Propheteer

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Posts posted by Propheteer


  1. 1 hour ago, Pingpong said:

    My experience has been that usually a few groups of players "always" know when there's bugs worth abusing,  I've often wondered how come.

    my experience knowing a lot of these groups, they usually abuse them a year after reporting them because they don't get fixed, in most cases, until they are blatantly and heavily abused. not to mention up until recently, 99% of the people who abused anything didn't even get so much as a verbal warning.

     

     

    Embark bug isn't related, its just a heavy inconvenience that has been around for over two years now. (also the leading cause of death on the pvp server is people getting the embark bug, which is just shitty when the only way your game gets pvp is because people crash)


  2. 4 minutes ago, Matholameu said:

    This vote is definitely winning in the yes section. Who knows... maybe the tides are turning. :P

    every poll ever made like this has been winning in the yes section.

     

    we had a merge poll with 85% yes and 170+ votes and it wasn't enough even to get more than a "its never happening"


  3. 12 hours ago, Wargasm said:

    19 people.  On 4 servers.  "Killed" may have been a poor choice of words, but the point is that a map reset didn't do much to bolster the population.

    so riddle me this

     

    server pop = 20 prior to reset

     

    it resets, it gets 100+ players for over a year before finally crumbling slowly to pre-reset numbers

     

    worth it or not?

     

    i'd wager yes, thats a lot more money, and a lot more players, and a lot more fun, even if its only for a year. (because that is what happened) Maybe i'm a fool for not enjoying the game where i get to play kill the same 10 people over and over and over in the same 10 ways over and over and over because they ignored every guide you wrote, every piece of advice you ever gave them, and they don't learn from their own mistakes. New map = more players = incentive to split = more pvp

     

     

     

    also, i vote yes to these every time, but, the dev team i believe has stated that a reset of any kind is a last resort, so ye. if we did get a reset id like to see the chaos map stick around as a freedom map though. it has a lot of history and is the best map made since notch left the team, no map the current staff has been able to put out has even remotely come close to the quality of that map. The elevation one was a joke, they gave us a complete ###### one, so bad to the point where people would be excited for anything else, and then followed up with the current one. I guess that tactic works on people who even know it well :/.

     

    Also to @IberisEnjoy getting any of these polls to work though, you will be bombarded with no votes from people who just absolutely have to put their 2c in, who have no intention of actually playing on the server, many of which who have quit long ago, and quite a few who have never stepped foot on the server. It's a big reason why absolutely nothing relating to big balance gets changed on PvP either.

     

     

    also @ScribbleWU pvp servers don't succeed because everyone cheats, and client mods/hacks for WU, some with pvp designed explicitly in mind are freely posted here on the official WO forums, and there is nothing any server owner can do because they aren't allowed to develop a proper anticheat, at most they can reduce what information is sent to the client, but it doesn't matter because what the majority uses out there is already undetectable by the best server sided stuff ive seen so far.

     

     

     


  4. 25 minutes ago, Finnn said:

    You guys grind your way so high on that skill ladder.. that you forgot how you got there.. patience and pacing your work progress every day..
    "#### that.. we want it all, now"

    Only people to ever complain about fatigue, are with certain playstyle which is hard to call 'playing'.

    In a game with so many things to do, several people chose to sit on 1 tile for hours and hours and repeat the same actions, turning themselves into bots..

    After dropping the last bit of limitation to that.. it doesn't even matter if they bott.

    nolife to win:unsure:

     

    you really arent putting an argument here

     

     

    i guess when your iq goes below a certain point, nobody can have a logical debate with you.


  5. +1

     

    should be moved by GM's, resizable-through?, and destructible.

     

     

    I had a bad experience with a Battlecamp once, where rolf decided to place one on DSC and leave us to deal with it for a year and a half making it so we couldnt even resize our deed to cover what it was planned for.


  6. 5 hours ago, Wargasm said:

     

    Sure he could.... just make sure he sends it to the right toon.  Prophetear can get a little whiny sometimes when he doesn't get loot.

