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Found 88 results

  1. Kaj Blood Leatherworking If you're interested in one of these items, PM me on the forum, in-game under the name Timoka or leave a comment. Armour: Complete leather armour set QL81 - 1s (3 in stock) Complete studded leather armour set QL81 - 1s20c (1 in stock) Brown bear helm (same protection value as studded leather) QL81 - 20c (10 in stock) Toolbelts: Toolbelt QL60 (6slots) - 30c (1 in stock) Toolbelt QL70 (7slots) - 40c (1 in stock) Toolbelt QL80 (8slots) - 50c (2 in stock) Saddles: Saddle QL71 - 40c (3 in stock) Saddle QL81 - 60c (1 in stock) Bardings: Leather barding QL81 - 70c (3 in stock) Rares: Supreme catseye (does show rarity when placed on highway) QL30 - 30c Rare Rope Tool, cedarwood QL 55 - 1s Rare leather boot QL81 - 1,5s
  2. Welcome to Boar Mart! At Boar Mart, you will find only the finest leathers and other wares in the game. Made on the beautiful August Boar deed on Celebration by either myself or Fabricant, we strive to offer the best items in the game at a competitive and fair price point. Feel free to message either of us on game, post in this thread, or send me a private message. Payments can also be made in equivelent amounts of scale! If you can't see a leatherworking, carpentry or fine carpentry tool or item you need in this thread, it can be created and improved for you, just send a message and price can be discussed. Any item made by me will also recieve one free improvement back to the purchased quality. For example, if you order a fishing rod at 90ql, you could message me here to organize a time for me to improve that item, and once I confirm and recieve it, I will improve and mail it back to you at 90ql at no charge. This now applies to both leathworking and carpentry items! Carpentry and fine carpentry improvements Any carpentry item that can be mailed will be imped for the following prices without any additional charge for being turned rare: 95ql=1s90c 94ql=1s60c 93ql=1s40c 92ql=1s20c 91ql=1s 90ql=80c 80ql=25c 70ql=15c Leatherworking improvements (excluding saddles, armour and barding) 95ql=1s90c 94ql=1s60c 93ql=1s40c 92ql=1s20c 91ql=1s 90ql=80c 80ql=25c 70ql=15c Saddle and barding improvements 95ql=3s 94ql=2s60c 93ql=2s30c 92ql=1s75c 91ql=1s25c 90ql=1s 80ql=50c 70ql=40c Leather armour and drake armour improvements per piece 97ql=5s50c 96ql=3s50c 95ql=2s40c 94ql=1s40c 93ql=90c 92ql=70c 91ql=50c 90ql=40c 80ql=20c 70ql=15c Paper Simply send us your empty archeology journal, and we will fill it with all the paper it can handle! Coming soon Plate and scale armour improving service per piece, provided by Dumbo Higher quailty provided on request, message Dumbo in game for details! Prices are for steel improvements, other metal types can be arranged for improvement. 93ql=1s70c 92ql=1s30c 91ql=1s 90ql=80c 85ql=40c 80ql=25c 70ql=15c
  3. Misc Leatherwork I have many saddles and studded sets in stock If you're looking for leatherworks thats not listed, feel free to send me a message here or in-game or comment bellow. My current skill is 99,70 so I do imps higher than I've listed, guess we will find a price we both like. ALL leatherwork that have "Rgr" as signature I will offer a discount on imps! Planks 2s/1000 Dirt 1s/1000 Clay1s/1000 Concrete 1s/100 Will update regulary with tools and other shiny stuff /t Rgr
  4. At what Quality do Saddles and Horse Shoes begin granting horses a bonus to their speed? At what Quality is the bonus enough to be noticed? Is there a formula to determine the bonus from Saddles and Horse Shoes?
