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Found 168 results

  1. I think the email registration system is broken. The link for registering wouldn't appear at all. You aren't blocked but I don't see it. By the way, there is still a link at the buttom of the page but it is irrelevant to the process of registering (I tried). How long do I have to wait for this to be corrected?
  2. Hello everyone! I have a big problem because my trading window isnt working it isnt appearing when clicking trade on somebody. ive checked the console already but theres nothing that looks like an error I really hope you can help me with that
  3. Why hello Wurmians I am I need of your help solving this issue that I'm posting hoping to find someone who could fix it since the GM's unfortunately didn't know what's up with the thing basically the problem with my game is that caves do not render (i.e. when I enter a cave all I see is game objects inside the cave and the skybox/day-night cycle.) My other issue is that most game objects for me are not selectable and I can't highlight them like they aren't there but I can see them (for example; One of the objects that I can't interact with is a wall it doesn't appear for me to highlight so I can't right click and possibly repair any damages that the wall could have sustained, but I can clearly see the object and if I go into it acts like a barrier like how it should.) Currently the only objects I AM capable of interacting with are carts both big and small, chests, doors, living players and NPC's, Banners, and the ground. any help would be appreciated will be posting pics if its not working ill post links from photobucket.
  4. Got dropped out of the game suddenly with now I am not able to launch the game. Console Log: Time is Thu Mar 20 13:33:35 PDT 2014 Running client version 3.51-6005 === System information === Executing from F:\Users\USERNAME\My Documents\ Operating system: Windows 7 (arch: amd64, version: 6.1) Java version: 1.7.0_51 (Oracle Corporation) Jvm version: 24.51-b03 (Oracle Corporation) [Java HotSpotâ„¢ 64-Bit Server VM] Available CPUs: 4 Mar 20, 2014 1:33:35 PM java.util.prefs.WindowsPreferences WARNING: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(...) returned error code 5. >>> Main thread exiting. Loading character Easton Loading config test Loading props file F:\wurm\configs\test\gamesettings.txt Loading props file F:\wurm\players\Easton\password.txt >>> LoginFrame queue entry exiting. Saving props file F:\wurm\players\Easton\password.txt Saving props file F:\wurm\configs\test\gamesettings.txt Loaded pack sound.jar (r1) Loaded pack pmk.jar (r1802) Loaded pack graphics.jar (r1813) Options up-to-date! Loading props file F:\wurm\players\Easton\playerdata.txt Loading props file F:\wurm\players\Easton\stats.txt Preparing to enable console logging. Now logging to F:\wurm\console.Easton.log === Wurm options === animation_playback_self = 0 auto_mipmaps_enabled = 2 auto_run_source = 0 cavedetail = 2 censor_chat = true cloud_shadows = false collada_animations = 3 color_black = 0.0,0.0,0.0 color_cyan = 0.0,1.0,1.0 color_error = 1.0,0.3,0.3 color_fuchsia = 1.0,0.0,1.0 color_green = 0.08,1.0,0.08 color_grey = 0.5,0.5,0.5 color_lime = 0.0,1.0,0.0 color_maroon = 0.5,0.0,0.0 color_navy_blue = 0.23,0.39,1.0 color_orange = 1.0,0.5,0.0 color_purple = 0.5,0.0,0.5 color_red = 1.0,0.0,0.0 color_royal_blue = 0.23,0.39,1.0 color_silver = 0.75,0.75,0.75 color_system = 0.5,1.0,0.5 color_teal = 0.0,0.5,0.5 color_white = 1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0 compressed_textures = false compressed_textures_S3TC = true contribution_culling = 150 custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false depth_clamp_enabled = 2 disable_select_all_shortcut = false display_settings = false:false:0:1600:900:32:-1:false:false enable_contribution_culling = false enable_debugs = false enable_lod = true enable_shift_drag = true enable_vsync = true engine_multithreaded = 0 event_log_rotation = 2 exec_source = 0 fast_yield = false fbo_enabled = 2 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 11 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 11 fov_horizontal = 80 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = true game_client_thread_priority = 2 glsl_enabled = 2 gpu_skinning = true gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_inactive_friends = false hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false high_res_binoculars = false hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 3 key_bindings_source = 0 keyboard_layout = 0 loadInventoryStartup = true local_list_in_event = false lod_1 = 16 lod_2 = 32 log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_texture_size = 1 mega_texture_size = 6 model_loader_thread_priority = 2 model_loading_threads = 1 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 1 other_log_rotation = 2 outline_picking = true player_texture_size = 0 reflection_texture_size = 1 reflections = 2 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = true render_glow = false render_sun_glare = false resident_models = false save_skills_on_quit = false screenshot_file_format = 1 season_override = 0 send_extra_tile_data = false setting_timestamps = true settings_version = 3 shadow_level = 1 shift_drag_default = 10 showKChat = true show_body_in_inventory = false show_old_quickbar = false silent_friends_update = false skillgain_minimum = 3 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 1 sound_al_gain = 3 sound_buzzlevel = 2 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 2 sound_footstepslevel = 10 sound_music_level = 5 sound_play_ambients = true sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = false sound_play_weather = true sound_play_work = true stipple_enabled = true structure_render_distance = 2 submit_client_data = 1 terrain_bump = true terrain_res = 1 test_attach_equipment = false test_mode = 0 tile_transitions = true tiledecorations = 2 togglePushToTalk = true treelist_outline = true trees = 2 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 0 use_antialiasing = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = true use_phobia_models = false use_tree_models = true use_weather_particles = true vbo_enabled = 2 viewport_bob = true water_detail = 2 Mar 20, 2014 1:33:56 PM class.hKiQxUFMJO run INFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=e197b852-03b8-4fc4-ae51-4049702ca738, name=t, value=event, name=an, value=Wurm Client, name=av, value=3.51-6005, name=ec, value=Churn, name=ea, value=collect, name=el, value=Startup, name=ev, value=true, name=cd01, value=2068533948] Setting up dotXSI Model Loader Setting up Collada Model Loader Mar 20, 2014 1:33:56 PM class.hKiQxUFMJO run INFO: Event successfully posted to Google Analytics Executing F:\wurm\configs\test\keybindings.txt Translating legacy key ENTER to RETURN Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Word filter loaded: 23 Starting job manager with 3 worker threads >>> Launch queue entry exiting. Using LWJGL display 1600:900:0:0 (false) Setting up OpenAL Sound Engine OpenAL version: 1.1 ALSOFT 1.15.1 OpenAL renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency Generating: 128 source channels. === OpenGL information === LWJGL version: 2.9.1 Adapter info: aticfx64 (8.17.10.1247) OpenGL vendor: ATI Technologies Inc. OpenGL renderer: AMD Radeon HD 6450 OpenGL version: 4.3.12618 Compatibility Profile Context 13.251.0.0 OpenGL extensions: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_tessellator GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control GLSL version: 4.30 GLSL max vertex uniforms: 4096 (16384) GLSL max fragment uniforms: 4096 (16384) GLSL max varyings: 128 (128) Loaded vertex shader shader.white.vertex Loaded pixel shader shader.white.fragment Program 'program.white' validation: Validation successful. Updated attributes for 'program.white': 1 active Updating uniforms for 'program.white' Updated uniforms for 'program.white': 0 active (1) Loaded program program.white Loaded material material.mesh.default Loaded vertex shader shader.skin_tex0.1_light.vertex Loaded pixel shader shader.tex0+light.1_light.fragment Program 'program.skin_tex0.1_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0.1_light': 6 active Updating uniforms for 'program.skin_tex0.1_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 214 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0.1_light': 2 active (16) Loaded program program.skin_tex0.1_light Loaded vertex shader shader.skin_tex0.2_light.vertex Loaded pixel shader shader.tex0+light.2_light.fragment Program 'program.skin_tex0.2_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0.2_light': 6 active Updating uniforms for 'program.skin_tex0.2_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0.2_light': 2 active (129) Loaded program program.skin_tex0.2_light Loaded vertex shader shader.skin_tex0.3_light.vertex Loaded pixel shader shader.tex0+light.3_light.fragment Program 'program.skin_tex0.3_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0.3_light': 6 active Updating uniforms for 'program.skin_tex0.3_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0.3_light': 2 active (129) Loaded program program.skin_tex0.3_light Loaded vertex shader shader.skin_tex0.4_light.vertex Loaded pixel shader shader.tex0+light.4_light.fragment Program 'program.skin_tex0.4_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0.4_light': 6 active Updating uniforms for 'program.skin_tex0.4_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0.4_light': 2 active (129) Loaded program program.skin_tex0.4_light Loaded vertex shader shader.skin_tex0.5_light.vertex Loaded pixel shader shader.tex0+light.5_light.fragment Program 'program.skin_tex0.5_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0.5_light': 6 active Updating uniforms for 'program.skin_tex0.5_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0.5_light': 2 active (129) Loaded program program.skin_tex0.5_light Loaded vertex shader shader.skin_tex0.6_light.vertex Loaded pixel shader shader.tex0+light.6_light.fragment Program 'program.skin_tex0.6_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0.6_light': 6 active Updating uniforms for 'program.skin_tex0.6_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0.6_light': 2 active (129) Loaded program program.skin_tex0.6_light Loaded vertex shader shader.skin_tex0.7_light.vertex Loaded pixel shader shader.tex0+light.7_light.fragment Program 'program.skin_tex0.7_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0.7_light': 6 active Updating uniforms for 'program.skin_tex0.7_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0.7_light': 2 active (129) Loaded program