     

    ??? for a person who doesnt roll on anything i sure do whine a lot i guess

     

     

    at least the very minute amount i do get, doesnt go to freedom and sold instantly while i whine on kingdom forums about losing because we have no good gear.


  7. 4 minutes ago, Wargasm said:

     

    That's because by "priest content" you mean things that only priests can do.  You need to look at all the new things priests can do (sure crafters can do it too):

     

    1.  Spend hours and hours chipping the new sandstone/slate bricks, and marble bricks for new house walls.

    2.  Make mortar to help build said walls.

    3.  Carving shafts, chopping down trees and mining iron to make support beams for new underground decoration.

     

    Previous recent updates that primarily affect priests:

    Your long desired Nahjo nerf.

    All priests being able to sacrifice chopped veggies.

    The increased feasibility of cordage rope creation for favor.

    10% increased channeling skill for non-lazy cooks.

     

    I fail to see how priests are being neglected.

    thats not content, thats more of the same. You aren't experiencing anything you haven't experienced before.

     

    And the second half is balance changes.


  8. sb goes up slower than body str past a certain point

     

    i can also tell you anyone above 70 either used a large number of alts or exploited it.


  9. no

     

    remove true strike, remove sotg, scale armor reduction back up, scale weapon damage down

     

     

    SOTG is, and always has been a crutch for people not smart enough to think outside of a safety net and i lose respect for anyone that supports such imbalanced mechanics.


  10. We have found two people who are interested and will be giving a shot, if they decide they don't like the workload, don't like us, or don't like chaos, ill update this thread again so we can fill the positions once more.


  11. I understand this is probably a unique offer and something not a lot of people see very often, but having had some success with it, we figured we would try to expand on it.

     

    We are looking for people to help with odd jobs, bulk creation like brick/mortar/planks, tower construction, digging, house construction, meme viewing and criticism, whatever. We name the job, you name the price if youre willing to do it, it goes down good good.

     

    When you aren't working, you are welcome to utilize the faculties our kingdom has to offer, free meals, housing, free enchants within reason, free imps/creation within reason (obviously don't ask me to make you 50 chisels at 90ql and give them all 90woa, thank you). Obviously you are welcome to go and come as you please, and escorts can be arranged.

     

    You are also welcome to participate in any kingdom events as long as you abide by our kingdom rules

     

    If you are interested or have any questions, please post below or PM me here or on Doctorchaos ingame. If you cannot reach me for whatever reason, contact the people listed below:

     

    Egard (Ckczk ingame)

    Rudie (Xsamuraizx ingame)

    Mclovin (Bloodmaster ingame)

    Orlaz (Polan/Mith ingame)

    Ausimus (Ausimus or Cartier ingame)

    Darklords (Warrior ingame)

     

    Obviously we are looking for people who are a bit trustworthy, as our kingdom is built on trust and we dont want to have someone around where we have to be a stickler about every little permission, so we reserve the right to refuse anyone this position.

     

    If you are concerned about your safety, Punishlife can vouch for us (if he isnt too concerned about his profits possibly being split, lol.) as he has been with us over here for a while doing these odd jobs, but having more wouldn't hurt.


  12. 10 minutes ago, TradingAlt said:

    As a player with 70 catapults I can safely say that I can do more dmg alone then 2 90+ masons repairing because I can hit 3 walls at once for 20 dmg each with high ql ammo...

    i -really- doubt that, considering the amount you have to winch to reliably hit max damage, and to account for distance.

     

    especially considering shotgunning just got nerfed too, so you cant remington 870 down entire longhouses anymore.


  13. 1 hour ago, JakeRivers said:

     

    I said how often do you see it used not that no one ever uses them as I know a few mr would use the supremes from time to time.

     

    Sadly I didn't see you dropping anything better than rare on chaos.

     

    But I meant that there really is not that many supreme sets out there and I don't see it being an issue on chaos regardless.

