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Found 223 results

  1. Hi all want to sell the followings: Bulk (wagoneer crates included) - 1k 58ql Wemp = 1.5s - 1k Marble bricks = 4s - 2k Dirt = 2s - 1k 57ql Clay = 2s Vehicles* (delivery included coastal areas) - Large carts (Grape, Hazelnut, Maple Walnut) 80ql = 1s ea Ships* - 4x sailing boats (2x willow, lavender, thorn, Blueberry) 1s ea, included Fishkeep net - Knarr Thorn = 15s - Corbita Rosewood = 8s *Ships/vehicles Ql vary from 40 to 80. Any extras (rune, crates etc) can be included in the price, specify if you require anything in particular Rares/Supremes - Rare Iron Saw, 90ql, Glimmer Mag rune = 15s - Rare Iron Stone Chisel 90ql, BOTD 90, Copper Vyn Rune = 20s - Rare Iron Staff, 77ql, Nim 71 LT 94 CoC 79 MD = 15s SOLD - Rare Fruit Press, Oak, 62ql, CoC 81 = 5s SOLD - Supreme Smelting Pot 51ql = 4s SOLD - Rare Grindstone, 44ql, CoC 78 = 5s - Rare Rake, 41ql = 10s - Supreme Crude Axe, 31ql = 2s SOLD - Rare Pickaxe, iron, 18ql, CoC 96 = 17s - Supreme Needle, iron, 90Ql, 93WoA 97CoC = 70s (may accept offers, try me!) SOLD For anything else, send a PM or IGN Alesrteil
  2. Selling the following items: (price behind the items)
  3. Sold List: Staff, all Bricks, Clay, String, dirts, mask of the shadow, all butcher knife skin, Rare Huge axe, Mask of deception all sold, easter basket, Troll mask 65, witch hat 86 Offer (will accept offer if acceptable) Staff: Botd (90) Huge Axe: Bloodthirst (731), BotD 97, Mind Stealer (92) LG axe 1: Nim(93), LT (104), CoC 98, MS (105) LG axe 2: Nim (106), LT (102), CoC (99), MS (91) Rare champagne has 9/10 sips left. all the others and chocolates are full 10/10 Reserve the right to refuse offer! Want to get rid of all of it so best offer will most likely be accepted! Will Cod everything! Pickup on Sleep Powders or items that cant be mailed!
  4. Here i have the job lot of spare tools / armour / rares ect i have laying around that i will never do anything with so would rather someone make use of it all. Starting Bid -/- 10s Min Bid -/- 1s Snipe -/- 30m Private Bids -/- None Reserve -/- None Good luck and thank you for bidding Items can be collected from T-18 Cad / Mailed at buyers cost
  5. If you have any of the following rare items for sale, please contact me either in-game under the username Antonslavick or via the forums with your price. If the item has a line through it, it means I already have it. Thank you. Branding iron Clay shaper Crowbar Grooming brush Ink brush Leggat Metal brush Mortar and pestle Pliers Scissors Spatula Cheese drill Bee smoker Baking stone Received List
  6. Supreme Butcher Blade Auction Link below WTS Do you Need Rare tool this is your One stop and Can request Files , Chisel , Carving , Awl , Scissor , Trowel , Hatchet , Pickaxe if not in stock
  7. closed

    closed
  8. Greetings friends! I will be glade to your help with my list! Rare saddle x1 - 35s (1/1) OR Rare strange bone fragments x 7 - 4s/ea (5/12) Rare horse shoe - 15s/ea (4/4) Rare strange bone - 45s/ea (6/6) You can call me in game DargoL or in this forum.