program.skin_tex0.7_light Loaded vertex shader shader.skin_tex0.8_light.vertex Loaded pixel shader shader.tex0+light.8_light.fragment Program 'program.skin_tex0.8_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0.8_light': 6 active Updating uniforms for 'program.skin_tex0.8_light' Array : bones : loc 0 : type 35666 : size 200 Single: tex0 : loc 327 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0.8_light': 2 active (129) Loaded program program.skin_tex0.8_light Loaded material material.mesh.skin Loaded vertex shader shader.skin_solid.vertex Loaded pixel shader shader.col.fragment Program 'program.skin_solid' validation: Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_solid': 4 active Updating uniforms for 'program.skin_solid' Array : bones : loc 0 : type 35666 : size 200 Updated uniforms for 'program.skin_solid': 1 active (2) Loaded program program.skin_solid Loaded material material.mesh.skin_solid Loaded pixel shader shader.tex0+light+rarity.1_light.fragment Program 'program.skin_tex0_rare.1_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0_rare.1_light': 6 active Updating uniforms for 'program.skin_tex0_rare.1_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 214 : type 35666 : size 1 Single: time : loc 215 : type 35666 : size 1 Single: tex0 : loc 216 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0_rare.1_light': 4 active (18) Loaded program program.skin_tex0_rare.1_light Loaded pixel shader shader.tex0+light+rarity.2_light.fragment Program 'program.skin_tex0_rare.2_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0_rare.2_light': 6 active Updating uniforms for 'program.skin_tex0_rare.2_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0_rare.2_light': 4 active (131) Loaded program program.skin_tex0_rare.2_light Loaded pixel shader shader.tex0+light+rarity.3_light.fragment Program 'program.skin_tex0_rare.3_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0_rare.3_light': 6 active Updating uniforms for 'program.skin_tex0_rare.3_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0_rare.3_light': 4 active (131) Loaded program program.skin_tex0_rare.3_light Loaded pixel shader shader.tex0+light+rarity.4_light.fragment Program 'program.skin_tex0_rare.4_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0_rare.4_light': 6 active Updating uniforms for 'program.skin_tex0_rare.4_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0_rare.4_light': 4 active (131) Loaded program program.skin_tex0_rare.4_light Loaded pixel shader shader.tex0+light+rarity.5_light.fragment Program 'program.skin_tex0_rare.5_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0_rare.5_light': 6 active Updating uniforms for 'program.skin_tex0_rare.5_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0_rare.5_light': 4 active (131) Loaded program program.skin_tex0_rare.5_light Loaded pixel shader shader.tex0+light+rarity.6_light.fragment Program 'program.skin_tex0_rare.6_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0_rare.6_light': 6 active Updating uniforms for 'program.skin_tex0_rare.6_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0_rare.6_light': 4 active (131) Loaded program program.skin_tex0_rare.6_light Loaded pixel shader shader.tex0+light+rarity.7_light.fragment Program 'program.skin_tex0_rare.7_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0_rare.7_light': 6 active Updating uniforms for 'program.skin_tex0_rare.7_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0_rare.7_light': 4 active (131) Loaded program program.skin_tex0_rare.7_light Loaded pixel shader shader.tex0+light+rarity.8_light.fragment Program 'program.skin_tex0_rare.8_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Bind attribute: vIndex Bind attribute: vWeight Updated attributes for 'program.skin_tex0_rare.8_light': 6 active Updating uniforms for 'program.skin_tex0_rare.8_light' Array : bones : loc 0 : type 35666 : size 200 Single: rarity : loc 327 : type 35666 : size 1 Single: time : loc 328 : type 35666 : size 1 Single: tex0 : loc 329 : type 35678 : size 1 Updated uniforms for 'program.skin_tex0_rare.8_light': 4 active (131) Loaded program program.skin_tex0_rare.8_light Loaded material material.mesh.skin_rare Loaded vertex shader shader.static_tex0.1_light.vertex Program 'program.static_tex0.1_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0.1_light': 4 active Updating uniforms for 'program.static_tex0.1_light' Single: tex0 : loc 14 : type 35678 : size 1 Updated uniforms for 'program.static_tex0.1_light': 1 active (15) Loaded program program.static_tex0.1_light Loaded vertex shader shader.static_tex0.2_light.vertex Program 'program.static_tex0.2_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0.2_light': 4 active Updating uniforms for 'program.static_tex0.2_light' Single: tex0 : loc 127 : type 35678 : size 1 Updated uniforms for 'program.static_tex0.2_light': 1 active (128) Loaded program program.static_tex0.2_light Loaded vertex shader shader.static_tex0.3_light.vertex Program 'program.static_tex0.3_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0.3_light': 4 active Updating uniforms for 'program.static_tex0.3_light' Single: tex0 : loc 127 : type 35678 : size 1 Updated uniforms for 'program.static_tex0.3_light': 1 active (128) Loaded program program.static_tex0.3_light Loaded vertex shader shader.static_tex0.4_light.vertex Program 'program.static_tex0.4_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0.4_light': 4 active Updating uniforms for 'program.static_tex0.4_light' Single: tex0 : loc 127 : type 35678 : size 1 Updated uniforms for 'program.static_tex0.4_light': 1 active (128) Loaded program program.static_tex0.4_light Loaded vertex shader shader.static_tex0.5_light.vertex Program 'program.static_tex0.5_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0.5_light': 4 active Updating uniforms for 'program.static_tex0.5_light' Single: tex0 : loc 127 : type 35678 : size 1 Updated uniforms for 'program.static_tex0.5_light': 1 active (128) Loaded program program.static_tex0.5_light Loaded vertex shader shader.static_tex0.6_light.vertex Program 'program.static_tex0.6_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0.6_light': 4 active Updating uniforms for 'program.static_tex0.6_light' Single: tex0 : loc 127 : type 35678 : size 1 Updated uniforms for 'program.static_tex0.6_light': 1 active (128) Loaded program program.static_tex0.6_light Loaded vertex shader shader.static_tex0.7_light.vertex Program 'program.static_tex0.7_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0.7_light': 4 active Updating uniforms for 'program.static_tex0.7_light' Single: tex0 : loc 127 : type 35678 : size 1 Updated uniforms for 'program.static_tex0.7_light': 1 active (128) Loaded program program.static_tex0.7_light Loaded vertex shader shader.static_tex0.8_light.vertex Program 'program.static_tex0.8_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0.8_light': 4 active Updating uniforms for 'program.static_tex0.8_light' Single: tex0 : loc 127 : type 35678 : size 1 Updated uniforms for 'program.static_tex0.8_light': 1 active (128) Loaded program program.static_tex0.8_light Loaded material material.mesh.static Loaded vertex shader shader.static_solid.vertex Program 'program.static_solid' validation: Validation successful. Updated attributes for 'program.static_solid': 2 active Updating uniforms for 'program.static_solid' Updated uniforms for 'program.static_solid': 0 active (1) Loaded program program.static_solid Loaded material material.mesh.static_solid Program 'program.static_tex0_rare.1_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0_rare.1_light': 4 active Updating uniforms for 'program.static_tex0_rare.1_light' Single: rarity : loc 14 : type 35666 : size 1 Single: time : loc 15 : type 35666 : size 1 Single: tex0 : loc 16 : type 35678 : size 1 Updated uniforms for 'program.static_tex0_rare.1_light': 3 active (17) Loaded program program.static_tex0_rare.1_light Program 'program.static_tex0_rare.2_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0_rare.2_light': 4 active Updating uniforms for 'program.static_tex0_rare.2_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Updated uniforms for 'program.static_tex0_rare.2_light': 3 active (130) Loaded program program.static_tex0_rare.2_light Program 'program.static_tex0_rare.3_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0_rare.3_light': 4 active Updating uniforms for 'program.static_tex0_rare.3_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Updated uniforms for 'program.static_tex0_rare.3_light': 3 active (130) Loaded program program.static_tex0_rare.3_light Program 'program.static_tex0_rare.4_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0_rare.4_light': 4 active Updating uniforms for 'program.static_tex0_rare.4_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Updated uniforms for 'program.static_tex0_rare.4_light': 3 active (130) Loaded program program.static_tex0_rare.4_light Program 'program.static_tex0_rare.5_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0_rare.5_light': 4 active Updating uniforms for 'program.static_tex0_rare.5_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Updated uniforms for 'program.static_tex0_rare.5_light': 3 active (130) Loaded program program.static_tex0_rare.5_light Program 'program.static_tex0_rare.6_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0_rare.6_light': 4 active Updating uniforms for 'program.static_tex0_rare.6_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Updated uniforms for 'program.static_tex0_rare.6_light': 3 active (130) Loaded program program.static_tex0_rare.6_light Program 'program.static_tex0_rare.7_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0_rare.7_light': 4 active Updating uniforms for 'program.static_tex0_rare.7_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Updated uniforms for 'program.static_tex0_rare.7_light': 3 active (130) Loaded program program.static_tex0_rare.7_light Program 'program.static_tex0_rare.8_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.static_tex0_rare.8_light': 4 active Updating uniforms for 'program.static_tex0_rare.8_light' Single: rarity : loc 127 : type 35666 : size 1 Single: time : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Updated uniforms for 'program.static_tex0_rare.8_light': 3 active (130) Loaded program program.static_tex0_rare.8_light Loaded material material.mesh.static_rare Loaded vertex shader shader.tex0.vertex Loaded pixel shader shader.tex0.fragment Program 'program.tex0' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.tex0': 2 active Updating uniforms for 'program.tex0' Single: tex0 : loc 1 : type 35678 : size 1 Updated uniforms for 'program.tex0': 1 