c ** 49ql 67coc = 60c ** 3ql 58coc = 40c ** Carving Knives, Iron 22ql Seryll 89coc = 2s 30ql 94coc = 4s ** 30ql 92coc = 3.3s ** 30ql 87coc = 1.4s ** 30ql 87coc = 1.4s ** 30ql 82coc = 1s ** 30ql 79coc = 70c ** 30ql 77coc = 60c ** 30ql 76coc = 60c ** 49ql 77woa 70coc = 2s ** Hammers, Iron (NEW) Rare 95ql 100woa 85coc = 18s 19ql 101coc = 8s ** 70ql 96coc = 4.8s 75ql 91coc = 3.2s 70ql 91coc = 3s ** 70ql 86coc = 1.5s ** 70ql 85coc = 1.4s ** 70ql 83coc = 1.3s ** 70ql 82coc = 1.2s ** 70ql 81coc = 1.1s ** 70ql 80coc = 1s ** 70ql 79woa 78coc = 1.5s ** 70ql 79woa 78coc = 1.5s ** 70ql 77woa 79coc = 1.5s ** 70ql 77woa 84coc = 1.5s ** 70ql 75woa 82coc = 1.5s ** 70ql 72woa = 70c ** 70ql 68woa = 60c ** Saws, Iron 90ql 94woa = 4.5s ** 90ql 91woa = 4s ** 90ql 90woa = 4s ** 80ql 85woa = 1.5s ** 80ql 85woa = 1.5s ** 80ql 84woa = 1.4s ** 80ql 81woa = 1.2s ** 70ql 83woa 93coc = 4.5s ** 70ql 79woa = 70c ** 70ql 77woa = 70c ** 70ql 76woa = 70c ** 19ql 87coc = 1.5s ** 19ql 86coc = 1.4s ** Mallets, Oak 70ql 97coc = 5s ** 70ql 89coc = 1.5s ** 70ql 87coc = 1.4s ** 70ql 85coc = 1.3s ** 70ql 85coc = 1.3s ** 70ql 83coc = 1.3s ** 70ql 84coc = 1.2 ** 70ql 81coc = 1s ** 70ql 78coc = 70c ** 70ql 77coc = 70c ** 70ql 76coc = 60c ** 70ql 76coc = 60c ** 70ql 75coc = 60c ** 70ql 75coc = 60c ** Rope Tools, Oak 39ql 101coc = 7s 70ql 98coc = 5s ** 46ql 95coc = 4.5s 70ql 92coc = 3s ** 70ql 92coc = 3s ** 70ql 91coc = 3s ** 70ql 90coc = 3s ** 70ql 87coc = 2.2s 70ql 96woa 89coc = 6.5s ** 70ql 84woa 92coc = 4.5s ** 70ql 81woa 90coc = 4s ** 70ql 77woa 87coc = 2.5s Lumps, Iron (Double Mail Fees!) (NEW) 85ql 98woa 84coc = 6s 92ql 91woa 85coc = 5s 92ql 86woa 85coc = 3s 92ql 85woa 81coc = 2.5s 92ql 84woa 90coc = 4.2s 92ql 85coc = 1.5s 92ql 83coc = 1.3s 92ql 79coc = 90c 92ql 75coc = 70c 92ql 75coc = 70c 91ql 70coc = 70c ** 91ql 63coc = 40c ** 91ql 60coc = 40c ** Lumps, Steel (Double Mail Fees!) 68ql 89coc = 1.8s ** 68ql 82coc = 1.2s ** 68ql 81coc = 1s ** 68ql 81coc = 1s 68ql 80coc = 1s ** 68ql 78coc = 70c ** Whetstones 93ql 96coc = 4.8s 94ql 95coc = 4.5s 92ql 84coc = 1.5s 95ql 83coc = 1.3s ** 74ql 76coc = 80c 92ql 69coc = 60c ** 93ql 67coc = 60c ** 82ql 67coc = 50c ** 89ql 76woa 75coc = 1.5s ** 91ql 65woa = 50c ** 91ql 63woa = 50c ** Spindle, Oak 70ql 100coc = 6s ** 70ql 93coc = 3.5s ** 70ql 91coc = 3s ** 70ql 90coc = 3s ** 70ql 90coc = 3s ** 70ql 89coc = 1.6s ** 70ql 97woa 78coc = 4.5s ** 70ql 83woa 77coc = 2.5s Dredges 70ql 96woa = 4.8s 70ql 83woa = 1.6s ** 70ql 83woa = 1.6s ** 70ql 81woa = 1.5s ** Grooming Brush, Oak 70ql 94coc = 4.2s 70ql 87coc = 1.5s ** 30ql 84coc = 1.2s 30ql 80coc = 1s ** 30ql 79coc = 60c ** 30ql 77coc = 60c ** 30ql 76coc = 60c ** 70ql 78woa 78coc = 2s ** 3ql 54coc = 54c ** Small Anvils, Iron (NEW) 70ql 100woa 83coc = 7s ** 70ql 82woa 91coc = 4s ** 70ql 81woa 87coc = 3s ** 70ql 76woa 85coc = 2s ** 70ql 74woa 84coc = 2s ** 70ql 73woa 82coc = 1.5s ** 70ql 85coc = 1.5s ** 70ql 81coc = 1s ** 70ql 80coc = 1s ** 70ql 79coc = 1s ** Scissors, Iron 91ql 98woa 75coc = 7s ** 91ql 97woa 71coc = 6.5s 70ql 72woa 84coc = 2.5s 50ql 88coc = 