Search the Community

Showing results for tags 'Deed'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Official Buildings
    • GM Hall
    • City Hall
    • Game News
    • Public Test Board
  • Back Streets
    • Town Square
    • Community Assistance
    • Village Recruitment Center
    • Suggestions & Ideas
    • The Creative Commons
    • Wood Scraps
  • Northern Freedom Isles
    • Harmony
    • Melody
    • Cadence
    • Northern Freedom Isles Market
  • Southern Freedom Isles
    • Celebration
    • Deliverance
    • Exodus
    • Independence
    • Pristine
    • Release
    • Xanadu
    • Southern Freedom Isles Market
  • Maintenance Buildings
    • Technical Issues
    • Server Bugs
    • Client Bugs
    • Model and Sound Bugs
    • Other Bugs and Issues
    • Wurmpedia / Wiki Maintenance
  • Wurm Unlimited
    • Unlimited Discussion
    • Unlimited Modding
    • Server Listings & Advertisement
    • Technical Issues

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Chaos


Independence


Deliverance


Exodus


Celebration


Xanadu


Release


Pristine


Epic


Cadence


Defiance


Harmony


Melody


Acc1


Acc2


Acc3

Found 545 results

  1. So i love the new map dump, but... I notice that there are deeds on there that are gone or have been renamed. I like to know who did it so i can get a hold of them to change the one that's called Castleedge to Kappa. I have gotten Kappa close to two years ago and it was with this name. So before someone says that it is using only data form more then two years ago. Then tell me why the Lormere by Glasshollow market is on there. And that was started and finished this year. Please help me with this i like to put Kappa on the map and Vend a Horse too. Vend a Horse has been there for at least three years as well. I have taken great pride on these two deeds and want people to see it too. Thank you for your time on reading this.
  2. Sold