active (2) Loaded program program.tex0 Loaded material material.mesh.tex0 Loaded vertex shader shader.vegetation.vertex Loaded pixel shader shader.tex0+col.fragment Program 'program.vegetation' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.vegetation': 4 active Updating uniforms for 'program.vegetation' Single: tex0 : loc 126 : type 35678 : size 1 Updated uniforms for 'program.vegetation': 1 active (127) Loaded program program.vegetation Loaded material material.mesh.vegetation Loaded vertex shader shader.grass.1_light.vertex Loaded pixel shader shader.grass.fragment Program 'program.grass.1_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.grass.1_light': 5 active Updating uniforms for 'program.grass.1_light' Single: shadowUVScale : loc 12 : type 35666 : size 1 Single: time : loc 13 : type 35666 : size 1 Single: wind : loc 14 : type 35666 : size 1 Single: tex0 : loc 15 : type 35678 : size 1 Single: tex1 : loc 16 : type 35678 : size 1 Updated uniforms for 'program.grass.1_light': 5 active (17) Loaded program program.grass.1_light Loaded vertex shader shader.grass.2_light.vertex Program 'program.grass.2_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.grass.2_light': 5 active Updating uniforms for 'program.grass.2_light' Single: shadowUVScale : loc 126 : type 35666 : size 1 Single: time : loc 127 : type 35666 : size 1 Single: wind : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Single: tex1 : loc 130 : type 35678 : size 1 Updated uniforms for 'program.grass.2_light': 5 active (131) Loaded program program.grass.2_light Loaded vertex shader shader.grass.3_light.vertex Program 'program.grass.3_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.grass.3_light': 5 active Updating uniforms for 'program.grass.3_light' Single: shadowUVScale : loc 126 : type 35666 : size 1 Single: time : loc 127 : type 35666 : size 1 Single: wind : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Single: tex1 : loc 130 : type 35678 : size 1 Updated uniforms for 'program.grass.3_light': 5 active (131) Loaded program program.grass.3_light Loaded vertex shader shader.grass.4_light.vertex Program 'program.grass.4_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.grass.4_light': 5 active Updating uniforms for 'program.grass.4_light' Single: shadowUVScale : loc 126 : type 35666 : size 1 Single: time : loc 127 : type 35666 : size 1 Single: wind : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Single: tex1 : loc 130 : type 35678 : size 1 Updated uniforms for 'program.grass.4_light': 5 active (131) Loaded program program.grass.4_light Loaded vertex shader shader.grass.5_light.vertex Program 'program.grass.5_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.grass.5_light': 5 active Updating uniforms for 'program.grass.5_light' Single: shadowUVScale : loc 126 : type 35666 : size 1 Single: time : loc 127 : type 35666 : size 1 Single: wind : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Single: tex1 : loc 130 : type 35678 : size 1 Updated uniforms for 'program.grass.5_light': 5 active (131) Loaded program program.grass.5_light Loaded vertex shader shader.grass.6_light.vertex Program 'program.grass.6_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.grass.6_light': 5 active Updating uniforms for 'program.grass.6_light' Single: shadowUVScale : loc 126 : type 35666 : size 1 Single: time : loc 127 : type 35666 : size 1 Single: wind : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Single: tex1 : loc 130 : type 35678 : size 1 Updated uniforms for 'program.grass.6_light': 5 active (131) Loaded program program.grass.6_light Loaded vertex shader shader.grass.7_light.vertex Program 'program.grass.7_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.grass.7_light': 5 active Updating uniforms for 'program.grass.7_light' Single: shadowUVScale : loc 126 : type 35666 : size 1 Single: time : loc 127 : type 35666 : size 1 Single: wind : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Single: tex1 : loc 130 : type 35678 : size 1 Updated uniforms for 'program.grass.7_light': 5 active (131) Loaded program program.grass.7_light Loaded vertex shader shader.grass.8_light.vertex Program 'program.grass.8_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.grass.8_light': 5 active Updating uniforms for 'program.grass.8_light' Single: shadowUVScale : loc 126 : type 35666 : size 1 Single: time : loc 127 : type 35666 : size 1 Single: wind : loc 128 : type 35666 : size 1 Single: tex0 : loc 129 : type 35678 : size 1 Single: tex1 : loc 130 : type 35678 : size 1 Updated uniforms for 'program.grass.8_light': 5 active (131) Loaded program program.grass.8_light Loaded material material.mesh.grass Loaded vertex shader shader.terrain.1_light.vertex Loaded pixel shader shader.terrain.1_light.fragment Program 'program.terrain.1_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.terrain.1_light': 5 active Updating uniforms for 'program.terrain.1_light' Single: shadowUVScale : loc 18 : type 35666 : size 1 Single: tex0 : loc 19 : type 35678 : size 1 Single: tex1 : loc 20 : type 35678 : size 1 Updated uniforms for 'program.terrain.1_light': 3 active (21) Loaded program program.terrain.1_light Loaded vertex shader shader.terrain.2_light.vertex Loaded pixel shader shader.terrain.2_light.fragment Program 'program.terrain.2_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.terrain.2_light': 5 active Updating uniforms for 'program.terrain.2_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1 Updated uniforms for 'program.terrain.2_light': 3 active (110) Loaded program program.terrain.2_light Loaded vertex shader shader.terrain.3_light.vertex Loaded pixel shader shader.terrain.3_light.fragment Program 'program.terrain.3_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.terrain.3_light': 5 active Updating uniforms for 'program.terrain.3_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1 Updated uniforms for 'program.terrain.3_light': 3 active (110) Loaded program program.terrain.3_light Loaded vertex shader shader.terrain.4_light.vertex Loaded pixel shader shader.terrain.4_light.fragment Program 'program.terrain.4_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.terrain.4_light': 5 active Updating uniforms for 'program.terrain.4_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1 Updated uniforms for 'program.terrain.4_light': 3 active (110) Loaded program program.terrain.4_light Loaded vertex shader shader.terrain.5_light.vertex Loaded pixel shader shader.terrain.5_light.fragment Program 'program.terrain.5_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.terrain.5_light': 5 active Updating uniforms for 'program.terrain.5_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1 Updated uniforms for 'program.terrain.5_light': 3 active (110) Loaded program program.terrain.5_light Loaded vertex shader shader.terrain.6_light.vertex Loaded pixel shader shader.terrain.6_light.fragment Program 'program.terrain.6_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.terrain.6_light': 5 active Updating uniforms for 'program.terrain.6_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1 Updated uniforms for 'program.terrain.6_light': 3 active (110) Loaded program program.terrain.6_light Loaded vertex shader shader.terrain.7_light.vertex Loaded pixel shader shader.terrain.7_light.fragment Program 'program.terrain.7_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.terrain.7_light': 5 active Updating uniforms for 'program.terrain.7_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1 Updated uniforms for 'program.terrain.7_light': 3 active (110) Loaded program program.terrain.7_light Loaded vertex shader shader.terrain.8_light.vertex Loaded pixel shader shader.terrain.8_light.fragment Program 'program.terrain.8_light' validation: Validation warning! - Sampler value tex0 has not been set. Validation successful. Updated attributes for 'program.terrain.8_light': 5 active Updating uniforms for 'program.terrain.8_light' Single: shadowUVScale : loc 107 : type 35666 : size 1 Single: tex0 : loc 108 : type 35678 : size 1 Single: tex1 : loc 109 : type 35678 : size 1 Updated uniforms for 'program.terrain.8_light': 3 active (110) Loaded program program.terrain.8_light Loaded material material.terrain.bumpmap Launching dotXSI Model Loader threads Launching Collada Model Loader threads Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 5 buttons. Experimental direct buffer cleaner init successful Startup Phase - Setting up.. Initializing font texture for SansSerif (11). Texture Size: 512 Initializing font texture for SansSerif (11, italic). Texture Size: 128 Loading window positions from F:\wurm\players\Easton\windows_1600x892.txt Loading props file F:\wurm\players\Easton\windows_1600x892.txt Gui initialized Startup Phase - Preparing terrain Loaded vertex shader shader.water.vertex Loaded pixel shader shader.water.fragment Program 'program.water' validation: Validation warning! - Sampler value normalTex has not been set. Validation successful. Updated attributes for 'program.water': 1 active Updating uniforms for 'program.water' Single: eyeCoord : loc 0 : type 35666 : size 1 Single: windDirAndForce : loc 3 : type 35665 : size 1 Single: normalTex : loc 4 : type 35678 : size 1 Single: reflectionTex : loc 5 : type 35678 : size 1 Updated uniforms for 'program.water': 4 active (6) Loaded program program.water Startup Phase - Connecting .. Disabling Nagles Writing to F:\wurm\players\Easton\logs\_Event.2014-03.txt Disabling Nagles Writing to F:\wurm\players\Easton\logs\_Friends.2014-03.txt Writing to F:\wurm\players\Easton\logs\Alliance.2014-03.txt Writing to F:\wurm\players\Easton\logs\CA_HELP.2014-03.txt Mar 20, 2014 1:34:10 PM class.hKiQxUFMJO run INFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=e197b852-03b8-4fc4-ae51-4049702ca738, name=t, value=event, name=an, value=Wurm Client, name=av, value=3.51-6005, name=ec, value=Churn, name=ea, value=collect, name=el, value=Login, name=ev, value=true, name=cd01, value=2068533948] Mar 20, 2014 1:34:10 PM class.hKiQxUFMJO run INFO: Event successfully posted to Google Analytics Login successful Executing F:\wurm\configs\test\autorun.txt Starting update of login splash image... Finished loading new login splash image! Resized terrain FBOs to 512 Now using reflection FBO (512) Writing to F:\wurm\players\Easton\logs\Freedom.2014-03.txt Mar 20, 2014 1:37:30 PM class.hKiQxUFMJO run INFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=e197b852-03b8-4fc4-ae51-4049702ca738, name=t, value=ni, name=an, value=Wurm Client, name=av, value=3.51-6005, name=ec, value=Performance, name=ea, value=collect, name=el, value=FPS, name=ev, value=13, name=cd01, value=2068533948] Mar 20, 2014 1:37:30 PM class.hKiQxUFMJO run INFO: Event successfully posted to Google Analytics Game loop broken due to exception java.io.IOException: An existing connection was forcibly closed by the remote host at sun.nio.ch.SocketDispatcher.read0(Native Method) at sun.nio.ch.SocketDispatcher.read(Unknown Source) at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) at sun.nio.ch.IOUtil.read(Unknown Source) at sun.nio.ch.SocketChannelImpl.read(Unknown Source) at class.EcT5lzlBwb.iSx4WIvakA(SourceFile:507) at class.JYhPYQcZf6.Ma4vZ9hcx8(SourceFile:198) at com.wurmonline.client.XU4A7KzrWy.iexN2x5i03(SourceFile:328) at com.wurmonline.client.XU4A7KzrWy.run(SourceFile:1466) at java.lang.Thread.run(Unknown Source) Startup Phase - Disconnected, trying to reconnect... java.net.ConnectException: Connection timed out: connect at sun.nio.ch.Net.connect0(Native Method) at sun.nio.ch.Net.connect(Unknown Source) at sun.nio.ch.Net.connect(Unknown Source) at sun.nio.ch.SocketChannelImpl.connect(Unknown Source) at class.EcT5lzlBwb.