1.6s ** 50ql 87coc = 1.5s ** 50ql 83coc = 1.2s ** 50ql 82coc = 1.1s ** 50ql 81coc = 1s ** 50ql 81coc = 1s ** 50ql 81coc = 1s ** 70ql 72coc = 88c ** 70ql 71coc = 86c ** 70ql 67coc 63woa = 1.3s ** Needles, Iron 70ql 97coc = 5.2s 80ql 94coc = 4.2s ** 50ql 93coc = 3.5s ** 70ql 91coc = 3s ** 70ql 82coc = 1s ** 70ql 81coc = 1s ** 70ql 78coc = 70c ** 70ql 76coc = 60c ** 70ql 70woa 74coc = 1s ** Leather Knives, Iron 70ql 95coc = 4.5s 50ql 87coc = 1.6s ** 50ql 87coc = 1.6s ** 50ql 85coc = 1.5s ** 50ql 84coc = 1.3s ** 70ql 84coc = 1.3s ** 70ql 78coc = 90c ** 70ql 76coc = 80c ** 70ql 76coc = 80c ** 70ql 76coc = 80c ** 70ql 68coc 79woa = 1.3s ** 70ql 61coc 79woa = 1.3s ** Awls, Iron 70ql 96coc = 4.8s 70ql 89coc = 1.6s ** 70ql 89coc = 1.6s ** 70ql 86coc = 1.5s ** 70ql 84coc = 1.2s ** 70ql 83coc = 1s ** 70ql 61coc = 70c ** Clay Lumps (Double Mail Fees!) (NEW) 90ql 94woa = 3.5s ** 90ql 94woa = 3.5s ** 55ql 93coc = 3.5s ** 75ql w79 c69 = 1s ** Clay Shaper, Oak (NEW) 17ql 93coc = 3.3s ** 17ql 92coc = 3s ** Spatula, Oak (NEW) 17ql 89coc = 1.5s ** Files, Iron 70ql 96coc = 4.5s ** 70ql 91coc = 3s ** 70ql 88coc = 1.5s ** 70ql 84coc = 1.2s ** 50ql 80coc = 1s ** 70ql 78coc = 60c ** 70ql 75coc = 60c ** 70ql 73coc = 60c ** 70ql 69coc = 60c ** 70ql 63coc = 60c ** Grindstones 2ql 89coc = 1.5s ** 2ql 89coc = 1.5s ** 2ql 88coc = 1.4s ** 2ql 83coc = 1.2s ** 2ql 83coc = 1.2s ** 2ql 82coc = 1.1s ** 2ql 81coc = 1s ** 2ql 81coc = 1s ** 2ql 81coc = 1s ** 2ql 81coc = 1s ** 2ql 80coc = 1s ** 2ql 80coc = 1s ** 2ql 78coc = 1s ** Sickles, Iron 30ql 96coc = 4.5s ** 30ql 89coc = 1.5s ** 30ql 82coc = 1s ** 30ql 78coc = 70c ** 30ql 75coc = 60c ** 30ql 76coc = 60c ** 30ql 75coc = 60c ** Lurker in the Deep Pendulum, Silver 70ql 83LitD 94woa = 5s ** 70ql 95LitD = 4s ** 70ql 92LitD 76woa = 4s ** 70ql 80LitD 88woa = 2.5s ** Fruit Press, Oak (NEW) 32ql 97coc = 5s 45ql 78coc = 80c 35ql 75coc = 80c Fine Fishing Rod, Willow (Cannot be mailed!) 70ql 95coc = 4.5s ** 70ql 94coc = 4s 70ql 89coc = 2.5s ** 70ql 89coc = 2.5s ** Horseshoes 80ql 93woa = 4s ** Mailbox Delivery : 3 minutes \o/ Payment : Silver is preferred but you can also pay in pumpkins at the rate of 1s/1k, under 20ql gems at 1c/ql and sleep powder at 1.2s per. Imping : All blacksmith items can be imped up to a maximum of 99QL as follows... 70 to 90ql = 1s 90 to 95ql = 4s 99ql = If you have deep pockets, PM me CoD Policy : You pay the cost of mailing, either 10c to Pristine or 20c to other servers. Please note shovels and rakes can not be mailed. Pickup : All items can be picked up in person from Solitudos @ x11 y31 Pristine Enchants: Where we use the abbreviation 80w or 80c the w stands for Wind of Ages, c for Circle of Cunning and LitD for Lurker in the Deep --------------------------------------------------------------------------------------------------------------------------------- Cheers
  14. I am looking for 10 crates of dirt to be delivered to H9 on Pristine pm me if you have some for sale. (if on pristine i can pickup but otherwise i will want it delivered) bought can be closed..thanks
