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Found 132 results

  1. New Tiles: Tainted Rock - Rock blessed by the Black Light gods. Used to make any objects like other stone, but with a higher QL value. Any items made from it (Sculptures, tools, etc) will be infused with the tainted rock making it a darker color. Enchanted Rock - Rock blessed by the White light gods. It is very rare and produces a high QL rock shard. Items made from it (Sculptures, tools, etc) will be infused with the enchanted rock making it a lighter color. New Deities - Extenias - The god of greed. He is a BL god and at will randomly place a thorn bush on any Epic server at any time. He has a special artifact that is like a skeleton key, it can open any door once a week if it is highly damaged. New Animals / Monsters - "Divine" Condition Animal - A random mob that spawns will be given this condition. light blue, size the same, attack speed increased, attack power the same, stamina increased, movement speed increased. "Tainted" Condition Animal - A random mob that spawns will be given this condition. Purple, Size increased, attack speed decreased, attack power increased, stamina decreased, movement speed increased. Divine Champion - A ghostly figure that randomly spawns in Elevation and Serenity that protects a set area of tiles / Artifacts from enemy mobs and players. Shadow Champion - A ghostly figure that randomly spawns on Elevation and Affliction that protects a set area of tiles / Artifacts from enemy mobs and players. This is all I could think of so far, I will add more later on. Have a good day, guys!
  2. I've been playing (and paying) Wurm for a couple of years. Just came back after a short hiatus and thought I'd post some suggestions that I think would make this game really wonderful and add some long-term paying customers (such as myself and all the members of my village/group/guild/whatever we're calling all the pasty white people I play with since EQ1) I'm listing these in order of importance (for attracting continuing and new paying customers): 1) Towers and Mult-level Dwellings I know there's been some hesitation from the team about adding access to the Z plane, but I beleive building up is imperative. Dwellings should be able to be formulaically built. With a certain level of both carpentry and masonry, you should be able to build a second and third story on a building. Stairs would obviously have to be part of this, but I think this is the next needed expansion. Internal pillars to support second and tiertiery floors could be required once a first floor is (for example) wider than 1 square wide. Internal walls should be included - potentially as mandatory to be "load bearing" for upper floors - more for the look/feel and the requirement to build. Towers players can build and climb including walk-able walls would lead to Castles and this would be a HUGE benefit to Wurm - especially on PVP. 2) Bridges - wood and mason both Wurm worlds are quite beautiful once a healthy community is built up. There are many places a bridge would be perfect and look great as well as be functional. There are gorges (natural and player made) that spanning could be done via bridge. Some could (like cannals) be community projects. 3) Bigger worlds - by factor of at least 10. If you are anything like me, you feel Wurm is VERY,VERY crowded regardless of what server (carebear or PVP) that you're on. One thing I very much enjoy about Minecraft is that the world is HUGE. When the new PVP servers went live, we built a village and didn't have a neighbor for almost 2 months. Now we have 12....ugh... There HAS to be Frontier. I would gladly abandon the villages we've spent months building up if there was untouched land somewhere!! (And pay for it) 4) Dragons - Now I'm wishing! Hellhounds and horses are great, but where are the dragons? There should be dragons that spawn. I don't care if they are centered on certain areas, but there should be fight-able and ride-able dragons in the world, and it shouldn't be easy to beat or easy to ride. 5) NPC Villages - raidable but unbeatable There should be NPC villages that spawn and have loot. There should be AI humanoids that fight as a group so these places are formidable. These could be 10 and 20 group requirements to raid succesfully, but in the end once the village leader is beat, there is some kind of loot and the village quickly rots I love Wurm - it is a great game and I've spent a lot of $ on it over the last 2 years and with some improvements, I will spend a lot more on it and time as well. I think it is the greatest sandbox game out there and hope the devs take this to heart! Thanks Longs/PalletBoy
  3. The newly founded village of Aedgon can be found directly north of Tap Dance,following the road north from settlement token. It will grow in size and population to offer protection to all whom seek shelter. Built now: *Tall stone walls *Spacious homes *Lamps *Gates that do not obstruct the flow of traffic, however protects all whom pass. *Village exclusive mining shaft. Short term plans: *Kingdom sponsored hunting deed. *Deed, protected and maintained homes for rent.†More to come. Future;distant or near;Provided resources and land expansion. *Personal boat dock within village/kingdom Marina *Trade market *Village/Kingdom sponsored Doctor(hiring) for Citizens. *Many more. The sole purpose of Aedgon is safety,shelter and a easier means of living. Space is LIMITED for now. PM Shyunea More details to come. Just follow the settlement token north from Tap Dance.Directly above Tap dance. http://noizeviolatio...wurm/CelebH.png http://noizeviolatio...wurm/CelebL.png Hurry home-Shyunea;Queen of Aedgon †Homes are available within walls of kingdom, and outside of walls(still on deed). there will be guards to protect the settlement inside and outside of walls. Houses are not required inspection and will not be entered, but maintenance from the outside. Requests for specific size and location based upon availability. Prices as of current 10/4/2012 12:00:00AM CST is 1copper coin Monthly / 5silver to own the house so long as Aedgon stands. All tenants have access to the Forest and Mine Any additional questions regarding this post can be directed to myself Shyunea through forum or in-game. Note: this is a test. I want to see if other players from other servers would like a sort of permanent or temporary location that is secured and maintained between they're travels.
