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Found 54 results

  1. Closed

    i am auctiong off the following items Rare items have been bought. only the gnomes left now. Garden Gnome x 4 qualities are 5.71-14.65-1.00-8.33 Starting bid for this lot is 7s, 50c bid increases, Also if u wish to bid on seprate items, then its 2s starting bid 50c increases also state in your posts. This Auction will run till August 15, 2012 @ 12 am midnight or unless some1 offers me an insane buyout..^^ Happy biddin folksup.
  2. It's very simple. Deed owners who pay for guard(s) should: 1. cover perimeters against Agressives. Not just the 2 tiles of it they do now. 2. Should fill lamps in perimeters. Why: The perimeter is not free area, we pay for it both in purchase and in upkeep (as a deed owner) so why can't we have service on it like the rest of the deed. And yes it could be argued that the original 5 tiles is "free" however, let's be honest, it's more so just included in the basic cost.
  3. I think that now we have to keep an eye on lamps and street lamps that a fuel indicator of some sort would be nice. So that when examined it will tell you approximately how much fuel is left or how long the lamp, fire source ect will last. Can we get some GM's or DEV's to answer this as nobody has a clue on how lamps actually operate. Would be nice to see if tar or oil is being used. Which raises another question. If I filled lamp with tar and put oil in halfway, is it now full of all oil or all tar? or does the tar get used up and then the oil? (player confirmation) http://forum.wurmonline.com/index.php?/topic/64159-lampshow-do-they-work/
  4. With all the complaining about how hard it is to keep large deeds and heritage sites lit I thought about some high level alternatives: How about making lamps out of gems, that can be enchanted with a light token and charged with favor. It would stay lit for as long as the charge lasts, which could be weeks or months on high ql and a full charge. Might even be possible for non priests to recharge with charged gems. I don't know hop the new Karma lighting works, but if it summons fuel into the lamps, that would be weird, if it gives you that noob aura on the other hand, that would be great. But I would also go with a simmilar idea to the above: make chrystal lamps that glow as long as they are filled with enough source.