  15. Countdown to the Fight: Hunt Date/Time: Thursday, 9 April 2015 2:30 PM CST (Please be there 15-20 minutes prior) Fighters: 70FS, 70ql weapon, 40 in the appropriate weaponskill, wearing armour during fight. Bystanders: All welcome to come watch the fights and get free blood! Loot: We will do a number of /random rolls equal to the number of items butchered. Each winner gets to choose 1 item. Limit 1 item per fight per person. Valrei items are considered to be 1 item per charge (three raffle draws instead of one, more loot to share!). Meat/eye/teeth are rolled also rolled as 1 item. There will be unlimited slots, one per RL person. Every fighter who is signed up (two hours before the fight) with qualifying stats and gets on the twitter kill list will be given a raffle slot.. (*edit* We are not responsible if Twitter does not list you) Everyone is welcome to attend to get blood from the unique.(You need to be in local range, and be a premium player)Signup Sheet - Be sure to post on this thread to get your name added. Rally Point: Bashkin's Wharf, J11 Pristine *edit* The Signup for this fight is now closed, with 92 Players possibly attending. Good luck on the loot roll all
  16. Hi guys, As stated in the title, we are looking to sell a sailboat and a corbita, both boats are unfinished, with one peg left. Edit : We are now also selling a willow wood knarr which will be imped to 50QL for 12s. Upon completion, we are able to imp the boats up till 50ql for an extra 50c. [22:53:05] You see a corbita under construction. Ql: 22.549, Dam: 0.0. The corbita needs 1 peg to be finished. [22:54:00] You see a sailing boat under construction. Ql: 22.596771, Dam: 0.0. The sailing boat needs 1 peg to be finished. [22:36:35] It has a clinker-built hull assembled with iron rivets and one mast with a square yard sail. At insufficient wind it is rowed with oars. The side rudder is on the starboard side. It is made from willow. It could be improved with a log. Ql: 25.250599, Dam: 0.0. The name of the owner, Margus, has been etched in the stern. Knarr sold. We are located in Pristine, K22. Please send me a pm or reply to this thread if you are interested. Thank you!
  17. Viper's Vantage Deed For Sale Size: 39x29 Location: Pristine (X9,Y7) (S11 in game map) On the edge of the desert but close to the shore to the south. Has a mine connected to deed but currently not on deed which contains multiple marble veins, as well as silver and iron veins. Building list includes: 1 6x5 5 story Stone Chapel 1 8x6 Stone storage building 1 5x5 wooden storage building 2 3x3 wooden houses, 1 2 story 1 4x4 wooden house 2 story 1 5x4 warehouse 2 story wood/stone small farm with gatehouse 8x7 pasture 60QL Guard Tower on deed Rare stone Vyn altar 3 mailboxes (65, 66, 81 Courier casts) Entire deed is walled in and surrounded by Cedar and Maple trees. Will be leaving behind many items, materials, and forges. Pics available here: http://imgur.com/a/dDtHL Asking 20S for all as is May negotiate price. Contact Ntxtreme in game or on Forums.