  5. Selling various oils & Potions: (Prices are per unit) Selling for 5s: Potion of Mining: 95.74ql Potion of Mining: 95.23ql Potion of Mining: 92.20ql Selling for 4s: Potion of Mining: 88.67ql Potion of Mining: 84.03ql Selling for 3s: Potion of Leatherworking: 98.13ql Potion of Leatherworking: 97.55ql Potion of Leatherworking: 93.09ql Selling for 2.50s: Oil of the weapon smith: 94.98ql Oil of the weapon smith: 94.86ql Oil of the weapon smith: 94.51ql Oil of the weapon smith: 93.05ql Oil of the armour smith: 99.77ql Oil of the armour smith: 97.58ql Oil of the armour smith: 97.37ql Oil of the armour smith: 97.15ql Oil of the armour smith: 95.29ql Potion of Leatherworking: 87.30ql Potion of Leatherworking: 86.86ql Potion of Leatherworking: 85.21ql Potion of Leatherworking: 82.31ql Selling for 2s: Oil of the weapon smith: 88.38ql Oil of the armour smith: 83.72ql (2.40 dmg) Oil of the armour smith: 83.43ql Oil of the armour smith: 82.91ql Oil of the armour smith: 81.64ql Fletching potion: 95.55ql Selling for 1.75s: Oil of the weapon smith: 85.03ql Oil of the weapon smith: 84.73ql Oil of the weapon smith: 82.88ql Oil of the weapon smith: 82.87ql Oil of the weapon smith: 82.80ql Oil of the weapon smith: 82.04ql Oil of the weapon smith: 81.81ql Oil of the armour smith: 79.88ql Oil of the armour smith: 77.44ql (3.93 dmg) Oil of the armour smith: 76.12ql Oil of the armour smith: 71.56ql Oil of the armour smith: 70.13ql Fletching potion: 95.55ql Selling for 1.5s: Oil of the weapon smith: 69.06ql Oil of the weapon smith: 67.99ql Oil of the weapon smith: 62.82ql Oil of the weapon smith: 62.07ql Fletching potion: 90.34ql Fletching potion: 85.07ql Selling for 1.25s: Fletching potion: 83.95ql Fletching potion: 81.33 ql Fletching potion: 79.23ql Fletching potion: 75.06ql Fletching potion: 74.17ql Fletching potion: 73.95ql Fletching potion: 71.88ql
  6. Hey, I am looking to sell this account 'Maizie' The account has premium, a Knarr, various high-quality tools (80-90 QL Plus) with enchants, armor (ASOP), weapon, etc and a small magical chest. [17:25:17] You now have premier playing time until 21 Jun 2017 16:25:21 GMT. The account also owns a deed on Xanadu, deed is bit of a mess, but has masses of mats, lights, etc... Many tools, items, a veritable loot box with a large magic chest. [18:01:23] This statue is the prize of a Hota tournament. The hota statue (lit) has been firmly secured to the ground by Maizie. Colors: R=112, G=0, B=0. Ql: 95.0, Dam: 0.0. Skills dumped at 22-May-2017 ----- Skills: 0.0 Religion: 2.6792252 Prayer: 6.280625 Channeling: 1.0 Preaching: 2.0 Exorcism: 1.0 Artifacts: 1.0 Hammers: 1.0 Warhammer: 1.0 Healing: 21.622345 First aid: 41.113506 Clubs: 1.0 Huge club: 1.0 Archery: 1.0 Short bow: 1.0 Medium bow: 1.0 Long bow: 1.0 Thievery: 2.180296 Stealing: 1.0 Lock picking: 2.6609187 Traps: 1.0 War machines: 1.1682507 Catapults: 1.4206268 Trebuchets: 1.0 Turrets: 1.0 Ballistae: 1.0 Polearms: 1.0 Staff: 1.0 Long spear: 1.0 Halberd: 1.0 Prospecting: 26.921402 Coal-making: 9.607028 Milling: 11.6985235 Tracking: 6.8491774 Paving: 46.38723 Climbing: 15.630459 Thatching: 1.0 Firemaking: 20.775084 Pottery: 25.1214 Mining: 69.33089 Digging: 79.993286 Ropemaking: 11.688395 Smithing: 36.45412 Blacksmithing: 79.35472 Locksmithing: 8.466081 Jewelry smithing: 39.273403 Metallurgy: 9.126779 Weapon smithing: 8.246856 Blades smithing: 6.7040863 Weapon heads smithing: 1.7566117 Armour smithing: 1.0 Shield smithing: 1.0 Chain armour smithing: 1.189239 Plate armour smithing: 1.0 Tailoring: 32.370567 Cloth tailoring: 28.463324 Leatherworking: 82.68811 Masonry: 74.93201 Stone cutting: 43.73553 Cooking: 23.632793 Hot food cooking: 43.2867 Baking: 10.109933 Dairy food making: 16.633951 Butchering: 29.663725 Beverages: 5.650181 Nature: 43.411266 Fishing: 12.517476 Gardening: 48.602238 Foraging: 19.625595 Botanizing: 25.598885 Animal taming: 21.440853 Forestry: 41.06966 Farming: 47.68402 Milking: 17.17015 Meditating: 21.770756 Animal husbandry: 39.111317 Papyrusmaking: 1.0 Toys: 1.6343169 Yoyo: 1.0 Puppeteering: 2.8647668 Fighting: 73.429276 Defensive fighting: 4.5637603 Normal fighting: 60.462517 Weaponless fighting: 2.7488017 Aggressive fighting: 2.9798656 Shield bashing: 1.256521 Taunting: 1.5673594 Miscellaneous items: 68.283 Shovel: 64.23936 Rake: 35.093796 Saw: 21.590288 Pickaxe: 72.75571 Repairing: 45.457703 Sickle: 