(SourceFile:164) at class.eEfqSlIFeo.(SourceFile:172) at class.JYhPYQcZf6.Ma4vZ9hcx8(SourceFile:263) at com.wurmonline.client.XU4A7KzrWy.D5FJxSKiw4(SourceFile:739) at com.wurmonline.client.XU4A7KzrWy.iexN2x5i03(SourceFile:343) at com.wurmonline.client.XU4A7KzrWy.run(SourceFile:1466) at java.lang.Thread.run(Unknown Source) Time is Thu Mar 20 13:38:16 PDT 2014 Performing final cleanup after playing 3m Saving props file F:\wurm\players\Easton\playerdata.txt Mar 20, 2014 1:38:16 PM class.hKiQxUFMJO run INFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=e197b852-03b8-4fc4-ae51-4049702ca738, name=t, value=ni, name=an, value=Wurm Client, name=av, value=3.51-6005, name=ec, value=Timing, name=ea, value=collect, name=el, value=SessionTime, name=ev, value=5309, name=cd01, value=2068533948] Saving props file F:\wurm\configs\test\gamesettings.txt Saving props file F:\wurm\players\Easton\stats.txt Saving window positions to F:\wurm\players\Easton\windows_1600x892.txt Saving props file F:\wurm\players\Easton\windows_1600x892.txt Destroying game window Mar 20, 2014 1:38:16 PM class.hKiQxUFMJO run INFO: Event successfully posted to Google Analytics Shutting down OpenAL subsystem. XSI Model Loader Thread exited. Collada Model Loader exited. XSI Model Loader Thread exited. Job executor 0 terminating Collada Model Loader exited. Job executor 1 terminating Job executor 2 terminating Running garbage collector... Fast Clock Workaround Thread exited. Running finalization... Goodbye. Exit. WARNING: OpenAL was already stopped. Then I get this when I try and launch the game: Unable to launch the application. Exception: com.sun.deploy.net.FailedDownloadException: Unable to load resource: http://www.wurmonlin...wurmclient.jnlp at com.sun.deploy.net.DownloadEngine.actionDownload(Unknown Source) at com.sun.deploy.net.DownloadEngine.downloadResource(Unknown Source) at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source) at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source) at com.sun.javaws.Launcher.updateFinalLaunchDesc(Unknown Source) at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source) at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source) at com.sun.javaws.Launcher.launch(Unknown Source) at com.sun.javaws.Main.launchApp(Unknown Source) at com.sun.javaws.Main.continueInSecureThread(Unknown Source) at com.sun.javaws.Main.access$000(Unknown Source) at com.sun.javaws.Main$1.run(Unknown Source)at java.lang.Thread.run(Unknown Source) Wrapped Exception: java.net.ConnectException: Connection timed out: connect at java.net.DualStackPlainSocketImpl.connect0(Native Method) at java.net.DualStackPlainSocketImpl.socketConnect(Unknown Source) at java.net.AbstractPlainSocketImpl.doConnect(Unknown Source) at java.net.AbstractPlainSocketImpl.connectToAddress(Unknown Source) at java.net.AbstractPlainSocketImpl.connect(Unknown Source) at java.net.PlainSocketImpl.connect(Unknown Source) at java.net.SocksSocketImpl.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at sun.net.NetworkClient.doConnect(Unknown Source) at sun.net.www.http.HttpClient.openServer(Unknown Source) at sun.net.www.http.HttpClient.openServer(Unknown Source) at sun.net.www.http.HttpClient.(Unknown Source) at sun.net.www.http.HttpClient.New(Unknown Source) at sun.net.www.http.HttpClient.New(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.plainConnect(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.connect(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) at com.sun.deploy.net.HttpUtils.followRedirects(Unknown Source) at com.sun.deploy.net.BasicHttpRequest.doRequest(Unknown Source) at com.sun.deploy.net.BasicHttpRequest.doRequest(Unknown Source) at com.sun.deploy.net.BasicHttpRequest.doGetRequest(Unknown Source) at com.sun.deploy.net.DownloadEngine.actionDownload(Unknown Source) at com.sun.deploy.net.DownloadEngine.downloadResource(Unknown Source) at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source) at com.sun.deploy.cache.ResourceProviderImpl.getResource(Unknown Source) at com.sun.javaws.Launcher.updateFinalLaunchDesc(Unknown Source) at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source) at com.sun.javaws.Launcher.prepareToLaunch(Unknown Source) at com.sun.javaws.Launcher.launch(Unknown Source) at com.sun.javaws.Main.launchApp(Unknown Source) at com.sun.javaws.Main.continueInSecureThread(Unknown Source) at com.sun.javaws.Main.access$000(Unknown Source) at com.sun.javaws.Main$1.run(Unknown Source) at java.lang.Thread.run(Unknown Source) I get this same error on both my other pc's, and can't load www.wurmonline.com and when I ping wurmonline I get no lost packets and time=186ms. Ran internet speed tests and they look good any help would be great.
  5. Hallo alle miteinander, Da ich jetzt nicht so perfekt Englisch schreibe, schreibe ich es auf Deutsch, aber ich habe jemanden gefunden, namens Thehigtown, der es Nachher übersetzten wird, Danke schon mal! Also es geht sich darum das ich gesehen habe das es viele Deutsche Spieler gibt die Wurm Online spielen aber nicht so gut Englisch können und das schreckt natürlich einige ab. Deshalb habe ich mir gedacht, das ich zusammen mit ein paar Freunden oder Ingame-Freunden einen Channel eröffne im IRC namens #German_Help der soll dazu dienen, das Deutsche nicht englisch sprechende auch eine Möglichkeit bekommen Hilfe zu beanspruchen. Geht dazu einfach Ingame auf eure Console (F1) und schreibt "IRC" (ohne Anführungszeichen), prompt öffnet sich ein Fenster unter dem Chat. Jetzt müßt ihr nur noch "/join #German_help" eingeben, (wieder ohne Anführungszeichen) und schon seit ihr in der Deutschen Hilfe. Ich bitte natürlich auch alle erfahrenen, Deutschsprachigen Spieler da mit rein zukommen um die Hilfe zu erweitern um anderen zu helfen. Ich hoffe das unsere CA´s nichts dagegen haben ^^ mit freundlichen gruß euer Casi
  6. Not sure if this is properly located, feel free to move appropriately. Just visit the >>wiki<<
  7. Unexpected crash while playing The error was: <Coordinate out of bounds!> It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you. Contents of console.log: Time is Fri Feb 28 08:40:03 EST 2014 Running client version 3.4-5970 [test] === System information === Executing from C:\Users\USERNAME\Desktop\ Operating system: Windows 7 (arch: x86, version: 6.1) Java version: 1.7.0_25 (Oracle Corporation) <http://java.oracle.com/> Jvm version: 23.25-b01 (Oracle Corporation) [Java HotSpot Client VM] Available CPUs: 4 >>> Main thread exiting. Loading character skcarseypwns Loading config default Loading props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt Loading props file C:\Users\USERNAME\wurm\players\skcarseypwns\password.txt >>> LoginFrame queue entry exiting. Saving props file C:\Users\USERNAME\wurm\players\skcarseypwns\password.txt Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt Loaded pack test_sound.jar (r1) Loaded pack test_pmk.jar (r1160) Loaded pack test_graphics.jar (r1806) Options up-to-date! Loading props file C:\Users\USERNAME\wurm\players\skcarseypwns\playerdata.txt Loading props file C:\Users\USERNAME\wurm\players\skcarseypwns\stats.txt Preparing to enable console logging. Now logging to C:\Users\USERNAME\wurm\console.skcarseypwns.log === Wurm options === animation_playback_self = 0 auto_mipmaps_enabled = 2 auto_run_source = 0 cavedetail = 0 censor_chat = true cloud_shadows = false collada_animations = 0 color_black = 0.0,0.0,0.0 color_cyan = 0.0,1.0,1.0 color_error = 1.0,0.3,0.3 color_fuchsia = 1.0,0.0,1.0 color_green = 0.08,1.0,0.08 color_grey = 0.5,0.5,0.5 color_lime = 0.0,1.0,0.0 color_maroon = 0.5,0.0,0.0 color_navy_blue = 0.23,0.39,1.0 color_orange = 1.0,0.5,0.0 color_purple = 0.5,0.0,0.5 color_red = 1.0,0.0,0.0 color_royal_blue = 0.23,0.39,1.0 color_silver = 0.75,0.75,0.75 color_system = 0.5,1.0,0.5 color_teal = 0.0,0.5,0.5 color_white = 1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0 compressed_textures = false compressed_textures_S3TC = true contribution_culling = 150 custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = true depth_clamp_enabled = 2 disable_select_all_shortcut = false display_settings = false:false:0:1360:768:32:-1:false:true enable_contribution_culling = false enable_debugs = false enable_lod = true enable_shift_drag = false enable_vsync = true engine_multithreaded = 0 event_log_rotation = 2 exec_source = 0 fast_yield = true fbo_enabled = 0 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 11 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 11 fov_horizontal = 60 fps_limit = 120 fps_limit_background = 60 fps_limit_enabled = true game_client_thread_priority = 2 glsl_enabled = 0 gpu_skinning = true gui_opacity = 3 gui_skin = 2 has_read_eula = true hide_inactive_friends = false hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = false high_res_binoculars = false hint_texture_scaling = 0 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 0 key_bindings_source = 0 keyboard_layout = 0 loadInventoryStartup = true local_list_in_event = false lod_1 = 16 lod_2 = 32 log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_texture_size = 0 mega_texture_size = 2 model_loader_thread_priority = 4 model_loading_threads = 0 multidraw_enabled = 0 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 0 occlusion_queries_enabled = 0 offscreen_texture_size = 0 other_log_rotation = 2 outline_picking = true player_texture_size = 0 reflection_texture_size = 0 reflections = 0 release_context = true release_context_on_jogl_sleep = true remember_password = true render_distant_terrain = false render_glow = false render_sun_glare = false resident_models = false save_skills_on_quit = false screenshot_file_format = 1 season_override = 0 send_extra_tile_data = false