adonies

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About adonies

  • Rank
    Villager
  • Birthday 09/23/1971

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  • Gender
    Male
  • Location
    Greece

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  1. Updated maps FULL -> https://imgur.com/MIbW6Mt CENTRAL -> https://imgur.com/XAHjeKR
  2. Hellas [3349, 3449] tyvm
  3. Updated maps - increased population! FULL -> https://imgur.com/VflB7Pb CENTRAL -> https://imgur.com/ADATZyH
  4. Still going strong with more players and new maps! 26 Mar 2020 FULL -> https://imgur.com/FMo46yn CENTRAL -> https://imgur.com/QQzmTG1
  5. End of year map available: https://imgur.com/ZfMNE6F
  6. Celebrating 1 year of continuous online presence. Huge thanks to everyone that's visited, whether they stayed or not! Here's a link to the map as it is now: https://imgur.com/tVai24G All are welcome
  7. Thank you very much! Here is the link of the High Resolution ground map for all concerned: https://i.allthepics.net/map.png
  8. For new players, there's signs at Esperia detailing directions and distances to clay, tar and peat. The mapviewer output bundle has the whole map with deeds and coordinates, with html and css to compose from the grid pieces it contains. The screenshots from that are what I provide as image maps of the server. I would very much like it to be hosted somewhere, to be available to everyone for easy reference, but I don't currently have the capacity and cannot be paying for its hosting.
  9. Actually, I do take a picture every 2-3 weeks; it's a cool idea you're proposing! I'm a big fan of such a cartographer skill as you propose (being an explorer and terraformer and roadmaker myself).
  10. You are welcome on the server! I'm sorry to disappoint, but I feel it defeats the vanilla spirit to provide such amenities to players. But if you absolutely need something more, I can provide the 'mapviewer output' zipped file to get better orientation within your browser. Its size is about 25MB.
  11. Our Reddit post: https://old.reddit.com/r/wurmunlimited/comments/bd16j2/ogygia_classic_vanilla_wurm_the_way_it_was_meant
  12. Our Facebook WU Group post: https://www.facebook.com/groups/479735402232602/permalink/915087292030742
  13. Our Website! https://wuogygia.enjin.com
  14. Our Steam discussions ad: https://steamcommunity.com/app/366220/discussions/2/3022387599790508444
  15. Checking the server logs, this is what I have surmised that happens: The server starts normally then gets a SEVERE heap space error when it accepts player connection "Dec 08, 2018 11:02:53 AM com.wurmonline.communication.SocketServer tick INFO: Accepted player connection: Socket[addr=/174.31.25.137,port=53386,localport=3734] Dec 08, 2018 11:02:58 AM com.wurmonline.server.Server run SEVERE: Java heap space java.lang.OutOfMemoryError: Java heap space at java.nio.HeapByteBuffer.<init>(HeapByteBuffer.java:57) at java.nio.ByteBuffer.allocate(ByteBuffer.java:335) at com.wurmonline.communication.SocketConnection.<init>(SocketConnection.java:109) at com.wurmonline.communication.SocketServer.tick(SocketServer.java:128) at com.wurmonline.server.Server.run(Server.java:2515) at java.util.TimerThread.mainLoop(Timer.java:555) at java.util.TimerThread.run(Timer.java:505) Dec 08, 2018 11:02:59 AM com.wurmonline.server.Server shutDown INFO: Shutting down at: java.lang.Exception at com.wurmonline.server.Server.shutDown(Server.java:3703) at com.wurmonline.server.Server.run(Server.java:2587) at java.util.TimerThread.mainLoop(Timer.java:555) at java.util.TimerThread.run(Timer.java:505)" then goes into SHUTDOWN then (for some unknown reason) RESTARTS "Dec 08, 2018 11:07:22 AM com.wurmonline.server.ServerLauncher createLoggers OFF: ---------------------------------------------------------------- Wurm Server logging started at Sat Dec 08 11:07:22 CET 2018 ---------------------------------------------------------------- Dec 08, 2018 11:07:23 AM com.wurmonline.server.Constants logConstantValues" Keeps reporting: "Dec 08, 2018 11:08:24 AM com.wurmonline.server.Server run INFO: Elapsed time (1557ms) for this loop was more than 1 second so adding it to the lag count, which is now: 1" ... "Dec 08, 2018 11:09:10 AM com.wurmonline.server.Server run INFO: Elapsed time (1327ms) for this loop was more than 1 second so adding it to the lag count, which is now: 33" but LOGing stops at #33 and it's totally unresponsive to connections or anything else (afaict even the DB connections are closed). Could it be some java code glitch?