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Found 188 results

  1. So not too long ago a player managed to jump through the epic portal and land in chaos still bearing the rome kingdom flag. This person then proceeded to create nifty banners to sell on freedom. I want to get my alt into this fictional kingdom so I too can reap the profits from selling special banners. If this was done by a bug or exploit I feel the banners should not exist on chaos or freedom, there is no other incident where this has happened before, that I am aware of. This is no different than removing fountain pans from the game, or those fancy casted weapons for that matter, as those items were created due to a bug and were thus removed do to being a bugged item.
  2. Stealth Ring :- sold - Please Close

    I'm unsure what this is worth, so i am auctioning it. There are very few of these about. >edit - upon recant - price is now set. Stealth Bonus Starting Bid: 7 silver Minimum increments: 3s Buyout : 15s
  3. Macedon

    Macedon is a Black Light template Player Made Kingdom on the Chaos server. The only aim of this group is to PvP and get riches. ----------------------------------------------------------------------------------------------------------------------------- What you will get You will be part of an active PvP oriented community full of people that are always up to something. Plenty of chances to leave your deed and participate in said PvP. Should you not be an experienced player, our players will gladly help you get up to speed. Help with gear from some of the highest crafters of the game Access to multiple deeds across different servers What we expect from you Willingness to fight for the kingdom or otherwise provide services that further the cause. Willingness to be part of the community and help other players. 70Fightskill, 50shieldskill, 50weaponskill Access to Teamspeak 3 I want to join, who can I contact? Macedon forums ----------------------------------------------------------------------------------------------------------------------------- Rival PMKs Empire of Mol Rehan Ebonaura Jenn Kellon ----------------------------------------------------------------------------------------------------------------------------- Kingdom pictures
  4. WTA supreme lamp and JK banner

    Auctioning some supreme rare decoration items: #1 item: supreme lamp, iron 70ql start bid: 5s min increment: 1s buyout: 15s #2 item: supreme JK kingdom banner start bid: 5s min increment: 1s buyout: 15s #3 item: rare JK kingdom banner start bid: 2s min increment: 0.5s buyout: 5s Reserve: No reserve Sniper protection: 1h Note: seemed obvious to me, but it looks i have to clear this out, banners are player made kingdom and not template kingdom. Happy bidding
  5. Epic vs Chaos pros/cons of each

    As the titles suggests. Let's talk about the difference, pros and cons, and etc... between chaos and epic. Just a general topic for anyone looking to get into pvp that has no idea why he or she should go to one or the other. Let the battle commence: Go! Please leave out kingdom say so, we have a thread for that for each cluster "skirmishes..."
  6. [sold] Adamantine Longsword

    Item has been sold, thank you.
  7. Sheer Pandemonium is a deed still in the working on Chaos (MR). All the dirty work is done with the deed. Sheer Pandemonium is a Great deed close to the server line to Deli/Exodus. If you are look to be close to the freedom server but want to also have a place to live when there is action in Chaos, Sheer Pandemonium is a great deed for you. I have big plans for the way I want this deed to look like, but there is still freedom to make you home the way you want to look. It is just Me and my alt, a Fo priest, that is in this deed right now. Looking for some Friendly, ready to do a lot of work, people to join me. in my new beginning of making my first deed. The deed is a 5 min boat ride, in good wind, to the server. Close to Kratos, a lot of creatures to kill to gain FS and WS. A lot of Surface Mining, digging, and wood cutting left to do, so skill building all around. I have smiting/crafting building to grind whatever skill you want, and have iron veins ranging from poor all the way to utmost in my mine. So whatever skill you are at you will have the iron to skill with it. DID I MEATION THAT MY DEED IS JUST A SAIL AWAY FROM THE ACTION!!! I can't wait to see some new faces to be part of my deed. PM: ♥ Evadaly- My Main ♥ Tigolebitties- My Alt Just a few Picture to give you a taste of the Sheer Pandemonium!!!! COME JOIN THE FUN, COME JOIN THE PANDEMONIUM OF SHEER PANDEMONIUM!!!!
  8. As the title says. Atm there is 4 Template kingdoms on Chaos. 1. Freedom - no leadership, no titles and 3 spawns 2. JK - turned off so no leadership, no members and no titles 3. MR - same as JK. 4. Hots - 1 spawn deed, full leadership meaning an emperor with all of the goodies (crown, chancellor cape), titles giving CR, bonuses and many more, Champions. At this time this is the only template kingdom who is getting all the benefits without no downsides. I agree that Hots should stay but it should stay the same as Freedom. If not then enable the template MR and JK. The problem comes from the fact that Hots does not need a deed or not even members to be able to have the benefits of PMK-s while everyone else has to found or join a PMK because that is the only way available. I bet this will get trashed but i am interested in arguments vs this idea. I think all template kingdoms should work the same way or if Hots is the opposite of freedom kingdom it should get the same way it works the freedom (at this time - no leader, no champions, no titles)
  9. Many new players wanna join chaos but dont have proper information. Thus the aim of this post is to provide links which can be helpful to them. Also all info can be gathered at a single page. All kingdoms can keep their recruitment thread here so any new player just has to see this page to get all the info. Active Kingdoms: Horde of the summoned Ebonaura Jenn-Kellon Empire of Mol rehan General FAQ- Area Control- PVP video Example- Now we just have to provide this single post to any new player and save hours of explanation lol.
  10. Ravenholm [MR-Chaos]

    Ravenholm is a large, established town on the Chaos server. We're always looking for new villagers to come and join us in our spacious and friendly part of the Wurm universe. About Ravenholm: Ravenholm was founded in March 2013, and has since blossomed into one of the largest, most friendly and most active PvP villages that you'll find anywhere in Wurm. The town is a member of a player made kingdom called the Empire of Mol-Rehan. Located in the west of the server, Ravenholm is far enough from the frontlines for life here to be comfortable and carefree, but still close enough that it's easy for us to go out and PvP when we want to. The MR Homelands are vast and expansive, offering us almost unlimited resources and hunting grounds. On a whole for us, Chaos and PvP offers an interesting side to the game that you can't experience on Freedom. People tend to play in larger groups here and stick together much more - and so you'll soon find yourself a part of the MR family, playing the game with more other people than you thought possible! If you're looking for more information about the server, then I'd strongly recommend checking out this guide. But What About Shiny Things? Between our many highly skilled players, we're able to offer a huge range of items to villagers, ranging from 90+ql weapons, casts, platesets, tools, bows... you name it, and there's probably someone here with over 90 skill in what you want! And best of all, we all share here, and so we'll happily make your wildest equipment dreams come true in exchange for a small favour (like dirt, bricks, or sacrifice materials for a priest.) As for housing, we offer very large plots to newcomers, even by PvE standards. Upon arrival, you'll have 35 deed tiles (7x5 of space) to do with as you please. After all, you're going to need a mansion to keep your new plateset in! Sounds Great! Where Do I Sign Up? You should make an application on our kingdom's forums. The 'access password' is MolRehanRecruit. Feel free to contact any of the below if you have any questions! Docterchese (forum & ingame) - Recruitment & Elder Balmore (forum) / Reincarnation (ingame) - Mayor of Ravenholm armyskin (forum & ingame) - Co-Mayor of Ravenholm revengo (forum & ingame) - Elder of Ravenholm Tulemees (forum & ingame) - Elder of Ravenholm Wulfgarr (forum) / Wulfgar (ingame) - Elder of Ravenholm Pictures! Maybe we'll be seeing you soon!
