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Found 43 results

  1. WTB - Chat Mod

    There are a few different routes (and extra features) I can think of for this mod, but the basics we would like to achieve is: (For Epic / Home Server / PvE) - Adding the "GM" tab logging feature to the Trade channel - so that all players can see a logged / moderated Trade 'board' - Adding a "Realm" tab enabling full-server wide chat. I'll put a bounty on this for the next 30 days.
  2. Ability to /create_chat_channels These would be much like Freedom chat, Etc A screen pops up where you can name the channel once you type /creat_chat_channel Or instead of pop up to set the name it could be like /create_chat_channel_Auction-House Then people can type One can /join_channel_Auction-House For example someone wants to hold Quickie Auctions. They could creat a channel set a Message Of the day for Channels rules based on what It is going to be used for. Once in channel is created the creator can type /set_motd_channel_Auction-House Or just /set_entry_message Or something like this Then one could just share the channel name in Other chat channels like Freedom to invite people to join in on whatever they are doing in said channel. For example the Quickie Auctions which usually last 2 mins per item and people take turns bidding in the chat 1 at a time and they usually have a 30 second snipe protection, if seen these held in the past before trade channel was created on Freedom Quite Fun But to create your own Channel one could invite or have all of his friends join it To chat, or One could Set a channel up for a Unique Slaying, or even a bew Alliance Chat with Allies to join n friends n neighbors could join to discuss together local / area projects. I could see many uses in this suggestion. Maybe even add more commands in player made channels Some commands for the Channel creator, maybe set the Channel owners chat Color Red or blue or let use /set_chat_color_(color) /kick_player_John ( 30 minutes lock out) /Quit_channel_Example /Close_Channel_Example /Silent_Player_?_minutes /change_channle_limit_50 /Show_roster (shows a list of people inside your channel) Or /show_players or /who_all Etc... These chat commands are just basic and examples to get my idea across, Like this post if you think this would be a good addition to our everyday Wurm Online Game Play. Sincerely, Vortexxx
  3. Does anyone else get event log spam saying "You enter no known kingdom" when on a server with home settings 0-(no kingdom)? If so is there a solution/fix to stop the spam? It gets annoying to the point of not being able to see what actions your doing because the chat is spamming full of that message. Thanks in advance
  4. today i got on to be able to send about 5-6 public chats before not being able to send ANY chats public or not. hoping that this posts at this time. taking a SS before i post. just in case. i would like a full refund as both accounts i have been affected.
  5. I tab out of the game to do stuff on forums, or play another game (like now) and it would be awesome if we had an audible notification that we could enable for Alliance, Village and personal chats. I think it would help improve communication in Wurm and good communication is important in building a strong community. To satisfy some people (you know who you are), let me state that this suggestion should not be considered until existing bugs and serious performance issues are addressed. Thank you.
  6. A simple thought: Wouldn't it be nice if a custom* sound notifications were added to the in-game chat? * - by custom I don't mean the sound itself, but the situation in which would it occur. By default it should be turned off completely (so it won't disturb those who prefer current silence) but in sound settings there would be an option to enable sound when: - Message appears in currently selected tab. - Message appears in any tab. - New PM tab is open. - Message appears in any existing PM tab. - (if possible) Message appears in specific tab (some would like to know what's up on Global, some would like it on CA Help etc.). I guess it's a little utility many of us would appreciate. Especially those who are as oblivious to unexpected PMs as I am
  7. My wife has this idea, to see if the devs could change how the chat works. we use to play another game, that had this option for the chat. ok, so i'm sure everyone in wurm, is sick and tired of tab'ing through the chat tabs. why is wurm so difficult to have all the chats in one window? ok, so in this other game we played, the chat had the ability to have multiple tabs for chats, like wurm does now, but within each window, you could choose which logs went in that window. so, we wurm has "local", "village", "alliance", "kingdom", "global kingdom", "PMs", "Death" tabs in the "Chat Window", right? and "event", "friends", "help", "skills", "support" tabs and maybe a couple others in the "Event Window", right? my wife's idea: 1st NOTE* these would be options to how the chat and event windows can work. its not changing them completely. its just added options! 1. add option to combine all possible chat/event tabs into 1 chat tab or event tab or multiple tabs. 2. add option to choose which chat options you want to see in each chat tab or event tab. 3. add option to choose a specific color for each chat option( so you can have multiple chats all in the same tab, and tell them apart ). 4. add option to change background colors of the chat and event tab windows. 5. add option that remember which chat you last typed in, and it will stay in that chat until you specifically change the chat with /local , /alliance , /village and etc. 6. add option to show which chat you're typing in as well in a small box left of the window where you type as well. 2nd NOTE: would have to change player window as well with the options above or the ability to be able to change them. one thing i didn't think about, is the player windows, and i guess you could condense the player windows into 1 as well, with the ability to change the colors of the players in the window. IE players in the same village, you choose the color, which trumps all below. players in same alliance, you choose the color, which trumps all below. players in same kingdom, you choose the color, which trumps all below.( might have to be same as players in local, otherwise could be used to quickly determine the enemy in local? ) players in local, you choose the color. what this does for players of WurmOnline: 1. adds the ability to have less tabs in those windows so you dont have to tab between each chat or event. 2. adds customization to your own interface of needed windows. 3. adds the ability to condense player windows into 1 with colors. This would not change how PM's are. those should still show up as their own chat window tab. Please let me know your input on this or if there are any other suggestions/ideas similar to this. Thank You! PS. this was the wife's idea. I'm just posting for her!
