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Found 91 results

  1. Hey everyone, I'm looking to buy a lot of dirt - probably around about 100k tops. Will be happy to buy from numerous sellers since it's unlikely that anyone has that much around (but if you do...) I'll come and pick up dirt myself. Coastal locations for picking it up are very necessary. Will travel to anywhere on Freedom. Won't do big journeys for small quantities unless I'm already over there. The best deals will win! This is your chance to sell loads of dirt at once. PM offers.
  2. Hi all, I'm building for my first deed and require a straight wall going all the way round. The plot is 16x16, centre needs reducing to a flat, same level. Work would take about 8 hours Can split, I will also be doing it myself Message me here or ingame for rates
  3. I've seen suggestions like this in the past, but I'd like to make my own twist on it. First, I'd like to see a river barge style boat introduced about half as long, and twice as wide as a Knarr. It should resemble a rectangle, with a platform upon which a dredge can me , or already is mounted, maybe include a dredge, or two, as construction components. Second, when you dredge with this boat it empties the dirt into either the operators inventory, or into the barges inventory. Third, this boat should be able to hold two Large Crates, or one if you feel two is overpowered. This would require that the person dredging couldn't just start it off and head AFK indefinitely. Dredge should be considered to be a command like level that goes until you run out of room or stamina. One the note of digging, it would be handy to have a command lite flatten and level, that would lower the flat tile you're standing on by one slope, in each corner. This would be extremely useful for if you wanted to sink a hole straight down 50-60 slope, or more, and not have to run around to corners manually digging there to keep the slopes all at a "non-falling" level. There are several times I would've found this option extremely used when lowering a couple tiles from a flattened surface above down to the level of some rock. Maybe don't make it available until 50 digging or something.
  4. How comes when you mine it makes a nice pile of rock shards on the floor, but when digging you magically snaffle up all the dirt into a your inventory It would be easier if it just made a pile of dirt on the floor like rock shards do? Same goes for digging some clay/tar/peat etc... It makes sense and its logical. Yes it might encourage more macros... but that's easily monitor-able, and ban-able. EDIT: And you don't have to make a nuisance pile of something, dropping dirt into it, then removing whatever items were dropped. Some people don't always want to lug a wagon around with them when digging dirt, its a whole lot easier to dig the dirt, then hoover it all up after.
  5. with under 20str you cant dig on/adjacent to roads, yet attempting to still runs the action timer, and gives all the skillgains.. body, bodystrength, bodystamina, mind, mindlogic, digging, misc items, shovel ...exploit? I cant see that there are that many benefits apart from not having to drop the dirt, which is annoying and marginally time consuming. but is does allow someone with a keybind to hammer away on the keyboard every 10-15 seconds while doing something else. it's a quick way to get you to the skills needed to be a follower, or to 20str for griefing pavement, and of course because roads are often flat and level you can get a decent headstart on the digging skill without the hassle of the slopes being too steep to dig. over all i know it's not a major exploit, so may not even need rectifying, that's your call not mine.
  6. For a complete inventory and price list, follow the link in the upper image! For contact and order placement , send a message via the logo below or in game "Kagdish" Delivery Fees: Release NW free Release SW, NE, SE free for orders over 5S Pristine not available atm
  7. Looking for a rough estimate on an account, Can't post a full skill dump atm but will list most skills, excluding body stats. Smithing Weapons Smithing -90 Black Smithing - 90 Sheildsmithing - 90 Plate Armour smithing - 70 Chain armour smithing - 70 Gathering Digging - 90 Mining - 90 Woodcutting -90 Random Bowery - 50 Fletching - 50 Jewlery Smithing -50 Farming - 50 Fine Carpentry -50 Leatherworking - 50 Taming - 50 Fighting - 80 Long Sword - 70 Large Sheild -70 Normal fighting -70 Defensive fighting -70
  8. I'm looking for work to make some coins. I'm willing to do almost any kind of work that I can, e.g. digging, terraforming, low level mining, building walls and fences, making bricks, planks, mortar, nails and other low level blacksmithing products, medium level carpentry products including large crates. I won't do pan filling though. I live on Exodus but I can travel to other continents in the Freedom Isles as well, except Chaos. However, I don't have a ship so I can deliver bulk product on Exodus only. Please reply here or pm Lbnb in game.
