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Showing results for tags 'income'.
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I wish there were ways for other foods to better compete with Pizzas. Right now pizza is a clearly "better" food and there is less incentive for people to make a variety of foods. My idea is for an item that allows people to "combine" food and drink items to function as a single meal that also looks like a dining table complete with place settings. A player would add food to the table the way that fueling fire works: right click, "Add Food". Each table would have a maximum amount of food that it can hold like with fuel. It will have a higher capacity to account for some of the larger goods like roasted animals. It may also display a message like, "The table is full so you decide not to put anything else on it" when it can't take more food. Players can use the Taste function to see which affinities they may gain and Examine to see which food items were put into the table. The table would keep track of the average nutrition value and add up the CCFP along with recording the meal types of the foods for the purposes of calculating the affinities. Any player with appropriate permissions can right click on the table and chose "Eat Meal" to start eating from the food. The eat function can also be accessed while sitting down. All players eating from the table will eat until full or the food is exhausted and will gain affinities, CCFP, and nutrition based on the amount of food eaten. An optional benefit would be a function to add a price before allowing food to be eaten much like beds. An optional cosmetic benefit to add would be to make multiple dining table types to suit different situations. For instance small wooden tables with no frills for more simple houses up to fancy marble tables with ornate decorations for palaces. Also small tables up to banquet tables with matching capacities for personal to public use. For example, a player may make a roast hog, some salads, a cake, and wine to add to the table. The player's guests all sit around the table and eat like they would from a meal until full or the food is gone. The gained nutrition, CCFP, and affinities would be the combined values for the items made. I think this would be great for decorating, running restaurants and inns and also for entertaining fellow players.
Tents, the wonderful portable respawn that any traveler adores. Great for when on unique hunts and amazing if you are a priest wandering inland on Xanadu. Trouble is they're irrepairable and un-impable. Now I can understand why they are not repairable, otherwise everyone would just keep their tent at 1 QL and be done with it. The first change I propose is that tents can be repaired using square cloth on them (rather how one must use water to repair potted plants) and can also be improved when fully repaired (cloth tailoring seems a good skill). The only reason I suggest this is my OCD attacks me every time I see "damage 5.3" next to an item in my inventory that I cannot repair! The second change is to do with tents on deeds. Again I can understand why they are not currently droppable on deeds, otherwise you could house hundreds of alts in one village, giving them the benefit of a non-decaying spawn point without the completely unfair double upkeep. So I propose something a little different, namely a new permission "drop tent" that allows usergroups to place a tent on the deed. While someone's tent is on the deed they count towards the population of that village for the purpose of upkeep (to preventing the 100 alts scenario) and giving deed owners the option of letting players camp or not. Optional Extra : Mayors can set a price for "camping" (akin to beds) so that anyone dropping a tent will be warned and, if they accept, the tent drops and the camper will be charged the fee mentioned. Lets make a bit of cash
Do you have problem with runing and geting coins out of your Trader? Do you always forget to reset rate each month? You dont get coins at all? Are you just lazy to work with him? If YES you are on right site! Dont make your traders mad! Pick us to run trader with alt for you! On any server! Any time and all the time. -We supply all trader stock and needed items for time we run it. -We set rate every 28 days. -We make it alive again. -If u own more traders in same local discount on share. All u need is to contact Rockybalboa ingame or here on forum for more info. We normaly take 30%share of trader income per month as payment for service(20s income - 30%=14s in your chest or upkeep) . You need to provide safe place for trader also alt who runing your trader. Traders income depend on server statistic and size of it. Starter alt cost 2s witch is needed to start trader runing in some cases(2s always stays on your trader). We have right to refuse offers.