  11. Here are some screenshots of what we do: Here is our respected fighter, Xallo, fighting a Champion Uttacha. Look at that awesome garden hat! Two of our fighters teaching a drake spirit a lesson. We have many, many group events. The events are usually end up being a kill-fest. Need faith? Come on over! (One of our massive sermon sessions held in Kyara) We play around too! Here is Jayz, Champion Emeritus, riding a champion crocodile. We are known for our great projects. Here is a picture of a massive dirt wall that keeps our citizens safe. Recruiter via the Wurm forums, or Banzai on the forums, or use the contacts below for more information Furious Gulf: CirayTyre: FomarGuardian of the Light: DavyAvarga: AlphawolfenLeague of Gentlemen: Mechanic So, what are you waiting for? Join our family!
  12. The Legion Riders is a small village in Chaos with big dreams and even bigger aspirations. It is part of the Black Legion PMK and it traditionally resides at the south peninsula of the map that has been occupied by blacklighters for hundreds of thousands of years. Being close to the sea one can there enjoy the refreshing summer breeze and a calm and soft winter tamed by the southern sea's waters. With relatively easy access from the eastern Chaos - Freedom border one can consider The Legion Riders one of the best destinations for summer vaccations where he can enjoy a peaceful grind behind it's walls or venture out for a thrilling adventure together with TLR's ninja pirate gangster scientists. > Affiliations Enemies: Mol Rehan Neutral: Ebonaura, Jenn Kellon Ingame Contact points Maciejkow Mortez Wolfikita Shewolf Bangzuvelis Wendigo Issle Ibex Blackmonk Forum Contact Points This forum account or this thread Apply JOIN US, or else ...
  13. Wicked playground for the mad, Bakery of undead, and neutral ground for curious wurm players. Here in Deathfell we turn sane people insane, dance with the corpses, and sell their souls to Libila! We are now open for recruitment, regardless of whether you wish to be a fighter, crafter, or builder, and to play with us full time or part time. History Deathfell is a Black Legion village. Construction began on 24 June 2014 and the deed was founded on 06 July 2014. Built upon a lot of blood and adrenalin, we pride ourselves for being insane enough to keep going while enemies push us. What do we offer? - Be part of building the village and growing one of the underdog kingdoms of Chaos. - An active alliance that is willing (and happy) to help each other. - Community! We work together, bonding for greater teamwork (or brotherhood). - Be part of our events and evil cultist ceremonies! Stay tuned on this thread for comics! And check this thread for our newsletter! - Supplied gear and tools so you don't have to bring your valuables here. - A chance to experiences the KvK (Kingdom vs Kingdom) side of wurm, with big drama like the Game of Thrones. ps: death by another player only results in 0.01 body, 0.01 body strength, and 0.25 FS lost, no other skills are affected. - Play both in chaos and freedom if you want to, or stay here full time to receive the greatest love hatred of Libila! Some screenshots How do I join? Click the apply button below and don't forget to mention that you wish to join Deathfell! Or contact Nicrolis
  14. I've been searching for months, I've been on all the forums, talked to Wurm Online officials, and still I can't find a single unicorn on Chaos. From everything I've heard, they're pretty much extinct there, though I gather they are around on other servers. I don't know what's stopped their spawning (or reduced it so low that hardly anyone remembers seeing one) - I've heard lots of theories - but I'd like to put in a request for them to be brought back. They don't even have to be common, but it would be nice to be able to find one after searching for hours. It would be such a pity for such a wonderful magical creature to disappear completely. We have trolls, goblins, dragons and other mythical creatures, but unicorns are the only peaceful ones that don't attack on sight. I see a day when Chaos players will come across unicorns walking in the forest, even if only once in a while, which adds to the magic and beauty of the game, not to mention variety in mounts, the properties of unicorn horns, and many other benefits. Wurm is an all round amazing game, but one of the things I love most about it is the fantasy elements - from the mythical animals to the magic to the special powers you can get from praying or meditating. Unicorns represent purity and goodness, showing magic at its best and brightest. Please help bring the magic back to Chaos - bring back the unicorns!
  15. Respawning bug for Chaos

    I have a non-prem alt on Chaos. I have been trying to go exploring with her but each time she dies (Headylamar) I have gotten the options of "Start" or "Kyara" or "outside Kyara", She is not a member of Kyara and has to suicide to get out and then is in the "death ocean" again. I got ahead of topic here. For any option I choose, I am sent to a 'death but alive ocean" I can't move or respawn or suicide. Nothing. I have no idea if this is a non prem issue. !, No option to respawn to deed. 2. Respawning sends toon to ocean no matter what option is chosen. I have had to have the GM's fish me out a few times. I feel bad about interrupting their game play for this. Please help.
  16. Black Legion Wagons!

    No Longer Available
  17. Hello my fellow Wurmians! Those two shinies up to auction. #1 Rare Rope Tool 92ql 97 BOTD (Oak) [09:50:58] Blessings of the Dark has been cast on it, so it will increase skill gained and speed with it when used. [97] #2 Rare Clay Shaper 90ql 93 BOTD (Oak) [09:55:22] Blessings of the Dark has been cast on it, so it will increase skill gained and speed with it when used. [93] Few words about Blessing of The Dark cast: Starting bids: #1 - 8s #2 - 4s Min incr.: 1s No buyout No reserve Sniper: 1 hour Cod is free. Good Luck!
  18. Does everybody have 80 or 90+? Do I stand a chance at 70, to actually fight and not die ALL the time? How high should my digging and mining be? (and any other skill that is important)
  19. Hello my fellow wurmians! 2 items for sale on this auction: 1. Rare rope tool 90,18ql 95woa/91coc (OAK!) [09:26:35] A rope making tool, a small handheld spinning wheel with three large nails. This is a very rare and interesting version of the item. It is made from oakenwood. You must use a mallet on the rope tool in order to improve it. 2. Rare carving knife 91,19ql 101woa!/91coc [09:26:21] Made for carving, this knife has a broad blade and half a hilt. This is a very rare and interesting version of the item. You need to temper the carving knife by dipping it in water while it's hot. Starting bids: #1 - 7s #2 - 8s Min inc.: 1s No buyout No reserve Sniper: 1hour Happy biding! Sadly i cant post any pics ("You are not allowed to use that image extension on this community.")
