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Found 93 results

  1. As the title says give us the ability to level clay tiles up it is annoying to have clay tiles and have to have ugly 40 slopes going into the sea. I am working on a road project to a friends deed and plan is to make bridges over the clay tiles, but now I can't make a small ramp because it has adjacent clay tiles. so what I suggest is to make it possible to use level to raise clay tiles, make it take the same time as leveling them down.
  2. Looking For Something? About Us We are seeking to make a bit of coin in-game and willing to do just about any job. We have a variety of skills available, making nearly any job possible. We are a team of 3/4 who enjoy a variety of tasks with our own specialties and perks. We work as a unit, so any available member could be tasked to work on your order to provide the best quality for the fastest time possible. We have an easily accessible mine for stone, and live right next to clay. Many of us are skilled Diggers and quite enjoy the task so any nearby digging jobs we may even be willing to come help you clear/level out your land. Available Ships Rowboat - 50c Sailboat - 1s Corbita - 5s Cog - 6.5s Knarr - 12s Caravel - 17s Available Bulk Bricks 1k - 1.5s Mortar 1k - 2.5s Planks 1k - 1s Clay 1k - 1s Large/Small Nails 1k - 1s Ribbons 1k - 1.5s [Inquire about other products] Available Blacksmith Items Weapons Tools: 50QL/15c Chain Armor Horse Shoe Set: 50QL/15c Available Leather Items Armor Backpack ToolBelt Saddle Available Livestock Coming soon! Delivery Charges Deliveries by boat are listed below. Any required travel by land will cost an additional fee. North-East Xanadu - 1s South-East Xanadu - 50c South-West Xanadu - 50c North-West Xanadu - 1s Inland Anywhere [Map Quadrant] + 50c [Other Map Delivery Charges Pending] We have an abundance of... Wood Clay Stone More Information? Our Server: Xanadu Our Village: Emberwynn Located: T19 Merchant: Yes Contacts Daecie Zimortei Other Shop Offers We Suggest! Mol-rehan Wagons!
  3. Good morning fellow Wurmians! Been having a relaxing time getting started over on Xanadu the past month or so, but have hit the point where I would really like to build a forge and oven for my house (campfires for smelting and cooking are just so slow!). Problem is, I don't really know an effective way to search for clay (or tar for that matter) other than finding it underwater. However, without access to a dredge, there's no way to harvest underwater clay (and to get a dredge, I'll need tar and lead, neither of which I have access to). It's kind of a catch-22. So how do you folks go about searching for clay above sea level? Is there a particular method that works well for this? I don't have any active neighbors where I'm at, so haven't been able to ask around to see if there's a local source people have been using to get their clay, tar, and/or lead.
  4. I propose a spell that would allow a pottery item to retain its rare or supreme status but be reverted to clay at fraction of its ql. So the item could be improved back up to a mile stone ql(50, 70, 90). Mend already exists as a Vynora spell. It reduces damage and ql on non-repairable items(like pottery), similarly how repair work for a repairable item. But items that benefit form a hire ql in pottery such as smelting pots, flower pots, and jars (and compasses) are at a significant disadvantage. While mend would allow them to reduce damage the rare or supreme status hardly seems useful with out away to get the ql back up. In the interest of balance I think it would be best if the item were reverted to 1/10 of the original ql minimum 1 ql. This would require participation form both a potter and a priest. I would suggest it be a Vyn or Fo spell. Now to think about why not; The biggest argument I can think of for why not, is that they have always been finished items before why change it? Well there hasn't always been rares and supremes, that changes the way items are treated and considered. There may be more items this spell could work on, I'm not sure what else, nothing comes mind. Thoughts? Feelings? Concerns?
  5. Bulk

    *Feel free to order any other bulk items that can be crafted by players with average skills - for example clay, mortar, planks, large crates, floor boards etc.* I've never really sold bulk, but changed playstyle lately a bit and wanted to try out I will also sell some of my alliance/neighbors bulk items here. Items that cannot be delivered with a rowboat are pickup only SE Pristine. To compensate this, picked up wares have 10-20% discount from the standard market prices depending on volume. Smaller things that do fit in a rowboat can be delivered. Current items in storage Bricks 1.8s/1k Sprouts+Flowers 0.5-1s/100 - depending which sprouts/flowers and how many. Meat - 1.6s/1k Good discounts on big orders + prices are negotiable. Please PM me instead of posting here for more details!
  6. Clay can't be sold at token, then when u dig clay and it is too low QL u leave them. I think could be better: If clay is dropped on a clay tile offer the possibility of drop in a pile or on ground... and if the last is chosen make clay dissapear. Less lag I supose.