43.412235 Scythe: 11.240511 Hammer: 67.5697 Stone chisel: 31.71358 Alchemy: 8.487656 Natural substances: 22.041212 Shields: 20.99358 Medium metal shield: 31.443455 Small wooden shield: 1.099 Small metal shield: 1.0 Large metal shield: 1.0 Medium wooden shield: 1.1995794 Large wooden shield: 1.0 Axes: 25.618288 Hatchet: 31.495123 Small Axe: 1.0 Large axe: 1.0 Huge axe: 1.0 Swords: 27.975084 Longsword: 71.26975 Shortsword: 1.8457005 Two handed sword: 1.0 Knives: 24.395372 Carving knife: 21.834635 Butchering knife: 33.336117 Woodcutting: 46.214752 Mauls: 1.2029924 Medium maul: 2.9460564 Small maul: 1.0 Large maul: 1.0 Carpentry: 75.16353 Bowyery: 8.211592 Fletching: 3.396298 Fine carpentry: 52.039185 Toy making: 1.179058 Ship building: 27.767551 Characteristics: 0.0 Mind: 38.201733 Mind logic: 44.15409 Mind speed: 22.161179 Soul: 29.09959 Soul depth: 26.482206 Soul strength: 30.439716 Body: 43.906284 Body strength: 40.76975 Body stamina: 34.254116 Body control: 30.385916 Religion: 0.0 Faith: 25.614546 Favor: 25.614546 Alignment: 100.0 PM, or reply if interested Looking for payment via paypal, ideally verified
  7. POTIONS AND OILS Potion of Leatherworking 65.34QL 1.5s Oil of the Armour Smith 91.53QL 1s Oil of the Armour Smith 89.05QL 1s Fletching Potion 68.43QL 1s Fletching Potion 73.54QL 1s Potion of Mining 66.94QL 1s Potion of Mining 43.22QL 1s Potion of Woodcutting 94.57QL 1s Potion of Woodcutting 50.17QL 1s Salve of Frost 92.84QL 30c
  8. Pumpin’ Tannery and Tailoring Contact in game or here: Pumpernickel or my alt Axielle Status: Closed Welcome to my first shop! My prices are decently low because I like gaining skill in Leatherworking & Cloth Tailoring AND so new players can easily be able to afford my items too. Here is what I am at now: CoD is included in your purchase. If you want to skip paying CoD, take a trip to visit me I am located at s18 in Exodus (Co-Mayor of Moonlight Shadows). [19:37:54] Courier has been cast on it, so it seems to be possessed by something. [90] - Will take 11 minutes by mail. Accepting sleeping powder! (1 powder: 1s) Must travel to me Leatherworking Studded Leather/Regular Leather: *Armor Sets will be sent in a creation ql backpack* 50ql - 40c per set; 5c per piece 60ql - 50c per set; 6c per piece 70ql - 70c per set; 8c per piece 80ql - 1s per set; 12c per piece 85ql - 1.5s per set; 17c per piece 90ql - 2s per set; 22c per piece 93ql - 4s per set; 44c per piece Brown Bear Helms: 50ql - 10c 60ql - 20c 70ql - 30c 80ql - 40c 90ql - 50c Toolbelts: 50ql - 15c 60ql - 25c 70ql - 35c 80ql - 55c 90ql - 95c Saddles: (Blank) 50ql - 10c 60ql - 20c 70ql - 30c 80ql - 60c 85ql - 1.05s 90ql - 1.5s Leather Bardings: 50ql - 20c 60ql - 30c 70ql - 40c 80ql - 60c 85ql - 1.15s 90ql - 1.7s Backpacks/Quivers/Bridles: 50ql - 3c each Cloth Tailoring Cloth Sets: *Armor Sets will be sent in a creation ql backpack* 50ql - 30c per set; 4c per piece 60ql - 40c per set; 5c per piece 70ql - 50c per set; 6c per piece 80ql - 60c per set; 7c per piece 85ql - 80c per set; 9c per piece 90ql - 1s per set; 12c per piece Link to cloth & wool clothes: http://www.wurmpedia.com/index.php/Clothes Meditation Rugs: Any kind! 50ql - 20c 60ql - 30c 70ql - 40c 80ql - 50c 90ql - 60c Cloth Bardings: 50ql - 20c 60ql - 30c 70ql - 40c 80ql - 50c 90ql - 1s Satchels: 50ql - 3c each Enchanted Gear Selling 2 sets worth of Web Armor gear, can be bought in a set or individual pieces. PM me for prices. All enchants casted by Siasia, courtesy of Yiraia Imping (Leather, Drake & Cloth) Notices about Improving Items: Rares **No Rares!** Rift Drops/Misc. 75ql right basic shoulder pad, iron (2.68 dmg) - 10c ---> gives dodge bonus vs bashing while wearing medium armor If there was a leather/cloth item not mentioned on my post that you want, PM me with details! Updated Stock: Unavailable
  9. Plan your trades and trade your plans... Free Haven is offering leather working, tailoring and forestry services! Leatherworking: - Saddles: 40QL - 15c 50QL - 20c 60QL - 30c - Toolbelts: 30QL - 5c 40QL - 15c 50QL - 20c 60QL - 30c - Backpacks and water skins Creation QL - 2c - Leather studded armour: 30QL - 5c / piece 40QL - 8c / piece 50QL - 10c / piece 60QL - 15c / piece - Plain leather armour: 30QL - 4c / piece 40QL - 6c / piece 50QL - 8c / piece 60QL - 12c / piece Tailoring: - Satchels: Creation QL - 2c - Small square sails: Creation QL - 2c - Square sails: Creation quality - 4c - Triangular sails: Creation QL - 3c - Kingdom Tabards: Creation QL - 1c Sprouts & Fruits:
  10. Mining, Armorsmith, WC and LW are sold out. Stonecutting - 4s each New Price 3s each Weaponsmith - 2s each New Price 1.5s each Acid - 50c each I will try to check daily and send out. 30% discount for the whole bundle if someone wants to hoard them
  11. Hi, i want to sell some potions. I'm not sure about prizes, but you can pm here or just reply post with offers. Thanks for buying. MJ. POTIONS OF LEATHERWORKING 14,54 QL 38,55 QL 46,94 QL 57,07 QL 66,31 QL 94,37 QL 37.71 QL 50c 64.64 QL 1s 75.78 QL 2s OIL OF WEAPON SMITH 35.51 QL 50c 67.81 QL 1s OIL OF ARMOUR SMITH (sold) 49.97 QL 50c 57.94 QL 1s 62.88 QL 1s 70.30 QL 1s 70.74 QL 1s 75.25 QL 1s 80.83 QL 1.5s (1s - if you will buy all) 85.70 QL 1.5s (1s - if you will buy all) 88.25 QL 1.5s (1s - if you will buy all) POTIONS OF WOODCUTTING 69.92 QL 2.5s 76.16 QL 2.5s 85.61 QL 3.5s OINMENTS OF TAILORING 74.49 QL 2.5s 86.97 QL 3.5s 95.72 QL 4s
  12. When a forge/oven is lit, ash should store up in it the more fuel you add. Being able to extract this ash from the forge/oven after the fire is out would be a very helpful quality of life addition that would make creating ash much less painful when needing large amounts. Currently it's .10kg of ash per 1.5kg kindling campfire. So perhaps 10kgs of wood fueled to the forge could give 1kg of ash when the forge/oven goes out to make it a little simpler? You'd just right click the unlit oven or forge and get the option to Empty ash or something, which would then sweep it out into your inventory.
  13. Brief Information Contact in game: Chemiq About me: I'm a sailor, traveller between servers, alliances, villages just do offer my services, meet new people and chat with old friends. I belong to Xanadu and there's my home island, but I can't stay at one place for long time. I need to sail, only steady flow of waves calms me down. That's very interesting way to play, highly recommended! I take with me full crates of supplies, my tools and my skills to where it's needed. When you need my services let me know on forum or give me a shout in game. I will happily set my sails for a new (and old) direction. Do you wonder why it's so cheap? Well, simply because I love to grind and money is just a side effect not the reason for my actions. Pricing Of Services: Leather Armour Improve (Leather, Studded, Drake Hide): *price per piece **Improvements from 90 to 93 will cost difference only 93 QL - 66c 92 QL - 55c 91 QL - 44c 90 QL - 33c 80 QL - 22c 70 QL - 11c Fine Carpentry Improve: (Approx 1.5h while improving ropetool from 70QL to 92QL) *including any stationary things (floor looms etc.) for extra travel fee **Improvements from 80 to 92 will cost difference only. 92 QL - 155c 91 QL - 118c 90 QL - 80c 80 QL - 28c 70 QL - 17c Carpentry Improve: *including any unmailable items (fishing rods etc.) for extra travel fee **Improvements from 80 to 93 will cost difference only. 93 QL - 155c 92 QL - 122c 91 QL - 95c 90 QL - 77c 80 QL - 25c 70 QL - 12c Woodcutting (Up to 99.99QL): *consulted individually Feel free to send pm with details of your order and we will start negotiating price. Notice: All of my services are provided by tools with 95+ BoTD and 93+ QL atleast on it. Required amount of time for leather armour improvement process is reduced by half of it now! Pricing of items: *strikethrough items are made for order 80QL toolbelt (8 slot) - 40c 90QL toolbelt (9 slot) - 80c Policy Of Rares: I don't charge extra silvers when improved item turns into rare but tips are welcomed i would like to get them in hide if so but any form will be fine I want to thanks to everyone who entrusted their items to improvement. Thanks for trust Congrats to @Shydow for mallet which turned into rare Got also one successfull drum-roll imp on @SmokuS black drake hide jacket but unfortunatelly not this time
  14. I would like to suggest a pack for horses to carry goods in. However, to be fair I would like this pack to replace a saddle and barding, so that the horse in question cannot carry passengers or armor. Also it should wear down slowly with use. Thoughts anyone?
  15. Wts my potions colection, prices are listed in the weight slot If you dont like the price, pm me here or in game to Tuga aswell and maybe we can work something out.