    Then my question becomes, why are you here debating what is or isn't an issue on a PvP server you don't play on and haven't played on in months?


  14. 16 minutes ago, Retrograde said:

    If you've done more testing could you provide the following

     

    Parry rate to tick rate, how often do you parry and gain (or not gain) a tick? Please also reference skill with this

     

    Fighting stance, creatures fought, whether you;re including travel time in deciding the time factor.

     

    All these things will play an important part, low tick rate compared to parry means its too easy to parry, low parry rate means its too difficult.

     

    And if you're including travel time overal then there's not much we can do, the old system isn't coming back.

    I'll work on documenting everything, do you know of any tools that would be helpful for this?


  15. Bumping this as we have done more testing and could probably use more discussion

     

    We have pretty much come to the conclusion that at higher levels, e.g. 80+, the current system is faster.

     

    Up until 50 or so however, it is much much slower. Like, to the point where pentraining and parrying with a longsword is much faster, almost twice as fast.


  16. On 4/26/2017 at 0:21 PM, SmeJack said:

    Or instead of nerfing speed you could raise the base end. Some people dont enjoy spending hours going from a to b

    Or look at it from a balance perspective and realize that drastically raising the rate of travel, such as with hellhorses currently, has severely hurt the small guys in pvp because people can get backup in 2 seconds.

     

    2 hours ago, JakeRivers said:

    How often do you see supreme gear sets used in pvp?

     

    Does anyone even have a fantastic gear set? LOL

     

    -1

     

    Next you will want all boats to be the same speed.

     

     

    On epic i used a supreme horse set for over a year and a half, and so did two others in my kingdom. I also know i picked up a few. Sorry that you were too occupied hiding in a gatehouse to fight out in the open, if you were you might have seen some good horsegear sets.

     

     

    In mongols? prior to the speed cap being introduced we actually had a dedicated horse to intercept people that went 64km/h.


  17. 5 hours ago, Mordraug said:

    Hm..... what happened to all the "Is ur flt, lurn tu sacoor ur stuffz" and "If u dnt wana git robt, kom tu PvP" from when a Freedomer posts one of these?  Tsk tsk tsk.

    Isn't me who posts this sortve thing, considering the entire reason i posted it was to warn you guys. (primarily freedomers, people who have no primary interaction experience with this individual.)

     

    The majority of the damage he dealt was done months ago and what was done recently was already recovered, but if you are adamant on pushing your blatantly ignorant PvE vs PvP ###### in every single thread you see, i guess you are free to do so.


  18. I like the second option, and keeping towers 50 tiles minimum between eachother. The first one, i wouldn't really mind, but still, the second is my preference.

     

     

    i would also add a summon guards command for both enemy and player kingdoms. so frustrating to find a guard at waterlevel below your tower in ONE non collapsed cave tile.

     

     

    What would be really cool though, i don't know how technologically feasible this is, but having both systems work together.

    So you have a homeland turf which functions with nice static numbers similar to option two, and you have a contested turf, which functions similar to option one. Might be able to give kings more control over the map this way too, or create some interesting mechanics.


  19. Pretty simple story, pretty short story.

     

    This guy, and his friends Acripl and Dxvin went around and pretty much had a go at every kingdom on Chaos. CosiuPL had looted myself and duce personally when we were in JK, and we had caught him looting MR as one of its own members in its final days, and I can't confirm but we had heard rumors he had looted Abralon, so we could use some clarification on that.

     

    This player made a new toon under the name of Loneshark, and joined our kingdom on Chaos (The Crusaders). He proceeded to lie about who he was and his experience in the game, along with a new IP, only to be brought to our attention by another player who had it accidentally slipped to him.

     

    We proceeded to KKL Loneshark and found, you guessed it, more stolen goods.

     

    Be wary, now that he has pretty much been evicted from Chaos, we don't want him going around on Freedom doing the same. As for his friends, we known Acripl was personally involved with the JK thefts, and we are not sure on Dxvin's involvement.