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Found 4 results

  1. First of all - this is a starting point for a debate, not a specific suggestion set in stone. I'm sure the specifics can be improved - this is just to get the ball rolling and to give our devs an alternative to simply nerfing Nahjo priests. This is also the reason I'm posting it here and not in the suggestions forum, but the mods are of course welcome to move it. The reason for this post is because the devs have stated they are considering nerfing Nahjo priests. Core Assumption: Nahjo priests should not be nerfed too much. There was a good time to balance Nahjo to make it fit the balance of the old priests, but that time was 5 months ago. Since then people have re-grinded faith to high levels, some have bought/sold characters and some casual players have started a priest which they otherwise wouldn't have. Instead of nerfing Nahjo give the other priests a boost in PvE. Assumption: Nahjo hasn't broken PvP balance (as far as I know), so this balancing will focus on PvE abilities. Hopefully the changes can work on both PvE and PvP servers. Assumption: It is ok to "hardcode" some priest abilities even if this doesn't fit entirely within the player god framework. Assumption: It is acceptable to add a bit more overlap between the priest abilities since this has already happened with the player gods (especially Najho). 1 - Make sure the roles of the gods are clearly defined. No big changes here, just some small tweaks. Nahjo: Good at everything, but master of none. Difficulty: casual Fo: Master of nature and healing. Difficulty: casual Magnaron: Mastery of the body and combat. Difficulty: medium Vynora: Master of the arcane. Difficulty: hard 2 - Allow the old gods more abilities to bring them in line with Nahjo having both mining and woodcutting. Magnaron: Add digging since this fits with the body domain. They could possibly even get woodcutting and paving as well since they are body skills and Magnaron's PvE relevance is somewhat limited. Fo: Add woodcutting since this relates to nature (perhaps limit it to very old and overaged trees to fit the lore). Vynora: Add alchemy and natural substances since mixing potions fits with arcane abilities. They could get mining or digging as well, but that doesn't seem to fit the lore that well (and I am not sure they need as big a boost as Mag and Fo). Nahjo: No changes. 3 - Boost favor from sacrificing for the old gods. First of all double the core price of the current "double" favor items (to the level of cordage ropes). That way people who already grinded the relevant skills won't get nerfed and existing items in stock will still be as useful as before. Secondly make their new sacrifice items something that fits the lore and require skills that don't take improving to raise efficiently (which makes little sense when they're not allowed to improve). Fo: Make vegetables (HC items) their favor item like Nahjo (unless this breaks healing in PvP). It fits the lore and I have a hard time seeing how it would make them unbalanced for PvE. They'd be able to mass produce sprouts, but that's about it. Vynora: Some alchemy or natural substances item. Healing covers or healing salves would work, but perhaps not the most lore appropriate. Healing salves would give a use for all the animal fat sitting in our bsbs. Magnaron: Door locks still works fine since locksmithing doesn't take improving to skill up. If the core price of door locks is doubled they'd still see a nice boost (unless this breaks pvp). An alternative could be metallurgy lumps since this would fit the lore better than door locks. Nahjo: No changes to favor item. Optional nerf: I think most people will agree that sacrificing vegetables is currently extremely powerful. If the favor gain from this was reduced by 50% it would still be really good, so I think that could be an option (but it's a significant nerf). 