setting_timestamps = true settings_version = 3 shadow_level = 0 shift_drag_default = 10 showKChat = true show_body_in_inventory = false show_old_quickbar = false silent_friends_update = false skillgain_minimum = 5 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 0 sound_al_gain = 15 sound_buzzlevel = 2 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 2 sound_footstepslevel = 20 sound_music_level = 4 sound_play_ambients = true sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true sound_play_work = true stipple_enabled = false structure_render_distance = 0 submit_client_data = 1 terrain_bump = false terrain_res = 0 test_attach_equipment = false test_mode = 0 tile_transitions = false tiledecorations = 0 togglePushToTalk = true treelist_outline = true trees = 0 update_optional = true use_alpha_particles = false use_anisotropic_filtering = 0 use_antialiasing = 0 use_color_picking = false use_fast_clock_work_around = false use_fbo_color_picking = false use_nagles_algorithm = true use_nano_timer = true use_non_alpha_particles = false use_phobia_models = false use_tree_models = false use_weather_particles = false vbo_enabled = 0 viewport_bob = true water_detail = 0 Setting up dotXSI Model Loader Feb 28, 2014 8:40:19 AM class.hKiQxUFMJO run INFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=12d5525a-49f4-42cf-82f8-653e2893fd9f, name=t, value=event, name=an, value=Wurm Client, name=av, value=3.4-5970 [test], name=ec, value=Churn, name=ea, value=collect, name=el, value=Startup, name=ev, value=true, name=cd01, value=262320375] Setting up Collada Model Loader Executing C:\Users\USERNAME\wurm\configs\default\keybindings.txt Translating legacy key ENTER to RETURN Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Texture is too small to fit all font characters. Using fallback when needed. FontSize: 11 Texture is too small to fit all font characters. Using fallback when needed. FontSize: 64 Word filter loaded: 23 java.lang.NullPointerException at class.rJqDsG5Ivs.Ma4vZ9hcx8(SourceFile:480) at class.rJqDsG5Ivs.Ma4vZ9hcx8(SourceFile:468) at class.rJqDsG5Ivs.<init>(SourceFile:58) at class.joNJHpe4lN.<init>(SourceFile:13) at class.RTIFFtAKav.<init>(SourceFile:453) at com.wurmonline.client.XU4A7KzrWy.<init>(SourceFile:175) at com.wurmonline.client.XU4A7KzrWy.Ma4vZ9hcx8(SourceFile:1449) at class.oc3EFCqMT4.iSx4WIvakA(SourceFile:874) at class.v6QlsGFRds.actionPerformed(SourceFile:1069) at javax.swing.AbstractButton.fireActionPerformed(Unknown Source) at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.setPressed(Unknown Source) at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source) at java.awt.Component.processMouseEvent(Unknown Source) at javax.swing.JComponent.processMouseEvent(Unknown Source) at java.awt.Component.processEvent(Unknown Source) at java.awt.Container.processEvent(Unknown Source) at java.awt.Component.dispatchEventImpl(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Window.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.EventQueue.dispatchEventImpl(Unknown Source) at java.awt.EventQueue.access$200(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue$4.run(Unknown Source) at java.awt.EventQueue$4.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Starting job manager with 3 worker threads >>> Launch queue entry exiting. Feb 28, 2014 8:40:20 AM class.hKiQxUFMJO run INFO: Event successfully posted to Google Analytics Using LWJGL display 1360:768:0:0 (false) Setting up OpenAL Sound Engine org.lwjgl.LWJGLException: Could not locate OpenAL library. at org.lwjgl.openal.AL.create(AL.java:151) at org.lwjgl.openal.AL.create(AL.java:102) at org.lwjgl.openal.AL.create(AL.java:201) at class.wIFb9T1lLm.<init>(SourceFile:78) at class.guAJfEDQuU.Ma4vZ9hcx8(SourceFile:577) at com.wurmonline.client.XU4A7KzrWy.run(SourceFile:1466) at java.lang.Thread.run(Unknown Source) class.r3G92657Wa: Failed to initialize sound: org.lwjgl.LWJGLException: Could not locate OpenAL library. at class.wIFb9T1lLm.<init>(SourceFile:84) at class.guAJfEDQuU.Ma4vZ9hcx8(SourceFile:577) at com.wurmonline.client.XU4A7KzrWy.run(SourceFile:1466) at java.lang.Thread.run(Unknown Source) Failed to start sound engine, using silent === OpenGL information === LWJGL version: 2.9.1 Adapter info: igdumd64 (null) OpenGL vendor: Intel OpenGL renderer: Intel® HD Graphics 4000 OpenGL version: 3.3.0 - Build 8.15.10.2712 OpenGL extensions: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_occlusion_query2 GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_ARB_blend_func_extended GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_shader_bit_encoding GL_ARB_draw_buffers_blend GL_ARB_geometry_shader4 GL_ARB_texture_query_lod GL_ARB_explicit_attrib_location GL_ARB_draw_elements_base_vertex GL_ARB_instanced_arrays GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_texture_buffer_object_rgb32 GL_ARB_compatibility GL_ARB_texture_rgb10_a2ui GL_ARB_texture_multisample GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_timer_query GL_ARB_vertex_array_object GL_ARB_provoking_vertex Launching dotXSI Model Loader threads Launching Collada Model Loader threads Using nano timer. Initialized mouse with 5 buttons. Shutting down OpenAL subsystem. Experimental direct buffer cleaner init successful Startup Phase - Setting up.. Initializing font texture for SansSerif (11). Texture Size: 256 Initializing font texture for SansSerif (11, italic). Texture Size: 128 No positions file for 1360x768 No position data stored for fightwindow No position data stored for skills No position data stored for spelleffects No position data stored for missions No position data stored for achievementWindow No position data stored for chat No position data stored for event No position data stored for inventory No position data stored for equipment No position data stored for wikisearch No position data stored for stats No position data stored for healthbar No position data stored for missionprogress No position data stored for target No position data stored for selected No position data stored for toolbelt No position data stored for compass No position data stored for timers No position data stored for helpbutton No position data stored for skillTracker No position data stored for quickbar No position data stored for Character No position data stored for personalGoalsWindow No position data stored for friend No position data stored for support No position data stored for notification No position data stored for statusEffect No position data stored for menuwindow No position data stored for trade Gui initialized Startup Phase - Preparing terrain Startup Phase - Connecting .. Writing to C:\Users\USERNAME\wurm\players\skcarseypwns\test_logs\_Event.2014-02.txt Feb 28, 2014 8:40:32 AM class.hKiQxUFMJO run INFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=12d5525a-49f4-42cf-82f8-653e2893fd9f, name=t, value=event, name=an, value=Wurm Client, name=av, value=3.4-5970 [test], name=ec, value=Churn, name=ea, value=collect, name=el, value=Login, name=ev, value=true, name=cd01, value=262320375] Login successful Executing C:\Users\USERNAME\wurm\configs\default\autorun.txt Starting update of login splash image... Feb 28, 2014 8:40:33 AM class.hKiQxUFMJO run INFO: Event successfully posted to Google Analytics Finished loading new login splash image! Initializing font texture for SansSerif (24, bold). Texture Size: 256 Initializing font texture for Cry Uncial (64). Texture Size: 256 Execution aborted at connection 1, iteration 532 Run time 24s, local time Fri Feb 28 08:40:56 EST 2014 Destroying game window ====== CLIENT CRASH ====== Unexpected crash while playing java.lang.ArrayIndexOutOfBoundsException: Coordinate out of bounds! at java.awt.image.SinglePixelPackedSampleModel.getSample(Unknown Source) at java.awt.image.SampleModel.getSampleFloat(Unknown Source) at java.awt.image.SampleModel.getPixel(Unknown Source) at java.awt.image.Raster.getPixel(Unknown Source) at class.t8J4jq3Tvr.Ma4vZ9hcx8(SourceFile:100) at class.Q3VJ4HSayV.Ma4vZ9hcx8(SourceFile:117) at class.qOWxPCSepR.Ma4vZ9hcx8(SourceFile:198) at class.UwpQXVVq6N.iexN2x5i03(SourceFile:142) at class.TKnGA2zzbB.rbFTF9lpTa(SourceFile:673) at class.a5kCsqbGhQ.Ma4vZ9hcx8(SourceFile:425) at class.mQbX6BhmVF.rbFTF9lpTa(SourceFile:2184) at class.mQbX6BhmVF.Ma4vZ9hcx8(SourceFile:2059) at class.mQbX6BhmVF.ExaIxgC8EN(SourceFile:1367) at com.wurmonline.client.XU4A7KzrWy.iexN2x5i03(SourceFile:328) at com.wurmonline.client.XU4A7KzrWy.run(SourceFile:1466) at java.lang.Thread.run(Unknown Source)
  8. NVM Fixed it, sorry if I posted in the wrong place, I'm new here.
  9. Hey all, I'm Dal, a new player here in the Wurm universe. I've recently discovered that I can't deed or set a spawn at places that I build since I'm a free player. I plan on subscribing eventually, but not yet, as I havn't learned enough about the game to know if it's worth it for me to pay. However, I'd really love to get to know the game and community better so I'm looking for an honest person/group of people that can accept me as a teammate and companion. I wont do anything stupid, except for probably dying a lot, as I already have. But I'd like to learn more and start to build some things, which is something I'll have a lot of trouble doing on my own, especially without a spawn point. So thanks for reading, let me know if you have an opening anywhere. See ya, Dalindir
  10. Lemosa Docks is always open to new players, and located on the the Celebration server. Private message me on forums, then use /t Onyr when in game. We are a caring and comfortable group, willing to help new players learn the game. Cut trees - There is a large tree farm of pine and cedar. Build a house - Each new player gets a small lot to build their own house. Farm - Each house lot has a secure fenced yard behind. Raise animals - Keep animals in your yard, feed and tame them. Build a boat - Plenty of trees, and a great dock to build on. Explore - Several abandoned settlements nearby to search for treasure. Hunt - Excellent wilderness close by to find monsters worthy of a fight. You are welcome to come for a short stay, or a long time. There is plenty of room nearby to forge your own way in the wilderness, with a safe and close location to respawn in. Welcome to the softer side of Wurm. Private message me on forums. Private message me on forums. Private message me on forums. I would hate to miss a message on the forums and leave you cold and lonely with no trees to cut.
  11. I managed to get back and log into Serenity straight away, however i played for about 30 seconds and now i cannot even reconnect, it just gets stuck on "connecting to server" but everything else web-based is fine? thanks in advance, Firecat.