    SOLD
  3. I added zombies, gorillas, hyenas, etc to my servers spawn table and noticed that it takes a few minutes for Spirit Templars to start attacking them. Zombies in particular are an issue. Any ideas as to why this happens?
  4. I feel that many people play this game for the novelty of how WURM works and the fact that you have pretty much full freedom to do what you want when you want with specific limitations. However, it has been my experience, regarding WURM, that there is an issue with player community. The players themselves do what they can to promote community and the devs have done a wonderful job improving this area yet to me it seems that it still lacks the "Let's be togetherness". I believe this idea that I have about the ability to "sell" property to players if they wish to be a citizen of a settlement can help with this shortcoming. Selling property with preset permissions that come with being an "auto citizen" lets individuals get to know others by proxy of purchased property. Essentially the community stems from being neighbors. One of the walls I have found as a deed owner is the fact that I have to "get to know" anyone and almost everyone that I add as a citizen. I would have to spend a considerable amount of time with an individual, as a deed owner or an individual that is capable of inviting strangers to a deed, in order to fully know if they are trustworthy enough to not seriously grief/damage everything on my deed before giving them the permissions that they want as part of a deed. All the while the individual wanting the benefits of my deed, and the community that comes with it, will have to wait that considerable amount of time to do pretty much anything on deed while they craft and build things off deed (wasting their time in my opinion). This may not seem like a problem with settlements that have a population less than 5 however when it gets to the point that the settlement has 10 - 20 or more then it gets annoying. As mentioned before as a settlement mayor it is hard to justify the time spent getting to know all the individuals that want to enter my deed. It is time better spent enjoying all the facets of this game that I have yet to do. This is only my opinion but the micromanagement style to deed owning is arduous. This issue is reduced a little with the ability to sell property that I allocate on my deed. As the mayor (or anyone authorized to do mayor things) I can then set certain permissions that automatically take effect as soon as they buy the property (and become a citizen of the settlement) just like it is set up now. The benefit of this situation is the individual that purchased the property can do what they wish, how they wish within the confines of the purchased property and its set permissions. The ability to sell property on a deed alleviates the issue of "trustworthiness" of the individual and enables them to gain the settlement benefits they so desire all the while putting a bit of currency in the coffers of the deed (the purchaser will still have to adhere to and be aware of any taxes that come with being a citizen). It is no secret that WURM also lacks anything that can be considered an economy. It has been mentioned by the players and the devs uniformly that the trading system between players is... clunky at best. The idea of selling property will benefit to the inevitable solution by creating a bit of "cash-flow" through the settlement. The Mayor (or authorized citizens) plant a property marker, sets the price and they are done. As soon as another player "purchases" that property marker funds are debited from the players account and the deed coffer is credited. Now this is in no way to be a huge effect on the problem but does introduce motivation to both purchase and use in-game currency. So this is all good but how would a system like this be set up? Good question and I have thought about this quite a bit: 1) Mayor (or authorized citizen) sets up permissions for a "New citizen" just like they do now. This will be what they are allowed to do anywhere on the deed (Pick-up items, not pick-up items, Lead, not lead, dig, not dig, etc.) 2) Set up a "property profile" for different types of property (what the purchaser is allowed to do within the confines of this type of property) Similar to the "New citizen" permissions however will include subjects such as maximum slope allowed or maximum building height for example. 3) Purchase a property stake from a trader (or make one. this would be entirely up to codeclub) 4) Place the property stake. Now this seems simple however I have thought about just letting the "marker" be in the center like the deed marker but considering you are dealing with a much smaller area (I'm thinking minimum 5x5 tiles with a one tile [or more] perimeter) Having a marker in the center where you cannot build anything would be annoying. So the solution would be to place the marker and have a UI that would allow a 0 to be placed in the fields asking how far north/east/west/south you would like the property to be with a minimum of two fields filled in and a mandatory perimeter (minimum one tile). 5) Apply a "property profile" to the marker and “citizen type” they would become if purchased. 6) Set Price 7) Player purchases property That's it. As soon as the purchaser buys the property they are now a citizen of the settlement (which is set with the "property profile") and can freely build within the property limits (also set in the "property profile"). From here on it is up to the new citizen to get to know others do good things for the settlement and gain more permissions or higher citizen ranking along the way. I admit there are a few more questions that need to be answered that are more difficult to deal with and ultimately, if this idea takes off, would have to be debated. However this is the gist of the subject. Some questions that I had a hard time confronting: 1) If an individual purchases property then quits playing/doesn't follow the rules/irritates the other citizens; do I as the mayor have the right to revoke their citizenship and take their property? A: If the property was rented you could as deed owner refuse to continue contract after expiration. 