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Showing results for tags 'macbook'.
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Hi, I have a Macbook with a M2 max chip. Running all setting on full but the water from the sea looks really bad, no reflections and a greenish colour that is half transparent all the way to the bottom. I've set FBO support is currently set to Extension under compatibility options, but when I try and switch this setting to core, it switches itself back to Extension. Choosing disabled makes the game crash on log in everytime. GLSL Support and VBO Support are both set to Core with no issues. I've tried setting all features to the low setting to check, but no change on the what the water looks like. The rest of the textures are looking great even shadows. I doubt that it is a performance issue either as my framerates tend to range between 150 - 200 fps I'm hoping someone knows of a magic set of settings that can fix this issue.
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I have seen various questions about correct settings but nothing about Sierra. I am new to Wurm and have never successfully run it before - it will load but the graphics "stick" and there are semi- to multi-second lags between frames when moving around. Even getting the settings window to popup causes a delay. My basic info can be found here: http://www.everymac.com/systems/apple/macbook-air/specs/macbook-air-core-i5-1.8-13-mid-2012-specs.html 4GB Ram, 512MB VRAM I have lowered many of the graphics settings (but maybe not enough?), I have a 25mbps internet connection and I can run other games (like elder scrolls online) with no problem. Apparently, I am using Java 8, 111. Anyone have an idea what's going on? Thanks.