  9. Hi, I provide a Digging Service on Independence 88 Digging Skill 1000 minimum to Dig 1,5K Clay/Tar 1S Delivery 10 Coordinates around Freedom Market free Terraforming: 10 Coordinates around Freedom Market on the Independence Community Map or Easy Access to Water and you provide a large Cart with Rafts and Horses 10i per Action or I can have the Dirt Any other Area PM me with your Coordinates
  10. Hi Just as the tittle said, I'm a mid skilled player looking for work for some coins to extend my premium time. I could do almost every basic things like mining, digging, brick chipping, plank making, mortar bending, pan filling, nails crafting, farming, grooming, building, etc. I just won't do bashing thing and surface mining. I'm currently at Exodus, but can travel to any freedom server (except chaos) if the payment are reasonable. Current skills : ~masonry 42 (with woa chisel, chiping speed 1k bricks per 3 - 5 hours) ~carpentry 53 (with woa saw, plank making speed 1k per 3 - 5 hours) ~Digging 39 ~Mining 50 ~the rest ask in pm I could also improve your silver or gold altar to 60ql if you have the lumps. If you interested and have some coins to spent, please send me PM here, or PM me in game, my IGN is also Tatang. thank you. Keep wurming [CLOSED]
  11. Hello my name is keywide im looking for some good paying work. Im a high skilled craftsmen and worker so aslong as the pay is good you can make me slap bricks, build a house, imp tools,Mine,terraform whatever needs doing. i play allot of hours per week so expect fast results. Im located on deli but willing to move other servers if the job is good. my time zone is eastern btw Payment options include : Silver, Referals, Sleep powders, High value trade items Ex: rare,wanted items. Possibly well enchanted tools If interested Contact me on corrax or here on forums and btw im love path lvl 9 so i can enchant grass while there. Here Is a skill dump so you may see what i can do. Religion: 0.0 Alignment: 99.1495 Faith: 29.900002 Favor: 29.900002 Skills: 0.0 Paving: 28.652147 Tracking: 21.349522 Coal-making: 19.285685 Prospecting: 60.594887 Religion: 7.671012 Prayer: 17.54681 Channeling: 6.55305 Healing: 20.999592 First aid: 41.659176 Archery: 1.0 Long bow: 1.0 War machines: 1.958845 Catapults: 3.156873 Thievery: 1.129128 Traps: 1.0 Lock picking: 1.233063 Climbing: 23.621632 Shields: 21.66977 Medium wooden shield: 2.5063295 Large metal shield: 30.710598 Medium metal shield: 25.120947 Axes: 36.597122 Hatchet: 43.504333 Swords: 1.8424066 Shortsword: 2.6699727 Longsword: 1.0 Knives: 29.343985 Butchering knife: 35.594097 Carving knife: 31.003244 Woodcutting: 67.08652 Mauls: 28.119305 Medium maul: 59.6845 Large maul: 4.545488 Carpentry: 73.97162 Fine carpentry: 51.317234 Ship building: 32.413586 Fletching: 17.699068 Bowyery: 5.854739 Nature: 39.743023 Gardening: 34.317787 Fishing: 7.224552 Animal husbandry: 35.38384 Meditating: 32.512463 Milking: 16.22135 Farming: 62.17059 Forestry: 32.246655 Botanizing: 14.144052 Animal taming: 14.294117 Foraging: 11.945123 Cooking: 29.362165 Dairy food making: 16.145073 Hot food cooking: 52.229103 Beverages: 1.1465933 Butchering: 34.409103 Fighting: 70.68477 Shield bashing: 3.0915077 Taunting: 1.7290726 Normal fighting: 52.44321 Defensive fighting: 20.983385 Aggressive fighting: 4.2653437 Weaponless fighting: 3.65937 Toys: 1.0735297 Yoyo: 1.3833284 Alchemy: 16.979704 Natural substances: 36.846912 Miscellaneous items: 76.827324 Stone chisel: 48.671375 Hammer: 75.0276 Sickle: 30.843138 Scythe: 4.7776427 Repairing: 56.81373 Saw: 22.593452 Pickaxe: 93.26836 Rake: 47.730873 Shovel: 77.70427 Pottery: 11.344092 Firemaking: 21.133993 Digging: 92.404106 Mining: 91.32583 Smithing: 49.814224 Metallurgy: 2.809401 Jewelry smithing: 33.72995 Locksmithing: 29.259888 Blacksmithing: 94.3896 Armour smithing: 17.297142 Shield smithing: 25.20377 Chain armour smithing: 46.025463 Weapon smithing: 15.122677 Blades smithing: 24.177906 Weapon heads smithing: 22.434496 Ropemaking: 6.0091915 Masonry: 75.788055 Stone cutting: 52.555813 Tailoring: 11.840226 Leatherworking: 10.902961 Cloth tailoring: 25.844582 Characteristics: 0.0 Soul: 29.963058 Soul strength: 35.843666 Soul depth: 26.315176 Mind: 38.656975 Mind speed: 23.115494 Mind logic: 46.955784 Body: 48.50633 Body stamina: 40.36534 Body strength: 46.589207 Body control: 29.581934
  12. Today I was playing Wurm when I saw fireflies in the grass at night. This gave me the idea of what if you gather them. Now for this to work we would need a glass jar which would be made in this order... Dig Sand > Put sand in forge > The forge heats up the sand making "Raw Glass" > You use the file (which would add more uses to this tool) to shape the glass while it is "Glowing from heat" > You would than have a glass jar that can be improved by Fileing it, or polising it with fur. There could also be a "Glassmaking" skill with this and you could etch you name into the jar. After you make this glass you can gather these fireflies and store them in the jar. Now the jar could be used with a shaft/staff with string to make it accually useable. You would equip this either to the backpack slot or your hand. Thats all I have to say for today and I bid you farewell
  13. Looking for any type of work willing to do anything im on a lot just message revulting in game tell me what you need done and what you pay.