  20. Please close
  21. Unsure how to repro. Seems like a random crash. I was just minding my own business with enemies in local. Then just CTD out of no where. # # A fatal error has been detected by the Java Runtime Environment: # # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0xffffffff83aed3d0, pid=8620, tid=9416 # # JRE version: Java SE Runtime Environment (8.0_45-b14) (build 1.8.0_45-b14) # Java VM: Java HotSpot 64-Bit Server VM (25.45-b02 mixed mode windows-amd64 compressed oops) # Problematic frame: # C 0xffffffff83aed3d0 # # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows # # If you would like to submit a bug report, please visit: # # The crash happened outside the Java Virtual Machine in native code. # See problematic frame for where to report the bug. # --------------- T H R E A D --------------- Current thread (0x000000005ef33800): JavaThread "Wurm 3.92 main thread" [_thread_in_native, id=9416, stack(0x0000000063b70000,0x0000000063c70000)] siginfo: ExceptionCode=0xc0000005, ExceptionInformation=0x0000000000000008 0xffffffff83aed3d0 Registers: RAX=0xffffffff83aed3d0, RBX=0x000007fefefe0000, RCX=0xffffffffc1013926, RDX=0x0000000000000000 RSP=0x0000000063c6f498, RBP=0x0000000063c6f530, RSI=0xffffffffc1013926, RDI=0x0000000000000000 R8 =0x0000000000000169, R9 =0x0000000063c6f318, R10=0x000000006a1e18f0, R11=0x0000000063c6f392 R12=0x0000000000000000, R13=0x00000000c38d11a0, R14=0x0000000063c6f520, R15=0x000000005ef33800 RIP=0xffffffff83aed3d0, EFLAGS=0x0000000000010206 Top of Stack: (sp=0x0000000063c6f498) 0x0000000063c6f498: 000007fefd4b9bc3 000007fefefe0000 0x0000000063c6f4a8: 000007feff01aaa0 ffffffffc1013926 0x0000000063c6f4b8: 00000000c3c8c958 00000000c39037c8 0x0000000063c6f4c8: 00000000048cc7d4 0000000011720000 0x0000000063c6f4d8: 00000000c38d2920 407d2f3342606e85 0x0000000063c6f4e8: 3f7334003d4d0000 00000000c3899528 0x0000000063c6f4f8: 00000000c3c8c958 00000000c38d11a0 0x0000000063c6f508: 0000000000000007 c3d3f9c8f61cad40 0x0000000063c6f518: 0000000000000007 00000000c3c8d568 0x0000000063c6f528: 000002d900000400 0000000000000000 0x0000000063c6f538: 00000000049b4d4c f6212f4800000000 0x0000000063c6f548: 00000000c3d3f9e0 0000000ac620ad28 0x0000000063c6f558: 0000000105292c64 0000000000000001 0x0000000063c6f568: 00000000c1b321a0 00000000c3899508 0x0000000063c6f578: 0000040a00000690 00000000c3909f50 0x0000000063c6f588: 0000000640c1c3e1 0000000000000011 Instructions: (pc=0xffffffff83aed3d0) 0xffffffff83aed3b0: [error occurred during error reporting (printing registers, top of stack, instructions near pc), id 0xc0000005] Register to memory mapping: RAX=0xffffffff83aed3d0 is an unknown value RBX=0x000007fefefe0000 is an unknown value RCX=0xffffffffc1013926 is an unknown value RDX=0x0000000000000000 is an unknown value RSP=0x0000000063c6f498 is pointing into the stack for thread: 0x000000005ef33800 RBP=0x0000000063c6f530 is pointing into the stack for thread: 0x000000005ef33800 RSI=0xffffffffc1013926 is an unknown value RDI=0x0000000000000000 is an unknown value R8 =0x0000000000000169 is an unknown value R9 =0x0000000063c6f318 is pointing into the stack for thread: 0x000000005ef33800 R10=0x000000006a1e18f0 is an unknown value R11=0x0000000063c6f392 is pointing into the stack for thread: 0x000000005ef33800 R12=0x0000000000000000 is an unknown value R13=0x00000000c38d11a0 is an oop class.J0NKwIbzB4 - klass: 'class/J0NKwIbzB4' R14=0x0000000063c6f520 is pointing into the stack for thread: 0x000000005ef33800 R15=0x000000005ef33800 is a thread Stack: [0x0000000063b70000,0x0000000063c70000], sp=0x0000000063c6f498, free space=1021k Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code) C 0xffffffff83aed3d0 Java frames: (J=compiled Java code, j=interpreted, Vv=VM code) J 11251 org.lwjgl.opengl.WindowsContextImplementation.nSwapBuffers(Ljava/nio/ByteBuffer;)V (0 bytes) @ 0x00000000048cc752 [0x00000000048cc700+0x52] J 12551 C2 org.lwjgl.opengl.Display.update(Z)V (154 bytes) @ 0x00000000049b4d4c [0x00000000049b4b20+0x22c] J 15913% C2 com.wurmonline.client.BILF1iey6X.fgtPPuD8uC()V (1567 bytes) @ 0x00000000050eeaf8 [0x00000000050ed3c0+0x1738] j j v ~StubRoutines::call_stub --------------- P R O C E S S --------------- Java Threads: ( => current thread ) 0x000000005ef37800 JavaThread "Texture Loader 0" daemon [_thread_blocked, id=2264, stack(0x000000005cb70000,0x000000005cc70000)] 0x000000005ef36000 JavaThread "Sound Loader 2" daemon [_thread_blocked, id=10708, stack(0x000000005cf70000,0x000000005d070000)] 0x000000005ef35000 JavaThread "Sound Loader 1" daemon [_thread_blocked, id=9536, stack(0x000000006b420000,0x000000006b520000)] 0x000000005ef2a800 JavaThread "Sound Loader 0" daemon [_thread_blocked, id=1016, stack(0x0000000068180000,0x0000000068280000)] 0x0000000056998000 JavaThread "Wurm-Fast-Clock-Workaround-Thread" daemon [_thread_blocked, id=6196, stack(0x000000006ad20000,0x000000006ae20000)] 0x0000000056998800 JavaThread "Collada Model Loader 1" daemon [_thread_blocked, id=7620, stack(0x0000000060830000,0x0000000060930000)] 0x0000000056995000 JavaThread "Collada Model Loader 0" daemon [_thread_blocked, id=8884, stack(0x000000006abb0000,0x000000006acb0000)] 0x0000000056995800 JavaThread "XSI Model Loader 1" daemon [_thread_blocked, id=980, stack(0x000000006aa30000,0x000000006ab30000)] 0x0000000056997000 JavaThread "XSI Model Loader 0" daemon [_thread_blocked, id=6592, stack(0x0000000069690000,0x0000000069790000)] 0x0000000056994000 JavaThread "Sound Unloader" daemon [_thread_blocked, id=3360, stack(0x000000005d440000,0x000000005d540000)] =>0x000000005ef33800 JavaThread "Wurm 3.92 main thread" [_thread_in_native, id=9416, stack(0x0000000063b70000,0x0000000063c70000)] 0x000000005ef33000 JavaThread "Job executor 6" [_thread_blocked, id=10352, stack(0x0000000063a10000,0x0000000063b10000)] 0x000000005ef32000 JavaThread "Job executor 5" [_thread_blocked, id=9384, stack(0x0000000061fc0000,0x00000000620c0000)] 0x000000005ef31800 JavaThread "Job executor 4" [_thread_blocked, id=11004, stack(0x00000000637a0000,0x00000000638a0000)] 0x000000005ef30800 JavaThread "Job executor 3" [_thread_blocked, id=11184, stack(0x0000000061eb0000,0x0000000061fb0000)] 0x000000005ef30000 JavaThread "Job executor 2" [_thread_blocked, id=11136, stack(0x0000000060620000,0x0000000060720000)] 0x000000005ef2f000 JavaThread "Job executor 1" [_thread_blocked, id=11140, stack(0x000000005b070000,0x000000005b170000)] 0x000000005ef2c000 JavaThread "Job executor 0" [_thread_blocked, id=8320, stack(0x0000000060300000,0x0000000060400000)] 0x000000005ef2e800 JavaThread "SwingWorker-pool-1-thread-6" daemon [_thread_blocked, id=10464, stack(0x0000000062250000,0x0000000062350000)] 0x000000005ef2d800 JavaThread "SwingWorker-pool-1-thread-5" daemon [_thread_blocked, id=3572, stack(0x0000000062390000,0x0000000062490000)] 0x000000005ef2d000 JavaThread "SwingWorker-pool-1-thread-4" daemon [_thread_blocked, id=808, stack(0x0000000062130000,0x0000000062230000)] 0x000000005ef29000 JavaThread "SwingWorker-pool-1-thread-3" daemon [_thread_blocked, id=10780, stack(0x0000000060b00000,0x0000000060c00000)] 0x0000000056999800 JavaThread "SwingWorker-pool-1-thread-2" daemon [_thread_blocked, id=6832, stack(0x0000000060720000,0x0000000060820000)] 0x000000005698f800 JavaThread "SwingWorker-pool-1-thread-1" daemon [_thread_blocked, id=9652, stack(0x0000000060180000,0x0000000060280000)] 0x000000005698b000 JavaThread "TimerQueue" daemon [_thread_blocked, id=5212, stack(0x000000005ee20000,0x000000005ef20000)] 0x0000000056993800 JavaThread "CacheCleanUpThread" daemon [_thread_blocked, id=2188, stack(0x000000005a890000,0x000000005a990000)] 0x0000000056992000 JavaThread "CacheMemoryCleanUpThread" daemon [_thread_blocked, id=4724, stack(0x000000005a630000,0x000000005a730000)] 0x0000000056991000 JavaThread "MemoryCache-DelayedCleanup" daemon [_thread_blocked, id=8232, stack(0x000000005a460000,0x000000005a560000)] 0x0000000056990800 JavaThread "DestroyJavaVM" [_thread_blocked, id=6452, stack(0x0000000002590000,0x0000000002690000)] 0x000000005698f000 JavaThread "Javaws Secure Thread" daemon [_thread_blocked, id=10360, stack(0x0000000058280000,0x0000000058380000)] 0x000000005698d000 JavaThread "AWT-Windows" daemon [_thread_in_native, id=1272, stack(0x0000000058dd0000,0x0000000058ed0000)] 0x000000005698b800 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=8176, stack(0x0000000058a60000,0x0000000058b60000)] 0x000000005698a000 JavaThread "traceMsgQueueThread" daemon [_thread_blocked, id=10956, stack(0x0000000058930000,0x0000000058a30000)] 0x000000005695e800 JavaThread "Service Thread" daemon [_thread_blocked, id=6304, stack(0x0000000058590000,0x0000000058690000)] 0x00000000568e7000 JavaThread "C1 CompilerThread3" daemon [_thread_blocked, id=10060, stack(0x00000000583c0000,0x00000000584c0000)] 0x00000000568c8800 JavaThread "C2 CompilerThread2" daemon [_thread_blocked, id=9220, stack(0x0000000057c40000,0x0000000057d40000)] 0x00000000568c3800 JavaThread "C2 CompilerThread1" daemon [_thread_blocked, id=8544, stack(0x0000000058040000,0x0000000058140000)] 0x00000000568ba000 JavaThread "C2 CompilerThread0" daemon [_thread_blocked, id=8728, stack(0x0000000058160000,0x0000000058260000)] 0x00000000568b7000 JavaThread "Attach Listener" daemon [_thread_blocked, id=6236, stack(0x0000000057f10000,0x0000000058010000)] 0x00000000568b6000 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=6904, stack(0x0000000057da0000,0x0000000057ea0000)] 0x0000000055918800 JavaThread "Finalizer" daemon [_thread_blocked, id=2720, stack(0x00000000577c0000,0x00000000578c0000)] 0x0000000055911800 JavaThread "Reference Handler" daemon [_thread_blocked, id=2312, stack(0x0000000057b30000,0x0000000057c30000)] Other Threads: 0x0000000055908000 VMThread [stack: 0x0000000057990000,0x0000000057a90000] [id=9792] 0x000000005696a800 WatcherThread [stack: 0x00000000586c0000,0x00000000587c0000] [id=6032] VM state:not at safepoint (normal execution) VM Mutex/Monitor currently owned by a thread: None Heap: PSYoungGen total 252928K, used 202993K [0x00000000eab00000, 0x00000000fe300000, 0x0000000100000000) eden space 192000K, 97% used [0x00000000eab00000,0x00000000f62bffb0,0x00000000f6680000) from space 60928K, 24% used [0x00000000f6680000,0x00000000f74fc558,0x00000000fa200000) to space 57856K, 0% used [0x00000000faa80000,0x00000000faa80000,0x00000000fe300000) ParOldGen total 699392K, used 604982K [0x00000000c0000000, 0x00000000eab00000, 0x00000000eab00000) object space 699392K, 86% used [0x00000000c0000000,0x00000000e4ecdb68,0x00000000eab00000) Metaspace used 39424K, capacity 39763K, committed 40448K, reserved 1085440K class space used 3879K, capacity 3966K, committed 4096K, reserved 1048576K Card table byte_map: [0x0000000011d20000,0x0000000011f30000] byte_map_base: 0x0000000011720000 Marking Bits: (ParMarkBitMap*) 0x0000000059ff4040 Begin Bits: [0x0000000012d20000, 0x0000000013d20000) End Bits: [0x0000000013d20000, 0x0000000014d20000) Polling page: 0x0000000000220000 CodeCache: size=245760Kb used=42734Kb max_used=45399Kb free=203025Kb bounds [0x0000000002960000, 0x0000000005630000, 0x0000000011960000] total_blobs=11162 nmethods=10259 adapters=813 compilation: enabled Compilation events (10 events): Event: 14630.273 Thread 0x00000000568ba000 15929 4 class.Jx5JCmirAB::FZOk5L6Gfy (128 bytes) Event: 14630.277 Thread 0x00000000568ba000 nmethod 15929 0x0000000003522e90 code [0x0000000003523020, 0x0000000003523398] Event: 14687.233 Thread 0x00000000568e7000 15930 s 3 class.ZQ4AMVHHm4::FZOk5L6Gfy (187 bytes) Event: 14687.234 Thread 0x00000000568e7000 nmethod 15930 0x0000000004373490 code [0x0000000004373720, 0x0000000004374bb8] Event: 14709.797 Thread 0x00000000568e7000 15931 3 class.Il3z9ORfR1::fgtPPuD8uC (1795 bytes) Event: 14709.829 Thread 0x00000000568e7000 nmethod 15931 0x0000000004f862d0 code [0x0000000004f88720, 0x0000000004fa32f8] Event: 14740.207 Thread 0x00000000568ba000 15932 s 4 class.ZQ4AMVHHm4::FZOk5L6Gfy (187 bytes) Event: 14740.214 Thread 0x00000000568ba000 nmethod 15932 0x000000000405b090 code [0x000000000405b280, 0x000000000405ba60] Event: 14758.123 Thread 0x00000000568e7000 15933 3 class.gzwxl3L5iy::X1XFlh0qbH (25 bytes) Event: 14758.123 Thread 0x00000000568e7000 nmethod 15933 0x0000000003d91450 code [0x0000000003d915c0, 0x0000000003d91a30] GC Heap History (10 events): Event: 14549.133 GC heap before {Heap before GC invocations=528 (full 29): PSYoungGen total 257024K, used 205871K [0x00000000eab00000, 0x00000000fe800000, 0x0000000100000000) eden space 198656K, 99% used [0x00000000eab00000,0x00000000f6cd57a8,0x00000000f6d00000) from space 58368K, 12% used [0x00000000faf00000,0x00000000fb636680,0x00000000fe800000) to space 62976K, 0% used [0x00000000f6d00000,0x00000000f6d00000,0x00000000faa80000) ParOldGen total 699392K, used 406977K [0x00000000c0000000, 0x00000000eab00000, 0x00000000eab00000) object space 699392K, 58% used [0x00000000c0000000,0x00000000d8d707c8,0x00000000eab00000) Metaspace used 39424K, capacity 39763K, committed 40448K, reserved 1085440K class space used 3879K, capacity 3966K, committed 4096K, reserved 1048576K Event: 14549.141 GC heap after Heap after GC invocations=528 (full 29): PSYoungGen total 210432K, used 14645K [0x00000000eab00000, 0x00000000fde00000, 0x0000000100000000) eden space 195584K, 0% used [0x00000000eab00000,0x00000000eab00000,0x00000000f6a00000) from space 14848K, 98% used [0x00000000f6d00000,0x00000000f7b4d508,0x00000000f7b80000) to space 