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Greetings Wurmians! We’re back with another Valrei International, going over what we’ve been up to and have planned, so strap in and call me Susie! Devblog updates After last Valrei International mentioning the changes to development, Product Manager Budda posted a devblog with the changes planned. This means that we can work in better cycles and produce monthly updates reliably. It also means we can work better on showing you what’s coming each month and how it fits in with long term plans. We’re in the process of gearing up for all this, so once the ball gets rolling we’ll begin looking at sharing our plans for the future. Aside from that there will be a whole bunch of QoL updates and fixes. Our aim is to not reduce the amount pushed out each month, but package it into one larger update per month to reduce downtime and give you all more to chew on. Next update The first update under this new cycle is planned for the 30th of May, and will continue to be on the last Thursday of each month. This month will include the distant tree visual improvements showcased in previous editions of Valrei International and on Wurm Wednesday with bloodydrongo a.k.a. Emoo as well as normal and specular mapping on player armours. The update will also touch on a few aspects of the journal, including crediting past legendary creatures slain, colossi built, and guard towers! This means less big building projects, lucky you. Me, on cam! Our official Wurm Online devstreams are in the works! Our planned start date is 10pm (GMT) Saturday the 25th of May. This stream will be an introduction of all of us available (We expect the dev roster to vary depending on availability) but it will be hosted by yours truly, Retrograde! So tune in to us here We're also looking at adding some sweet wurm merch via Streamlabs store, including posters of the ingame maps! It's still in a experimental phase but expect to see it soon. HotA retirement With the introduction of the new HotA battlecamp system, we’ll be disabling the old HotA zone shortly after the update on the 30th. We’re pleased with how the new battlecamp system has gone and feel it creates more roaming oriented play as opposed to centralised focus on the HotA zone. We’ll give more info on the time exactly so anyone who wishes to occupy the current HotA zone can fight for it! Community Content Independence hits 10! It’s a day of big birthdays, with berris posting that the Independence server hits 10 years old on the 17th of June, along with Wurms 13th birthday on the 6th of June. Do we have anything planned? You’ll just have to wait and see… That’s it for us this edition, we’ll be back on the 29th with the Valrei International before the update, but you’ll also see us live before then! Until then though, keep on Wurming! Retrograde & the Wurm team.