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Showing results for tags 'distilling'.
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I would love to see rose hips, rose petals, rose oil, rose water, rose hip tea, and rose water desserts added to the game. The rose hips could be used to make tea. The rose petals could be used to make rose water and rose oil. The rose oil can be used in healing and the rose water can be used in cooking.
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There is a definite problem with the mechanics of using a still. I understand that the distilling process takes time, so I have to ask myself why there is no way to stock a still with sufficient fuel to last for longer than 1-2 hours. While I enjoy playing Wurm, there's really no way that I, or most players, can realistically be expected to remain in game 24/7, no matter how much I may or may not want to. Just as unrealistic is the expectation that players are able to log in every 1-2 hours to keep a still fueled. I think it's odd that forges and ovens will stay fueled for many hours, even though most activities using it only last for a short period (not including mass impings and grinding, of course), but a still which, by nature, must remain lit for a very long time burns out very quickly. So, my suggestion is that a still be coded so that it will remain lit for a longer period of time when properly fueled, such as 10-12 hours. This would allow for real-life necessities such as work , sleep (I know, I know...sleep is for the weak...), going out to a movie or dinner, and all the other mundane nuisances we play Wurm to get away from.
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