59392K, 0% used [0x00000000fa400000,0x00000000fa400000,0x00000000fde00000) ParOldGen total 699392K, used 406977K [0x00000000c0000000, 0x00000000eab00000, 0x00000000eab00000) object space 699392K, 58% used [0x00000000c0000000,0x00000000d8d707c8,0x00000000eab00000) Metaspace used 39424K, capacity 39763K, committed 40448K, reserved 1085440K class space used 3879K, capacity 3966K, committed 4096K, reserved 1048576K } Event: 14606.788 GC heap before {Heap before GC invocations=529 (full 29): PSYoungGen total 210432K, used 210229K [0x00000000eab00000, 0x00000000fde00000, 0x0000000100000000) eden space 195584K, 100% used [0x00000000eab00000,0x00000000f6a00000,0x00000000f6a00000) from space 14848K, 98% used [0x00000000f6d00000,0x00000000f7b4d508,0x00000000f7b80000) to space 59392K, 0% used [0x00000000fa400000,0x00000000fa400000,0x00000000fde00000) ParOldGen total 699392K, used 406977K [0x00000000c0000000, 0x00000000eab00000, 0x00000000eab00000) object space 699392K, 58% used [0x00000000c0000000,0x00000000d8d707c8,0x00000000eab00000) Metaspace used 39424K, capacity 39763K, committed 40448K, reserved 1085440K class space used 3879K, capacity 3966K, committed 4096K, reserved 1048576K Event: 14606.795 GC heap after Heap after GC invocations=529 (full 29): PSYoungGen total 244736K, used 9625K [0x00000000eab00000, 0x00000000fd700000, 0x0000000100000000) eden space 192512K, 0% used [0x00000000eab00000,0x00000000eab00000,0x00000000f6700000) from space 52224K, 18% used [0x00000000fa400000,0x00000000fad66708,0x00000000fd700000) to space 57344K, 0% used [0x00000000f6700000,0x00000000f6700000,0x00000000f9f00000) ParOldGen total 699392K, used 406977K [0x00000000c0000000, 0x00000000eab00000, 0x00000000eab00000) object space 699392K, 58% used [0x00000000c0000000,0x00000000d8d707c8,0x00000000eab00000) Metaspace used 39424K, capacity 39763K, committed 40448K, reserved 1085440K class space used 3879K, capacity 3966K, committed 4096K, reserved 1048576K } Event: 14642.697 GC heap before {Heap before GC invocations=530 (full 29): PSYoungGen total 244736K, used 190149K [0x00000000eab00000, 0x00000000fd700000, 0x0000000100000000) eden space 192512K, 93% used [0x00000000eab00000,0x00000000f5b4ae20,0x00000000f6700000) from space 52224K, 18% used [0x00000000fa400000,0x00000000fad66708,0x00000000fd700000) to space 57344K, 0% used [0x00000000f6700000,0x00000000f6700000,0x00000000f9f00000) ParOldGen total 699392K, used 406977K [0x00000000c0000000, 0x00000000eab00000, 0x00000000eab00000) object space 699392K, 58% used [0x00000000c0000000,0x00000000d8d707c8,0x00000000eab00000) Metaspace used 39424K, capacity 39763K, committed 40448K, reserved 1085440K class space used 3879K, capacity 3966K, committed 4096K, reserved 1048576K Event: 14642.710 GC heap after Heap after GC invocations=530 (full 29): PSYoungGen total 246784K, used 45895K [0x00000000eab00000, 0x00000000fe000000, 0x0000000100000000) eden space 189440K, 0% used [0x00000000eab00000,0x00000000eab00000,0x00000000f6400000) from space 57344K, 80% used [0x00000000f6700000,0x00000000f93d1ed8,0x00000000f9f00000) to space 63488K, 0% used [0x00000000fa200000,0x00000000fa200000,0x00000000fe000000) ParOldGen total 699392K, used 406977K [0x00000000c0000000, 0x00000000eab00000, 0x00000000eab00000) object space 699392K, 58% used [0x00000000c0000000,0x00000000d8d707c8,0x00000000eab00000) Metaspace used 39424K, capacity 39763K, committed 40448K, reserved 1085440K class space used 3879K, capacity 3966K, committed 4096K, reserved 1048576K } Event: 14643.910 GC heap before {Heap before GC invocations=531 (full 29): PSYoungGen total 246784K, used 183717K [0x00000000eab00000, 0x00000000fe000000, 0x0000000100000000) eden space 189440K, 72% used [0x00000000eab00000,0x00000000f3197870,0x00000000f6400000) from space 57344K, 80% used [0x00000000f6700000,0x00000000f93d1ed8,0x00000000f9f00000) to space 63488K, 0% used [0x00000000fa200000,0x00000000fa200000,0x00000000fe000000) ParOldGen total 699392K, used 538049K [0x00000000c0000000, 0x00000000eab00000, 0x00000000eab00000) object space 699392K, 76% used [0x00000000c0000000,0x00000000e0d707d8,0x00000000eab00000) Metaspace used 39424K, capacity 39763K, committed 40448K, reserved 1085440K class space used 3879K, capacity 3966K, committed 4096K, reserved 1048576K Event: 14643.930 GC heap after Heap after GC invocations=531 (full 29): PSYoungGen total 255488K, used 12703K [0x00000000eab00000, 0x00000000fe880000, 0x0000000100000000) eden space 192000K, 0% used [0x00000000eab00000,0x00000000eab00000,0x00000000f6680000) from space 63488K, 20% used [0x00000000fa200000,0x00000000fae67db8,0x00000000fe000000) to space 60928K, 0% used [0x00000000f6680000,0x00000000f6680000,0x00000000fa200000) ParOldGen total 699392K, used 604982K [0x00000000c0000000, 0x00000000eab00000, 0x00000000eab00000) object space 699392K, 86% used [0x00000000c0000000,0x00000000e4ecdb68,0x00000000eab00000) Metaspace used 39424K, capacity 39763K, committed 40448K, reserved 1085440K class space used 3879K, capacity 3966K, committed 4096K, reserved 1048576K } Event: 14685.401 GC heap before {Heap before GC invocations=532 (full 29): PSYoungGen total 255488K, used 201987K [0x00000000eab00000, 0x00000000fe880000, 0x0000000100000000) eden space 192000K, 98% used [0x00000000eab00000,0x00000000f63d8e48,0x00000000f6680000) from space 63488K, 20% used [0x00000000fa200000,0x00000000fae67db8,0x00000000fe000000) to space 60928K, 0% used [0x00000000f6680000,0x00000000f6680000,0x00000000fa200000) ParOldGen total 699392K, used 604982K [0x00000000c0000000, 0x00000000eab00000, 0x00000000eab00000) object space 699392K, 86% used [0x00000000c0000000,0x00000000e4ecdb68,0x00000000eab00000) Metaspace used 39424K, capacity 39763K, committed 40448K, reserved 1085440K class space used 3879K, capacity 3966K, committed 4096K, reserved 1048576K Event: 14685.410 GC heap after Heap after GC invocations=532 (full 29): PSYoungGen total 252928K, used 14833K [0x00000000eab00000, 0x00000000fe300000, 0x0000000100000000) eden space 192000K, 0% used [0x00000000eab00000,0x00000000eab00000,0x00000000f6680000) from space 60928K, 24% used [0x00000000f6680000,0x00000000f74fc558,0x00000000fa200000) to space 57856K, 0% used [0x00000000faa80000,0x00000000faa80000,0x00000000fe300000) ParOldGen total 699392K, used 604982K [0x00000000c0000000, 0x00000000eab00000, 0x00000000eab00000) object space 699392K, 86% used [0x00000000c0000000,0x00000000e4ecdb68,0x00000000eab00000) Metaspace used 39424K, capacity 39763K, committed 40448K, reserved 1085440K class space used 3879K, capacity 3966K, committed 4096K, reserved 1048576K } Deoptimization events (10 events): Event: 14336.738 Thread 0x000000005ef33800 Uncommon trap: reason=unstable_if