  9. Just selling off stuff I will not use. Good luck to everyone that bids. Items can be picked up at https://melody.yaga.host/#636,652 When bidding place the Lot# you are bidding on in the post also. All auctions follow this timer. Lot #1 - 62 Valrei Fragments Starting bid: 1s Increment (minimum): 25c Reserve: No Buyout: No Sniper Protection: 1 hour Private Bids: Not Accepted ------------------------------------------------------------------------------------- Lot #2 - Random Rare Items Starting bid: 1s Increment (minimum): 1s Reserve: No Buyout: No Sniper Protection: 1 hour Private Bids: Not Accepted ------------------------------------------------------------------------------------- Lot #3 - 23 Treasure Maps on Melody (636 Total QL - Starting Bid is about 5c per QL) Starting bid: 31s Increment (minimum): 1s Reserve: No Buyout: No Sniper Protection: 1 hour Private Bids: Not Accepted
  10. Some stuff to sell soem have price and some not so give a shout and see what we land some are pickup at R9 on cadance som can be mailed, pm me here or ingame Andrea Green Hatchling Hide 4x (0,01/eatch) 2,5s/eatch SOLD Blue Dragon Hatchling Hide 4x (0,01/eatch) 2,5s/eatch SOLD Forest gignat Blood Blue Dragon Hatchling blood 4x 2,5s/eatch green dragon hatchling blood 4x 2,5s/eatch Cleaver short sword skin bear army statuette skin SOLD Executioner medium axe skin Jewelry casket skin 3x cleaver shortsword skin small axe iron QL40 with Masterwork skin applied on it Exquisite small maul skin 2x Horsemans halberd skin Oil of the blacksmith 2x 2s/eatch SOLD suprem Crude knife QL52 RARE slate statue of pumpkin terror 30S Gems total QL 6762,41 (13 sapphire, 19 ruby, 17 emerald, 3 diamond, 6 opal ) (have a lot more more if intressted 150 gems more around) Around 2.6k unidentified fragment with some damage
  11. When combining my rare archaeology items, I always wondered - which fragment decides the material type? Does the rare piece, or one of the other combined pieces? Or is it assigned randomly when finishing? I just today found a supreme war arrow head fragment, and so I was looking through my war arrow head fragments for a couple more pieces to combine with it. I came across two legacy iron fragments (some fragments used to be labelled iron before that got fixed). Now if those legacy items were labelled correctly, they should both be made of iron - so I thought I would use those two, to complete the arrow head. I combined the two iron type fragments which made a 2/3 metal type fragment. I then activated the supreme fragment before combining the supreme with the combined 2/3 metal fragment. The resulting war arrow head was supreme, as expected, but was made of silver. If the two iron fragments were labelled correctly as iron, it's fair to expect that they remained iron when combined, even though newly labelled as metal. This means that the final silver material came from either: A The supreme fragment OR B Random and chosen at the time of finishing OR C Legacy fragments labelled iron that were not all iron! OR D The 'iron' fragments changed to a random metal type when combining converted them to 2/3 'metal' type SO! Either the supreme piece was doomed to be non-iron, or the metal type was completely random, or at least one of the legacy 'iron' fragments was mislabelled. Whilst the order of combining (and thus rarity transfer) is within our control (activate the rare+), the deciding factor in determining the metal type is still not known. Q Has anyone any experience of combining a metal fragment with iron fragments one at a time (so they are still labelled as 'iron' when combining with the first)? Q What do you think determines the metal type? Please add your experiences of combining fragments!
  12. MrK Mart Shop smart, shop MrK Mart MrK Mart Inventory Spreadsheet Extravaganza Tony Danza Reply, DM or In-Game me at MrKettle Coastal pick up, highway connected Q19 Harmony Always offering bulk buy discounts Quality dyes, goods and rares Labour Day Weekend Sale: All dyes are buy one get one half off on orders of 20kg+ Rare Pottery Smelter 10s 50ql toolbelts 15c each Sale ends
  13. Starting bid: 5 s Increment (minimum): 1 s Sniper Protection: 30 minutes Private Bids: not accepted
  14. Greetings Wurmians!! I'm cleaning up my deed a bit on Xanadu and have the following items to sell. Feel free to reply here or PM me on the forums.