  12. Its says to post on the forum, and ill get help, so here it is. Why cant i Wurm? Could not create display with selected width and height. The error was: <Pixel format not accelerated> It's possible you might figure out what's wrong from the log file below, but if you can't, post the full log on the wurm online forums, and someone else might be able to help you. Contents of console.log: Time is Sat Feb 01 15:27:23 CST 2014 Running client version 3.30-5856 === System information === Executing from C:\Users\USERNAME\Desktop\ Operating system: Windows 8 (arch: x86, version: 6.2) Java version: 1.7.0_51 (Oracle Corporation) <http://java.oracle.com/> Jvm version: 24.51-b03 (Oracle Corporation) [Java HotSpot Client VM] Available CPUs: 2 Feb 01, 2014 3:27:24 PM java.util.prefs.WindowsPreferences <init> WARNING: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(...) returned error code 5. >>> Main thread exiting. Loading character Mold Loading config default Loading props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt Loading props file C:\Users\USERNAME\wurm\players\Mold\password.txt >>> LoginFrame queue entry exiting. Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt Saving props file C:\Users\USERNAME\wurm\players\Mold\password.txt Saving props file C:\Users\USERNAME\wurm\configs\default\gamesettings.txt Loaded pack sound.jar (r1) Loaded pack pmk.jar (r1593) Loaded pack graphics.jar (r1727) Options up-to-date! Loading props file C:\Users\USERNAME\wurm\players\Mold\playerdata.txt Loading props file C:\Users\USERNAME\wurm\players\Mold\stats.txt Preparing to enable console logging. Now logging to C:\Users\USERNAME\wurm\console.Mold.log === Wurm options === animation_playback_self = 0 auto_mipmaps_enabled = 2 auto_run_source = 0 cavedetail = 2 censor_chat = false cloud_shadows = false collada_animations = 3 color_black = 0.0,0.0,0.0 color_cyan = 0.0,1.0,1.0 color_error = 1.0,0.3,0.3 color_fuchsia = 1.0,0.0,1.0 color_green = 0.08,1.0,0.08 color_grey = 0.5,0.5,0.5 color_lime = 0.0,1.0,0.0 color_maroon = 0.5,0.0,0.0 color_navy_blue = 0.23,0.39,1.0 color_orange = 1.0,0.5,0.0 color_purple = 0.5,0.0,0.5 color_red = 1.0,0.0,0.0 color_royal_blue = 0.23,0.39,1.0 color_silver = 0.75,0.75,0.75 color_system = 0.5,1.0,0.5 color_teal = 0.0,0.5,0.5 color_white = 1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0 compressed_textures = false compressed_textures_S3TC = true contribution_culling = 150 custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false depth_clamp_enabled = 2 disable_select_all_shortcut = false display_settings = false:false:0:1280:800:32:60:true:false enable_debugs = false enable_shift_drag = false enable_vsync = true engine_multithreaded = 0 event_log_rotation = 2 exec_source = 0 fast_yield = false fbo_enabled = 2 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 11 font_header = 24 font_italian = 11 font_monospaced = 11 font_static = 11 fov_horizontal = 80 fps_limit = 60 fps_limit_background = 30 fps_limit_enabled = true game_client_thread_priority = 2 glsl_enabled = 2 gpu_skinning = true gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_inactive_friends = false hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = false hide_menu_stop = false high_res_binoculars = false hint_texture_scaling = 1 impColumn = true inverse_mouse = false irc_log_rotation = 2 irc_notif = 0 item_creature_render_distance = 4 key_bindings_source = 0 keyboard_layout = 0 loadInventoryStartup = true local_list_in_event = false log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_texture_size = 3 mega_texture_size = 6 model_loader_thread_priority = 2 model_loading_threads = 1 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 1 other_log_rotation = 2 outline_picking = true pbuffer_enabled = true player_texture_size = 2 reflection_texture_size = 2 reflections = 2 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = true render_glow = false render_sun_glare = true resident_models = false save_skills_on_quit = false screenshot_file_format = 1 season_override = 0 send_extra_tile_data = false setting_timestamps = true settings_version = 3 shadow_level = 0 shift_drag_default = 30 showKChat = true show_body_in_inventory = true show_old_quickbar = false silent_friends_update = false skillgain_minimum = 3 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 1 sound_al_gain = 15 sound_buzzlevel = 2 sound_cache_enabled = true sound_doppler_enabled = false sound_engine = 2 sound_footstepslevel = 10 sound_music_level = 5 sound_play_ambients = true sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true sound_play_work = true stipple_enabled = true structure_render_distance = 4 submit_client_data = 1 terrain_bump = true terrain_res = 1 test_attach_equipment = false test_mode = 0 tile_transitions = true tiledecorations = 2 togglePushToTalk = true treelist_outline = true trees = 2 update_optional = true use_alpha_particles = true use_anisotropic_filtering = 0 use_antialiasing = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_fbo_reflections = true use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = true use_phobia_models = false use_tree_models = true use_weather_particles = true vbo_enabled = 2 viewport_bob = true water_detail = 2 Setting up dotXSI Model Loader Feb 01, 2014 3:27:51 PM class.MWG54dNHR1 run INFO: PostRequest parameters: [name=v, value=1, name=tid, value=UA-44537377-1, name=cid, value=5fe65951-7389-470c-a024-3a1cf4588edb, name=t, value=event, name=an, value=Wurm Client, name=av, value=3.30-5856, name=ec, value=Churn, name=ea, value=collect, name=el, value=Startup, name=ev, value=true, name=cd01, value=2404026] Setting up Collada Model Loader Executing C:\Users\USERNAME\wurm\configs\default\keybindings.txt Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Translating legacy key ENTER to RETURN java.io.IOException: font.sign not found at class.ZZZ01FSRVn.Ma4vZ9hcx8(SourceFile:153) at class.YdAcUPyoEN.<clinit>(SourceFile:34) at class.SLMsQgtabT.<init>(SourceFile:260) at com.wurmonline.client.XU4A7KzrWy.<init>(SourceFile:175) at com.wurmonline.client.XU4A7KzrWy.Ma4vZ9hcx8(SourceFile:1447) at class.RXw5tQYha6.iSx4WIvakA(SourceFile:874) at class.ULu250cVnH.actionPerformed(SourceFile:1069) at javax.swing.AbstractButton.fireActionPerformed(Unknown Source) at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.setPressed(Unknown Source) at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source) at java.awt.Component.processMouseEvent(Unknown Source) at javax.swing.JComponent.processMouseEvent(Unknown Source) at java.awt.Component.processEvent(Unknown Source) at java.awt.Container.processEvent(Unknown Source) at java.awt.Component.dispatchEventImpl(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Window.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.EventQueue.dispatchEventImpl(Unknown Source) at java.awt.EventQueue.access$200(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue$4.run(Unknown Source) at java.awt.EventQueue$4.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Feb 01, 2014 3:27:51 PM class.MWG54dNHR1 run INFO: Event successfully posted to Google Analytics Word filter loaded: 23 Starting job manager with 2 worker threads >>> Launch queue entry exiting. Failed to create display: 1280:800:32:60 (true), depth=24, samples=0 Failed to create display: 1280:800:32:60 (true), depth=8, samples=0 Failed to create display: 1280:800:16:60 (true), depth=24, samples=0 Failed to create display: 1280:800:16:60 (true), depth=8, samples=0 Enumerating candidate display modes... Found mode: 1280:800:32:60 Found mode: 1280:800:16:60 Wanted mode: display_settings = false:false:0:1280:800:32:60:true:false Execution aborted at connection 0, iteration 0 Run time 0s, local time Sat Feb 01 15:27:53 CST 2014 Destroying game window ====== CLIENT CRASH ====== Could not create display with selected width and height. org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at com.wurmonline.client.SpVC9YrZPT.D5FJxSKiw4(SourceFile:276) at com.wurmonline.client.SpVC9YrZPT.Ma4vZ9hcx8(SourceFile:93) at com.wurmonline.client.XU4A7KzrWy.run(SourceFile:1463) at java.lang.Thread.run(Unknown Source)
  13. The title says it all. When I click wurmclient.jnlp it doesn't do anything at all. I've tried updating java, turning down my security settings. Everything that I can think of, or have seen to do. Help please. I'm running on windows 7 64bit.
  14. So I have been wanting to tame a wildcat for a while just for fun because they're kinda cute. But of course when I try to tame them they automatically get aggresive and attack me. Then I accidentally kill it and think about how me and my little wildcat could have been best friends. So I make a little grave for it and bury it. Wow. Much cute. Very sad. Wow. Lol that aside, I've been wondering, what's the best way to tame an aggresive animal without having to hurt or kill it?
  15. Hey, does anyone know if downloading Wurm Online gives your computer a virus? I normally played on a mac so viruses weren't really an issue, but now I switched over the Windows and I'm being SUPER careful on what I download and stuff. If no virus, then hooray!
