Search the Community

Showing results for tags 'Mining'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Official Buildings
    • GM Hall
    • City Hall
    • Game News
    • Public Test Board
  • Back Streets
    • Town Square
    • Community Assistance
    • Village Recruitment Center
    • Suggestions & Ideas
    • The Creative Commons
    • Wood Scraps
  • Northern Freedom Isles
    • Harmony
    • Melody
    • Cadence
    • Northern Freedom Isles Market
  • Southern Freedom Isles
    • Celebration
    • Deliverance
    • Exodus
    • Independence
    • Pristine
    • Release
    • Xanadu
    • Southern Freedom Isles Market
  • Maintenance Buildings
    • Technical Issues
    • Server Bugs
    • Client Bugs
    • Model and Sound Bugs
    • Other Bugs and Issues
    • Wurmpedia / Wiki Maintenance
  • Wurm Unlimited
    • Unlimited Discussion
    • Unlimited Modding
    • Server Listings & Advertisement
    • Technical Issues

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Chaos


Independence


Deliverance


Exodus


Celebration


Xanadu


Release


Pristine


Epic


Cadence


Defiance


Harmony


Melody


Acc1


Acc2


Acc3

Found 222 results

  1. Ho there im looking for a job/project to be part of.will do mining,digging,brick and mortar making,plank/shingles making and will make basic nails,ribbons or support beams.pm me ingame,discord or on the forums if you think i could be of any service.have a good day further.
  2. Make an offer for these potions if you want them. I'll consider all your offers.
  3. Is there a functional Surface Mining mod available out there? I've seen a couple of mining related mods available and only one or two Surface Mining related ones but anything Surface Mining appears to have been long since Abandoned and Broken. Does anyone know of, or can create a functional Surface Mining mod? I'm looking for something that can reduce the amount of actions needed to reduce the slope while Surface Mining. Nothing too complicated. Any help would be greatly appreciated! <3
  4. Hello, I am currently looking to buy some potions of woodcutting and mining for a few items. Hoping to get a deal of some sort! Pm me offers and what you have and we can discuss it! Thanks!
  5. I was testing my pickaxes earlier today, with 95.41 pickaxe skill. 95.5 QL normal iron pickaxe, 98 WoA, +10% speed rune - 2.9 second action timer (100% stamina) 95.5 QL supreme iron pickaxe, 96 BotD - 2.7 second action timer (100% stamina) Is this intentional? Before the update, the normal pickaxe had 2.5 second actions, where the supreme had 2.7 second
  6. I noticed when mining zinc just now that the minimum number of zinc ore that will form a pile is 7. I also mined copper and that needs 3 ores to form a pile as expected. I was mining the zinc off deed in a one tile mine. Dirk
  7. Another day, another task in Wurm and many suggestions coming from it. Some have been mentionned in others threads, raised by others or even myself, but lets go through them again and lets hope they will get some traction. Flattening : Currently flattening only allow to flatten a tile toward the lowest point. Sometimes you want to instead use the higher one. So dual option for both flatten higher / flatten lower. Ceiling levelling: Currently, you cannot level a ceiling down, it can only be up (and currently bugged as well). Lets use some concrete for that task shall we. Ceiling flattening: Same as the floor flattening suggestion. Ceiling lowering: Well, with cave buildings, the land shapping of the ceiling is almost as important as the land shapping of the floors. We have options to raise them. Why are we still unable to lower them with concrete. Mining and random directions change: When you mine forward on a flat tile... why does it go up and down randomly specially when your skill is above 90... one can understand that you might mistake your feet for a rock when mining at low skill and weirdly change the slope... but at high one, those silly mistakes shouldn't happen. Lets change that and allow our mines to be straight. Side mention: Concrete. Most needed tools for our mine smoothness and more painfull one to obtain. Not only the fail rate is horrible, but the ash creation is the worst part of it. Most of our fire sources do not create ash, though, that by-product is still highly needed. Ash trays for all forges, ovens, smelters and others kilns, allowing the fuel we use to be transformed into ash over time.
  8. I have several veins on a community project that need to go. I am willing to pay for someone to remove them for me. The job has a total of approximately 20k ore left, maybe more. I will pay for as much as you can mine. Beds provided at location.