  15. 43 x Valrei mission items @ 15c each Various Rares Various Recipes
  16. Going to update and post later
  17. Odd Blades Do you do Archaeology? Have you ever made a scissor blade that was...lets just say... NOT iron? how embarrassing! This can be a problem, especially if you get a rare or supreme scissor blade, as the difference in the sale value between iron scissors and other metals can be significant. Myth: You need another blade of the same metal surely? False: No, you don't - all 'metal' type blades will combine with an iron scissor blade, and all 'alloy' blades will combine with a steel blade - you can just make the 2nd iron or steel scissor blade (as appropriate) in the forge. How do we know which metal type the finished scissors will be? Myth: It's random, isn't it? False: No, it's not random - YOU control the finished metal type, and here's how... Activate the 'odd' metal type blade and then combine with the iron blade (this also ensures any archaeology runes on the 'odd' blade will transfer to the finished scissors!) The RUNES come from the activated (double-clicked green) blade, but the METAL TYPE comes from the non-activated blade. Here's the proof: Scissor Experiment I made some scissor blades in archaeology, of various types - 5 were in 'odd' metals, so I then made some more iron blades in the forge (shown warm) so that there were the same number of iron and 'odd' metals (5 pairs each containing one 'odd' blade and one iron blade): First, the WRONG way: I first activated (double clicked) an iron blade and then combined it with a zinc blade: The resulting scissors were zinc (see below) and the runes from the zinc blade were not transferred across. The RIGHT way: I next activated (double clicked) a zinc blade and then combined it with an iron blade: The resulting scissors were iron (metal type from the non-activated blade), and contained the runes (transferred from the activated zinc blade) The remaining 'odd' metal blades had runes (left images), so I activated each in turn and combined each with it's own non-activated iron blade to make iron scissors which retained the runes (right images): I hope this helps those of you who are lucky enough to make a rare+ scissor blade of *any* metal type, and want scissors in a sensible metal, but are worried about how to combine it. TL:DR For guaranteed iron or steel metal type from a blade with an 'odd' metal type: Activate scissor blade with the unwanted metal and combine with iron blade if metal, or steel blade if alloy. For guaranteed rune(s): Activate runed scissor blade of any metal type (with the runes you definitely want on it) and combine with iron blade if metal or steel blade if alloy. For guaranteed rarity from a rare+ blade: Activate rare+ scissor blade, and combine with iron blade if metal or steel blade if alloy. Update: @Hailiahhas discovered we can use the above system to combine steel blades with iron blades to make steel scissors, and moonmetal blades with other metal blades to create moonmetal scissors!
  18. Please make rare+ compasses and toolbelts *glow* on screen in the HUD / UI. NOTE: Please have it toggle, so folks can choose to show the effect or not. This would look *really* cool on Wurm streams, if Wurm streamers' rare items such as compasses and toolbelts had UI windows that glowed just as rares do. I think UI elements could be passed through a shader and given a glow with a bit of tweaking. Even some diagonal highlights that move across the UI window and back periodically might be cool and give it some life. Toggleable of course. Rare BSBs and other containers could open a UI window that glows around the edges in this way too. Just some ideas for coolness.
