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Showing results for tags 'Turn'.
Found 6 results
Shop Signs Changing the Picture
Traveler777 posted a topic in Suggestions & IdeasLooked and didn't find this other than other people wanting more pic selections. We all know how long it takes to Plant, push, pull, turn that Shop Sign only to find we need to change the Name or the Picture at the market for a new spot instead of "This spot open". Please make a simple change to allow Shop Signs and even others signs, for that matter by owner(who placed it) or the deed holder to change the names and/or pictures to other types without having to pick up and then have to replant. PLEASE. Even if you make the hanging part removable with another plate that can be changed and/or replaced. ..., Just an idea.
Colossus on deed - allow mayor to move or destroy
Fairyshine posted a topic in Suggestions & IdeasWhen you own a deed and someone else finishes a colossus on it, or purchase a deed with a colossus created by someone else, the mayor does not have move (push, pull, turn) rights nor do they have destroy option. Please allow these for the mayor of the deed the colossus is on, similar to guard towers. Thanks.
Move > Turn self clockwise
Meldichoir posted a topic in Suggestions & IdeasExisting functionality: An object that has been rotated is aligned to the world grid; the very first 'turn' action will adjust it to the nearest 22.5o increment of a 16-pointed full circle. A cart rotated before hitching animals will allow perfectly straight road travel, and any animal unhitched from such a cart will keep that same heading. Disembarking onto a tile places oneself on the center; decorative objects can then be adjusted with greater ease: by aligning one's center-cursor at visual benchmarks: distant objects known to be on your same centerline (roofs, lamps, vanishing point of road) faint graphical lines that quarter each tile and intersect at the tile center (under your feet) by pulling an object onto your exact center (of the tile), then pushing it from that center: objects 'pulled' will be pulled towards the puller and are unaffected by heading objects 'pushed' will be pushed in a direction relative to the pusher's heading Suggested improvements: A pair of commands that would turn the actual body 90o from current, similar to the existing [GLANCE_LEFT] and [GLANCE_RIGHT] lookspring commands The ability to rotate one's own self to allow alignment with the world grid and positioning objects with definite and easy accuracy The rotate function could be employed by several methods: clicking on the 'body' icon to 'turn' yourself like any object clicking on the compass window to select one cardinal direction to face keybindings that rotate you left/right regardless of cursor position
Push, Pull, Turn issues persist
Audrel posted a topic in Server Bugs[14:16:15] You may not move that item right now. This is on deed with full permissions. Regardless of permissions, only the person who planted a lamp can push, pull, or turn it, including the mayor.
duplicated menu options on bsbs
Brynden posted a topic in Server Bugsthe turn options for bsbs appear twice on the menus,i expected them to only appear once.
Ally can't turn Storage Bins
90068 posted a topic in Server BugsMembers of alliance are unable to rotate Food and Bulk Storage Bins on an allied deed. They are able to push and pull them, and are able to turn other objects (forges, crates, beds, etc) without issue. Village members can turn BSBs and FSBs, it is only alliance members who cannot