2) If, as a mayor, I have the right to take their property how does codeclub prevent mayors from stealing your game currency by booting the citizen out as soon as the transaction is complete? A: The mayor would be bound to a "rental contract", as it were, and be unable to cancel the contract until the agreed upon time is met. The deed owner would also be unable to disband the deed until such time that all rental contracts are expired. This would alleviate this issue. 3) Would a purchaser have the ability to purchase more property and if so how would I prevent them from “land-grabbing”? A: All properties are by contract and a default of one contract per toon. It would be between the deed owner and the renter to allow for a bigger plot. 4) Would a purchaser have the right to develop the property then sell to another? If so does the second purchaser become a citizen? and to this if so then what level of citizen? A: No, however one could allow the rental contract to expire therefore allowing another individual to rent the space. 5) Can purchasers "sub-lease"/share the property? A: No 6) After purchasing; would the purchaser be able to add others to the property and set permissions for them? A: No EDIT: It has bee pointed out by Vanyel that renting spaces would be more viable and I agree. EDIT 2: If you like this idea you may like this idea as well
  5. This is a rare chance to own a private island. Looking to sell my island deed "The Isle Labyrinth". Currently I am one of two deeds left on the island and the other deed owner has not logged on for over 200 days. You can easily deed (or just build) on the remaining locations on the island and invite your friends. The deed is located at I-11 Xanadu. I will attempt to list the perks. - Main house, 2 buildings and a shed - 18 Horse corrals and one small 11 tile side field with enchanted grass - tunnel to top of mountain with Path of Power tile - deep waterfront with storage buildings - 2 mines with all veins except slate - Vynora colossus - the labyrinth consisting of 10-7 story buildings and many bridges connecting them - mine maze with puzzles - 4 fields, 210 tile,to hold horses or to farm - guard tower - a hidden grove - currently the deed 21x27 The monthly cost is 1 silver, 13 copper and 40 iron. View From Top of Mountain Horse Corrals with Enchanted Grass Courtyard Front Entrance Mine Entrance The Hidden Grove (off deed) View from Waterfront/ Vyn Colossus View of Waterfront and part of the Labyrinth (off deed) Please post any questions or PM me in game 35s
  6. WTS Hazedome(O16) deed on Xanadu - Very close to Hammer Lake Canal entrance allowing easy server hops. Good farming areas, stables for horse and tree groves all over Huge main castle Utmost iron quality 1-3k left Great hunting Buildings – Castle, pavilion, workshop, warehouses Some mats, furniture, bsbs etc all set up ready to go. Not a huge amount of stuff but it is tidy so that’s a bonus. Size is 25 x 32 Monthly cost is 1 silver, 67 copper and 90 iron Upkeep left; over 200 days (just over 14 silver) rare mailbox 96 cast tree groves and horse stables 30s/e or best offer Can PM Hazeknight or Tribblemaker Various pics:
  7. Hello, I want to sell my deed at C20/21 (north coast) if Independence. Its a small deed, that has a gold/iron mine. It comes with 1 3x3 house equipped with some storage containers and forges, 3 horse pens with some 5 and 4 speed horses and enchanted grass tiles. It has a big mine with forges and a smelter, a ship transporter that is in my ownership and can be transfered. Mailbox has a 84 cast on it and a HOTS tower called "Nordhafen". No decorations so far (no lamps). It has 6 silver in its coffers and I am asking for 15s or make an offer. More infos in the screenshots below. You can contact Aristarchus ingame, or PM me here.
  8. We can allow a role to pass gates, but not mine doors. I do a lot of mines and have a lot of mine doors. I'd like more control of those door through the roles in settlement management, rather than having to set all the individual names on each door.
  9. I'm just curious, how often does everyone update their deed upkeep? I do mine monthly, but I'm just wondering what the norm is...
  10. Unfortunately the time has come for me to sell off this deed. I had a happy time there but no time anymore for this deed. The deed is located on the release South-West coast, at approximately R22 on the in game map and is barely been touched, just a few buildings and roads. There is a trader on deed and another trader off deed if you like to expand the deed. There is a 27x2 bridge from the waterfront to the highway up. There is Tin, Copper, Marble and Iron on deed. Deed does not come with the Mayor. If you have any questions please feel free to send me a forum PM
  11. WTS coastal deed Deliverance SE Windigo size 17x33 + a large extension on west side monthly cost 1s12c upkeep for 48 days guard tower enchanted grass house furnished (oven, larder, food storage bin, beds, tables, chairs, rope tool, loom, spinning wheel, chests, racks, lamps...) work house and storages (forges, smelter, kiln, full Bulk storage bins) many pens with animals (horses 5 and 4 speeds, cows, sheeps, pigs, chickens) docks (with 2 lighthouses) Path of Love on deed Mine entrance (Tin very good Qt, Iron Ulmost Qt, SaltRock Very good Qt, SandStone Good Qt mostly inside) Altars of Vynora and Nahjo Spirit castle enchanted courier 99 + Magranon rune on it +5% size Clay, sand and Tar just outside the deed Stepps on deed's border Orchads and fields Transporters PM offers please The deed has been sold, thank you for your offers Pryss
  12. Selling my deed that used for my docks, this will have no lamps horses or any items left inside. this auction is for the deed only ( Deed, Buildings, Enchanted grass ) and the alter's. There is a large pen area with Enchanted grass and seperate pens with enchanted grass in all of them, the deed is fully walled off and have a marble bridge that accesses the sea you can boat in and out of the deed this way. The deed has just under a year left of prem. ( 271 ) Has 1 very large building, 1 small building, and one token room building that houses the token and a venora alter. This deed is located at the bottom end on H22 on the ingame map on the coast. It has a mail box with a 91 cast. Size is 17x27 / perimeter is 5 / The upkeep will last 271 days / and upkeep costs 1s per month Bids will start at 20s and increase with bids +1s at a time. no buyouts nor private messages will be taken only bids thanks. so sorry its on Exo !! my bad Please do not spam this thread if you have any questions pm me, this is only for bidding not talking or questions ill be more than happy to answer any questions you guys have.
