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Showing results for tags 'moving items'.
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Several days I've played, I have had issues with this bug increasing in frequency, to the point of making me want to just log off. The issue stems from trying to move items between containers/inventory (UI windows), and having it stop being selected/picked, or will change to an item that you move the item over instead. It also included making it difficult to manually turn the camera via mouse. I posted in Help about it, and it has helped to have changed the batteries in my mouse, but it was suggested to post about the drag-drop issue in forum anyhow, since several other players mentioned having the problem as well, in varying degrees. If this is hard to understand, I'll try getting pictures to attempt to visually explain or to explain further.
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Here's a couple of suggestions that I and some others were discussing in Global. New items for example a decoration that can be used in houses like a Chinese folding partition or a glass wall. Something besides walls to add to the empty space in between on houses would be nice. Paintings to hang on walls or even a chalkboard to add lists and menus in game for the house. Cabinets for kitchens or even just for "looks" to make a home seem like a real home. Bookcases to put books in that players could create, trade, and sell. Making a real use for those table and chairs, sitting down to eat or drink would increase a particular character trait for a short amount of time. Coolers for raw meat and meals storage. Ducks, frogs, dragonflies, would be nice additions. You hear them in marshes, but never see them. Maybe even a pesky cloud of mosquitoes to chase you around? Simple yet adds more realism. Instead of using global chat to advertise items for sale, why not create a specialized chat just for selling and buying? This way people could use that instead of doing so in global. Movement of items needs to be allowed to skill up. This way moving could become quicker and easier then the current setup. Pushing and pulling at this time are very slow. While more precise then some games, still needs work. Need a way to increase distance or even pickup more items that are put down. In another game you could pack up your entire house into a suitcase (make it multiple if you want), and move then unpack. This, of course, is for longer distances then small. Small distance the pushing and pulling should be allowed to be set by the player for a certain distance instead of just small per tile. Maybe, a couple of tiles if necessary. This is all for today. I'm sure I will come up with more as I continue to play.
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When you move items from a cart to bsb it gives you the same bug that used to put you in front of a cart that was terraformed beneath. You are still on the cart but ahead of your horses if you move forward.
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