Hiro

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About Hiro

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  1. Got this error code when I tried to load an old save file: Exception in thread "AWT-EventQueue-0" Exception in thread "Thread-2" java.lang.ArrayIndexOutOfBoundsException: 26 at Mapper.Logic.RoofUpdater.roofsRefit(RoofUpdater.java:73) at Form.LoadWindow.load0_5(LoadWindow.java:205) at Form.LoadWindow.loadManager(LoadWindow.java:60) at Form.LoadWindow.jButton1ActionPerformed(LoadWindow.java:555) at Form.LoadWindow.access$300(LoadWindow.java:27) at Form.LoadWindow$4.actionPerformed(LoadWindow.java:437) at javax.swing.AbstractButton.fireActionPerformed(Unknown Source) at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source) at javax.swing.DefaultButtonModel.setPressed(Unknown Source) at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source) at java.awt.Component.processMouseEvent(Unknown Source) at javax.swing.JComponent.processMouseEvent(Unknown Source) at java.awt.Component.processEvent(Unknown Source) at java.awt.Container.processEvent(Unknown Source) at java.awt.Component.dispatchEventImpl(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source) at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source) at java.awt.Container.dispatchEventImpl(Unknown Source) at java.awt.Window.dispatchEventImpl(Unknown Source) at java.awt.Component.dispatchEvent(Unknown Source) at java.awt.EventQueue.dispatchEventImpl(Unknown Source) at java.awt.EventQueue.access$200(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue$4.run(Unknown Source) at java.awt.EventQueue$4.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) java.lang.ArrayIndexOutOfBoundsException: 26 at Mapper.Logic.RoofUpdater.roofsRefit(RoofUpdater.java:73) at Mapper.Logic.RoofUpdater.update(RoofUpdater.java:51) at Mapper.Logic.MapUpdater.update(MapUpdater.java:47) at Mapper.Mapper.logic(Mapper.java:184) at Mapper.Mapper.loop(Mapper.java:111) at Mapper.Mapper.access$500(Mapper.java:28) at Mapper.Mapper$1.run(Mapper.java:95)
  2. The server uptime is not updating correctly, the debug menu is showing "2 days 16:15:50" but the server has been up for 3 days 5 hours and ... This is causing an issue with the prayer timer and it "maxing" out after 1 pray and it is not properly reading/calculating my faith or favor levels.
  3. I am trying to run the program on Mac OSX, but have having issues with the display. I have already changed the antialiasing setting down to 8, and I have ensured that I am running the most current version of JRE, but I open the program and try to maximize, I get this: Nothing is being reported in the error log. Despite the visual glitch, I tried to apply ground textures, but it would allow me to add anything to the tiles.
  4. Got an error that blanked out my screen Exception in thread "Thread-2" java.lang.ArrayIndexOutOfBoundsException: 15 at Mapper.Logic.WallUpdater.verticalSelect(WallUpdater.java:95) at Mapper.Logic.WallUpdater.update(WallUpdater.java:87) at Mapper.Logic.MapUpdater.update(MapUpdater.java:38) at Mapper.Mapper.logic(Mapper.java:176) at Mapper.Mapper.loop(Mapper.java:103) at Mapper.Mapper.access$500(Mapper.java:25) at Mapper.Mapper$1.run(Mapper.java:87)
  5. Not sure if this has been covered, but the material calculation result do not take into account paving materials, e.g. the wooden planks and large nails needed for the "floor boards" nor the rock shards or bricks needed to make the stone slabs and cobblestone.
  6. Randomly got this error when trying to apply a roof near the right edge of the map. Exception in thread "Thread-2" java.lang.ArrayIndexOutOfBoundsException: 26 at Mapper.Logic.RoofUpdater.roofsRefit(RoofUpdater.java:73) at Mapper.Logic.RoofUpdater.update(RoofUpdater.java:51) at Mapper.Logic.MapUpdater.update(MapUpdater.java:41) at Mapper.Mapper.logic(Mapper.java:176) at Mapper.Mapper.loop(Mapper.java:103) at Mapper.Mapper.access$500(Mapper.java:25) at Mapper.Mapper$1.run(Mapper.java:87) Error is recurring. Each time I load the file and attempt the place a wooden roof tile near the right edge of the map, the error occurs, and blanks out the map display.
