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172 GoodAbout Zao
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- Birthday 05/30/1986
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Zao
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We've been gathering to hunt to depot every time for weeks now but the majority just end up at BL front door, yeah. I know it's RNG but it really sucks. Can you force it to only spawn in center middle of the map?
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I'm thinking that as well.
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That's totally normal.
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I'm thinking its just random. I've started getting a lot more stuff. Who knows lol.
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An entire religion rework needs to happen at some point and a decision has to be made. Do we want the kingdoms to be different a la Starcraft style where each religion has their uniqueness and not just their version of the same spell? Should we eliminate BL completely and just have 3 different kingdoms and everyone is able to pick whatever god they want?
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I've been noticing it as well. I only have a very small sample size though so it could just be confirmation bias. I am also unaware of how often you should be investigating tiles (I investigate old deed entirely once every 24 hours). don't know if that is contributing to it. I also don't know if other players investigating the same spot decrease what you get as well.
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Also, sorry for the double post but why isn't essence drain better? I feel like the whole lore for BL is they are kinda like vampires so that spell should be a lot better.
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I don't want drain health to be nerfed, I just want it to be changed to a spell that makes sense for what it is. Make it useful for drain tanking. It shouldn't be a 2 second insta horsie hurting slowing spell. It's not game breaking or anything but I don't think its being used for what it was intended to be used for. Also my opinion on the healing situation: I think that AOE spells in other games are used to heal lots of little wounds slightly and I think that it's what both scorn and LoF should be used for. Neither should ever heal more than half HP ever. Nerf the ###### outta both of them and then change drain health to be longer and heal for more so that they have their single target healing spell.
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The problem with drain health isn't how much it damages or heals. It's the fact that it is only used as a ranged, super short cast time single target spell to slow horses. Slowing and killing horses is one of the biggest factors that contribute to winning a fight. Nobody else has a 2 second decently ranged guaranteed way to slow a horse. You can't counter it. Its super low favor too. It's pretty crazy actually. I think making it a longer cast time, more favor and let it drain a lot more and heal a lot more too. Right now it's just being treated as a spammy way to slow horses with no way to counteract it.
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I just wanna say that this is amazing and I love it. Is there any way to change where the pop up notifications show for triggers?
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- extra sounds
- toolbelt swapping
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Problem: Drunk level is only shown in the even log when it goes up. It is hard to tell how drunk you are. Solution: Add it to the spell effects window, or add an icon
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If there are no priest negatives then the entry to pvp just becomes a 70 faith priest. One of the things I liked most about def was the low entry to be able to PvP 'successfully'.
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I think maybe instead of it scaling with SD just give it a once a day casting similar to meditation abilities. Maybe instead of different god we could add these to meditation? I know we have been looking at adding things to meditation to make it less useless. Maybe at lvl4 all paths get access to a once a day tangleweave and then add each of these spell to the different levels too? Knowledge = vyn, hate = lib, power = mag, love = fo. Insanity can just go ###### itself. I don't know about that AoE stun, that is a pretty powerful thing.
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That would be a cool way to keep libila unique instead of just copying the same thing for both sides