  8. right now the /ca command turns off the ca help channel forever until you use it again,but the /gchat command only turns it off until you move to another server,log out or get reconected. it would be great if /gchat worked like /ca does. i know there is workaround that kinda reduces the problem,would be nice to see it fixed.
  9. Many might not notice the effect Wurm can have on the players. How many of us have sat around working our tails off in Wurm for hours at a time? I'm sure it is safe to say that we all have at some point got bored of the repetitive grind of taking our saw and going through the motions of making a house. But seriously, that takes an hour minimum if you are on your first character making a one tile big house. So many of us go to freedom of global freedom chats to kill time. Personally, I know that I can not play Wurm for hours upon end without becoming bored. But I find chatting helps increase the length of time I can stand the repetition. Many of times I try to socialize and fit in while watching freedom chat. For most people new to the community though, they might find the fact that everyone knows each other intimidating. I know I have on multiple occasions have thought that I could never be a big part of the game's community like these other people. But new players, I will assure you, that is wrong. In my days back on Pristine, I rarely messaged in freedom chat, but months later I came back to people remembering me. Experienced players, if you are a big part of the community, I beg of you, please try to develop friendships with the newcomers, because the community is Wurm's strongest asset. But the main thing about chat is the friends you make. Most games are about hey invite me to the team so we can kill the boss and never talk again. In Wurm, most people are so co-dependent, you need allies. Personally, I feel the game developers have implemented that quite well. Yes it is a pain you can only add a friend if they are next to you, but they also added a great town system. You can play with your friends even if they aren't in your deed, because you can form an alliance with their deed as well. Many people aspire to own their own land, but so many of us make friends in the process and are torn between joining them and following our dream. But give them the opportunity to have an alliance and still both own land, and you satisfy both desires. One day I was bragging about how amazing Wurm is at a barbecue. It was funny, because I had two people jump on the idea of trying it. One of which was just a guy I knew from elsewhere. This guy eventually got on, and while working in my mine, we got to talking. I didn't really care for the guy before then, but I got to learn he is great to talk to and quite hilarious. It's funny how you see someone so often, but through working together even on a game, you develop a bond you couldn't in real life. But this forum is just about me telling you how I play Wurm, or how Wurm has changed my life. I want us as a community, to reach out and grow our server and cross server bond. We are like one very extended family, and I love to see us working together. Also, I wanted to see how others view Wurm's community building skills. Please do reply, I'd love to read what you guys think. A part of your community, Omegaworld
  10. I've no doubt it's been mentioned before but here it is again. With the advent of xanadu, increased server populations, I think we need a (global) trade channel. uservoice page; http://wurmonline.uservoice.com/forums/12046-wurmonline/suggestions/6053770-trade-chat-channel
  11. the first think that came to my mind when i read that update was, WHY? why only for the friends tab and not just all tabs.since u already did it for one tab it shouldnt be hard to reproduce for all tabs and would be great to have.
