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Found 69 results

  1. Trying to clear out some of that rift loot on my alt and get some spare coin to pay prem. Here is what I have for sale: the used artisan necklace was only equipped once to check it then removed, never used for crafting. [22:54:07] A delicate necklace with artisan symbols. It helps improving items to a higher level. It is very stable and has much energy left. It can not be improved. Please make offer on all items, any reasonable offer will be accepted. Thanks!
  2. Everything pictured for sale. EUROS PREFERRED as I am attempting to get away from the game, but will accept silver at 1s/1€ ratio for smaller items. No trades. Prices listed in red in picture. Prices are not firm, feel free to make offers. Lowballers will simply be ignored. Some additional information; I have confirmed the 1.5KG Hatchet does NOT fit inside a regular BOK, might still fit in an MBOK (untested) UPDATE: Drake set and Rare Large Anvil sold.
  3. 40s or 40$ Amazon Giftcard
  4. As title states i want to sell an adamantine great helm with 95 web armor cast. Im looking for 20s Edit: Helm is just under 81ql as well
  5. Introduction I was playing around in single player using the Ebony Wand. Specifically Specials->Create. I noticed within this list there are two objects entitled "boulder". Upon placing these objects I learned they are Adamantine and Glimmersteel boulders respectively to the list. What I'd like I have never seen these spawn naturally within any world, so I would like to see a mod that will spawn these in naturally around the world (assuming they don't already and I've just never been lucky enough to find them.) From what I can tell they drop a single, random QL (probably based on mine skill?) ore of 5 weight and then the boulder vanishes. Being able to have these randomly spawn around the world in the same way as Spawners and Source Wells would be an interesting addition to the exploration value of our worlds; if of course it's doable. Fair use I have no interest in paying for exclusivity of any mods. If you wish to develop on this idea I'd like to see it publicly for all to use should to choose to release it.
  6. Adamantine plate has the same movement speed as steel plate and glimmersteel plate. Adamantine plate has the same damage reduction as dragon scale armor, up to 75% damage reduction at 100 ql. Adamantine armor has higher damage reduction than armor made from normal materials, although the effect is less than that of glimmersteel. Adamantine weapons deal 10% more damage. Adamantine lump : QL: 99,13ql : Weight (0,4) Taking best offer starting at 5s, End: june 22 (can sell before the date if i think its a good offer)not an auction
  7. [ S O L D ] I'm offering these special lumps: Lump, Adamantine (98.64ql), 0.4kg - 7s Lump, Seryll (82.62ql), 1.0kg - 2.5s [SOLD]
  8. [12:21:11] A long and slender sword. This is a supreme example of the item, with fine details and slick design. It could be improved with a lump. [12:21:11] You can barely make out the signature of its maker, 'Enki'. [12:21:11] Nimbleness has been cast on it, so it increase the chance to hit. [80] [12:21:11] Frostbrand has been cast on it, so it will cause frost wounds. [80] Opening Bid: 60 s/e Min. Inc: 5 s/e Buyout : 120 s/e Reserve: Hidden 1 hr snipe protection
  9. Hey all! It's just under 2 weeks now until Wurm Unlimited releases! Excited? You can pre-order the game from DLGamer and get 20% off the initial Steam price if you want. The first batch of updates to the permissions system went live this week. Tich told me to tell you that she's sorry that there were some teething issues - like settings not always transferring to the new system properly - but we hope it'll be well worth it in the long run with just how much better the new system makes things. I'd strongly recommend looking at the Wurmpedia article on Permissions if you're unsure about anything - the Wurmpedia team (in particular Keenan) have put a huge amount of work into making it as accurate and complete as possible. As for devs, they mainly continued with general polish and bugfixing work on Unlimited this week. But we do have a few other things to show off that might interest you, like visible adamantine and glimmersteel armour... catch it all below! The Week In Patch Notes The big story this week is the new permissions system, though there were quite a few other things that went live this week; like the awesome new deed plan viewer & exporter. I've seen some crazily complicated deed plans that people have effortlessly been able to export from directly in-game! There were also some general fixes. 06/10/15:New Permissions System! Notes about security http://forum.wurmonline.com/index.php?/topic/131410-new-permissions-security-hints/Combined kindling will use the default weight when making a fire (forge, oven, campfire).Can now have a deed role for an Individual (non-citizen) role.Deed plan now available for mayors.Writs will vanish when examined / managed. Building can be managed by r-click or from manage menu.You can now attach locks without having the key on you on PvE (was already like this on PvP).You can now sacrifice keys when the lock still exists on same server.Repair keybind should now work correctly on fences and walls.Fences are now paintable.Added missing text for deed settings.Max number of branded animals is number of tiles / 11 (PvE).Fixed face masks overriding the face protection that some helmets give.Fixed leading animals who have a bridle equipped. You will always use the bridle to lead if it has one, even if you have a rope activated.Fixed an issue where you wouldn’t stop dragging items when you died.Fix for player gods, so they allow flatten and level in caves if they can mine.07/10/15: Fix for Nahjo flattening / leveling in caves.Fix for allies in buildings, now checks the correct village (e.g. the owners village).Fix so planted items can be turned by the person who planted it.Beds with no permissions set, will allow anyone who has ‘may Enter’ on building to use it for free.Doors and Beds may now be managed by anyone who has manage permissions on the building.08/10/15: Fix for branding vanishing…(although some may have vanished this time).Fix so can lead branded animals if you have the brand village lead permission.Added ‘pass gates’ as deed permission, which (should) allow the players with that role permission to pass any gates that dont have their owner permissions (if they are managed by that deed).Disallowed getting hunted status on PvE.Fix for unhitching animals from a locked cart (PvE).Fix for picking locks. Adamantine & Glimmersteel Armour Textures This week, Saroman worked on textures for addy & glimmer armour so that it can be made to display correctly. Yet another thing for you Wurmians to wear! Oh how we spoil you. DeedPlanner Updates Warlander sent us a few pictures of his latest coding successes with the village planning tool DeedPlanner. He's getting ever-closer to being able to go live with bridges, which we'll also add to the in-game deed exporter so you can export on-deed bridge designs to the planner too. Screenshot of the Week This week's eaglespirit-themed screenshot was taken by Borgir, and happened to coincide with an eclipse too. It's quite mystical! What does the Eaglespirit want?! Why is it here?! Is this a message from the gods!?! That concludes this week's news! Fed up of hearing about Wurm Unlimited? Here, have an animated webseries about a cat. Cats solve everything.