  19. For years we've been tearing our hair out over disappointing rare rolls - but no more! Lets compile a list of the rares that need a good / better use than saccing (some of them can't even be sacced). Please submit your personal favourites (pet hates) below - along with any solutions and ideas for uses! As the devs find us a use for all these "rotten rares", they can be finally crossed off the list. Rare Item Action (how we get the MOI) Ideas for uses / solution ? Interacting with the UI Delay MOI until a more productive action takes place Increased yield / NEW Some chance for Casket Tending / Sowing (Crops) Add chance for rare coins / remove or delay MOI / add substantial skill tick Nothing Cultivating / Packing Tiles Add chance for rare coins / remove or delay MOI / add substantial skill tick Nothing Tracking Add chance for rare coins / remove or delay MOI / add substantial skill tick Nothing Lockpicking Add chance for rare coins / remove or delay MOI / add substantial skill tick ? / NEW Some chance for Casket Praying Add chance for rare coins / remove or delay MOI / add substantial skill tick ? Meditating Add chance for rare coins / remove or delay MOI / add substantial skill tick ? Bandaging / Healing Add chance for rare coins / remove or delay MOI / add substantial skill tick ? Using Transmutation Liquid on a Tile Add chance for rare coins / remove or delay MOI / add substantial skill tick Nothing Rare roll when failing when Creating / Improving / Repairing an Item Add chance for rare coin / item / remove or delay MOI / add substantial skill tick Nothing / NEW Some chance for Casket Rare roll when investigating empty arch tile Add chance for rare coin / remove or delay MOI Nothing Rare roll when opening an empty clam Add chance for rare coin Rare Runes Create Rune Needs some use for rare+ runes, such as guaranteed to attach or easier to attach. Rare Locks Create Lock Needs some use for rare+ locks, such as all rare+ padlocks could work as up to 100ql quality locks for bsbs/fsbs regardless of the lock quality Rare Stump Woodcutting (Cutting down tree) Usually accompanied by rare felled tree. Add message to highlight this or add chance for rare coins. Possibly map casket. Nothing Woodcutting (Cutting down bush) Add chance for rare branch. Possibly map casket. Possibly add substantial skill tick. Rare Support Beam Create / Improve Support Beam Remove / delay MOI / add substantial skill tick Rare Floor Boards Create / Improve Floor Boards Remove / delay MOI / add substantial skill tick Rare Wemp Plants Foraging Allow the crushed fibre to keep the rarity of the wemp plants. Rare Cotton (Ball) Foraging Stuffed soft furnishings or taxidermy or allow the string to keep the rarity of the cotton ball. Rare Wool (Ball) Shearing (Sheep) / Foraging Stuffed soft furnishings or taxidermy or allow the yarn to keep the rarity of the wool ball. Rare Concrete Creating Concrete from Mortar and Lye Remove / delay MOI / add substantial skill tick Rare Slab (all types) Create Slab Remove / delay MOI / add substantial skill tick Rare Peat Digging (Peat Tile) Remove / delay MOI / add substantial skill tick Rare Pottery Shingle Create / Improve clay Shingle and rolls during Archaeology Remove / delay MOI / add substantial skill tick Rare Slate Shingle Create slate Shingle and rolls during Archaeology Remove / delay MOI / add substantial skill tick Rare Coffee Cherries Gardening: Harvest from planter Allow the intermediate stages to transfer the rarity to the next usable food product Rare Coffee Bean Beverages: Roast green coffee bean in roasting dish Allow the intermediate stages to transfer the rarity to the next usable food product Rare Cacao Pod Gardening: Harvest from planter Allow the intermediate stages to transfer the rarity to the next usable food product Related threads:
  20. blood (red dragon hatchling) - 2.5s 2x rare mallet, oakenwood (blank, QL 50) - 3.5s ea rare Hammer, iron (blank) - 4s 4k stone bricks - 1.9s/k Buy all 4k for 7. 2s (coastal delivery included) restocking
  21. Welcome to the South Harmony Market! Some of the items you can find on one of the 26+ merchants include... Rares Trinkets and Oddities Leatherworking Blacksmithing Weaponsmithing Ropemaking Jewelsmithing Milks Alcohol Archaeology BoTD Enchanted Tools (300+ currently stocked and priced to sell) Many more items! Limited spots open for new merchants, if you are interested in placing a merchant, please message Volladol to discuss details. South Harmony Market is Home to the Gnome Depot Enchanted BoTD Tools Limited Time Offer! Stop by the market when Volladol is around and ask for a free Libila Enchant Cast on your item! Limited Time Offer! Bring a sick animal with you and receive a free Cast of Genesis by our Resident Fo Priest (Limit one per customer please - abuse it and lose it Custom Libila Enchants Blessing of the dark Aura of shared pain Web armor Bloodthirst Contact Volladol for Custom Enchants and Pricing! Location - S/17 We are located in the beautiful South Harmony! PM Volladol for a free summons to the market! (Summons is one way, must be on Harmony and be sure you have a way back home) Other Markets and Merchants If you wish to have your market included in this list, please message me to have it added! Hope to see you soon! Happy Wurming!