  16. From Brazil

    Gosta de Wurm, não deixe de conferir. (Like Wurm, be sure to check) >https://www.youtube.com/watch?v=5oNXbHZURPw Não esqueçam de fazer uma visita ao canal. (Do not forget to pay a visit to the channel.) : http://www.youtube.com/TheLordbelroar Abraços e espero que gostem (Hugs and hope you like it )
  17. Hello! My Fullscreen isnt working ive tried Oracle Java 7 and OpenJDK 7 Im using Ubuntu 13.10 with the open AMD Drivers My Graphiccard: AMD Radeon HD 5450 CPU: Intel Pentium 4 @ 2.40 I hope you can help me
  18. Hello! i have a big Problem! Boats, Forges and Houses and much more are Invisible but i can still highlight them. Im using Ubuntu 13.10 with the open AMD Drivers My Graphiccard: AMD Radeon HD 5450 CPU: Intel Pentium 4 @ 2.40 GHz x2 I hope you can help me
  19. I am trying to get my console log to the dev team and see no place to do so in the forum. My console log says to send it to them and since i see no place where I can post this I am putting it here. If someone could tell me exactly how and where to do so I would be glad to. For all the time i have been in the game I dont use this forum much as i cant find my way around thank you. Time is Wed Dec 11 00:20:48 CST 2013 Running client version 3.29-5412 [unstable] === System information === Executing from C:\Users\USERNAME\Desktop\ Operating system: Windows 7 (arch: x86, version: 6.1) Java version: 1.7.0_45 (Oracle Corporation) <http://java.oracle.com/> Jvm version: 24.45-b08 (Oracle Corporation) [Java HotSpot Client VM] Available CPUs: 4 >>> Main thread exiting. Loading character Huntgrem Loading config Low default Loading props file C:\Users\USERNAME\wurm\configs\Low default\gamesettings.txt Loading props file C:\Users\USERNAME\wurm\players\Huntgrem\password.txt >>> LoginFrame queue entry exiting. Saving props file C:\Users\USERNAME\wurm\players\Huntgrem\password.txt Saving props file C:\Users\USERNAME\wurm\configs\Low default\gamesettings.txt Loaded pack sound.jar (r1) Loaded pack pmk.jar (r1593) Loaded pack graphics.jar (r1594) Options up-to-date! Loading props file C:\Users\USERNAME\wurm\players\Huntgrem\playerdata.txt Loading props file C:\Users\USERNAME\wurm\players\Huntgrem\stats.txt Preparing to enable console logging. Now logging to C:\Users\USERNAME\wurm\console.Huntgrem.log === Wurm options === animation_playback_self = 0 auto_mipmaps_enabled = 2 auto_run_source = 0 cavedetail = 0 censor_chat = true cloud_shadows = false collada_animations = 1 color_black = 0.0,0.0,0.0 color_cyan = 0.0,1.0,1.0 color_error = 1.0,0.3,0.3 color_fuchsia = 1.0,0.0,1.0 color_green = 0.08,1.0,0.08 color_grey = 0.5,0.5,0.5 color_lime = 0.0,1.0,0.0 color_maroon = 0.5,0.0,0.0 color_navy_blue = 0.23,0.39,1.0 color_orange = 1.0,0.5,0.0 color_purple = 0.6,0.0,0.6 color_red = 1.0,0.0,0.0 color_royal_blue = 0.23,0.39,1.0 color_silver = 0.75,0.75,0.75 color_system = 0.5,1.0,0.5 color_teal = 0.0,0.5,0.5 color_white = 1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0 compressed_textures = false compressed_textures_S3TC = true custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false depth_clamp_enabled = 2 disable_select_all_shortcut = false display_settings = false:false:0:1360:768:32:60:true:false enable_debugs = false enable_shift_drag = true enable_vsync = true engine_multithreaded = 0 event_log_rotation = 3 exec_source = 0 fast_yield = false fbo_enabled = 2 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 15 font_header = 28 font_italian = 11 font_monospaced = 11 font_static = 17 fov_horizontal = 80 fps_limit = 120 fps_limit_background = 60 fps_limit_enabled = true game_client_thread_priority = 2 glsl_enabled = 0 gpu_skinning = true gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_inactive_friends = false hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = true high_res_binoculars = false hint_texture_scaling = 0 impColumn = true inverse_mouse = false irc_log_rotation = 3 irc_notif = 0 item_creature_render_distance = 3 key_bindings_source = 0 keyboard_layout = 0 loadInventoryStartup = true local_list_in_event = false log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_texture_size = 1 mega_texture_size = 4 model_loader_thread_priority = 3 model_loading_threads = 1 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 0 other_log_rotation = 3 outline_picking = true pbuffer_enabled = false player_texture_size = 2 reflection_texture_size = 0 reflections = 0 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = true render_glow = false render_sun_glare = false resident_models = false save_skills_on_quit = true screenshot_file_format = 1 season_override = 0 send_extra_tile_data = false setting_timestamps = true settings_version = 3 shadow_level = 0 shift_drag_default = 10 showKChat = true show_body_in_inventory = false show_old_quickbar = false silent_friends_update = false skillgain_minimum = 1 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 0 sound_al_gain = 3 sound_buzzlevel = 3 sound_cache_enabled = true sound_doppler_enabled = true sound_engine = 2 sound_footstepslevel = 10 sound_music_level = 5 sound_play_ambients = true sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true sound_play_work = true stipple_enabled = true structure_render_distance = 1 submit_client_data = 1 terrain_bump = true terrain_res = 2 test_attach_equipment = false test_mode = 0 tile_transitions = true tiledecorations = 2 togglePushToTalk = true treelist_outline = true trees = 2 update_optional = true use_alpha_particles = false use_anisotropic_filtering = 0 use_antialiasing = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_fbo_reflections = true use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = false use_phobia_models = false use_tree_models = true use_weather_particles = false vbo_enabled = 2 viewport_bob = true water_detail = 0 Setting up dotXSI Model Loader Setting up Collada Model Loader Executing C:\Users\USERNAME\wurm\configs\Low default\keybindings.txt Translating legacy key ENTER to RETURN Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Word filter loaded: 23 Starting job manager with 3 worker threads >>> Launch queue entry exiting. Using LWJGL display 1360:768:32:60 (true) Setting up OpenAL Sound Engine OpenAL version: 1.1 ALSOFT 1.15.1 OpenAL renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency Generating: 128 source channels. === OpenGL information === LWJGL version: 2.9.0 Adapter info: aticfx64 (null) OpenGL vendor: ATI Technologies Inc. OpenGL renderer: ATI Radeon HD 4200 OpenGL version: 3.3.10834 Compatibility Profile Context OpenGL extensions: GL_AMDX_debug_output GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_sample_positions GL_AMD_shader_stencil_export GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control Loaded material material.mesh.default Loaded material material.mesh.skin Loaded material material.mesh.skin_solid Loaded material material.mesh.skin_rare Loaded material material.mesh.static Loaded material material.mesh.static_solid Loaded material material.mesh.static_rare Loaded material material.mesh.tex0 Loaded material material.mesh.vegetation Launching dotXSI Model Loader threads Launching Collada Model Loader threads Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 3 buttons. Experimental direct buffer cleaner init successful Startup Phase - Setting up.. Initializing font texture for SansSerif (15). Texture Size: 512 Initializing font texture for SansSerif (15, italic). Texture Size: 128 Loading window positions from C:\Users\USERNAME\wurm\players\Huntgrem\windows_1360x768.txt Loading props file C:\Users\USERNAME\wurm\players\Huntgrem\windows_1360x768.txt Gui initialized Startup Phase - Preparing terrain Startup Phase - Connecting .. Disabling Nagles Writing to C:\Users\USERNAME\wurm\players\Huntgrem\logs\_Event.2013-12-11.txt Disabling Nagles Writing to C:\Users\USERNAME\wurm\players\Huntgrem\logs\_Friends.2013-12-11.txt Login successful Executing C:\Users\USERNAME\wurm\configs\Low default\autorun.txt Starting update of login splash image... Writing to C:\Users\USERNAME\wurm\players\Huntgrem\logs\Village.2013-12-11.txt Finished loading new login splash image! Initializing font texture for SansSerif (17). Texture Size: 256 Null tile type: 39 at (473,230)! Please let client developers know! Null tile type: 39 at (474,230)! Please let client developers know! Null tile type: 39 at (475,230)! Please let client developers know! Null tile type: 39 at (473,231)! Please let client developers know! Null tile type: 39 at (474,231)! Please let client developers know! Null tile type: 39 at (475,231)! Please let client developers know! Null tile type: 39 at (473,232)! Please let client developers know! Null tile type: 39 at (474,232)! Please let client developers know! Null tile type: 39 at (475,232)! Please let client developers know! Null tile type: 39 at (472,92)! Please let client developers know! Null tile type: 39 at (473,92)! Please let client developers know! Null tile type: 39 at (474,92)! Please let client developers know! Null tile type: 39 at (472,91)! Please let client developers know! Null tile type: 39 at (473,91)! Please let client developers know! Null tile type: 39 at (474,91)! Please let client developers know! Null tile type: 39 at (474,90)! Please let client developers know! Null tile type: 39 at (103,112)! Please let client developers know! Initializing font texture for SansSerif (15, bold). Texture Size: 256 Initializing font texture for Monospaced (15). Texture Size: 256 Writing to C:\Users\USERNAME\wurm\players\Huntgrem\logs\CA_HELP.2013-12-11.txt Writing to C:\Users\USERNAME\wurm\players\Huntgrem\logs\GL-Freedom.2013-12-11.txt