  7. Ok, I know a thousand post have come up on clay issues in Xanadu, but not sure if anyone has mentioned doing a partial paving of clay (or other types like Peat, Moss and Marsh), using planks, to make a narrow walking path. Horses and carts are fine, but would be nice if foot traffic wasn't slowed down, having to travel over 50 continuous tiles of clay. The graphic could be just a couple rickety parallel planks, through the center of the tile. Could be rotated for appearance. At least 70% of the tile would still be visible and the planks would not impact the ability to dig. This would allow us to clearly define a trail, provide speedy foot travel and not impact anyone's ability to access the resources underneath. Activate plank - create trail. http://s926.photobucket.com/user/sirvink/media/suggestions/planktrail_zpsab83dc0a.jpg.html?sort=3&o=0
  8. Tellen Harbour Xanadu E24 What do we do, we selling bulk stuff and another things and doing jobs. We delivery to all servers that have a harbour for a small fee, if u order is big u can get it for free. time for orders can be up to 6 days, if u are in a hurry pm us and see if we have it in stock if u whant to come and pick up stuff its Tellen Harbour at xanadu E24 Bulk stuff Briks: 1k - 1s 50c Mortar: 1k - 2s 50c plank: 1k - 1s clay: 1k - 1s tar: 1k - 1s we do digging jobs,mining jobs on your place only to pm us. digging: 1s - 1k mining: 1s - 1k you can also lay an order for ships too. rowing boat: 1s small sailing boat: 1s 50c corbita: 6s knarr: ******* Caravel:***** status: open (temorary closed) message: for the moment digging jobs and mining jobs will be delayed got a job for a few days with it but otherthings its only to order if u whant to contact us its Nachtiti or Axizon and we are on GMT +2 SWE EU
  9. Xanadu has some rather large areas of clay and some might say excessively large, but, afaik, none of them appear in-land, they're always coastal or under-water. Despite being on the edges of the habitable land they still get in the way of the construction of buildings, docks, roads etc. So I'm suggesting that any clay tile should be treated as dirt/sand for digging purposes and can be packed and built upon, maybe minimum 20 paving skill to pack. I can hear the uproar already as people want clay for so many things. So if clay was to become a finite resource that can be dug or mined, there could be some sort of structure that could be constructed enabling open cast mining/digging on large areas of clay tiles. This could be planned in the same way that a house is and expanded in the same way. This could involve moving large areas of clay onto dry land (iron veins were recently re-jigged so this should be possible) Large areas of clay could be "prospected" by experienced diggers to estimate quality and how much clay can be dug. Differing qualities of clay could then be incorporated to the game, instead of it being dependant on just digging skill and shovel quality. Once a clay pit/mine has been constructed it would give access to clay of higher quality, with quality of clay dug from undeveloped clay tiles being capped. Could also increase yield per action on clay dug from pits/mines.
  10. (this could possibly be a Xanadu-only feature) On Xanadu clay patches are extremely common, yet they are often as large, if not larger than clay patches on the older servers. While it's definitely a great thing that clay is easier to find, the ubiquitous nature of it is a significant issue on Xanadu. Several times a day we get questions in CA HELP from players wanting to know how to get rid of clay tiles. In my opinion one of the biggest issues with so much clay is that it makes good coastal roads impossible - something that is a real shame when Xanadu has so much shoreline. If you want to make a coastal road you either have to go inland around the clay (which can be a significant detour and takes a way from the "coastal" part) or you have to leave a gap in the road - the last option being very dangerous to people on foot. My suggestion is to make it possible to convert the clay tiles with an action that takes both significant resources and skill. An example could be that with moderately high paving skill you could use 5-10 concrete on a tile to turn it into a stone slab. This would make it difficult enough to discourage griefers and it would make it a huge effort to remove all clay from an area. Remember that it's already easy to "remove" clay from public use by simply deeding over it.
  11. Disclaimer: So I dont influence your vote, I dont type what i think in first post. And im not trying to get a change in the map, It's more of a first thread I try how Poll works on forum. And if I messed this poll up I blame it on me playing too much wurm to reach title over my head Potter.
  12. garden gnome,clay QL 13,90 Starting at 4s Min. increments: 20c Pick up or cod (cod cost covered by buyer) (Deliverance, Zbuczyn 38x 7y)
  13. Looking to buy 1k mixed grass, 2k clay, and 500 wooden beams with shipping. Located on west coast of FM area at Elarial. Please post or /tell Yggdrasil me in game. Thank you for your time. Yggdrasil King of Time, Elarial Consortium
  14. Hi all Long ago i spotted some clay in the sea around Port Alure but lost the location of it again. About half a year ago i relocated it and decided to raise it from the sea so it could be used. A landbridge was build out to the clay wich was +300 down. Then tons of dirt was dumped into the sea (clay cant be raised by flat/level ) and in the end 2 clay tiles are now above the water. So come around and dig away if you need clay. Landbridge is located just south of Waterdeep : 42x 35y . I'd like to thank all my good neighbors who made this project possible with dirt donations and the last work of dumping. Deathlemming, Hells Forge