  22. Scale Set: (SOLD) Scale Set 2 (very incomplete): (SOLD) Hide Set #1: (SOLD) Hide Set #2 (Incomplete) (SOLD) (duplicate cap still remains) Bits and Bobs: Entertaining offers on everything. Thanks all Items currently sold: Blue Drake Set 78ql seryl basinet helm ALL adamantine lumps ALL seryl lumps ALL seryl helmets incomplete red drake set (1 cap still available) white dragon scale scrap white dragon scale glove Red Drake Cap Supreme Steel Plate Vambrace White Dragon Scale Jacket
  23. You are bidding on the following 95ql Rare Iron Scythe Blessings of the Dark has been cast on it, so it will increase skill gained and speed with it when used. [101] Start bid: 1s Min bid: 1s No reserve No buyout No private bids Sniper protection: 1 hour Item will be sent via CoD to the winner! Happy Bidding!
  24. Wellcome to GTG! we are a traders guild focused on collecting wurm market data. Our specialities are bulk rares and bulk trading but we are not limited by that. Our main trade is keeping track of supply and demand by keeping record of recurring buyers and sellers. Our main goal is to broke information and connect supply chains thus making business more profitable to the seller, buyer and to us! everybody wins. Warning: Wurm has no automatic trade, its part of the game. All the data here is manualy garthered and wrote down. The only thing that makes this data "valid" it's your own personal trust on our skills to put in on paper. Public data: Click here to consult our public data about market prices! (got info) (b) = Information of buyers for trade (got info) (s) = information of sellers for trade To buy information: contact guild masters or traders. Even if you buy information, We can't make sure you will recive the same price from the buyer/seller as we do. ==================================== || Fixed Traders Guild offers: || ==================================== || Fixed buy offer: Rare Planks 30c || || No need to ask, just COD igoro. || || Fixed sell offer: Sugar beats 1k / 80c || || Contact igoro or xmagnum. || || Fixed sell offer: Dirt 1k / 1s || || we ship 5k+ stocked: 15k || ==================================== Ingame Guild Contacts: Guild masters and timezones: Igoro (GMT-3), Xmagnum (GMT-3). Guild Traders: TBA. Guild Navy for hire: Exists, not taking private contracts yet. ======================================================== Well established markets: (high supply and demand) Bulk planks. rare planks. Small Milk barrels 45kg. Next market being worked on: Bulk Brick market. ======================================================= (other trade markets might grow slowly while we build our databases) Services we provide: (you need to contact guild traders or guild masters ingame for pricing.) Register For high profile buyers and general mass manufacturing: Find instant offers of *mostly* bulk goods to supply your trade. If we don't find stock right away to ship it we will place orders with our registered suppliers. buy ahead: by paying extra fees you can reserve items (ex: rare planks) to be sold to you before anyone else. Prices fluctuate a lot less! Since all our deals are pre-planed by the traders guild. We will automaticly adjust the proper number of suppliers accordingly to your demand. our suppliers interchangeably makes your supply chain safier, stable and predictable! helps to Avoid work interruption to gather raw resources by timing constant flow of resources. Register For Supplier, Guild navy, VIP seller and Guild trader: (might have entrance fees): Our main suppliers wares are already sold before they even finish it! Grind you way into becoming a big supplier and have you wares to sell almost instantly Our navy will be at ready to pickup goods anytime! if you manage to get in the main supply chain you don't have to worry about finding buyers anymore. sell for a fixed contract price that almost don't fluctuate. Become a preferred supplier and a VIP Seller and sell reserve your bulk stock to be sold first. Gain access to information brokers and market trends and be able to switch your prodution to high demand goods. good money for starting players and old players! Also check out our freelance Guild navy carrer. (might have entrance fees) also: if you like selling and buying stuff and fiding new clients: associate with our traders guild and become a guild trader. Planned Future services: Taxi. Private freighting for hire. Private mercenary navy for hire. Private mercenary army for hire. Motto: keep our buyers buying and our sellers selling! Good profits to ya.