  18. Rare Rake 95ql Woa 91 Coc 93: http://screenshooter.net/102175187/prgxwbr [22:38:53] Wind of ages has been cast on it, so it will be quicker to use. [91] [22:38:53] Circle of Cunning has been cast on it, so it will increase skill gained with it when used. [93] Starting bid: 12s Min increment: 1s No buyout No reserve Pm me with any questions. Something extra: 40ql rare maplewood chair http://screenshooter.net/102175187/jvayaja Starting bid: 1s Minincrement: 50c Buyout: 3s No reserve. If you'll buy two items. Cod is on me. Otherwise CoDs are on the buyers. Good Luck, Zabaq
  19. Rare huge axe 92,19ql with 96LT on it. Screen: http://screenshooter.net/102175187/wnvwice [00:35:32] A huge axe with a heavy head and a wooden shaft. You'll need to wield it with both hands. This is a very rare and interesting version of the item. It could be improved with a lump. [00:35:32] Life Transfer has been cast on it, so it will transfer life to you when harming enemies. [96] Starting bid: 15s Min. increments: 1s No reserve No buyout Can be send via mail. CoD costs are on me. Private offers have to shock me somehow. Good Luck, Zabaq
  20. Greetings Buyers, As you see whats standing in the title, I would like to sell my knarr with some crates and stuff in it. Knarr is made out of Applewood and is 22ql You only need to pick it up if you win this auction! Can be collected from Pristine Ingame map: P25 Community map: Y12 X37 Starting bid: 12s Min. Increments: 1s Buy-out: 20s Buy-out through PM: Disabled, Keep it in this thread please! It's a 24h auction, without a sniper. Have fun bidding!
  21. 2 rare pickaxes 95ql each: Screen: http://screenshooter.net/102175187/gpwvrsy Starting bid: 7s each (14s both) Min. increments: 1s No buyout No reserve No casts on any of them. Price does not include CoD costs, those are on the buyer. Good Luck, Zabaq
  22. Countdown to the Fight: Hunt Date/Time: Saturday, 7 March 2015 2:30 PM CST (Please be there 15-20 minutes prior) Fighters: 70FS, 70ql weapon, 40 in the appropriate weaponskill, wearing armour during fight. Bystanders: All welcome to come watch the fights and get free blood! Loot: We will do a number of /random rolls equal to the number of items butchered. Each winner gets to choose 1 item. Limit 1 item per fight per person. Valrei items are considered to be 1 item per charge (three raffle draws instead of one, more loot to share!). Meat/eye/teeth are rolled also rolled as 1 item. There will be unlimited slots, one per RL person. Every fighter who is signed up (two hours before the fight) with qualifying stats and gets on the twitter kill list will be given a raffle slot.. (*edit* We are not responsible if Twitter does not list you) Everyone is welcome to attend to get blood from the unique.(You need to be in local range, and be a premium player)Signup Sheet - Be sure to post on this thread to get your name added. Rally Point: Moonshadow Shipyards (disbanded) X18Y5, T15 in game map
  23. I wasnt ingame for several weeks now and i dont know if i come back and stay, but i know that i cant keep my deed, so i ll try to sell it. May also help me, if i come back Some Info: Name: Thyme Location: Pristine, K19 Perimeter: 5 Guards: 0 Coffers: 4s 20c 58i Upkeep: 1s 79c 80i Last for: 65days 11hours 54minutes Size: 31 by 29 non-democracy no animals (except a sheep) (ratio: 299.666) an ondeed mine entrece with several iron veins from medium to high quality 3 golden altars next to the token Buildings: 4 buildings: 2 wodden, 2 stone Flat areas: 7 (including a maple area, a grape area and a cedar area) For more Infos pm me or add a comment. Becasue this is mainly a PC thread, pls let me know if its worth a bit, if so, how much?