  15. Hi, I am looking at buying 1k of clay and delivered y13, x18. Please PM with price.
  16. We also sell Drake Hide Armour and Butchering Produce. For more information, check this thread: http://forum.wurmonline.com/index.php?/topic/99165-muspellsheimr-drake-armour-butchering/ All orders and inquiries can either be posted in this thread, or PM'ed to Xallo / Alyeska either in-game or on the forums. Purchased items will be COD'ed to buyer. Bulk items will be available for pick-up at my deed unless otherwise discussed. - Deed Location (Independence) - (9,R) Ingame & (8x,55y) Community *NOTE - You will be responsible for delivering or mailing your goods unless otherwise specified. Not responsible for items lost due to bugs.
  17. Nil is located on the east coast of Exodus. 38x 21y. Easy access through land or water. These goods are priced at pickup prices. Currently only taking pickup orders. Delivery coming soon. Taking requests on what you would like grown. Accepting Dirt for trade Sprouts 1c Each Oleanderwood 48QL- 401 Maplewood 63QL - 192 Applewood 60QL - 60 Chestnut 61QL- 65 Grapewood 55QL - 379 Crops 50c per 1000 Wheat 52QL - 1000 Cotton 65QL - 5000 Corn 63QL - 2000 Building Resources 50c per 1000 Clay 44QL - 5000 Rock Shards 50QL - 1000 Building Resources 2s per 1000 Bricks 28QL - 1000 Lumps 1s per 1000 Iron 51QL - 1000 Carpentry Planks - 1s per 1000 Logs - 1s per 100 Inquire about higher level ore up to 78QL for the following - Iron, Silver, Gold, Zinc, Copper. Gems of all qualities are available as well. Qualities marked down are estimated. Accepting comments regarding pricing, and may be subject to change. Also recruiting traders. And thank you for shopping here at Nil.
  18. Hello, I have fantastic clay for sale, percect for sacrificing or making fantastic items [22:34:00] Grey sticky clay that could be easily formed into items. This is a fantastic example of the item, with fascinating design details and perfect ideas for functionality. starting bid: 5s snipe protection: 1h min increment: 50c no buyout. Pickup Exo Sarmatian Stronghold x45y37 or COD. Good luck
  19. Goods can be picked up from Montcastra (X32, Y15) or Montcastra docks(X31, Y13) We offer a variety of goods including bulk supplies, rope making, leveling and building contracts. KNARR DELIVERY NOW AVAILABLE Bulk 1000 bricks - 2s 500 in stock 1000 mortar - 3s 500 in stock 1000 planks - 1s 1000 dirt - 1s 10 support beams - 75c 10 bsb - 90c 500 nails 1s 500 small nails in stock Fence package 300 planks 300 shafts 150 nails 1s Ropes Thick rope 30c Cordage rope 10c mooring rope 5c Ship yard Sail boat 1s 2 in stock Corbita 5s Orders over 2k get additional 10% value *So an order of 2k bricks will get you 2200 bricks PM Alfred/quilles
  20. I would ask to PLEASE change clay so we can dig it down and continue to lower it under water, back to levels it was at under the water. From all our experiments it seems that once clay has been raised, the raised clay tile is raised forever as the clay cannot be dug down (by someone with 70+ mining only) further than how deep you can dig with a shovel under water, then you cannot lower it any further. So for clay: 1. You cannot dig it further than shovel deep under water 2. You cannot dredge it to make it deeper. 3. You cannot pack it 4. You cannot pave it 5. You cannot build on it If you can raise clay, I suggest you should be able to lower it as well. I don't mind it being difficult or need high skills (like I said 70+ digging just to get it below water level again), but please allow for the people with the skills to be able to dredge it then as well. In a sandbox game we should be able to terraform all terrain types, even clay, and in this case, both by raising it AND lowering it as low as we would like it to go.
  21. Just as the title said, I'm looking to buy supreme and fantastic clay. Please pm your offer. thank you
  22. Dirt 1k = 1s (13k stock) Clay 1k = 1s (16k stock) Stone bricks 1k = 2s (5k stock) also Pottery bricks 100 = 30c (100 stock) Pottery shingles 100 = 20c (700 stock) FREE DELIVERY on Indy to the shore line Deliver on all non PvP Freedom servers
  23. Basically, I am selling Unlimited clay, I heard the going price is 500 clay for 1 silver, But I am willing to negotiate on prices. Just Send me a PM, I will deliver for free if it isn't too far.
  24. Anyone want to sell me some clay for a sleep powder or two or four? PM me here or in-game (Monday) and let's work something out. Please close, got enough coming in now.