action=reinterpret pc=0x00000000047ef678 method=class.Il3z9ORfR1.fgtPPuD8uC()V @ 1317 Event: 14388.872 Thread 0x000000005ef33800 Uncommon trap: reason=class_check action=maybe_recompile pc=0x00000000049f382c method=com.wurmonline.client.BILF1iey6X.fgtPPuD8uC()V @ 1443 Event: 14420.271 Thread 0x000000005ef33800 Uncommon trap: reason=unstable_if action=reinterpret pc=0x0000000004548430 method=class.Il3z9ORfR1.ZiXOEDuTh()V @ 232 Event: 14461.144 Thread 0x000000005ef33800 Uncommon trap: reason=class_check action=maybe_recompile pc=0x00000000049f382c method=com.wurmonline.client.BILF1iey6X.fgtPPuD8uC()V @ 1443 Event: 14499.818 Thread 0x000000005ef33800 Uncommon trap: reason=class_check action=maybe_recompile pc=0x0000000004f05570 method=class.vp5Ih9ug8A.mMV5oPkCW(J)Z @ 25 Event: 14513.278 Thread 0x000000005ef33800 Uncommon trap: reason=unstable_if action=reinterpret pc=0x000000000528a9dc method=class.gzwxl3L5iy.FZOk5L6Gfy(II)V @ 114 Event: 14548.888 Thread 0x000000005ef37800 Uncommon trap: reason=unstable_if action=reinterpret pc=0x00000000055fc70c method=class.gtBq1kbXSE.FZOk5L6Gfy()Lclass/BB01Y5sNxZ; @ 715 Event: 14558.291 Thread 0x000000005ef33800 Uncommon trap: reason=unstable_if action=reinterpret pc=0x00000000053a900c method=class.Il3z9ORfR1.fgtPPuD8uC()V @ 1185 Event: 14595.349 Thread 0x000000005ef33800 Uncommon trap: reason=unstable_if action=reinterpret pc=0x0000000004779d60 method=class.Il3z9ORfR1.ZiXOEDuTh()V @ 143 Event: 14685.357 Thread 0x000000005ef33800 Uncommon trap: reason=unstable_if action=reinterpret pc=0x00000000049cec2c method=class.ZQ4AMVHHm4.FZOk5L6Gfy(F)V @ 66 Internal exceptions (10 events): Event: 1999.556 Thread 0x000000005ef35000 Implicit null exception at 0x00000000032039a5 to 0x000000000320ae0d Event: 7196.603 Thread 0x000000005ef33800 Implicit null exception at 0x0000000002afd0c4 to 0x0000000002afd425 Event: 7206.465 Thread 0x000000005ef33800 Implicit null exception at 0x0000000003cd4bce to 0x0000000003cd4c15 Event: 10583.285 Thread 0x000000005ef33800 Implicit null exception at 0x00000000047e49d8 to 0x00000000047e6cf9 Event: 11688.006 Thread 0x000000005ef33800 Implicit null exception at 0x00000000043ab106 to 0x00000000043ab365 Event: 11796.978 Thread 0x000000005ef33800 Implicit null exception at 0x00000000050925a0 to 0x00000000050938ed Event: 11796.981 Thread 0x000000005ef33800 Implicit null exception at 0x00000000043f70cc to 0x00000000043f71c1 Event: 11890.993 Thread 0x000000005ef33800 Implicit null exception at 0x0000000003c1a654 to 0x0000000003c1b5fd Event: 12546.428 Thread 0x000000005ef33000 Implicit null exception at 0x00000000044ad8f6 to 0x00000000044adba9 Event: 12546.460 Thread 0x000000005ef33800 Implicit null exception at 0x00000000043ad116 to 0x00000000043ad425 Events (10 events): Event: 14767.956 Executing VM operation: RevokeBias Event: 14767.956 Thread 0x000000005951b800 Thread added: 0x000000005951b800 Event: 14767.956 Executing VM operation: RevokeBias done Event: 14767.956 Thread 0x000000005fc06000 Thread exited: 0x000000005fc06000 Event: 14767.956 Executing VM operation: RevokeBias Event: 14767.956 Executing VM operation: RevokeBias done Event: 14767.956 Thread 0x0000000059519800 Thread exited: 0x0000000059519800 Event: 14767.956 Executing VM operation: RevokeBias Event: 14767.956 Executing VM operation: RevokeBias done Event: 14767.957 Thread 0x000000005951b800 Thread exited: 0x000000005951b800 Dynamic libraries: 0x000000013f150000 - 0x000000013f16c000 C:\Program Files\Java\jre1.8.0_45\bin\jp2launcher.exe 0x0000000077340000 - 0x00000000774e9000 C:\Windows\SYSTEM32\ntdll.dll 0x0000000077220000 - 0x000000007733f000 C:\Windows\system32\kernel32.dll 0x000007fefc450000 - 0x000007fefc4bc000 C:\Windows\system32\KERNELBASE.dll 0x0000000067e90000 - 0x0000000067f62000 C:\Program Files\Java\jre1.8.0_45\bin\MSVCR100.dll 0x0000000077120000 - 0x000000007721a000 C:\Windows\system32\USER32.dll 0x000007fefd480000 - 0x000007fefd4e7000 C:\Windows\system32\GDI32.dll 0x000007fefce00000 - 0x000007fefce0e000 C:\Windows\system32\LPK.dll 0x000007fefe370000 - 0x000007fefe439000 C:\Windows\system32\USP10.dll 0x000007fefe4e0000 - 0x000007fefe57f000 C:\Windows\system32\msvcrt.dll 0x000007fefcbd0000 - 0x000007fefcdd3000 C:\Windows\system32\ole32.dll 0x000007fefcff0000 - 0x000007fefd11d000 C:\Windows\system32\RPCRT4.dll 0x000007fefd4f0000 - 0x000007fefd5c7000 C:\Windows\system32\OLEAUT32.dll 0x000007fefe680000 - 0x000007fefe6ae000 C:\Windows\system32\IMM32.DLL 0x000007fefc7e0000 - 0x000007fefc8e9000 C:\Windows\system32\MSCTF.dll 0x000007fefd3a0000 - 0x000007fefd47b000 C:\Windows\system32\ADVAPI32.dll 0x000007fefcde0000 - 0x000007fefcdff000 C:\Windows\SYSTEM32\sechost.dll 0x000007fefaf10000 - 0x000007fefaf3d000 C:\Windows\system32\ntmarta.dll 0x000007fefc910000 - 0x000007fefc962000 C:\Windows\system32\WLDAP32.dll 0x000000006d270000 - 0x000000006d29f000 C:\Program Files\Java\jre1.8.0_45\bin\jli.dll 0x000007fefaa20000 - 0x000007fefac14000 C:\Windows\WinSxS\\COMCTL32.dll 0x000007fefe600000 - 0x000007fefe671000 C:\Windows\system32\SHLWAPI.dll 0x00000000597f0000 - 0x000000005a073000 C:\Program Files\Java\jre1.8.0_45\bin\server\jvm.dll 0x000007feee160000 - 0x000007feee169000 C:\Windows\system32\WSOCK32.dll 0x000007fefce10000 - 0x000007fefce5d000 C:\Windows\system32\WS2_32.dll 0x000007fefe360000 - 0x000007fefe368000 C:\Windows\system32\NSI.dll 0x000007fef80f0000 - 0x000007fef812b000 C:\Windows\system32\WINMM.dll 0x000007fefb1d0000 - 0x000007fefb1dc000 C:\Windows\system32\VERSION.dll 0x0000000077510000 - 0x0000000077517000 C:\Windows\system32\PSAPI.DLL 0x0000000072a00000 - 0x0000000072a0f000 C:\Program Files\Java\jre1.8.0_45\bin\verify.dll 0x000000006cd30000 - 0x000000006cd59000 C:\Program Files\Java\jre1.8.0_45\bin\java.dll 0x000000006dfe0000 - 0x000000006dff6000 C:\Program Files\Java\jre1.8.0_45\bin\zip.dll 0x000007fefd5d0000 - 0x000007fefe359000 C:\Windows\system32\SHELL32.dll 0x000007fefc160000 - 0x000007fefc16f000 C:\Windows\system32\profapi.dll 0x0000000067d70000 - 0x0000000067dfd000 C:\Program Files\Java\jre1.8.0_45\bin\deploy.dll 0x000007fefc970000 - 0x000007fefcbca000 C:\Windows\system32\WININET.dll 0x000007fefc440000 - 0x000007fefc444000 C:\Windows\system32\api-ms-win-downlevel-user32-l1-1-0.dll 0x000007fefc4d0000 - 0x000007fefc4d4000 C:\Windows\system32\api-ms-win-downlevel-shlwapi-l1-1-0.dll 0x000007fefc500000 - 0x000007fefc504000 C:\Windows\system32\api-ms-win-downlevel-version-l1-1-0.dll 0x000007fefc210000 - 0x000007fefc213000 C:\Windows\system32\api-ms-win-downlevel-normaliz-l1-1-0.dll 0x0000000077500000 - 0x0000000077503000 C:\Windows\system32\normaliz.DLL 0x000007fefc510000 - 0x000007fefc7d7000 C:\Windows\system32\iertutil.dll 0x000007fefc3f0000 - 0x000007fefc3f5000 