  10. WTS Adamantine Great Helm. 83+ QL Has 73 Web Castee on it to slow enemies down. 30 Silver Buyer pays Cod. Will accept offers and trades just private message me. Ty
  11. Starting bid: 30s Bid increment: 1s Reserve: None Snipe Protection: 1 hour Buyout: None Current bid: None Please note I do not accept private bids, all bids must be posted here, feel free to PM me with buyout offers or questions. Item will be CoDed to winner at their expense unless picked up on deliverance at Funndy Docks. I will also accept payment in Euro via Paypal, standard 1s:1e ratio.
  12. A good friend asked me to have this unique relic in Wurm appraised for him. It is not for sale by me, but I can relay offers to its owner. Hidden by the Gods to reward explorers discovering the land of Celebration, this unique item can not be crafted by normal means and only one exists in the lands of Wurm. The Sickle of Awakening is an Adamantine sickle; turned rare by the bones of a dragon and enchanted by the high priests and priestesses of Vynora and Fo. Only the ultimate creators have the power to forge sickles out of moon metals, making this item truly an artifact. A kind of small hand-held scythe with a crescent-moon formed blade. This is a very rare and interesting version of the item. It could be improved with a lump. It is enchanted with Human's demise, and has an aggressive aura towards humanoids. Nimbleness has been cast on it, so it increase the chance to hit. [94] Life Transfer has been cast on it, so it will transfer life to you when harming enemies. [96] Circle of Cunning has been cast on it, so it will increase skill gained with it when used. [99] Mind stealer has been cast on it, so it will steal knowledge from non-players. [97] It has the signature of its current owner, as the Gods of Wurm decided history should know him as the creator of it. He wishes to remain anonymous so I have not included it.
  13. I'm looking to get a kilo lump of adamantine. PM prices, CoD / Delivery to Exo.
  14. Auctioning off this enchanted white drake set, with an adamantine great helm. The Enchants on it all are Web Armour - with the helm having a 92 cast. The helm can only be improved with adamantine lump, however sales for those occasionally do crop up. This is the look of the set, including helm, below is the QL/enchant power. (the helm is 92 web armour). Web Armour slows down creatures that hit you, both their "swing timer" and their movement. Starting Bid: 90 Silver Reserve: 90 Silver Buy out: Make me an offer 2 hour sniper protection. I reserve the right to refuse any bids from players deemed undesirable.
  15. Well we have been getting rewards added into the mix and they are great so i am suggestion a new one. Make it so you can get adamantine, glimmersteel and seryll ore/lumps randomly when mining just like the other things they have been adding.
  16. I went onto the test server, I had the following skills set : Fighting - 70 Normal Fighting - 70 Longswords - 70 I had a pen created with bison spawned within (thanks to darkfilo for the help), I had an adamantine sword and an Iron sword spawned (90ql each). I killed 10 bison with the iron sword first, then 10 with the adamantine sword. I took all of the logs and parsed them to find the following results. Iron : Total swings=420 Hits=199 Misses=44 Glances=116 Parries=120 Hardest hit=5531 Weakest hit=1272 Average damage=4171.80 Adamantine : Total swings=456 Hits=203 Misses=51 Glances=128 Parries=131 Hardest hit=5539 Weakest hit=1082 Average damage=4018.94 Here's the raw data: Adamantine http://pastebin.com/raw.php?i=zuGFvuvb Iron http://pastebin.com/raw.php?i=RdfJVt9k
  17. I have now gotten the Sickle Of Awakening from Rolf. See here for more info. I was the first person on Celebration, so I got it. (I am Garff) it is QL 50, And adamantine. It takes VERY LITTLE DAMAGE (two prunings = less than 0.01 damage) I will sell it to the highest bidder. It also has the signature of Rolf. I'm running this auction till atleast sometime next week.