  13. The Last Haven - Xanadu T10/11 Features: 58x57 tiles Used for breeding horses and cattle so has 20+ of 2x2 pens and larger. Enchanted grass. Enchanting boost 0.178779 Warehouse by the main harbor. Estate with warehouse section, 2 story. Single tile towers over every gate. Extensive gardens and hedges. Carriage parking with enchanted grass. Orchards Steppe tiles (no steppe spawns yet, however) Close to Newspring Isle! Remote and quiet. Goblin layer, so lots to practice fighting skills. Upkeep remains for 79 days, monthly cost 7s, 33c, 70i Per tile creature ratio over 100, with just the cattle left, averaging 25-35 at max capacity breeding. Comes with speed traited cows/bulls, and one 5s Bull (Named Incredibull!) I'm selling for what is basically left in the coffers: 20 silver I'm only leaving because I want to focus on breeding hell horses and unicorns and can't do this on an isle deed, alas...
  14. Deed owners to decide if ghost templars or vanilla guards. + Deed guards with bows? + Better pathing so they don't run around or through fences? Anything like it would mean alot. Thanks! Kind regards Nirnan
  15. Dagon Fel is looking for a few good players. 4/15/17 - Still looking for a few good villagers ! We have all basic amenities, can make starter sets for tools, You can even climb in Rank with us. ________________________________________________________________________________________________________________ Water Food Shelter Beds Horses Caves for mining Mountains Loads of wildlife ! Very close to water and close to the open ocean Unexplored lands (sp00ky) Grass (the kind you can't smoke) (or at least, you wouldn't want to) We have it ! ________________________________________________________________________________________________________________ ________________________________________________________________________________________________________________ You can even make many friends ! ________________________________________________________________________________________________________________ Ever wanted a Harvest Moon type experience ? ________________________________________________________________________________________________________________ Even the Gods make stars align for us ! ________________________________________________________________________________________________________________ This picture may be dated compared to what we have on deed, but we still have plenty of room for you with us. ________________________________________________________________________________________________________________ Pet wild horses ! (*Not all horses may actually be wild. **Your experience may vary.) ________________________________________________________________________________________________________________ Experience the views ! ________________________________________________________________________________________________________________ Current projects ! Infrastructure (making it easier to travel by land) Surface Mining (not a priority and most is done) Improvements ________________________________________________________________________________________________________________ ***If you answered YES to ANY of the above, Inquire within ! We may be able to help you find that experience which you seek.*** We only ask that you be Mature, Respectful, have a mind to learn the game you are playing, and realize that Real Life comes first. We are mostly active but not all the time. ________________________________________________________________________________________________________________ Thank you for your time, and apply within !
  16. I have a deed on Celebration. I found a nice spot near a friend's place and decided to deed. It had some nice ramps and an area where I could put a vault, and it was next to a very nice mine. After some time here, I have decided to expand my deed. However, there are two structures preventing me from doing so. To the north there is a bridge which was created into a building that would serve as a support. Besides being a pretty ugly bridge, it is unusable, since the plataform where the "support" is has decayed, making the bridge impassable. This is a very important bridge in the area that connects the west section and villages with the road to Summerholt. Since the bridge is down, locals are forced to use a very terrible dirt path next to the mountain that is a nightmare to take, where wagons and carts and even horses get stuck constantly. The building holding the bridge is 66ql and has taken about 9 damage in all the time since its creation. I came across this bridge months ago. To the south I have what seems at some time have been a horse stable, which has decayed to about 50dmg in at least 6 months. The prior owner of the deed told me that stable was there and he had it on perimeter for several months until he gave up and disbanded his deed. It has an average of 50ql. I have been told my only recourse is to disband my deed and move elsewhere. I don't really want to move, given I have a pretty damn good mine with all kinds of ores all labeled and set up (Thanks Wargasm!) and a perfect setup where I want. Is there anything that can be done about this? These buildings are uninhabited, and they were never meant to be housing anyways.
  17. Deed disbanded due to lack of interest. Please PM offers. The deed will be emptied for the most part by the time I leave but some items will stay. There are no mines that I opened up but there is a small mountain next to the deed. About 50 tiles away from water. Located in T15 Xanadu, pretty remote. Among others you get a wagon, large cart, over 500 pottery planters in racks and plenty of cooking ingredients! 28.03.2017 - 7p.m. CET -The settlement has 4 silver, 46 copper and 13 iron in its coffers. The monthly cost is 1 silver, 9 copper and 20 iron. The tile per creature ratio of this deed is 26.0. Optimal is 15.0 or more.This is a good figure. The size of Pizza Emporium is 26 by 21. PM or /tell Erevorn in-game in case of questions. Pictures:
  18. Due to no interest auction is cancelled.
  19. Due to low interest I split up the auctions: Deed + belongings here; Toon + knarr here.
  20. Hello! I want to sell my private island on Release named Panacea. The size of Panacea is 22 by 28. The perimeter is 5 and it has 0 guards hired. The settlement has 2 silver, 37 copper and 72 iron in its coffers. The monthly cost is 1 silver, 23 copper and 20 iron. The upkeep will last approximately 54 days and 39 minutes more. The deed covers the entire island. It is located at y39 x28/29 on the cummunity map. Panacea contains: 1 7x4 tiles building/castle, almost finished 1 smaller building Boatcave with 3 iron veins of acceptable, normal and good ql A few forges in the cave Alot of enchated grass Animalpens Guard tower The decorations in the pictures do not come with the deed like the hota-statue. If you want to know more, please pm me! I hope someone is intrested in this beautiful place with an awesome 360 view and is willing to make an offer on it
  21. Hello Wurmians, new and old! Rather than let it crash, I would like to sell my VERY well equipped deed on Release, Crazy Eights. If you are looking for a prime location, look no further. If you are into breeding, you just might want to pick this up. All breeding stock are purebred 5-speeds. No non-speed traits. This is perfect for someone with Animal Husbandry of 50-59. Horses are all of the new colors. All the mares are bred, so the new owner can expect many new 5-speed foals. Of course the house is stocked with plenty of resources. The mine has silver, lead, iron, and tons of marble. Mine Map available with purchase. Tar Nearby Clay available North, up the coast. 97 Courier on Mailbox PRIME hunting just to the East Plenty of on and off-deed farming space Undeeded Dock area, or with the fall of neighboring deed, you can expand to the coast. (I know the mayor) Seeking 30s or best offer. Thanks for looking! - Malokai
  22. Hello fellow wurmians, i am the co-owner of Sovngarde, a new deed south-east of Blossom. The second owner (Matzelo) and me decided to form a Harbour, to make travels and trades simple. So we found Port Sovngarde to reserve the place, but because we 're bussy with building up our main deed Sovngarde we decided to give someone else the chance to live on a deed and build it up/help us building it up. So here we go. If you re interested, check the following list of requirments and information. REQUIRMENTS: - you dont need any skills - you need to be active & friendly - you dont need premium, but you cant really play wurm without - you need to be able to speak english (or german) - you 'll need to pay for the upkeep: pay 50% of the monthly upkeep (currently 1.04s = 52c per month) in cash OR with bulk goods OR pay with work OR pay with trader discount (in case you are generally selling bulk goods as a trader) OR a combination (we can discuss everything via pm) feel free to pm me with other offers - you ll need to pass us your houses or let us plan your houses you are free to build whatever and get full rights for your houses, its just in case you become inactive we 'd be able to use the deed INFORMATION: You 'll get nearly all rights You 're allowed to do everything which is not against the wurm rules and what we did not defined here or later via pm/chat As mentioned, we need to be owner of the buildings We founded the deed as a harbour, therefor you 're not allowed to terraform the jetty we need a small storage and a small shipyard, if you dont build one, we need some space to build it on our own 5. We are part of the Academy Alliance, if you break any rules of it, you 'll be kicked without a warning 6. the deed/Job is not limited to a time. If you fit the requriments you can stay as long as you want! INFORMATION ABOUT THE DEED: the monthly upkeep is about 1s 5c there is a mine with about 1 iron vein and several zinc veins deed is at X15/Y32, North-west of blossom, facing north-sea nearby forest kinda flat area close to blossom and blossom market, including spirit templars and a 3min mailbox ondeed guardtower (use "help" or "guards!") Any questions can be asked here or discussed via PM. Save travels and happy wurming Ps.: in case a non pristiner newb reads this, i have a ship, so pickup from other servers can be arranged!
  23. I had a Troll Spawn inside my house while I was building the roof. The doors were locked (have been for days) and the house is on deed. First and second floor have already been completed, just missing the top roof. There is a mountain next to the house but there is a tile of space between the mountain and the house, so it isn't possible for the troll to fall from the mountain in. Here is the screenshots: Screenshots show that I was on the second floor when attacked and the house had locks on it. Locks are set for villagers so I assume thats why the guards could come in. I can confirm the house is on deed, and that I had no mobs already inside my shop (I didn't have a dominated pet troll, if that is even a thing.) I was lucky I was actually at the keyboard and not afk or else I would had died. Let me know if anything else is needed!
  24. Hi all, I was swapping kingdoms on a pvp server from freedom to JK and I found out that you have to drop your deed before you can swap. No big deal, just drop the tower, drop my deed, waited for timer. And poof my deed and the tower was gone, well done me. The problem came when I got converted and wanted to redeed the same area. The perimeter of my deed refused to swap out of being controlled by freedom isles. With no towers around and no freedom guards left alive I couldn't understand why it was telling me another kingdom was too close, and it was because the game didn't remove the freedom isles focus zone in the perimeter of my deed. Please post here if you have any further questions relating to this problem.
  25. Will consider anything, paying with silver.