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Found 124 results

  1. I recently planned and finished building a lodge for hunters on the Grand Steppe. The area I used is small, so it doesn't take up too much steppe space, and it isn't too deep into the steppe to find. I'm not entirely certain how often people visit the Grand Steppe to hunt, but the lodge is intended for the use of the public. I haven't fully furnished the lodge yet, however when I do it will have an oven, a forge, some storage, and several beds. In the front of the lodge is a small 2x5 fenced area, which will have enchanted grass so that you may loose your horses or whatever animals you use on hunting trips. I would, however, suggest branding your horses to your deed/alliance just to be certain no one can take them. The beds in the lodge will be set at a very low fee of 10i, or no fee at all for members of my personal deed and alliance. There will also be a merchant placed in the lodge. The merchant will be stocked with various weapons/bows for use in hunting. So if you are out hunting on the Grand Steppe and are far from home, or just don't feel like returning home quite yet, you can come to the lodge. Feel free to cook your meats, improve your weapons or buy new weapons, and log off in a bed to build up sleep bonus. The Grand Steppe Hunting Lodge is located here in the map below with it's own deed, Haven. Happy hunting!
  2. We are here for you! Localization:(T-18 Independence) Order Status: Open Contact (ingame): Kgorski ,Rafaello, Kijan Contact (forum): Kgorski (only Kgorski) Bulk Goods: Blacksmithing: Mining: Logs: Farming: Leather Works Carpentry & Fine Carpentry: IN STOCK MATERIALS/SPECIAL OFERTS: Dirt 60000+ (200+crate) Stone Brick (4k 27Ql) (4k 15QL)= 8K Mortar:1k For orders over 7s delivery is free to any server. (excluding Chaos) Payment: Silver coins. Sleep powder.1s/1sp
  3. Merchant Exporter

    I made a little Node.js script that exports all merchants and their inventory to a JSON file. It can be used to display merchants inventories on a webpage, or in an external application. If you want, give it a go and let me know what you think! Suggestions are welcome. The script: (see the Readme for information on how to use it) Example output from my local test server: If there are any bugs, feel free to create an issue or submit a PR. Note: I have only tested this with a couple of merchants on a local creative test server. I don't know how resource-hungry the script will be when used on a busy server, so be careful.
  4. Ever have that time when you're looking in your coffin, trying to find that specific tool and wishing there was a way you could just type in what you're looking for, and it would narrow it down to that tool? Well, I think it's time to add a Search feature. Especially for merchants, when you, say, are trying to find a sickle and you don't want to look through the entire list. Type "sickle" and it would only show sickles. Though I'm sure this has been asked before, but no one's really mentioned it. So this is why I'm making this thread. Let me know what you think. Would it be too easy with this? Or would it be a good idea? I wanna hear your opinions (as long as they're constructive).
  5. Folk would spend more. It'd be great for the economy. I've seen some very cool merchant setups, which the game isn't ready for because first the customer has to find a Token to get money out of their bank.
  6. (x16, y35) The village is at the south shore of Mercury Lake. Items for sale: (Will trade for Seryll lumps) Weapons: QL 70 weapons for sale. - 40c. All weaponsmithing items available Everything always in stock. There are QL 50 shields available for a low price aswell. Tools: Blacksmithing tools and also carpenty tools like grooming brush, spindle are available. Tools are priced at 35c (QL80). Enchanted QL90 tools available, regular QL 90 can be made to order. There are also misc items such as anvils and anchors for sale. Merchants have a variety of enchanted items for sale. CoC, WoA, Frostbrand, Nimbleness, Animals Demise etc. Low QL skillgrinders are available. Jewelry: Jewelry smithing items QL 70 (pendulums, statuettes, bird cage, metal altars etc) are for sale, or can be made to order. Masonry: Masonry skill 92. Can build stone houses to level 12. Can plan stone brick bridges 33 tiles long. Marble 32 tiles. Stone cutting 61. Can make all items, including both the marble tables. Rectangular marble table (QL60) - 30c Round marble table (QL 60) - 30c High imping service for forges etc can also be done. Horses: We also sell 5 speed horses. These are the fastest horses possible. All colors available. Feel free to come and check out what you want - we'll have it. Price is 50c for any horse. I usually don't keep any gray in stock, let me know in advance if you want that color (usually noone does). All horses are 6 or 7-trait horses (5-speed + Tough Bugger or Strong&Healthy). Of course never any useless traits, ever. Bisons: Speed bisons - amazing wagon/cart pullers. Once up to speed - constantly pulls at full speed (18 km/h - never slows down). No equipment necessary. Bisons are the best pullers for wagons. Once you go speed bison - you don't go back. All bisons have 5 speed + Strong&Healty trait. 