  12. Dear friends. As I now got to know a large number of German speaking players, today I have created and registered a chat room for exactly this Comunitie. I hope you use it extensively and be happy about this idea. You can activate the IRC InGame in the console in the top menu bar. Open console, type irc and close the console. This will open the official chatroom of Wurmonline named #wurm. In this chat room you write /join #Wurmgerman and you are immediately in our channel. We tested the room today and has much fun. Now, if you like it, we are searching for some Chatmoderators. You should have unaware of Mirc or similar programs, knowing about chanserv and nickserv also time to stay in our new chatroom for some times. If you like to be our chatmod so pls pm me or answer in this threat. Have a nice day Eject
  13. Hello! I was thinking it would be great to have a cluster based trade channel for the chats about tradeing, adverting, work/service offering and all kind of chan in this subject. Each cluster (epic,old freedom, new freedom) get a new chat tab and all the servers which part of that cluster can chat with each other. In this way the GL and normal chanels will not "spamed" with trade links and adds.
  14. I have looked through the entire forum and haven't found any talk of an auction chat channel. If I missed it and this is redundant, please give me a link and accept my apologies. When I started playing, I didn't know anything about the forum, I knew I had a thing called a referral I could sell for 6 or 7s and when I tried to sell it, I asked in general chat and was able to sell it. I had people suggest that I post it in the forums which I had no interest in. That was the first time I wanted to have a chat channel that was strictly for selling and buying. I am a person that is very instant gratification motivated. When I have something I want to buy or sell, I would like to broadcast that to others on my server without spamming Freedom Chat. Conversely, I would like to see what others are trying to sell as they are trying to sell it in real time. I would be willing to pay more oftentimes if I could get it when I want it but at least I would have a choice and the ability to negotiate in real time. I look forward to your feedback either way. Here are my supporting points. 1. Dedicated chat channel for listing items you WTB or WTS will limit spam on general chat channels. 2. Instant Gratification for buyer and seller. 3. A chat channel I would pay attention to more than CA-Help, Fredom Chat or Freedom-GL. 4. Not expensive or difficult to code into the game. 5. Real time access to goods and services available to and from everyone, not just those that go on the forums. Not sure if it would be server specific or open to freedom servers... opinions? I know as population increases it would make sense to be server specific. Thank you, Backsnap
  15. Let's let the wurmonline.com chat page access the kingdom, village, and alliance chats that would be available to your character if you are signed in. I am looking at the chat page now as the only one on it and wishing I could access in-game channels while stuck in line to vote.
  16. I have talked with players from other countries using Translate.Google.com, which helped them and I become friends. Often the other person is lonely cause they can not understand English, but would like to share their experience with anyone they can relate to. When there is a language barrier, anyone who can speak their language is someone they can relate to. Translate.Google.com has an automatic language detection system, which makes it easier for me to decide what language to reply in. My suggestion is to detect non-English characters and automatically translate the entire line into English in /kchat and /kshout. If this works well, then perhaps enabling a setting in their console to translate text back into their language (which they have to select). This would allow non-English speaking people to easily intermix with any other language, enabling them to enjoy our community. (Czech & Russian are easy examples.) This would bring in a new customer base and make gaming history. Blowing all other games off the globe, while making huge waves in the gaming industry. Google often seems to want to help the little guy and push into new frontiers where ever they can, just for the greater good of mankind.
  17. Chat Rules

    Today a moderator said in Freedom chat that it was against the chat rules to discuss alcohol. He provided a link to the post on chat rules, which doesn't - as of this writing - even include the word "alcohol". When this was pointed out, he said, "[11:05:42] <(moderator)> yes i was reading that myself ... however we do enforce the 'no alcohlon talk'". If it's a rule, it should be written down, else the GMs, CAs and whoever else can just make up any rule they want. Given that there are already concerns that certain CAs are using their "power" to provide unfair advantages to themselves, their friends and their alliances, this kind of ad hoc rule making should be strongly discouraged.
  18. As of the recent addition of Global chats being added, in conjunction of the Alliance chat tab and internal chat channels for staff (if you're one of us), I've started to overflow on chat tabs a lot more often. What I mean with overflow is that new chats being opened after the top bar of the chat window is full is completely invisible to me until I close some other chat windows to reveal them. This is not a good thing when you're a Community Assistant and Chat Moderator. Questions that can have been asked and situations or conversations regarding an official mute/warn can be lost due to this. Missing a PM, even for regular players, is not good and really borderline unacceptable. So what I would like to suggest is that it is implemented to either start a second row of chat tabs once the first line is full, or that you get some kind of arrows on the chat bar that enables you to scroll among the conversations. The arrows should light up when an update that is off screen has occurred. Thoughts?