C:\Windows\system32\api-ms-win-downlevel-advapi32-l1-1-0.dll 0x000007fefc4e0000 - 0x000007fefc4fe000 C:\Windows\system32\USERENV.dll 0x000007fefc8f0000 - 0x000007fefc909000 C:\Windows\system32\imagehlp.dll 0x000007fefce60000 - 0x000007fefcfe5000 C:\Windows\system32\urlmon.dll 0x000007fefc4c0000 - 0x000007fefc4c4000 C:\Windows\system32\api-ms-win-downlevel-ole32-l1-1-0.dll 0x000000006e010000 - 0x000000006e02a000 C:\Program Files\Java\jre1.8.0_45\bin\net.dll 0x000007fefb8f0000 - 0x000007fefb945000 C:\Windows\system32\mswsock.dll 0x000007fefb8e0000 - 0x000007fefb8e7000 C:\Windows\System32\wship6.dll 0x000000006c8d0000 - 0x000000006c8e1000 C:\Program Files\Java\jre1.8.0_45\bin\nio.dll 0x0000000064fc0000 - 0x0000000065158000 C:\Program Files\Java\jre1.8.0_45\bin\awt.dll 0x000007fefa840000 - 0x000007fefa896000 C:\Windows\system32\uxtheme.dll 0x000007fefa410000 - 0x000007fefa428000 C:\Windows\system32\dwmapi.dll 0x000007fefbfb0000 - 0x000007fefbfbf000 C:\Windows\system32\CRYPTBASE.dll 0x000007fefbee0000 - 0x000007fefbeeb000 C:\Windows\system32\Secur32.dll 0x000007fefbf20000 - 0x000007fefbf45000 C:\Windows\system32\SSPICLI.DLL 0x000007fef61c0000 - 0x000007fef61c4000 C:\Windows\system32\api-ms-win-downlevel-advapi32-l2-1-0.dll 0x000007feeed00000 - 0x000007feeed04000 C:\Windows\system32\api-ms-win-downlevel-shlwapi-l2-1-0.dll 0x000007fef87b0000 - 0x000007fef87d7000 C:\Windows\system32\IPHLPAPI.DLL 0x000007fef87a0000 - 0x000007fef87ab000 C:\Windows\system32\WINNSI.DLL 0x000007fefe440000 - 0x000007fefe4d9000 C:\Windows\system32\CLBCatQ.DLL 0x000007fef12b0000 - 0x000007fef1324000 C:\Windows\System32\netprofm.dll 0x000007fef89a0000 - 0x000007fef89b5000 C:\Windows\System32\nlaapi.dll 0x000007fefb950000 - 0x000007fefb968000 C:\Windows\system32\CRYPTSP.dll 0x000007fefb650000 - 0x000007fefb697000 C:\Windows\system32\rsaenh.dll 0x000007fefc0a0000 - 0x000007fefc0b4000 C:\Windows\system32\RpcRtRemote.dll 0x000007feef690000 - 0x000007feef69c000 C:\Windows\System32\npmproxy.dll 0x000007fefb2a0000 - 0x000007fefb2a7000 C:\Windows\System32\wshtcpip.dll 0x000007fef8690000 - 0x000007fef86a1000 C:\Windows\system32\dhcpcsvc6.DLL 0x000007fef8670000 - 0x000007fef8688000 C:\Windows\system32\dhcpcsvc.DLL 0x000007fefb770000 - 0x000007fefb7cb000 C:\Windows\system32\DNSAPI.dll 0x000007fef34c0000 - 0x000007fef34ef000 C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL 0x000007fef3580000 - 0x000007fef3588000 C:\Windows\system32\rasadhlp.dll 0x000007fef7890000 - 0x000007fef78e3000 C:\Windows\System32\fwpuclnt.dll 0x000007fefc280000 - 0x000007fefc3ed000 C:\Windows\system32\CRYPT32.dll 0x000007fefc150000 - 0x000007fefc15f000 C:\Windows\system32\MSASN1.dll 0x000000006b8c0000 - 0x000000006b8e4000 C:\Program Files\Java\jre1.8.0_45\bin\sunec.dll 0x00000000723c0000 - 0x00000000723cd000 C:\Program Files\Java\jre1.8.0_45\bin\management.dll 0x000000006b870000 - 0x000000006b8b7000 C:\Program Files\Java\jre1.8.0_45\bin\fontmanager.dll 0x000000006bad0000 - 0x000000006bb01000 C:\Program Files\Java\jre1.8.0_45\bin\jpeg.dll 0x00000000682a0000 - 0x00000000682e1000 C:\Program Files\Java\jre1.8.0_45\bin\t2k.dll 0x0000000180000000 - 0x0000000180051000 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  22. I’d rather not spam the suggestion forum, so since all of my suggested items here affect Chaos and PMK’s (I cannot speak for Epic in these issues, so I am limiting myself to talking about Chaos and Freedom here), I will have them here as a package of changes that I believe should be looked into for the Chaos server moving forwards. Wild/Chaos is an old server, the oldest in the game. Some would be happy enough to either wipe it clean or even have an entirely new map. I believe this is a short-sighted view which does not take into account the broader history of the server and the game in general. Balance is not a static thing, sometimes it can take a year or more for a problem to become apparent. The creation of the kingdom system, changes to the kingdom system and the introduction of PMK’s over the years have included changes meant to improve Chaos. Resetting the map will not change what actually needs changed, it will simply wipe away the lessons of the past and fail to address other core issues. So, that all being said, here is in my eyes some of the main things that needs to change in regards to Chaos and possibly PMK’s in general. Replace MR/JK/HotS templates with a Blacklight one and Whitelight one. Upon founding (or conversion in case of existing kingdoms), you would pick your light and your patron God(s) from that light (possibly two, to allow a better mix of champs).​ Kingdom deed cap: 10-15 max, possibly the higher number available through an upgrade from Kingdom to Empire status. Intended result would be to help make deed warfare less likely and more considered than currently. Reinstate alliances between WL-WL and BL-BL alongside smaller kingdom sizes. Full member list for the Chief, ability to kick offline and off server players (similar to village screen maybe) and possibly even whom they were invited by. Ability to change Chief title upon founding and at coronation. New Kingdom title: Chat moderator, with associated powers within Kingdom/Alliance channels, but not village. Add a loyalty variable to towers, similar to alignment. Any tower beyond around 200-300 tiles from a deed would begin to slowly lose loyalty until reaching 0. At this point it would switch to no-known-kingdom status, with no influence and attacking anyone. The intended result here would be to make territory more of a fluid thing away from permanent settlements, while still allowing a kingdom to hold their core territories. Change Chaos’ name back to Wild. The change seemed contrived, trying to bury an ugly past. Chaos as a name is worse in fact, with its connotations of entropy and decay. Wild, somewhat chaotic but fun at the same time is what the server should feel like to play on, it should reflect that in its name once again. (okay this first one is mainly a personal preference, I admit it.) Change the Freedom cluster server arrangement to give Chaos more prominence while allowing free travel around it. On the last issue, I believe it would integrate Chaos better into the Freedom community and make PvP an easier option for anyone interested. The old kingdom templates (if not completely wiped) could be used to bring attention to the server on Freedom and showcase certain features. The below image is one method of doing this and would include GV being repurposed as a Blacklight server and a tutorial island being constructed on Xanadu. All of the templates would be locked in an alliance with freedom kingdom and each other, ensuring the continuity of peace outside Chaos.