  16. --- --- --- There is currently one animal helm:* Brown bear helm (made from rug) There are currently four types of animal rug: Brown bear rug (made from fur) Black bear rug (made from fur) Black wolf rug (made from fur) Mountain lion rug (made from pelt) Out of four types of animal rug, currently only one type of animal helm exists. My suggestion is to complete the set by introducing three new animal helm types. * Troll King's crown --- Of the existing four animal rugs, only the mountain lion rug is made from a pelt. Following that mechanic, I suggest introducing rugs (and corresponding helms) made from the other existing pelt types. There are four types of pelt: Mountain lion Dog Large rat Wild cat --- It would also be plausible that animal hides could be used, allowing these creatures to serve as rugs and helms: Bison Bull Calf Cow Crocodile Deer Foal Hell horse Horse Seal Unicorn --- --- ---
  17. Potion of Leatherworking 52.98 1.5s Oil of the armour smith 61.34 1.5s Oil of the Weapon Smith 78.54 QL 3s Oil of the Weapon Smith 74.17 QL 3s Oil of the Weapon Smith 66.17 QL 2s Oil of the Weapon Smith 60.54 QL 2s Oil of the Weapon Smith 57.93 QL 2s Oil of the Weapon Smith 46.93 QL 1.5s Potion of Mining 86.16 QL 6s Potion of Mining 83.75 QL 6s Potion of Mining 79.52 QL 5s Fletching Potion 86.13 QL 3s Fletching Potion 73.76 QL 2s Ointment of Stonecutting 80.85 QL 2s Ointment of Stonecutting 79.56 QL 2s Ointment of Stonecutting 77.21 QL 2s Potion of Woodcutting 97.80 QL 5s Potion of Woodcutting 90.56 QL 5s Potion of Woodcutting 84.71 QL 4s Potion of Woodcutting 77.56 QL 4s Potion of Woodcutting 68.88 QL 4s Potion of Woodcutting 53.37 QL 3s
  18. Looking to buy the following rare tools for 3s each: rare iron awl rare iron leather knife rare mallet (oak preferably) Creation quality and no enchants are prefered You can PM me in game or on forums under this name Thanks, Thor
  19. CLOSED for business! Carpentry: Why didnt evolution make a giraffe good at carpentry so it could build a ladder? - K. Pilkington Contact: Nordlys Fine carpentry: Where you find quality you'll find a craftsman, not a quality-expert! - R. Brault Contact: Nordlys Blacksmithing: I would love to come up with a quote, but i got too many irons in the fire as it is. - Nordlys Contact: Willslaphansien Leatherworking: You didnt say anything about my armor. Is it not shiny enough? - Sir Lancelot the great Contact: Rgr Cooking: I cook with wine. Sometimes i even add it to the food! - W. C. Fields Contact: Nordlys Package deals: Packages made for your convenience, and you save some coins aswell! Contact: Nordlys, Rgr or Willslaphansien Fruits, nuts, herbs, spices, ingredients: More variety, better food! Contact: Nordlys Bulk: Note: We're only taking bulk orders up to 5s worth at the time, to avoid taking offers we cant deliver in a respective time frame! Contact: Nordlys, Rgr or Willslaphansien Special oddities: Rares, rift items, enchants, deals and such! Contact and complaints: Nordlys, Rgr or Willslaphansien All items will be sent by COD (cash on delivery), the cost is normally 1c per item sent (insert fluid price here), paid by the buyer. All prices are listed without postal fee. Our mailbox got 99 courier cast, and 5% size rune attached (logs, halberds, spears and even some furniture can be mailed). Please write what item, ql of the item, and add recipients ingame name. Legend: Delivery and pickup: Buyers that for some reason wants to be anonymous can send a pm on the forums or ingame, but we appreciate if you write it in this topic. If anything is unclear or some information is missing, please tell us. Note: If we by strange reasons would add an obvious wrong price to an item, or list wrong enchant for example, we may not accept the offer. If you want to pm someone reasonable on the forum about this topic, try Nordlys Happy wurming! - Nordlys
  20. Starting bids: Fletching, Carpentry, Mining, Woodcutting: 4s Weapon smith, Stonecutting, Leatherworking: 2s Armour Smithing, Acid, Frost: 50c Min increment: 50c Reserve: None Snipe Protection: 2 hour Buyout: None Private bids: No Winner pays CoD If you want them desperately, PM me an offer I cannot refuse. Current offers: 1. None 2. JacobP - 1s 3. JacobP - 1s 4. JacobP - 1s 5. JacobP - 1s 6. JacobP - 1s 7. JacobP - 1s 8. JacobP - 1s 9. Jakeii - 50c 10. None 11. None 12. None 13. None 14. None 15. None 16. None 17. Buyout 18. Buyout 19. Baid - 2s 20. Baid - 2s 21. Baid - 2s 22. Baid - 2s 23. Baid - 2s 24. Baid - 2s 25. Baid - 2s 26. Baid - 2s 27. None 28. None 29. None 30. None 31. None 32. None 33. None 34. None 35. None 36. None 37. None 38. Buyout 39. Buyout 40. Buyout 41. Baid - 2s 42. Baid - 2s 43. Baid - 2s 44. Baid - 2s 45. Unknown - 4s 46. Unknown - 4s 47. Unknown - 4s 48. Unknown - 4s 49. Buyout 50. Jakeii - 4s 51. None