  24. Since the Pristine Treasure Hunt has been officially won, and since it seems that the group who won it had a village working together, not to mention that it also seems that there were other groups also working together to win the prize, though Xallo's group ultimately came out on top, I figured that now would be a good time for the rest of us poor schmucks who don't have a village to rely on, to post what we have and 'group' up with the remaining people who are trying to complete the Treasure Hunt. And hey, working as a community is a good thing, right? If a village is good, then a whole community is even BETTER! NOTE: The clues and solutions should be posted behind spoiler tags, that way if someone does not want to read the clue or solution, they won't have to. Totally, 100% voluntary participation. Don't wanna participate, don't click the spoiler tags. Simple as that. This is also for people STILL WORKING on the Treasure Hunt. If you are one of those folks who already solved it with the help of your group. Good for you. Now let the rest of us enjoy the hunt please. First Clue: First Clue Comments and Solution: Find your happy place and travel there then nearby find the fountain square tho you cannot drink do not despair go ten steps south and start a fire rare The first location is just east of Bliss. Y16 - X4/X5 on the Pristine Community Map. https://dl.dropboxusercontent.com/s/f3tk0jxm6yebknx/CommunitymapPristine.png There will be a dry fountain. Walk 10 squares due south, and look to the east. A few more steps, you will see a rare torch. Light the torch to get the second clue. Second Clue: Second Clue Comments and Solution: At the end of the wasteland, Find a square of life surrounded by sand. By a baileys entrance you should now stand, and read from the plaque that is near to hand. The second location is roughly Y13 - X11 in the MIDDLE of the Pristine Wasteland, not the end. This threw many folks for a loop, I'm sure. I got lucky on this one and just went straight for the green spot in the middle. (Though I overshot it in the dark surrounded by a zillion hostile mobs, and ended up near Viper's Vantage and had to backtrack.) You will see two pallisade gates, the westernmost one is the one you want. It's near FOUR whole squares of grass. The 'plaque' is BS there is none. I thought it would be a sign. You have to walk THROUGH the gates, then it pops up. Third Clue: Third Clue Comments and Solution: In a pit right down to waters line, Under eastern hill with a light green shine. Enter the realm magranon finds divine. Saturns metal should thee then make thine. The first line is supposed to lead you to the location The second line could be anything without the first line location figured out. Seems like this should be in a mine. Also, Saturn's metal is lead. So, apparently, you have to mine lead in a mine that's in Magranon's domain. I found plenty of hills with light green shine on them, including covered by olive trees (olive is light green), where the cave went right to water. One had a mag altar right inside. But these mines had only silver and a crap ton of scorpions inside. Update: Solution. The third location is in the 'pit' to the just west of Foxden. Y33 - X10 on the Pristine Community Map. Coming from Blossom you will need to follow the road North, past Blossom market, and follow the coastal road West. Then follow the coastal roads Southwest past Roseguard. Keep folowing the coastal road Northwest, past Coastis. Not on the map, but you'll see it in your event screen. Then the nighway will turn North, up a hill. Follow that highway, taking the first sharp right turn and follow all the way to Foxden. Going westward from Foxden along the road, you will see a road south into 'The Pit'. Go all the way down to the bottom of the pit. To the west is a single tile mine with a lead vein inside. You will need to mine this. Though I do think it was said that it was fixed to be 'examined', so that Priests don't lose anything. That's between you and your diety. I mined it. Fourth Clue: Fourth Clue Comments and Solution: Near an island on which mortuary figures prominently. Start where the black that burns doth reach the sea. From thence you should travel the coast most southernly. To find what you seek look in the roots of a Quercus tree. The fourth location is X39 - X27. I couldn't belive this one myself. I was on a totally different track searching for 'the black that burns', which to me meant TAR, and there is one in the water close to the island in question. The black that burns is peat. An item I didn't even know exists in Wurm, and never saw a single square of it until today, despite being all across Pristine and even explored a bit of Xanadu. First, start at the Northernmost part of the peninsula at Y34 - X23. The road terminates at open ocean, you can start there. This one's a bit tricky. And in my opinion, kinda BS, considering it was stated that no boats would be required. This is pushing it, as it requires you to swim over open sea, with your horse in tow. Be sure to take your armor off, lest you go down to Davy Jones' locker. Cross the open ocean to the island directly North of your location. Best to do this in daytime and no fog if