5-speed bison: 50 c Also selling wagons and carts. Wagon - 1s. Cart - 20c. Hides, Cotton & Wemp: Hides: QL 10 - 1c per 100 hides QL 60 - 20c per 100 hides QL 25 - 1c per 100 hides QL 70 - 50c per 100 hide QL 35 - 2c per 100 hides QL 80 - 2c per hide QL 45 - 10c per 100 hides QL 90+ - 5c per hide QL 55 - 15c per 100 hides (1 hide = 3kg) Cotton QL 75+ - 1s per 1k. Wemp QL 85 - 1s per 1k. All other crops also available QL 80+ - 1s per 1k From time to time, there may be some cows and other animals for sale. 30c. These are pickup only Mailbox available for other items. Inside Fortress of Linkoping there is a trader for public service You may also visit and admire the beautiful Colossus of Vynora Welcome! Have a look and have a sightseeing at the same time! Jukkken Mayor of Linkoping
  7. Legendary Enterprises .Ltd Are you looking to buy goods cheaply? Then Legendary Enterprises is the trader for you! Based out of our deed at O-22 on Xanadu, Legendary Enterprises strives to be a deed-hold name for cheap, reliable, and professional service. With real world business experience, C.E.O T.Legend places customer satisfaction above all else and provides a multitude of ways to protect you, as a buyer, and to give you peace of mind while waiting for goods from recurring contracts. ​A Full book-keeping system with unique invoice numbers making finding your order effortless for both parties. Each delivery is accompanied with a receipt sent to you either on the forum, or directly to your email address should that suit you better. As a buyer you are offered a choice of payment methods; Upfront, Pay on delivery, or half and half.​ Membership Schemes and repeat business allows us to give something back to our customers in the form of discounts and extra items. ​ Our professional service treats customers, as actual customers and strict operation procedures mean that Legendary Enterprises will strive to keep you satisfied. We offer a multitude of different items and resources, both raw and refined, everything from stone to the parts to build your own cart. To make transport easier, items that can be combined will be measured in weight and not quantity to allow for more to be transported. Raw Materials: Rock Shards: 90I for every 200kg (10) Iron Ore: 90I for every 200kg (10) Logs: 1c for every 20 Logs (24kg, Type is unspecified) Dirt: 90I for every 200kg (10) Clay: 90I for every 20Kg (10) Tar: 90I for every 10Kg (10) MORE COMING SOON Refined Metals: Iron Lumps: 1c for every 10Kg (10) MORE COMING SOON Carpentry Materials and Items: Planks: 90I Per 10 Shafts 90I Per 10 Mallet: Ql dependant (1c per 1.0ql) Walls: 3 Per Wall (Covers Planks, Nails and Labour Charge) For other items, please ask for a quote Metal Items: Torch: 5c Lantern: 5c Lamp Head 5c Tool Parts: Ql dependant (1c per 1.0ql & 50i per 1kg of iron) Nails S/L: 1c per 10 Cart Parts and Flat Packs: Yoke: 45i Wheel: 45i Wheel Axle: 99i Large Cart Pack: 3c 37I Small Cart Pack: 1c 91I Construction on arrival: 2c for Large 1c for Small Masonry: Stone Bricks: 68I per 150kg (10) Colossus Bricks: 68I per 150kg (10) How to place your order: To place an order, or request a quote, private message TsubasaStarwind here on the forum, TsubasaLegend in game or email them to: ​Once you have requested an order you will receive a confirmation message with your invoice and order number, keep that number safe as you will need it to trace your order if you have any questions or issues with it. For QLs please inquire when playing your order ​Collection is free, however delivery has a charge: 20I per traversed map square (In-game map not community map) 50c per new server entered Deliveries to Chaos will be charged 5s minimum plus normal rate, all chaos deliveries will be to FREEDOM towns ONLY NOTE: ALL DELIVERIES ARE MADE BY SHIP TO THE NEAREST SHORE TO YOUR DEED, LEGENDARY ENTERPRISES WILL NOT TRANSPORT GOODS FROM THE COAST TO INLAND DEEDS FOR THE NEAR FUTURE. Message from C.E.O T.Legend: On behalf of myself, and my team I would like to thank you today for taking the time to view our advertisement, we hope to trade with you soon, thank-you.