  21. Tannery located on Xanadu, near Vrock Landing, on Crocodile Isle Toolbelts: 5-slot 20c 6-slot 30c 7-slot 40c 8-slot 60c 9-slot 1 silver 10-slot 5 silver (rare ql90 belt - 2 in stock) Blank (unenchanted) Saddles: Creation ql 8c ql50 15c ql60 20c ql70 40c ql80 60c ql90 1s40c ql93 1s90c ql95 3s80c Rare saddle, blank, ql95 - 8s (out of stock) Saddles with WoA in stock, send PM for custom orders and imping: ql80, WoA82 1s42c (1 in stock) ql80, WoA83 1s44c (1 in stock) ql80, WoA86 1s52c (1 in stock) ql80, WoA87 1s54c (3 in stock) ql80, WoA88 1s56c (3 in stock) ql90, WoA92 2s68c (2 in stock) ql90, WoA93 2s72c (1 in stock) ql90, WoA95 2s80c (1 in stock) ql90, WoA96 3s00c (1 in stock) ql90, WoA97 3s22c (1 in stock) ql90, WoA99 3s72c (1 in stock) ql93, WoA97 3s72c (1 in stock) ql93, WoA99 4s22c (2 in stock) ql95, WoA100 6s40c (1 in stock) All enchanted saddles come with free bridle and saddle bags. Studded or Plain Leather Armour, blank, full sets (9 pieces): ql60 72c ql70 1s08c ql80 1s44c ql90 2s70c ql93 6s30c ql95 19s80c Ql90 studded and plain leather armour with AoSP or Web Armour available, send PM or /tell for prices. Studded or Plain Leather Armour, blank, full sets, Balanced QL editions (9 pieces): Different armour pieces see different amounts of hits in fights, with most hits going to the main parts jacket and pants that usually get damaged much faster than other pieces. Therefore these pieces are ideally of a better QL than the minor armour pieces boots, sleeves and gloves. To counter that the Balanced QL Editions offer sets that have higher QL for the main pieces jacket and pants. Bronze edition - jacket and pants ql93, other parts ql90: 4s20c (Set usually ready in stock) Silver edition - jacket and pants ql95, other parts ql90: 7s40c (Set usually ready in stock) Gold edition - jacket and pants ql95, other parts ql93: 10s40c (Made on order) Platinum edition - jacket and pants ql97, other parts ql95: 27s (Made on order) All armour sets available in Tim's Tannery house colours blue/black bi-colour design (QL80+ sets dyed free of charge). Scroll down for pictures. Studded or Plain Leather Armour, blank, per piece: ql60 10c ql70 15c ql80 20c ql90 40c ql93 90c ql94 1s50c ql95 2s50c ql96 4s ql97 6s The above list is also used to calculate imping fees, imping fee is the difference of what ql it is now to what ql is wanted. Example: ql80 (20c) to ql90 (40c), difference is 20c, thus that's the imping fee. Rare armour pieces: Rare studded leather sleeve, blank, ql90 - 2s40c Rare studded leather jacket, blank, ql93 - 2s90c Rare plain leather cap, AoSP 81, ql95 - 4s90c Rare plain leather boot, AoSP 90, ql95 - 4s90c Rare plain leather pants, AoSP 98, ql97 - 8s40c Rare plain leather jacket, WA 97, ql97 - 9s40c Tim's Tannery house colours: Studded leather: Plain leather: Leather Barding: ql50 30c ql60 40c ql70 50c ql80 70c ql90 1s80c Ql80+ bardings with AoSP available on customer request. Archaeology Journals (emtpy, fill with your own paper/papyrus): ql50 20c ql60 30c ql70 40c ql80 60c ql90 1 silver Ql50 - Ql90 gear usually delivered out of stock, Ql90+ made on order. Imping service up to Ql97 for all leather armours including drake hide. ----- All casts made by Gandalfthegreat, courtesy of Killerspike. Merchant at Vrock Landing's Inn & Market with entry to medium-level adventurer gear. Accepting sleep powders (value: 1 silver) or metallic liquids (value: 2 silver) as payment for direct trades at Vrock Landing. Send /tell to Timothymarker for in-game info.
  22. I have 1x Oil of Armour Smith, 1x Oil of Weapon Smith and 1x Oil of Leatherworking to sell. Oil of Armour Smith 3s Oil of Weapon Smith 2.5s SOLD Oil of Leatherworking 3s SOLD With provide free COD via mail. Message me here or ingame AussieMel.
  23. WTS supreme toolbelt 90ql, <tho the ql doesnt matter past 80. [11:28:42] An ingenious system of pockets, pouches, hooks and holes designed to keep a wide array of common tools. This is a supreme example of the item, with fine details and slick design. A mallet must be used on the toolbelt in order to smooth out a quirk. [11:28:42] You can barely make out the signature of its maker, 'Redbearing'. looking to get 30s. may take offers. thanks.