possible. You will end up at the ruins of a defunct and rotting deed. Also, on my way out I repaired and lit the lantern, so you should see that shining there. It'll likely be the only one lit. This place is mob city. There are hundreds of things that want to eat you in very close proximity to each other. Your best bet is to haul keester and don't stop. And a 5 speed doesn't hurt either, if you have one. Follow the double highway North. You'll notice on the map that it branches East towards Graves End. North of Graves End, the red line on the map is a landbridge. You'll want to take this across to the smaller island to the Northeast. You should now notice the peat everywhere on the cliff. This is the 'black that burns'. Follow the twisty, winding road up to the guard tower, then follow the hillock East. It'll hit road again. Follow the road all the way to the East, up, until it hits another defunct deed with another guard tower, then all the way back down. (You'll want to use this tower with the mobs if you like breathing.) All the way to the East at the very edge, overlooking the sea, is a lone 'Quercus'. (Which is Oak in Latin. My foraging and botany knowledge came in handy on this one.) Now, if you played your cards right, you murdered all the hostile mobs on the way in, and should not have a problem getting out.... until you have to go through the hundreds of spawns back down to your entry point on the island and swim back across the channel. That's when I decided to call it a night. I'll tackle the next one tomorrow. Fifth Clue: Fifth Clue Comments and Solution: (Haven't started this one yet.) Where the dominant lake to another connects, on the odd stone near where you pay your respects. Sample the water and ensure no defects, to see what part of your search it affects. General Critique: The problem with riddles like these, is that the creator thinks they're clear as day. Yea, they're SUPPOSED to be riddles. But I'd go more Tolkien-esque myself rather than vague and things that could many multiple places that could be the location. The goal is to eventually get the folks to the end. Not have them circle the monster infested globe fifty times because you thought the 'end' meant one thing and everyone else thought that the end and the middle certainly weren't the same thing. It might not hurt to have someone trusted, a fellow GM for example, run through these and see just how clear the clues are. I found no less than ten locations that could have fit the third riddle perfectly, yet are not it. My advice for the next hunts? Don't make the clue locations so goram far apart. Having to travel from Blossom to the first location was insane. Like an hour + one way trip, and that's assuming you semi-know where you are going and don't get clubbed to death by trolls first. For a last location, fine. The last one should be tough to get to and fraught with peril. But the first location? Come on now. Way too far, and way too dangerous to get there. And if you want more people to play these, they have to be more accessible. To all players. 2nd clue location? Fricking Death Valley Deluxe, man. Bring cotton, and lots of it. And pray your FS is enough to handle multiple high level mobs including hell scorpinus and bunches of trolls. If mine hadn't been 70+, I'd never made it out of there alive. Not exactly accessible for a newer guy/gal who wants to run the treasure hunt, now is it? I can't even imagine having died out there and having to walk back to my corpse. The 4th and 5th locations are pure nightmare. I had to easily kill 50+ mobs at location 4 and about 30 or so at location 5. Just to get the clues. The areas they are in are total deathtraps. If you go, bring a fast horse. And friends. Lastly, speed should be less of an issue. The contest should not be partly based on he or she who has the fastest hellhorse wins. These are ridable only by a very small number of people, and the amount of time one has been playing should not affect one's chances at the contest. it's an effective form of 'pay to win' and it's crappy. Now by all means, those who can ride hellhorses, use them. I just mean that it shouldn't be a land speed race that's predetermined by the fact that the rest of the competitors have one leg tied behind their back before the race even starts. That's not a fair race. Actually a FAIR race, would be to have the GMs spawn horses for everyone, and use those horses. Then they'd all be equal. Everyone leaves their mount/cart at the starting location, and the GM spawns new horsies and everyone climbs aboard. Have the horses auto-despawn in like... oh... a week or some such. That way folks can't have a perma-free horse. An option would be to make the clue locations CLOSER together, foot traffic only, and make anyone found on a horse disqualified. Honestly, I think that doing these on existing maps presents a very difficult situation where you need to make the locations far enough apart to be interesting, but yet close enough so that people can get there in a reasonable time frame without being mauled to death by the local fauna.
  25. I am selling 2x sleep powder for 2s (both). Pick up at the Wurm Academy, ign: "Yaragar". Send me a PM here on the forum. -- SOLD --