  20. I have been getting this message every time i log in for the past day or two it pops up first thing. I hope that this is the correct place to post this, if not please let me know. thank you Time is Wed Dec 11 00:20:48 CST 2013 Running client version 3.29-5412 [unstable] === System information === Executing from C:\Users\USERNAME\Desktop\ Operating system: Windows 7 (arch: x86, version: 6.1) Java version: 1.7.0_45 (Oracle Corporation) <http://java.oracle.com/> Jvm version: 24.45-b08 (Oracle Corporation) [Java HotSpot Client VM] Available CPUs: 4 >>> Main thread exiting. Loading character Huntgrem Loading config Low default Loading props file C:\Users\USERNAME\wurm\configs\Low default\gamesettings.txt Loading props file C:\Users\USERNAME\wurm\players\Huntgrem\password.txt >>> LoginFrame queue entry exiting. Saving props file C:\Users\USERNAME\wurm\players\Huntgrem\password.txt Saving props file C:\Users\USERNAME\wurm\configs\Low default\gamesettings.txt Loaded pack sound.jar (r1) Loaded pack pmk.jar (r1593) Loaded pack graphics.jar (r1594) Options up-to-date! Loading props file C:\Users\USERNAME\wurm\players\Huntgrem\playerdata.txt Loading props file C:\Users\USERNAME\wurm\players\Huntgrem\stats.txt Preparing to enable console logging. Now logging to C:\Users\USERNAME\wurm\console.Huntgrem.log === Wurm options === animation_playback_self = 0 auto_mipmaps_enabled = 2 auto_run_source = 0 cavedetail = 0 censor_chat = true cloud_shadows = false collada_animations = 1 color_black = 0.0,0.0,0.0 color_cyan = 0.0,1.0,1.0 color_error = 1.0,0.3,0.3 color_fuchsia = 1.0,0.0,1.0 color_green = 0.08,1.0,0.08 color_grey = 0.5,0.5,0.5 color_lime = 0.0,1.0,0.0 color_maroon = 0.5,0.0,0.0 color_navy_blue = 0.23,0.39,1.0 color_orange = 1.0,0.5,0.0 color_purple = 0.6,0.0,0.6 color_red = 1.0,0.0,0.0 color_royal_blue = 0.23,0.39,1.0 color_silver = 0.75,0.75,0.75 color_system = 0.5,1.0,0.5 color_teal = 0.0,0.5,0.5 color_white = 1.0,1.0,1.0 color_yellow = 1.0,1.0,0.0 compressed_textures = false compressed_textures_S3TC = true custim_timer_source = 1 customTimer1 = -1|-1 customTimer2 = -1|-1 customTimer3 = -1|-1 customTimer4 = -1|-1 customTimer5 = -1|-1 debug_mode = false depth_clamp_enabled = 2 disable_select_all_shortcut = false display_settings = false:false:0:1360:768:32:60:true:false enable_debugs = false enable_shift_drag = true enable_vsync = true engine_multithreaded = 0 event_log_rotation = 3 exec_source = 0 fast_yield = false fbo_enabled = 2 fog_coord_src = 0 font_antialias = 2 font_bold = 11 font_default = 15 font_header = 28 font_italian = 11 font_monospaced = 11 font_static = 17 fov_horizontal = 80 fps_limit = 120 fps_limit_background = 60 fps_limit_enabled = true game_client_thread_priority = 2 glsl_enabled = 0 gpu_skinning = true gui_opacity = 3 gui_skin = 1 has_read_eula = true hide_inactive_friends = false hide_menu_examine = false hide_menu_no_target = false hide_menu_spam_mode = true hide_menu_stop = true high_res_binoculars = false hint_texture_scaling = 0 impColumn = true inverse_mouse = false irc_log_rotation = 3 irc_notif = 0 item_creature_render_distance = 3 key_bindings_source = 0 keyboard_layout = 0 loadInventoryStartup = true local_list_in_event = false log_extra_errors = false log_gl_errors = false mark_text_read = true material_as_suffix = true max_texture_size = 1 mega_texture_size = 4 model_loader_thread_priority = 3 model_loading_threads = 1 multidraw_enabled = 2 no_brightness = false no_terrain_render = false no_world_render = false non_power_of_two = 2 occlusion_queries_enabled = 2 offscreen_texture_size = 0 other_log_rotation = 3 outline_picking = true pbuffer_enabled = false player_texture_size = 2 reflection_texture_size = 0 reflections = 0 release_context = false release_context_on_jogl_sleep = false remember_password = true render_distant_terrain = true render_glow = false render_sun_glare = false resident_models = false save_skills_on_quit = true screenshot_file_format = 1 season_override = 0 send_extra_tile_data = false setting_timestamps = true settings_version = 3 shadow_level = 0 shift_drag_default = 10 showKChat = true show_body_in_inventory = false show_old_quickbar = false silent_friends_update = false skillgain_minimum = 1 skillgain_no_alignment = true skillgain_no_favor = true skydetail = 0 sound_al_gain = 3 sound_buzzlevel = 3 sound_cache_enabled = true sound_doppler_enabled = true sound_engine = 2 sound_footstepslevel = 10 sound_music_level = 5 sound_play_ambients = true sound_play_buzz = true sound_play_combat = true sound_play_door = true sound_play_emotes = true sound_play_footsteps = true sound_play_music = true sound_play_weather = true sound_play_work = true stipple_enabled = true structure_render_distance = 1 submit_client_data = 1 terrain_bump = true terrain_res = 2 test_attach_equipment = false test_mode = 0 tile_transitions = true tiledecorations = 2 togglePushToTalk = true treelist_outline = true trees = 2 update_optional = true use_alpha_particles = false use_anisotropic_filtering = 0 use_antialiasing = 0 use_color_picking = true use_fast_clock_work_around = true use_fbo_color_picking = true use_fbo_reflections = true use_nagles_algorithm = false use_nano_timer = false use_non_alpha_particles = false use_phobia_models = false use_tree_models = true use_weather_particles = false vbo_enabled = 2 viewport_bob = true water_detail = 0 Setting up dotXSI Model Loader Setting up Collada Model Loader Executing C:\Users\USERNAME\wurm\configs\Low default\keybindings.txt Translating legacy key ENTER to RETURN Translating legacy key PAGE_UP to PRIOR Translating legacy key PAGE_DOWN to NEXT Word filter loaded: 23 Starting job manager with 3 worker threads >>> Launch queue entry exiting. Using LWJGL display 1360:768:32:60 (true) Setting up OpenAL Sound Engine OpenAL version: 1.1 ALSOFT 1.15.1 OpenAL renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency Generating: 128 source channels. === OpenGL information === LWJGL version: 2.9.0 Adapter info: aticfx64 (null) OpenGL vendor: ATI Technologies Inc. OpenGL renderer: ATI Radeon HD 4200 OpenGL version: 3.3.10834 Compatibility Profile Context OpenGL extensions: GL_AMDX_debug_output GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_sample_positions GL_AMD_shader_stencil_export GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control Loaded material material.mesh.default Loaded material material.mesh.skin Loaded material material.mesh.skin_solid Loaded material material.mesh.skin_rare Loaded material material.mesh.static Loaded material material.mesh.static_solid Loaded material material.mesh.static_rare Loaded material material.mesh.tex0 Loaded material material.mesh.vegetation Launching dotXSI Model Loader threads Launching Collada Model Loader threads Starting workaround for fast running clocks Using LWJGL timer. Initialized mouse with 3 buttons. Experimental direct buffer cleaner init successful Startup Phase - Setting up.. Initializing font texture for SansSerif (15). Texture Size: 512 Initializing font texture for SansSerif (15, italic). Texture Size: 128 Loading window positions from C:\Users\USERNAME\wurm\players\Huntgrem\windows_1360x768.txt Loading props file C:\Users\USERNAME\wurm\players\Huntgrem\windows_1360x768.txt Gui initialized Startup Phase - Preparing terrain Startup Phase - Connecting .. Disabling Nagles Writing to C:\Users\USERNAME\wurm\players\Huntgrem\logs\_Event.2013-12-11.txt Disabling Nagles Writing to C:\Users\USERNAME\wurm\players\Huntgrem\logs\_Friends.2013-12-11.txt Login successful Executing C:\Users\USERNAME\wurm\configs\Low default\autorun.txt Starting update of login splash image... Writing to C:\Users\USERNAME\wurm\players\Huntgrem\logs\Village.2013-12-11.txt Finished loading new login splash image! Initializing font texture for SansSerif (17). Texture Size: 256 Null tile type: 39 at (473,230)! Please let client developers know! Null tile type: 39 at (474,230)! Please let client developers know! Null tile type: 39 at (475,230)! Please let client developers know! Null tile type: 39 at (473,231)! Please let client developers know! Null tile type: 39 at (474,231)! Please let client developers know! Null tile type: 39 at (475,231)! Please let client developers know! Null tile type: 39 at (473,232)! Please let client developers know! Null tile type: 39 at (474,232)! Please let client developers know! Null tile type: 39 at (475,232)! Please let client developers know! Null tile type: 39 at (472,92)! Please let client developers know! Null tile type: 39 at (473,92)! Please let client developers know! Null tile type: 39 at (474,92)! Please let client developers know! Null tile type: 39 at (472,91)! Please let client developers know! Null tile type: 39 at (473,91)! Please let client developers know! Null tile type: 39 at (474,91)! Please let client developers know! Null tile type: 39 at (474,90)! Please let client developers know! Null tile type: 39 at (103,112)! Please let client developers know! Initializing font texture for SansSerif (15, bold). Texture Size: 256 Initializing font texture for Monospaced (15). Texture Size: 256 Writing to C:\Users\USERNAME\wurm\players\Huntgrem\logs\CA_HELP.2013-12-11.txt Writing to C:\Users\USERNAME\wurm\players\Huntgrem\logs\GL-Freedom.2013-12-11.txt
  21. i got this bug/texture fail i dont know what to do about it, i dont think its my videocard becus i can play battlefield, Rust , minecraft , assassins creed and more with out problems normaly i play on win 8 have no bugs but im now on my win 7 on gf home and got this ?? what you wanna cal it can some one hellp?? ( i have update java/flash/directx )
  22. i cant path , heres the error log: Contents of temporary launch log: Time is Mon Nov 18 14:40:38 CST 2013 Running client version 3.29b === System information === Executing from C:\Users\USERNAME\Desktop\ Operating system: Windows 7 (arch: x86, version: 6.1) Java version: 1.7.0_45 (Oracle Corporation) <http://java.oracle.com/> Jvm version: 24.45-b08 (Oracle Corporation) [Java HotSpot Client VM] Available CPUs: 2 class.lY: Could not copy graphics.jar to graphics.jar.bak class.lY: Could not copy graphics.jar to graphics.jar.bak Error while downloading graphics.jar (9 tries remaining) java.net.ConnectException: Connection timed out: connect at java.net.DualStackPlainSocketImpl.connect0(Native Method) at java.net.DualStackPlainSocketImpl.socketConnect(Unknown Source) at java.net.AbstractPlainSocketImpl.doConnect(Unknown Source) at java.net.AbstractPlainSocketImpl.connectToAddress(Unknown Source) at java.net.AbstractPlainSocketImpl.connect(Unknown Source) at java.net.PlainSocketImpl.connect(Unknown Source) at java.net.SocksSocketImpl.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at java.net.Socket.connect(Unknown Source) at sun.net.NetworkClient.doConnect(Unknown Source) at sun.net.www.http.HttpClient.openServer(Unknown Source) at sun.net.www.http.HttpClient.openServer(Unknown Source) at sun.net.www.http.HttpClient.<init>(Unknown Source) at sun.net.www.http.HttpClient.New(Unknown Source) at sun.net.www.http.HttpClient.New(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.plainConnect(Unknown Source) at sun.net.www.protocol.http.HttpURLConnection.connect(Unknown Source) at class.lW.a(SourceFile:912) at class.lW.a(SourceFile:849) at class.lW.c(SourceFile:481) at class.ma.a(SourceFile:622) at class.ma.a(SourceFile:225) at class.mb.run(SourceFile:179) at java.lang.Thread.run(Unknown Source) class.lY: Could not copy graphics.jar to graphics.jar.bak
  23. every time i log onto wurm around 30 seconds later the the game ends, or stops responding... usually there is no crash window stating what went wrong or anything. it just stops...
  24. I have a few questions. 1 Can I customize my character? 2 Can I play in 3rd person, and/or see my character? 3 Can I play in full screen? I'm sure I will have many more questions in the future, but for now that is what I need to know. Thank you in advance for any answers I get.
  25. I was playing 2 hours ago, now I dbl-click my standard desktop wurm.jnlp file and java pops up and tells me it needs to update. Sure thing, I go to the website and download the new one, at the end of the installation it offered to run another program that checks for old versions of java still on computer, I did that as well and it removed 1 older version. Now when I dbl-click my wurm.jnlp file (I had to download a new one from the official Wurm website) it didn't know what to do with it, so I hit "Open with" and browsed to my java.exe installation and set the SE binary as default program. All good right? But unfortunately now when I try to open the file, I see a quick flicker of a dos prompt-esque window pop up and disappear, then nothing. Help?