  24. Grandma Ulvi?! Ulviirala entered through the portal to Wurm on day of the Ant, week 4 of the starfall of Dancers, 990. [18:51:24] It is 14:51:23 on day of Sleep in week 3 of the starfall of Diamonds in the year of 1049. She's a dancing 59 year old Wurmian, shakin' it, and carrying felled trees on her shoulder with lots of body strength! This is my first try at patching together a merchant ad and trying to come up with fair general prices. Let's see how I do! Ulviirala does live in Ussta Delmah on the Flamgra'in island in the far northeast of Independence. That is C24 on the in-game Map and 59x 4y community map. My timezone is CET/CEST (shiny link!), that's AEST-9, GMT+1, EST+5, PST+8, to list just a few. Due to DST in summer between the ends of March and October, that's AEST-8, GMT+2, EST+6, and PST+9. My in-game hours vary, but you can mostly expect european daytime hours, I do also like the Oxford comma. All items usually come at a little bit higher QL than advertised, sorry about that :/ All items that cannot be mailed via COD can be picked up either at Ussta Delmah (refer to the maps/links above), or if you're on foot, horse, cart, or wagon, I will meet you at the main land near Flamgra'in free of charge (green delivery zone). I can do deliveries, but for the amount of time that sometimes is required, I do charge a delivery fee. If you feel like it's going to cost too much, you will need to look for a merchant closer to you, I'm afraid. They're hiding everywhere though! My charges are as follows, please look at my delivery zones map for reference! And I do hope the numeration helps with colour blindness No delivery to Chaos because I'm a wuss Can be picked up at Ussta Delmah (C24) or Targoviste (E24) (northeast corner)Only coastal deliveries on other servers than IndependenceLand inwards delivery on Independence possible by agreementOrders worth 9s or more - Free delivery#0, Green zone - Free delivery#1, Yellow zone - 20c#2, Orange zone - 40c#3, Red zone - 70c#4, Purple zone - 1s#5, Blue zone - 1.5sTo finish everything up and imp it, the earliest to begin deliver is probably the next day after getting everything up to quality! It's very rare that I have everything and everychar ready to leave on a moment's notice. But if I do, I would. I will dedicate all my attention to your order as soon as it is placed, but it will likely need time to get everything ready. I'd also like to take the liberty to wait for favourable winds/weather, time's better spent productively instead of sailing at less than 2km/h for 12 hours. Please do understand the dilemma of sailing! For every ship* (Corbita and bigger) you buy, you can opt-in for any or all of the following extra items (please state clearly which ones you want, or "all of them", don' t be shy! I want you to have them, but also not shower you in crap you don't feel you need!):One fine fishing rod QL90* with a random circle of cunning enchant20x replacement fishing linesOne small barrel QL70, fitting wood type, because you can barrely reach the ocean ground for drinkingOne small chest QL70, fitting wood type, for all your miscellaneous stuffOne small crate QL70, fitting wood type, contains 50 potatos and kindlingOne iron frying pan QL70, for all your nutrition needs, combine fish with potato5x large crates QL70, fitting wood type, Note: To move them around, you need 23+ body strength to use Load Cargo! Otherwise, just leave them in!* Rowboats and sail boats can come with 80QL fine fishing rods, they cannot fit crates or rafts. Quality levels are mostly for longevity. Imp to at least QL72 - 20c (green delivery zone and pick-up only)Rowboat - 1s*Sailboat - 1.5s*Corbita - 6sCog - 9sKnarr - 14sCaravel - 19sLarge crate or raft - 7.5cSmall crate - 5cParts (unfinished ships, ropes, sails, rigs e.g. by agreement)Free repair and re-imp** of all ships bearing my maker's mark.* Rowboat and sailboat deliveries only to green or yellow zones, or pick-up at Ussta Delmah or soon near FM/Freedom Docks, unless the total order is around 5s or more. ** Whenever I travel and I am in your area, you can get a free repair and re-imp to at least QL72. Or you can visit me at Ussta Delmah on Independence (C24) when I'm home. To see where I am, look at my forum profile feed. I'll try to keep it up to date! If your ship turns rare, congratulations! If your ship turns supreme, I will be slightly jealous of you. If your ship turns fantastic, I will murder you and get stinking rich I will be very happy for you! No, really... I will ask for nothing Since I've been made aware more than once, that the prices I ask for my ships seem to be way too high, I thought I might include some thoughts about my pricing. I know that you often see offers on the forums for much less, Corbitas for 3.5s, Cogs for 4s, Knarrs for 9s, Caravels for 10s. But often, those offers stem from wanting to get rid of something useless, and a lot of the time, delivery is not even an option. You can pick up a ship with anchor, lock, sometimes not even key, at any QL, and that's it. I do not want to be the cheapest dealer around, I do not want to sell as many ships as possible, I don't want to sell them as fast as possible. There's a whole lot more effort going into building a ship than is immediately obvious. If you want to supply yourself you need a farm to begin with. A farm requires a relatively