  4. Hello guys, I am PandaDragonThing but if you've been playing for a long time you might have seen me playing at one time( I plan to join back in soon too ) with the name Realwurld! This game was fun but I took of to tackle other things, and one of my projects which is a bit fresh. It's like machinima, that big channel with all of other peoples videos, except mine is more aimed towards those little guys that are just starting out but have good, unique, and funny content. Why am I here? Well I enjoyed this game and was curious if any people are out there making some cool videos for Wurm? I would love to sign you on with GamersFused, this might be a great way to advertise yourself to the youtube world and possibly Wurm to viable players who are prowling for that game, this game, that is hidden under the rubble of other crappy games. I can't take on hundreds of people making all videos for Wurm Online, but I am looking for a few peeps who make high quality videos, and maybe for other games as I want to encompass a large game base for viewers which means more hits for Wurm Online( good hits ). Just starting out, you probably won't be hitting views in the million over a weekend, maybe even after months, but we are kind of asking hey, we think this a good idea and would love you to join us along the ride! You can PM me for more info and for all your questions or if you are considering being a director just hit us up with a video you would like to submit as a review. Please make sure you give it your all when making this video and all future videos if you plan on being a director, we can't accept videos slapped together for someone hoping to earn some extra views! Channel Link
  5. Has anyone ever suggested being able to build a lighthouse? I picture them to be pretty large like the guard tower, produce a lot of light at night, use oil or some other form of burnable to fill, i dunno, would this even be a possibility? I tried searching for lighthouse first and I only saw one mention of it on the forums before so I'm hoping I'm not repeating something that has been suggested and axed already. I believe it would be extremely useful for ship navigation and landmarking and hopefully there would be a way to ensure they could only be made near the coast and great deal of distance apart from each other. I recently found the Uservoice page and have since added the suggestion to the site, if you like the idea, please add your vote, http://wurmonline.uservoice.com/forums/12046-wurmonline/suggestions/3011647-lighthouses
  6. hi. there should be a different model for each stage of building the fence model. Now there are only 2 fence models. Being built and finished. maybe 4 different or something so that for each material you attach to it. The model changes to more complete And as Aetherwalker just suggested "have different models for different stages of ql, e.g. rickety fence 1-20ql, fence 20-40ql, solid fence 40-60ql, sturdy fence 60-80ql, masterful fence 80+ql " It would really be awesome to be able to show others that your fence is better than theirs. lol. that's probably mean, but it would show like. be carefull my fences are awesome. then it could take longer time for them to decay.
  7. Hello, I'm a new player that has just joined and is looking for a village that is willing to help him get a hold of the game and it's standings. I know I'm a brony and this will skew the amount of people that would want me in their town but if that is what it must be to maintain my ways then so be it. I am usually on: Mon-Sun 5:00 PM - 10:00 PM Mountain Time [Canada, Alberta] Current in game skills: Nothing RL skills: Programming [not amazingly] HTML CSS C++ JavaScript Photoshop Making music <3 [not that any of this matters :I] If anyone can invite me to a village that'd be great!