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I am sure this has been requested before, just want to re-request this to allow better terraforming: 1. Rock under water for canals (or deep harbours, nice fishing spots...): Please create some way in which we can make the rock level lower so we can make channels deeper. .. perhaps some tool or device we can use like a dredge, but it would "surface mine" exposed rock layers under water? As things currently stand, we cannot sail through shallow canals, so ships other than rowboats, sailboats and knarrs are excluded from using these canals. It makes a lot of Wurm inaccessible and make sailing times, which are already LONG, much longer for those ships. 2. Clay: Lots of the clay deposits on Wurm are at shorelines and under water. Once the clay has been raised (which is super easy by just dumping dirts on the clay), it can never be lowered again to a level where deeper ships can sail over. You can get it to a point where rowboats, sailboats and knarrs can pass (with over 70 digging, mind you), but it basically becomes an underwater bank of entrapment for any deeper ships. It seems silly to me to make it so easy to raise clay by dumping dirt on it (which noobs do when they run from mobs), yet it is so difficult to even lower to just below water level, and on top of that it is impossible to lower it enough for deep ships to pass over it. Could we make a tool that could be used like a dredge, perhaps by people with over 70 digging, to lower clay like we can lower dirt with a dredge? Thanks.
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I would ask to PLEASE change clay so we can dig it down and continue to lower it under water, back to levels it was at under the water. From all our experiments it seems that once clay has been raised, the raised clay tile is raised forever as the clay cannot be dug down (by someone with 70+ mining only) further than how deep you can dig with a shovel under water, then you cannot lower it any further. So for clay: 1. You cannot dig it further than shovel deep under water 2. You cannot dredge it to make it deeper. 3. You cannot pack it 4. You cannot pave it 5. You cannot build on it If you can raise clay, I suggest you should be able to lower it as well. I don't mind it being difficult or need high skills (like I said 70+ digging just to get it below water level again), but please allow for the people with the skills to be able to dredge it then as well. In a sandbox game we should be able to terraform all terrain types, even clay, and in this case, both by raising it AND lowering it as low as we would like it to go.