  14. Hello, As the title says, I'm available for hire again. I'm willing to do all kinds of jobs. From mining to pan filling. I have decent skills if you care about products quality and work speed. I am located in SE Deliverance. If you have any offers, feel free to PM me in game or posting here.
  15. Hi I'am looking for a job as a Miner, Digger, or Panfiller. I only take jobs on Celebration and Exodus
  16. Hello diggers! I've this little shiny beauty for you, it's made from iron, it has 94ql and snazzy two casts woa and coc, which helps you dig fast and efficient. Starting price: 6s Minimum increment: 1s Hidden Reserve: Yes (I will notify when passed) Auction Length: 4 days Sniper Protection: 1 hour No buyout. Free delivery on every freedom server except Chaos, in that case we'll have to meet on non-pvp server. Happy Bidding! At 94 digging it gives you 2.8sec on first action Highest bid for now: Validate 13s
  17. I think the language should be changed when you examine a tile border. Right now it's very confusing for a new player to understand. "The slope is 10 dirts steep away from you." or "The slope is 10 dirts steep towards you." New players often ask, "Does that mean 10 dirts higher? Or 10 dirts lower?" When you reach 15 digging, the mouseover tool tip says "(tile border) 10 slope down" or "(tile border) 10 slope up". Why can't the examine tile border show similar language? I vaguely recall when I first started being confused by this as well, but recently it's come to my attention again when a new player brought it up in chat. I do think it's time to change the language to be consistent. What do you think?
  18. HURRAY FOR PROJECTS! The plan... Level all the dirtBuild the palisades at the perimetermine down the mountain facebuild stone walls on inner perimeterBuild castle on leveled mountain facePROFIT This deed is a friend of mine's, and I agreed to move in and help. Skills skills skills. And where the tunnel is up there is right before where the deed ends. -UPDATE 5/17/2013- I have decided that the perimeter thing will go, this is what i have so far. going to to the outside in all stone walls and the dip to the right in the stone walls I am going to make a completely seperate section off deed for my taming animals and such. Only way to access it will be through the deed itself though.
  19. Looking for serious players to help mine and dig a large area on my deed! Noob players are welcomed! Requirements! BSBs Keys/locks Pickaxes/shovels Food What will i supply? Water barrels only! Job status? Diggers: [font color=red]Not Hiring Miners: [font color=red]Not Hiring Job Description: Diggers: You will simply remove all the dirt from the area I have marked. Level the area down to rock. Simply as that! I will pay you per BSB filled plus cost for the BSB and lock/key! Miners: You will simply mine the rock surfaces down to flat level. This will take some time so i am offering 1.25 times the normal rate of a full BSB of rock shards! Pay: Dirt: 1s per 1k Rock Shards: Price negotiable! Location: Bad Company, On Goblin Pen. Need more info? Look at my Signature! Questions? Contact me in game. Either Getsome (new main acct) or WantSome (alt acct) Other info! You will need to supply your own transportation to Bad Company! I am way too busy to be picking players up to bring them to my deed! You want the job? You work for it! xD [update] I am currently not hiring anyone as of right now due to internet and Client problems with Wurm Online. last week my area got hit with a bad storm which knocked out my power and caused internet problems. I am also having problems connecting with Wurm =/ I will keep this post updated whenever i get this stuff fixed!