  9. Hello Everyone! Our Location is Indepedence S23 Contact ingame and forum: Kilamplaga Chain smithing Full Set Price Barding 70 QL 1,4s 2s 80 QL 2.4s 3,5s 85 QL 2.8s 4s 90 QL 4s 5s Blacksmithing Price 70 QL 40c 80 QL 50c Lamps* 10x Iron lamp/Torch lamp 10x Imperial street lamp 50 QL 1.5 s 2 s 60 QL 2 s 3 s *Brass/copper/bronze/silver/gold lamps, candelabras and braizers up to 60ql Avalible soon. Bulk orders Amount/Price Rock Shards Marble Shards 1k / 1s 1k / 1s Bricks Mortar 1k / 2s 1k / 3s Large nails Small nails 1k / 1.5s 1k / 1s Frying pans Support beams 100 / 1s 100 / 3s Clay/Tar/Dirt/Sand 1k / 1s Fence Bars Ribbons 100 / 1s 200 / 1s Planks 1k / 1s Shafts 1k / 1s More Coming soon If you would like to buy something that isn't listed here Contact me via forum or ingame! And there is what we have in stock: Counting..... When ordering please add your In-game nickname and your timezone so it will'be easier for us when delivering. Buyer Pays COD All orders can be picked up from the South Shore of Independence at S23 We deliver to any coast on freedom isles or you can pickup in our location Delivery cost is 20c-1s depending on your location Greetings!
  10. Just saw a post here from Wulfrock on a custom mod to fix sandstone vein counts: What I would like to see is a mod like this, but that expands on the idea to include all vein types, allowing you to set an ore range for each type. So if you want Glimmer and Addy veins to be higher than 50, but not as high as iron, presto. I agree with Wulfrock that sandstone is too plentiful for full 10k veins, so setting a lower count is going to be preferable for most server hosts. If there was a mod like this before I'd created my server, I would have created more veins, but with smaller quantities in each, to provide greater access to all the different ore types, without making it too impossible to mine in a straight line.
  11. Normal: What we now do today, for mining, chopping down trees, digging. Aggressive: Faster actions, Less skill gain, Higher chance for lower QL results, for mining ore veins, each hit drops the vein by 3, but only produces 1 shard. Precision: Slower actions, More skill gain, Higher chance for higher QL results (up to your max skill level). Skill gains from Aggressive and Precision become a fixed amount per action (dropping the old skill formula). Higher QL tools ONLY affect the speed and QL results. QL results are capped at tool QL +10, but can be exceeded with potions & runes. This will also have the benefit of providing lower QL mats on demand. Seems to me, if I am highly skilled at WC, I ought to be able to intentionally produce low QL results. I really want to see the invers connection of tool QL and skill gain eliminated, but with this system, we keep Normal for those that prefer Wogic and give the option of Aggressive and Precision to those that prefer Logic. Obviously, there must remain a balance. Precision should not be any faster than what someone would do using Normal, targeting the appropriate vein type and using the appropriately low QL pick (for example). Normal, Aggressive and Precision can be a mini bar that appears when appropriate tools are equipped.
  12. The work; Ceiling - The ridge is to the north of the longhouse. I wished to level it by standing on the building. So i tried. It's telling me i can't reach the ceiling. its north west tip is the north west from this perspective. that corner, is at the bottom of a slope that goes into water. I thought maybe it's checking the height beneath the NW corner, although I'm 70 slopes above it. (45 slope + 2nd floor house) It's clearly lower than i am so why am i getting the ` You cannot reach the ceiling.` error? This is Fablecrafter's project, it has me down below and shydow up above. This error represents an impasse.
  13. Want to buy a account, should have some digging, mining, masonry, and carpentry. IM Me your Niarja skills and what you want for the account. Thanks.
  14. I often analyse shards from a pile to refresh my memory of an area i'm mining in. I know i'm lazy but sometimes i forget to rename the shard to show i've analysed it, or i pick up one that someone else has used. Wouldn't it be good if the game did this?
  15. On my own deed, cannot mine far corner of floor tile if south of reinforced tile. However, I could mine down the tile to the west without problem. Highlighted tile to the SOUTH of the reinforced floor: Tried mining down the far left corner of the highlighted tile: [19:52:42] You can not mine next to reinforced floors. Tried flatten: [19:53:10] You can not flatten next to reinforced floors. The paved tile is flat, so tried leveling: [19:53:36] You can not level next to reinforced floors. The three walls at the highlighted floor tile are : Rock, Iron, Zinc. Left to right. Highlighted tile to the WEST of the reinforced floor: Same paved floor tile as above. I can mine the far corners of the highlighted tile just fine, no problem. Walls around this highlighted tile are: Zinc, Zinc, Pottery Reinforced. Left to right. ********************************************* I did not test to the north or east. I had posted this in another thread regarding a ceiling bug, but thought it might be better reported separately. Feel free to delete with apologies if not. Thanks!
  16. Looking for a beginning player to make bricks and possibly mine. This would be a great opportunity to work towards a premium account. All accommodations provided: food & shelter. Will pay based upon production. I intend to have thousands of shards that need to be completed. I will pay based upon completion NOT final sale. My only restriction: your movement off deed will be limited when i am off-line for safety / production purposes. Update June 14th, 2017: Looking for at least a weekly contract/agreement. renewable. Message me @ Mrzodiac
  17. [SOLD]

