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Found 13 results

  1. I'm using the new UI. The area on the crafting window that allows your cursor to indicate what your selected crafting item is, does not cover the actual icon. Example below. The icon is located directly above the 'CREATE' button. In this case shows a question mark. When u cursor over that question mark, it should indicate what your selected choice is. But the area that actually affects the cursor here does not match the area around the question mark. In this screenshot, the red square shows the area that affects the cursor, and will indicate what my creation choice is. The action area here does not match the question mark area. Thanks for your time, TeeeBOMB
  2. So when I right click examine an item in game, the right click window will not close on new UI when I select the 'examine' option. Just a little annoyance. I need to click elsewhere on the Wurm window to make the right click pop up window go away. I have noticed also, the same right click pop up window will not go away when I select 'Wurmpedia' option too. It does go away when I select an emote. Not sure if this is a bug or expected. I find it an annoyance, since I'm done w/ that pop up window once I've clicked the 'examine' option. Would prefer if it went away on its own, and did not require me addition clicking to make it poof. Thanks your time, Teeebomb
  3. Can not read all my player names on my player list tab. The longest names get covered and do not fit using New UI, no matter how I set 'UI Scale' or 'UI Text Scale'. Check out the screenie below: Can you see this. Long player names are covered, and I can not see all the letters. Please fix this before you force players to use new unperfected GUI. Thanks your time. Teeebomb.
  4. OK, so when I first log on, three Wurm things on my Wurm window move/shift to the left a bit. I usually like to keep these 3 things pushed as far to the right of my Wurm window as I can get them. But when I log off, then back on, they get moved away from the right edge a smidgeon, and I need to re move them back toward the right edge of the Wurm window. That is one of the windows that move when I relog. The other two are my tool belt, and the icon screen, shows all the food affinities I have active and faith bonus icon on it. I try to keep these all three pushed as far right as possible so I get more window in the middle of the screen to show me the Wurm world. Please fix. Ok. Tried locking these three windows in place by using right click 'lock window'. Even w/ those three 'locked', the 3 things shifted away from the right edge of the wurm window. But now I can not move them back. Not without first 'unlock window' on them. Locking the windows does not work to lock them in place when I log off, then log back on. Thanks your time, Teeebomb
  5. The names of the creatures go off and outside the attack bars. Not a show stopper. Maybe this is intended. Just post here in case someone else agrees that it doesn't look right. Two examples below (both are branded, so, I guess images don't show up in target window. So is ok no images in attack bar, maybe. Unless it isn't. lol): Thanks your time, Teeebomb
  6. When I have the settings window open to a particular place, then close the settings window and re open it, it opens at game tab, no matter where I had it open to previously. Old UI allowed that when we re opened the settings window, it would go exactly to the last window tab and position we were at. I hope this is an over sight and you can easily restore this window memory for the settings window. That was so darned convenient when I was petering around with key binds. Please fix this so the settings window, when closed and re opens, returns us to the last tab and position we were at last time we had it opened. Thanks, Teeebomb
  7. I asked this in CA help in world. No one there knew how to fix this. So I'm posting here. When I cursor over items/objects in game, I get words over the normal ID splat. Those words are like 'F: Open' or 'R: Burn (repeat)' or whatever. These words are distracting for me in normal game play when I'm trying to quickly read what is in the boxes below them words, like when I'm foraging/botanizing. Here are screenshots of what I'm talking about. Is there a way for me, something in settings, that I can make those words go away when I cursor over stuffs? I already have 'show in-world action text' and 'Show detailed hover information' unchecked in my settings. Can not find the box to get rid of these suggested option things. Thanks for your time, Teeebomb
  8. New fixed version, looks much nicer, good work 🙂 Can close this now. Words on the 'New Goals' can not be read since they over write other words on the same window. See below screenshot. As you can see... words on the title of the goal are overwritten by the word 'Unlocked!' Can you fix this please? Thanks for your time. Teeebomb
  9. Fixed. Thanks guys o7 Can close this. Ok. For the new UI. When I select a group of items in my knapsack (this same thing happens when I wear a normal backpack), then hover my cursor over that group, it does not show the number of items I have selected. This used to be a nice feature w/ the old UI, the new UI omits this information (while adding a bunch of other useless information in a huge vision impeding pop up with a border). My screenie below: Left image is old system, right image is new UI. You got rid of the only useful information I'm looking for, when I have a group of items selected, and added a largish window that has a lot of already listed/available information already on the screen in front of me right there, specific item QL/DMG/WT.. its all there already. I can see all that information very clearly already, if there were not a HUGE window blocking view of other important information. Anyways, just posting this cause I like to see that number of items I got selected in my knapsack when I am selecting multiple items. I'm certain this is an oversight and you guys never intended to get rid of this handy useful information. Hope you can fix this before I'm forced to use this new UI. Or.. is there already a check box somewhere ? that I can select to have ur huge pop up info window hidden? That would be nice. But will that fix my lost 'number of selected items' information? Thanks your time.
  10. When I put seeds in my satchels to use for farming, the number of seeds in each satchel is not displayed on my tool belt in High or Low Graphics setting with new UI. See below screenshot: Left is old UI. Right is new UI. The number content count is absent in both High and Low graphics setting of the new UI. Old UI shows satchel counts on my toolbelt just fine. It was just now pointed out to me that the new UI toolbelt does not show when the item on the toolbelt is activated. This is unusable for me. Will you also fix the toolbelt in the new UI so that it will show an item that is activated. Activated items on a tool belt does show up as activated, unless its inside a satchel. In that case, the seed does get activated in my inventory, but nothing, there is no way to tell which satchel is activated on the tool belt. OMG REALLY? You are planning to force us to use the new glitched UI... It's unusable in its current state. Please fix this glitch before you shut down old UI. Thanks. Teeebomb
  11. Hi, I'll try to keep this short and actionable. Often when I'm working through an action queue in crafting, I cannot tell how far along I am just by looking at the colored circles representing the queue. The two colors representing the states free and queued look nearly identical to me. So, I'll usually just keep track of where I'm at via the events log. This is a bit cumbersome though when alt-tabbing in and out of the game. Fortunately, this is the only part of the UI I've struggled with when it comes to my deuteranopia colorblindness. My suggestion is to have an alternative color set for the action queue indicators, or maybe some sort of text representation of it. Thank you, Picture for reference of UI section I am speaking about.
  12. Hey bunch of us morons decided to PVP with the new UI on. Mostly just friends talking about the UI. We are probably wrong in many ways but first thoughts on the preview. OVERALL UI = GOOD Thanks: Hemz Necroe Vire For causing trouble.
  13. A glitch w/ the new UI. The chat tabs line up across the top of the chat window. As I PM chat w/ more friends, they get added to the end of the line across the top there, no problem... Until, once the top line gets filled, instead of making a new line of chat tab tops across the top...the last single person I chatted, that person's chat tab replaces the entire top, and all the other chat tabs become invisible: The work around, is I can hit the tab key and cycle between all the open chats, even the invisible ones. Just posting here to document an issue that really messes up my chat window since I can not see a lit up chat tab (if it is one of the invisible ones), like if someone chats at me. Thanks your time, TeeeBOMB