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Found 1 result

  1. To make it more interesting to grind the channelling skill on Freedom, especially for main account priest/s. Also allow priests to complete tasks in their journal without having to go to Epic to do them. And this would make the praying skill in general more interesting and useful. Prayer skill effects: Base favour regain should be effected by prayer skill 20% at skill level 1.00 to 100% at skill level 100.00 Same curve as "Effective quality" from Weapon/Armour (1/20%, 10/34.7%, 20/43.6%, 30/50.4%, 40/56.1%, 50/61.2%, 60/65.8%, 70/70%, 80/80%, 90/90%, 100/100%) The old static base favour regain should meet the new regain between 50-70 prayer skill Gifts from the Gods [https://www.wurmpedia.com/index.php/Praying]: Gifts from the Gods chance should be based on prayer skill 1% at skill level 1.00 to 3% at skill level 100.00 (current chance is static 2%) NEW Gift: get up to 15-45 second buff "Gain x shatter resistance while enchanting items" x should be a static value between 1-5% Altar: Gifts from the Gods chance modified on altar type and quality (100% shows here 2% static chance now or actual 1-3% chance effected by prayer) Example Table: Location Ql-1 Ql-100 God specific location 50% 50% Wooden 25% 75% Stone 35% 85% Silver 45% 95% Gold 50% 100% Electrum 60% 110% Number in table could be changed base on god Fo - switch wood with gold Libila - switch "God specific location" (corpses) with gold .... Prayer skill gain: alternative 1: make ring/s usable like a tool when a hand wearing a ring is activated. alternative 2: make ring/s usable like a tool like all other tools. Ring can be enchanted with CoC/WoA/BotD. Ring should be effected by enchant decay just like tools. Altar QL should effect skill gain. This will make the Jewellery skill more interesting as well.