flat piece of land of ample size, depending on your farming skill, to get a reasonable harvest of wemp and cotton. Cotton needs to be spun into string, string needs to be woven into cloth, and then tailored into sails - requiring a decent amount of Cloth Tailoring skill. Wemp needs to be spun into ropes - requiring a decent amount of Ropemaking skill. Although the prices are reasonable enough to buy these resources from a local farmer instead. You will need a couple times more wemp than cotton though. Most importantly, and often underestimated, you will need to maintain a healthy stand of trees. Depending on what ships, and how many ships you want to build, and how often, perhaps even a decently sized forest. Requiring you to pick sprouts regularly and always replant as you cut down and chop up. Having low skill on Forestry and Gardening, does not help your cause here. Once you hit 30 forestry, your hunt for sprouts is becoming heaps easier because of mouse-over information. If you want to train your Woodcutting skill, you will want to only cut down overaged trees! With a CoC enchanted QL1.00 hatchet, you'll do 7 damage per action (sometimes 8 if it's in full repair), enabling you to chop 13-14 times before switching to your high QL hatchet. The latter massively raises your chance of getting a tree QL equal to your woodcutting skill, while the former gets you the most skill points out of it. A very old tree takes 10-11 damage per action, meaning only 4 chops before switching. Besides attaching the parts in excess of thousands for a caravel, you will also need to craft them first, sometimes in multiple steps (tree -> log -> shaft -> peg e.g.). You will also want to spend two or so hours to improve single parts like masts, large and small tackles, or keel sections to 50+. It gives good skillgain and doesn't make you try 500 times trying to attach them later. You will need to find a lead ore vein, mine at least 20 pieces of it, to make an anchor. Ideally, at least I feel like it, you will want to mine more lead to improve the anchor to a decent quality. And cover any losses for failing to create it with low blacksmithing skill. You will also want to have trained some locksmithing, to be able to craft boat locks on large anvils, improving the large anvil further improves your chance at creating. Wurm is not fun creating items at 6% chance! And as the one but the last step, improve the boat. Finally, load everything that comes with it, and go deliver it. Sail hours on end to wherever your customer is, who may be without any boat or ability to pick it up themselves. And don't forget to transfer ownership in the vehicle management settings So, like with most other things, there's initial effort you have to go through. When self-supplying, you need a whole lot of skills, which makes the initial effort sheer gigantic. But building ships requires you to also make a fair amount of continuous effort. Woah! That was a load to chew! Only a few reasons I quickly managed to fathom into words, there's the whole sentimental part as well, but let's not build the wall of text any higher! I'm not yet overly confident to guarantee enchantment strengths, but I think I will be able to cast 70-ish strength spells on items. Seldom 80, but I did have the one and the other 90 lucky cast. Circle of cunning - Increases skill gained on tools and water (Tailoring or Pottery e.g., doesn't work for Blacksmithing) or resources (log, lump, clay e.g.)Wind of ages - Shorter action timers, alike circle of cunningFrostbrand - Weapon enchant, causes additional frost wounds when hittingAura of shared pain - Armour enchant, reflects some of the damage you takeDemise spells - QL70+ weapon enchant, increased hit chance against certain types of creatures. Does not shatter items, (I can't make QL70 weapons yet)Lurker in the deep - Pendulum enchant, enables the pendulum to find special fishing spots Although I'm aiming to be a Mighty Fine Carpenter, I am not one yet.Imping to Quality Levels mentioned below, 10% off the price, as creating items is the smallest portion - imping really takes the majority of time spent on items!If you need imping on stationary items, I'd charge the delivery fee (see above). Alternatively you can Load Cargo what you have, and drop by.Carpentry items QL95 - 2sCarpentry items QL90 - 1sCarpentry items QL80 - 50cCarpentry items QL70 - 30cWoodcutting QL80+ - 1s/100Fine Carpentry items QL80 - 1s (rope tools, looms, spinning wheels, wagons, furniture e.g.)Fine Carpentry items QL70 - 40cMasonry items QL70 - 40cBuilding a guard tower QL70 - 2.5s (one guard per 10QL, but 5 guards max)Leatherworking items QL70 - 30c Exception saddles: 70c Complete set of leather or studded: 1sChain Armour Set QL70 - 1sFarming - QL75+, 80c/kPlate Armour Set ... soonâ„¢Cloth Tailoring ... soonâ„¢Bowyery/Fletching ... soonâ„¢There might be other things I can do for you, for a fair compensation, but do note that I'd prefer to provide finished products rather than churning out raw bulk materials. For example, I can help you create or change digging steep slopes of around 240. Stabbing a band of monsters to death that are bullying you because you can't handle them yet. Odd things. If any questions remain open, feel free to ask them here so everyone can see the answer, via forum PM, or ingame /t Ulviirala at your convenience. Cheers, ~Ulvi