  7. On 1st page of this thread, it shows version 1.3e as being the current version, but you mentioned in a prior post that version 1.3f was released. Do I have to download 1.3e and use the auto-updater to get to 1.3f ?
  8. With the newest update, it won't let me create a writ larger than a 1x1. Also, I got this error. Failed to create display! Another try with lower antyaliasing: 8 samples Exception in thread "Thread-2" java.lang.ArrayIndexOutOfBoundsException: -1 at Mapper.Logic.WritUpdater.fillInfect(WritUpdater.java:143) at Mapper.Logic.WritUpdater.checkAndAdd(WritUpdater.java:115) at Mapper.Logic.WritUpdater.update(WritUpdater.java:62) at Mapper.Logic.MapUpdater.update(MapUpdater.java:29) at Mapper.Mapper.logic(Mapper.java:175) at Mapper.Mapper.loop(Mapper.java:103) at Mapper.Mapper.access$500(Mapper.java:25) at Mapper.Mapper$1.run(Mapper.java:87)
  9. If you don't like the opaqueness of the blank floor tile, try using the "unfinished floor" as that is just the wooden frame out of the floor tiles.
  10. Looking good, just remade those three buildings with newest version, and carpentry skill calculations seem to be working perfectly. Great job on getting the errors fixed so quickly. EDIT: Just checked on the carpentry calculations for multistory housing -- and its not keeping up with the jump in skill with each new floor after the 4th. http://www.wurmpedia.com/index.php/Multistory **Example** I planned a simple 2x2 which would normally require 12 @ ground floor and 21 w/ a second story --- I took it all the way up to 10 stories, and the carpentry skill requirement was still listing 21. Not sure how difficult this would be for you to program in, just one other thing i thought I would aspect I figured I'd test the program with. Great job so far though. Keep it up.
  11. Just downloaded the newest version, and tried out a few building sizes to test calculations -- the 1x1 calculation works, but it breaks down at a 2x1 and larger. The three buildings are all single story buildings. The proper skill requirement for "writ 1" should only be 43. The number increased as tried to plan it as a 2 story with a roof. .** Here are results after planning 2nd floor. ** ** Here are results after planning roof. **
  12. I was testing out your lastest Deed Planner program, which is fantastic by the way, but I noticed a issue with calculating the carpentry required to construct the buildings. The formula is not calulating the proper skill amount needed.
  13. / Changes: Proper name of deed located at 30y 14x is Lakeside Fort New deed founded: Lakeside Plantation (located at 30y 13x) Deed has a mailbox (next to the deed token) I dug a connection between to two bodies of water --- connection is shallow, only deep enough for small boats
  14. +1 for keeping bees +1 for having honey in game +1 for MEAD!!
  15. I am looking to sell my deed at 30y 14x on Independence Server. Deed is shown on map as Lakeside Keep. Deed is 37 x 31 Deed Cost: 23s Deed Upkeep: 3s 29c 40i Silver in Coffers: 5s 84c 8i Asking Price: 35 silver or best REASONABLE offer (will not consider anything lower than 30s) Amenities (on deed): Located by a large lake 2 silver veins about 18 iron veins (located thorughout 4 mines) 16 bovine 21 horses 3 buildings (deeds would be turned over upon sale -- or buildings can be destroyed {Buyer's Choice}) Amenities (within local): Controlled Access Mine (via mine door) with -- - 9 marble veins - 2 gold veins - Iron Mine with -- - 1 slate vein - more iron a vinyard with about 400 grapevines a legal enclosure known as "Maple Acres" with around 60 Maple Trees Contact either Hiro or Fomanchu in game, or leave msg here.