  20. Getting rid of another character, it's an all around. Named Luciano. Celebration server, located south of Amish Paradise. Currently no premium time. Notice the mind logic at 29.76 Starting bid: 25s Min increments: 5s Buyout: 60s Reserve: None Happy bidding! Skills dumped at May 12, 2013 ----- Religion: 0.0 Alignment: 100.0 Faith: 6.6 Favor: 6.6 Skills: 0.0 Paving: 11.273599 Tracking: 2.5835948 Milling: 6.4356427 Prospecting: 21.04303 Religion: 1.3298199 Prayer: 2.06161 Healing: 3.1473947 First aid: 7.842847 Archery: 1.6595993 Medium bow: 1.0 Short bow: 1.0 Thievery: 1.0 Traps: 1.0 Climbing: 4.4198213 Shields: 1.2729486 Medium wooden shield: 1.0 Small metal shield: 1.0 Axes: 18.121693 Hatchet: 21.873907 Small Axe: 2.071912 Swords: 7.20789 Two handed sword: 10.829533 Shortsword: 4.3204465 Longsword: 1.9170946 Knives: 9.128878 Butchering knife: 11.232733 Carving knife: 9.914896 Woodcutting: 32.734756 Carpentry: 57.37715 Fine carpentry: 17.201752 Ship building: 18.846098 Fletching: 3.3859727 Bowyery: 5.6669216 Nature: 38.38601 Gardening: 16.529348 Fishing: 24.029858 Animal husbandry: 2.9192564 Meditating: 3.0 Farming: 66.89437 Forestry: 18.228111 Botanizing: 19.371576 Animal taming: 5.098238 Foraging: 21.56198 Cooking: 6.517564 Hot food cooking: 9.630814 Baking: 6.3740506 Beverages: 1.409119 Butchering: 7.81301 Fighting: 14.3230295 Taunting: 1.0 Normal fighting: 4.2844357 Defensive fighting: 7.981533 Aggressive fighting: 14.206575 Weaponless fighting: 1.1096009 Alchemy: 2.7257004 Natural substances: 6.831068 Miscellaneous items: 54.12688 Stone chisel: 12.408107 Hammer: 54.480976 Sickle: 14.86505 Scythe: 11.194149 Repairing: 19.079441 Saw: 18.431515 Pickaxe: 63.448357 Rake: 51.05805 Shovel: 29.89628 Pottery: 3.4048846 Firemaking: 13.9153595 Digging: 46.092354 Mining: 60.567677 Smithing: 11.018345 Locksmithing: 2.1774948 Blacksmithing: 19.852497 Armour smithing: 2.0538485 Shield smithing: 4.43228 Weapon smithing: 6.524665 Blades smithing: 5.5870123 Weapon heads smithing: 2.8999403 Ropemaking: 2.78189 Masonry: 43.053474 Stone cutting: 21.655542 Tailoring: 11.141751 Leatherworking: 26.738907 Cloth tailoring: 4.925779 Characteristics: 0.0 Soul: 22.715807 Soul strength: 24.05489 Soul depth: 22.845 Mind: 25.993443 Mind speed: 20.38252 Mind logic: 29.768522 Body: 29.24411 Body stamina: 24.959658 Body strength: 28.469404 Body control: 22.7853
  21. I've seen this suggested before but it's so important I needed to make a new topic. To make a dirt or sand pile right now you need to drop 2-3 items to make a 'Pile of items', then place your sand or dirt into it (then take back out what you dropped in the first place). This is really annoying, especially when you're doing big terraforming projects, especially when you're doing this for days. It just doesn't make sense that it hasn't been put into Wurm - it should be a given! We get x update, y update, but still no option to place a pile - why? I just don't understand and I'm sure I'm not the only one that finds this annoying. I don't know anything about java coding, programming etc but looking from the outside it seems like it would be very easy to put in. This should be in Wurm as standard! Terraforming is a large part of Wurm and this would be one of those updates that is small in size but massive in impact IMO. What do my fellow Wurmians think about this suggestion?