  8. Hello, I am looking for an enchanter looking to make some money. I have a merchant in Glasshollow where I'm selling a few things. I'd like to make a partnership with someone that is willing to cast woa/coc on some tools I am making. I'm wanting them to be 15-25ql with random enchants. I don't expect the enchanter to cast until every tool has a high cast, I just want random enchants 20+. Some for woa, and some for coc. Maybe some tools can have both but it's not required. Many people sell high quality items with high quality enchants, but not everyone wants to fork out the coin for those types of items. On many occasions I have spent 20-75 copper on low ql tools with low ql enchants because the price was right, and every little coc bit helps. It's not a strategy that is often utilized for merchants because they will need to be restocked more items--but I don't care--I'm here to make a profit. I can make cordage ropes using my own wemp for the enchanter to use for casts. I can't guarantee any specific rope quality but hey--it's free rope for you. I'd happily deliver the tools provided that you can enchant them within a day or two. We can work out a time to meet before I leave, so you can do it when it's convenient for you, and I won't randomly show up to dump a bunch of items. From there I'll take and put them on my merchant to sell for a low price (depending on item and quality). These tools sell faster than top dollar tools, and we can split everything 60:40. The main reason for me wanting 60% is that I'm using my wemp for ropes and doing all the transporting. All I need the enchanter to do is enchant.
  9. My suggestion is that there should be innkeepers and bartenders in inns and pubs, to make the world more alive. Merchants right now are too expensive to be used as dwellers of the land, to achieve a more lively feel in pubs, inns, towns, etc. I think that there should be 3-4 types of them, they could be cheaper than merchants and that they could be packed like merchants, but only with cheap items, and they could only take 5-10 items of a kind (they could take several types). They could sell items like wine, meals, cakes, water, cutlery and so on. I know that this could be used to preserve edibles, but they could be made, so the items in them take damage, only slowly. With this addition visiting pubs and inns would be good, beacuse you could buy items and not just sleep. This way these places could be more interesting.
  10. Hi, can we add the ability to right-click "sell" to a merchant while mounted? Currently when I try to sell while mounted I get. [15:54:46] You need to be on solid ground to do that. [15:54:51] You leave the old fat Dancehop. [15:54:56] You receive 11 irons. Your bank account will be updated shortly. Is there currently a reason why we cannot sell while mounted?

    Merchant- Exodus, Sandhill Market (m15, x23 y31) Contact - Pepejot (in game, forum) Pick up - Exodus, Sandhill (m15, x23 y31) Mail - buyer pay CoD
  12. Due my inactivity in game, I am not able to send items by mail , so I put them on my merchant in Green Dog Market on Deliverance. Here is a picture of items I have to offer:
  13. Esteron Public Market Directly East of Esteron Spawn on the border of Q/R 25 Esteron Market is now open to the public! Come place your merchant! Current Features: 31 merchant stalls currently available. Mailbox with Courier (86)One dedicated horse vendor slot -Filled (regularly stocked)Guard Towers on each end of deedTemplarHighway from Northern public docks to Esteron SpawnHighway from Southern Esteron area (ship parking available around Southern Comfort S24) Nearby ship and small craft parking available: Q25 just off the NW perimeter of MorrowindQ/R 25 border at Shanti Market Pics: (will grow over time) Please PM KryoKitten or Khalija here or ingame for assistance as needed. PS: Fellow merchants, please feel free to update when you restock!
  14. Request to be able to set price on hand mirror, so that I can sell it on my merchant at a decent price. Currently the hand mirror is default to 1 iron, and it won't let me raise the price.
  15. Merchant Ads - Tris, Pepejot, Kawopij Exodus topic - opinions
  16. In their current state, merchants are somewhat useless at actually selling stuff and mostly used to store things on deed. My suggestion is a complete overhaul of the merchant mechanics. Instead of just being a local NPC you have to be in range to trade, I suggest making them something you would plant on your personal deed and have sole ability to use. When you use your merchant, you can put items on them in a similar fashion but can also use a search feature to find items on other player's merchants across the server. If you wanted to purchase an item, your merchant would be temporary out of service as they travel to the over merchant to pick up the item and bring it back. The transaction fee paid to the merchant could be a flat fee similar to CoD or a % of the item price like how merchants currently are. This would a much more useful application of merchants and help reduce a lot of forum traffic for selling and buying.