    WTS potion of mining 92ql = 3.5s - Sold awaiting mailbox collection
  18. Selling each lot. make me an offer, mail or pick up only. Located on Xanadu at 7247, -2778 1. 12 rift stone shards 33.6ql 2.sold 37 rift wood average 45ql 3. sold 87 rift crystals 35.8ql 4. rare hammer 88ql coc49 woa81 5.sold rare iron pickaxe 90ql coc84 woa79 -10% ql rune 6.sold rare huge axe 83.8ql N84 LT81 COC80 MS77 7. sold rare hatchet 4ql 8. supreme chain pants 39ql 9. 4 potions of mining 73,75,93,95 10. 2 crystal runes of Vynora, bronze- wind speed 7.5% vehicle speed 5% 17ql and 20ql 11. 54kg rare steel lump 1dmg 90.9ql 12. sold rare two handed sword 88.9ql dragons demise N86 LT85 COC74 MS92 13. sold human skull shoulder pads 50ql 14 sold Dragon shoulder pads, steel 75ql 15. Exquisite shoulder pads, leather 75ql 16. spy glass 70ql 17. spy glass 70ql 18. 9,900ql gems 19. rare forge 61ql 20.sold large magical chest- no dmg 21. 24 sleep powders
  19. So. I was actually working on building things, and then I came up with an idea: Cellars. ON the ground level of a house, it allows someone to dig up a hole in one of the tiles. Though, it is still limited to the 'width' of housing as normal, using the floor-level system used already, but on a negative scale rather then positive. The bigger the house, the more digging skill (or maybe mining, or both) is required to dig up the cellar, at a same rate as the carpentry skill needed to plan a building. (Expanding the house would also require the one to plan the expansion with an existing cellar to have the digging/mining skill to also do the expansion down there) Now, what is the point of a cellar? It could have a few effects. Historically, wine ages better when placed in a cellar. A larder placed in a cellar also would not require snowballs to preserve food. The other good point of having a cellar, is security. Since the cellar is actually further underground, destroying the floor does not open the way to the cellar. The only way is through the shaft that leads down to it (stairwell, or just a trap with a ladder) ... if you placed walls inside with a locked door, folks would also need to bash down, or pick that lock to access the content of that cellar. Great for storing your valuables, but as it is impossible to actually go down there with a horse, dropping crates with stuff down there would be impossible, so only for storing small valuable objects, food without requirement of snowball, and accelerating the aging of wine slightly. On another note, if the writ owner destroys a house with a cellar, all items in the cellar are destroyed, burried under a thick layer of dirt never to be found again. This is a draft of an idea I had. It might break things, or it might be impossible, but it is an idea that I like. So lets discuss about what could be broken with that, or fixed! and other possible ideas to come with it!
  20. Hi Im prevented from mining out of a cave. Getting some odd message about a highway is in the way. Not sure if it's a real bug or it's just the wrong message. Still i do not se any reason i should not be able to mine out at that particular spot.
  21. Unable to tunnel in to begin a mine on any rock tile. [19:17:47] A surface highway interferes with your tunneling operation. Same message no matter when it is tried, have moved to a mountain completely devoid of paved tiles, still unable to tunnel. Server affected (so far) Serenity. Has also been reported by other players on this server.
  22. I'm looking to buy either a crafting account or vynora priest. If it's a priest I'm looking for something with 90+ channeling, secondary skills are nice but I'm mostly looking for the channeling. For a crafting account 90+ mining and high woodcutting/carpentry (high masonry a bonus). Post here or message me what you have for sale with price, thanks.
  23. As some know (and have been asking!) the goblin leader on deliverance have been found and penned. By common decision from the team, the fight will be open to anyone wishing to get some free blood for mining potions. You can stand nearby, or join the fight if you are able to follow the directives (and not rush in) and have proper gear and skill (two handed weapon, 70FS, plate armor or better) Location - Time - Sunday, 28th May 2017, 20:00 UTC (22:00 CEST) Nota: Forgot to announce it, but of course the loot will be reserved for the Deliverance Hunting Group.
  24. # What happened:While riding a a passenger on a cart and entering a mine, all of the ore tiles show as rock tiles, but when mined still give ore. # What you expected to happen: To enter the mine and see the different types of ore tiles. # Steps to reproduce: Enter the mine as a passenger on a cart. # Workaround: Exit the mine on foot, and re-enter.
  25. I've been saving them up for a couple years now and time to raise deed money. Just post the QL you want and I'll try to COD/update list at least daily. QLs Sold: 79.79 83 83 84