  22. Hillbilly Hermitage Located South West of Amish Paradise on Celebration Map & location http://impgal.site90...elebtpikols.jpg - X28Y44 Pickup and mail(COD) only at this time. Delivery to AP can be arranged in some cases. Current stock can be found here: http://forum.wurmonl...ry/#entry635305 ________________________________________________________________ You can now also buy from merchant Visit The Hillbilly at Celebrity Seaway Market (Merchant house next to mailbox) Typical selection will be Various 70-80ql tools, lanterns and anchors ​________________________________________________________________ Any questions, feel free to contact me ingame or via PM. Guruen is the name both places. Enchants Currently not taking orders on enchants 1-69 1c Per enchant power 70-79 1c Per enchant power, +10c 80-84 1c Per enchant power +30c 85-89 1c Per enchant power +60c 90+ custom Blacksmithing (except scythes, knives and sickle) 50ql - 20c 60ql - 30c 70ql - 45c 80ql - 70c Large anvil +10c Lamp, 10x * (Iron Lamp or Iron Torch Lamp) 40ql - 1.2s 50ql - 1.8s 60ql - 2.5s 70ql - 4.2s (only doing small orders at this ql) 80ql - 6.8s (only doing small orders at this ql) Masonry (Only on Celebration server. Area around my place and AP no travel fee, rest of celebration 10c travel fee.) Improving: Guardtowers 60ql - 25c Forges/ovens 70ql - 45c Paving Looking to impress your neighbours with some marble flooring, but don't have the skill to put it down yourself. I can be hired to make marble floor or any of the other types that takes more skill than you currently have or want to grind to. Materials should be present when i'm hired, but can in some cases deliver materials too for an extra fee. Base price will be 8c per tile + travel fee. Discount can be discussed on large jobs. PM with details to get a quote! Digging Got any crazy digging projects that needs high slopes, you can hire me. Currently 93+ digging. Pricing are set depending on job size, PM with details to get a quote! Special offers: None at the moment. COD pricing: Celebration 10c, cross-server 20c Check here too see what can and cannot be mailed * Pick up only
  23. Hello, Im Maria and im starting my digging jobs Prices are the usual price 1s for each 1k dug There is no traveling fee. This will be added onto later.
  24. Tried to keep it simple. http://wurmpedia.com/index.php/Level Level Main / Guides / Level Levelling is the digging process of taking an adjacent tile to the same level as the one being stood on (the reference tile). The reference tile must be flat; a tile is considered flat when all four corners are of the same height, which can be seen by examining tile borders. If all 4 borders around a tile are reported as "level", the tile is flat. How to level a tile When standing on an already flat tile, select the level command by right-clicking on the required adjacent tile with a shovel activated. If the tile to be levelled is lower (or contains less dirt) than the reference tile dirt (or sand) must be held in the player inventory to begin. If the tile to be levelled is higher (or contains more dirt) than the reference tile the player inventory must have space for at least one dirt to begin. This dirt is then dropped or collected automatically to bring the selected tile to the same height as the reference tile. The process will continue until the tile is level as long as new dirt is brought into the inventory for raising, emptied from the inventory for lowering, or the player runs out of stamina. Notes As with flattening, when lowering a tile levelling will stop once rock is found in one corner. Since levelling typically takes or adds two dirts at a time it is possible to repeatedly select level to remove the one dirt from the corner which has not hit rock.
  25. I am doing a huge terraforming project and I really don't see how the new changes can help me or speed it up. In my case I'm making a couple areas very high, ~1160 slope over 4 tiles. There is no existing terrain at even 300 of that height yet. So as I understand it, the new leveling option is not going to help me. I still need at minimum to flatraise a 2x2 in order to have somewhere to stand and level from. And even if I used the level option to grow that 2x2 into a NxN, I would need to get the dirt to that spot where I would stand. That's a LOT of unnecessary dirt shifting. So nah. How I have been and will continue to do it is flatraise the 2-tile wide border of the desired area to a height of +40, then drive a loaded cart through the inner area using take / drop keybind to dump 320 dirt over 8 corners (40 each) in less than 90 seconds. This is repeated 7 times to get to 280 and then an 8th run going up only 10 slopes more to 290. So a good 60% - 75% of my final high area is simply dumping dirt. And each dirt is shifted only twice - from where it was dug to the cart, and dropped from the cart. Sooo, if you can use level to add dirt at a rate of 4 per 5 seconds, in 90 seconds you can do 18 level actions, times 4 dirts = 72 measly pathetique dirt. IF you can set up a dirt supply. You can keep that! Lol. Somebody please enlighten me if I'm missing something here. The new level feature does help in certain cases. If you want to add a couple rows to your farm, yes. But not all types of terraforming are affected.