  17. Due my real life activities, do not know if I will be able to log in next few days so I put all items on merchant on my deed South Park, located on coast in SW part of Deliverance. Feel free to stop by and choose what you like. Here is location:
  18. Genuine Guruen Gear â„¢ Located on Deliverance server Ingame Map: H22 Community Map: X-41 Y-16 Deed: Darksteel Estate - Road access at red arrows - ___________________________________________________________________ -NEWS!- Merchants located at my deed with small selection of my items -NEWS!- ___________________________________________________________________ Orders can be placed by reply on this thread or via PM Guruen (ingame/forum) (orders via this thread will be 'liked' once they've been accepted, and I'll PM when they're done) Check the post below this for special offers, current stock etc. Prices: Trading: (delivered to my deed) Accepting.. ... >10ql gems as payment at 2c/ql. ... 80ql logs as payment at 1.5s/500. ... Bricks as payment at 2.5s/1000. - Not accepting at the moment ... Mortar as payment at 3.5s/1000. - Not accepting at the moment ... Cooked Meat as payment at 2s/1k ... Vegetables as payment at 1s/1k. (Corn, Potato or Pumpkin) ... Referrals as payment at 7s/referral. ... Sleeping Powder as payment at 1.5s/powder. ... Got something else you want to trade for? Just ask, always willing to make a good deal Improving*: Improving weapons: Price difference between initial ql and target ql. Example: 50ql weapon imped to 70ql. 50c-20c= 30c *10% discount on items that carry my signature Mail fees are not included. +10c for Deliverance, +20c for other servers Delivery is negotiable on Deliverance, no delivery on other servers. Check this page to see what can and can't be mailed. http://www.wurmpedia.../index.php/Mail Trying to catch me online? I'm CET based and usually online in the evenings.
  19. As the title says please send me a pm with price
  20. I have just set up my first merchant belonging to my deed Dragon Shore. I probably can't offer the best things just yet, but it might be worth a look. All items that are COD-able can be CODed to the buyer on request. Buyer pais COD. Sleep powder is 1.5 Silvers in price if CODed, just can't change the price for it on the merchant unfortunately. The merchant is located in the second left store when leaving Esteron in the Western direction in the small market right outside of it. Its name is Merchant_Dragon shore. ON-MERCHANT OFFERS Needle - 61.49 QL - CoC 35 - Price: 0.50 Silvers Source Crystal (x5) - Price: 0.0005 Silvers (All Together: 0.0025 Silvers) Sapphire (x4) - Price: 0.50 Silvers (All Together: 2 Silvers) Quiver - 47.98 QL - Price: 0.25 Silvers Yellow Potion (x4) - Price: 0.05 Silvers (All Together: 0.20 Silvers) Sleep Powder (x4) - Price: 5 Silvers (All Together: 20 Silvers) Rare Mortar (x2) - Price: 0.10 Silvers (All Together: 0.20 Silvers) Opal (x3) - Price: All together: 2.17 Silvers Unfinished guard tower (Horde of the Summoned) - Price: 1 Silver Two Handed Sword - 75.60 QL - FA 15 - Price: 1.50 Silvers Ruby - Price: 0.10 Silvers Will update with new items soon!
  21. SHORTCUTS: VA Market, VA Stable, VA Tailory, VA Mapping Service Coordinates: (X-17, Y-23) or J13 (Ingame) Vicus Arboria is located west of Esert, the starter town of Exodus Vicus Arboria is a noob-friendly showcase town to show off what we can do in Wurmonline. Deed is intended to take in any players to learn and skill up, but land to build on is not available so must use rooms at the inn. We do accept any players so contact us if you are interested in joining to learn. Failure to abide to the rules will get kicked out. The Center Party Room: Feel free to come in and party. It will be filled with rare aesthetic items slowly over time. PVP Guilds: Guilds from the Chaos Server and Epic Cluster. In the works of working out with other kingdoms to record their history and village recruitment info. Market: All stalls are open for planting your merchants. Feel free to pack up if the business isn't doing to well. Public Workshop: Free to use for everyone. The Establishments Inn: Free beds to use. Any bed you can get to are free to use. Tavern: Relax and ask for food at the tavern if anybody is in village. Residential Area: Build your dream home if there are available plots. Currently there is none. The Market Craft Guild: Guild full of shops of different crafts. Carpentry, masonry/pottery, tailory, alchemy. Smith Guild: Guild full of shops of different smith goods. Armor/shield smith, weaponsmith, blacksmith/jewelrysmith The Attractions Garden: All available friendly plants for viewing and tree house for relaxing and enjoying the view. Zoo: Contains all of the champs except a few. Breeding some so ask if we got some champs available. Barn: Free to look at and pet.
  22. like in topic. i would like to sell merchant contract price: 6.5s collection from sandhill village x23 y31 or m15 in game map
  23. Update the merchant dismiss text. Change it from: If you dismiss a merchant they will take all items with them! to something like: If you dismiss a merchant they will keep all of the items on them and you will never see them again!
  24. Hello IT,i just want to ask if theres a way to make a new container for us to put in,a set of 90ql plate and sell at my merchant counting has a single item,because i want to sell plate but its turns limited the slots in the merchant when i put the plate in a bagpack and drag to the merch tab it sayz to take out the items from the bagpack and theres no option for us to sell has a single unity pack item. we are kind limited when we ty to sell to a quiver of 41 war arrows also has a single unity pack,i hope you guys can make us more easier the life of trading system... thank you! Ass:Cybrax JKH Epic