4 - Spell tweaks This is going to be controversial, so please don't take it for more than an initial suggestion that is open for debate. It includes a bit of nerfing of Nahjo, but this could be omitted. Vynora: Since they are masters of enchanting it would make sense they get Life Transfer since it's by far the best enchant for that slot. Magnaron: Add Frostbrand since it's a damage dealing enchant. Improving Mole Sense to be more useful would be nice, but that's another discussion (making it work like "analyze" above ground would be awesome). Fo: Give them some more utility spells. Oppulence, Light Token and Reveal Creatures/Settlements would fit well with the lore. Dominate and True Hit are also possibilities. Nahjo: Optionally remove some of the enchanting spells that aren't top tier. Possible enchants to remove could be the Demise spells, Lurker in the Dark and maybe Aura of Shared Pain. Do not remove Wind of Ages, Courier or Lifetransfer since these were major selling points for the people picking the class. More changes could probably be made to PvP spells, but I don't know enough about that to make any suggestions there. (Apologies if I made any mistakes about current priest abilities, some of it is quoted from memory)
  2. This is a nahjo priest with 70+ faith, 30+ channeling and not much else. It has vteleport, mirror and a newbie tent. It does not have any premium time or referral. This priest is ready to cast Strongwall, Genesis, Reveal Creatures, Mend and Cure Light (all usable without low or no channeling) as well as moderate power Courier casts. With higher channeling Nahjo priests can cast a wide variety of powerful spells including Wind of Ages, Aura of Shared Pain, Frostbrand, Dominate, Mind Stealer and Lifetransfer (although the latter two require linking with another Nahjo priest). Nahjo priests get favor from sacrificing healing cover ingredients (including garlic) which makes casting spells and grinding channeling significantly easier than other types of priests. The full list of Nahjo spells can be found here: http://www.wurmpedia...index.php/Nahjo. If you are new to priests in Wurm Online I'll be happy to answer any questions you may have. Name: Bernoulli Sex: male Faith: 71.21 Prayer: 22.54 Channeling: 30.67 Affinity: Digging I can provide a skilldump on request, but it doesn't have any other skills worth mentioning. Price: 60s It is currently located on Release and can be delivered immediately to any village on Release, Pristine or Xanadu. If you're on a western server then PM me and we can probably work out delivery.
  3. This is a nahjo priest with 70+ faith and not much else. It has vteleport, mirror and a newbie tent. It does not have any premium time or referral. With 70 faith this priest is ready to cast Strongwall, Genesis, Reveal Creatures and Cure Light (all usable without channeling). With a bit of patience casting Mend and low power Courier should also be possible. With higher channeling Nahjo priests can cast a wide variety of powerful spells including Wind of Ages, Aura of Shared Pain, Frostbrand, Dominate, Mind Stealer and Lifetransfer (although the latter two require linking with another Nahjo priest). Nahjo priests get favor from sacrificing healing cover ingredients (including garlic) which makes casting spells and grinding channeling significantly easier than other types of priests. The full list of Nahjo spells can be found here: http://www.wurmpedia.com/index.php/Nahjo. If you are new to priests in Wurm Online I'll be happy to answer any questions you may have. Name: Broglie Sex: male Faith: 70.59 Prayer: 23.00 Channeling: 1.00 Affinity: Shield Bashing I can provide a skilldump on request, but it doesn't have any other skills worth mentioning. Price: 40s It is currently located on Release and can be delivered immediately to any village on Release, Pristine or Xanadu. If you're on a western server then PM me and we can probably work out delivery.
  4. I am looking to sell two nacho battery priests with 70+ faith. Both have vteleport, mirror and a newbie tent with 10 damage. They do not have any premium time or referral. The priests can either be used for casting strongwall and genesis (since neither require channeling) or as starter/battery priests. Name: Kensho (the name means "awakening" in Buddhism) Sex: male Faith: 71.27 Prayer: 24.52 Channeling: 1.00 Affinity: Large Metal Shield Name: Corda Sex: male Faith: 72:03 Prayer: 24.21 Channeling: 1.87 Affinity: Long spear Corda briefly owned a deed on Pristine. I can provide skilldumps on request, but they don't have any other skills worth mentioning. Price: 20s for each priest. Both are currently located on Xanadu east coast and can /suicide to any starter town or village they're invited to on the server. I can provide a rowboat + transport to any Freedom PvE server for 1s (or free if both are purchased at the same time). Since I only have one rowboat on Xanadu I can only offer transport to one buyer. If purchase is made today I can also drop them off at Pristine or Release.