  23. Looking to sell this former Chaos resident Blacksmith / Shield smith / Mace-Shield Hunter. Currently located on Xanadu (safely) Affinity: Climbing Gender: Male Name: <Please forum PM if interested in bidding> Diety: Vynora - Follower [07:00:28] You have premium time until 21 Mar 2016 10:05:42 GMT Almost 9 months of premium ready to roll. Can come with specific gear also, request conditional bids via forum PM. Teasers: Body - 40.93 Mining - 90.41 Pickaxe - 92.07 Blacksmithing - 93.55 Shield smithing - 75.73 Fighting - 73.80 Medium maul - 72.17 Large metal shield - 53.13 Digging - 68.33 Carpentry - 61.10 (Can make large crates) Masonry - 52.4 (Can make guard towers) Normal Fighting - 53.52 First aid - 27.53 Miscellaneous Items (Compass Making) - 68.79 7 Day Auction Opening Bid: 200e Minimum Increment: 10e B/O: 300e 1hr sniper protection. Titles Characteristics Skill Dump Skills: 0.0 Religion: 2.599301 Prayer: 5.0049887 Channeling: 1.0 Preaching: 1.0 Exorcism: 1.0 Artifacts: 1.0 Hammers: 1.0 Warhammer: 1.0 Healing: 12.843365 First aid: 27.526997 Clubs: 1.0 Huge club: 1.0 Archery: 7.4167256 Short bow: 1.0 Medium bow: 1.099 Long bow: 5.2720456 Thievery: 1.0 Stealing: 1.7441051 Lock picking: 1.0 Traps: 1.0 War machines: 1.0 Catapults: 1.099 Trebuchets: 1.0 Turrets: 1.0 Ballistae: 1.0 Polearms: 1.0 Staff: 1.0 Long spear: 1.0 Halberd: 1.0 Prospecting: 24.360884 Coal-making: 1.0 Milling: 1.0 Tracking: 4.9642534 Paving: 20.19117 Climbing: 9.107 Thatching: 1.0 Firemaking: 14.246694 Pottery: 4.9569626 Mining: 90.409966 Digging: 68.331825 Ropemaking: 2.2961068 Smithing: 46.4751 Blacksmithing: 93.55136 Locksmithing: 8.444943 Jewelry smithing: 17.771544 Metallurgy: 3.707232 Weapon smithing: 24.747965 Blades smithing: 6.0848346 Weapon heads smithing: 15.234083 Armour smithing: 18.133362 Shield smithing: 75.72858 Chain armour smithing: 1.0 Plate armour smithing: 1.0 Tailoring: 6.942307 Cloth tailoring: 16.47586 Leatherworking: 2.9559789 Masonry: 52.41687 Stone cutting: 36.3867 Cooking: 8.156114 Hot food cooking: 14.1874075 Baking: 1.0 Dairy food making: 1.0 Butchering: 12.781455 Beverages: 1.1623547 Nature: 16.612339 Fishing: 1.3479282 Gardening: 18.2519 Foraging: 10.06157 Botanizing: 6.0355277 Animal taming: 4.6133614 Forestry: 13.561128 Farming: 21.18872 Milking: 1.0 Meditating: 20.594088 Animal husbandry: 11.605878 Papyrusmaking: 1.0 Toys: 1.0 Yoyo: 1.0 Puppeteering: 1.0 Fighting: 73.802704 Defensive fighting: 28.898893 Normal fighting: 53.506195 Weaponless fighting: 8.927414 Aggressive fighting: 19.191446 Shield bashing: 14.64728 Taunting: 1.2235398 Miscellaneous items: 68.79161 Shovel: 50.479107 Rake: 13.129858 Saw: 23.611052 Pickaxe: 92.06542 Repairing: 39.880333 Sickle: 11.759411 Scythe: 1.0 Hammer: 64.16221 Stone chisel: 26.344183 Alchemy: 2.3604085 Natural substances: 5.5532312 Shields: 39.511894 Medium metal shield: 1.0 Small wooden shield: 1.0 Small metal shield: 1.0 Large metal shield: 53.1281 Medium wooden shield: 1.0 Large wooden shield: 1.0 Axes: 22.807781 Hatchet: 27.38771 Small Axe: 1.099 Large axe: 1.0 Huge axe: 6.2181687 Swords: 6.37428 Longsword: 9.449959 Shortsword: 1.0 Two handed sword: 1.0 Knives: 12.638705 Carving knife: 12.551949 Butchering knife: 15.292936 Woodcutting: 37.545647 Mauls: 33.05421 Medium maul: 72.16583 Small maul: 1.0 Large maul: 25.344275 Carpentry: 61.10275 Bowyery: 3.2675831 Fletching: 6.3525715 Fine carpentry: 15.096085 Toy making: 1.0 Ship building: 26.563812 Characteristics: 0.0 Mind: 31.859076 Mind logic: 36.713436 Mind speed: 22.354881 Soul: 26.908173 Soul depth: 20.979004 Soul strength: 31.161757 Body: 40.931206 Body strength: 37.894268 Body stamina: 32.869488 Body control: 27.461151 Religion: 0.0 Faith: 24.566545 Favor: 24.566545 Alignment: 10.16877
  24. During a recent PvP encounter, the enemy was going in and out of doorways. If you got too close, you became stuck in the door. You were unable to become unstuck and were "teleporting" repeatedly until you were murdered. Unsure if it's PvP related or if you can just get stuck by getting too close to an open door. To be clear, there was PvP and this happened in a double door. MY repro steps: Ensure that there is a door way that only one account can access Engage in PvP Have the player that has access to the door enter it Have the non-accessed player attempt to continue fighting him by running up against the open door collision Observe stuck *edit* Edited for typos.