Shiny

Members
  • Content Count

    115
  • Joined

  • Last visited

Community Reputation

3 Neutral

About Shiny

  • Rank
    Villager

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Aaaand Shiny has been sold. Thanks everyone! Sorry for taking so long to respond. There were a lot of offers.
  2. Matte the vynora priest has been sold (= Shiny is still available. I'm still looking through all the offers.
  3. Thanks for all the responses! Based on what people have been saying and having seen that PlayerAuctions isn't any more secure than PayPal, I've decided to sell through PayPal instead. If you'd like to purchase, then please PM me
  4. After a few good years of playing Wurm I've decided to sell my accounts and focus on other things. Bye everyone. Both accounts have been sold. Thanks to everyone who participated. I'm selling through PlayerAuctions.com because it's more secure than other methods like PayPal. It's also the method recommended by the Wurm team, for what it's worth. Based on responses in this thread and having seen that PlayerAuctions isn't any more secure than PayPal, I've decided to sell through PayPal instead. If you'd like to buy, then please PM me. Shiny SOLD Cost: 400 euro (~$450 USD). More Details (Links to PlayerAuctions, but I'm selling through PayPal now) Skills: Skills: Religion: 1.5361301 Prayer: 3.427809 Healing: 17.890564 First aid: 34.719784 Thievery: 1.0150791 Lock picking: 1.0753958 War machines: 7.7826943 Catapults: 11.508484 Prospecting: 80.666824 Coal-making: 5.8248525 Milling: 4.2274857 Tracking: 9.059986 Paving: 24.320522 Climbing: 23.175812 Firemaking: 19.513063 Pottery: 4.942108 Mining: 90.14468 Digging: 99.2113 Ropemaking: 35.189163 Smithing: 71.583115 Blacksmithing: 91.26704 Locksmithing: 66.62879 Jewelry smithing: 76.29813 Metallurgy: 2.354387 Weapon smithing: 39.423737 Blades smithing: 15.075767 Weapon heads smithing: 32.406013 Armour smithing: 28.66304 Shield smithing: 52.819912 Chain armour smithing: 71.256096 Tailoring: 13.678458 Cloth tailoring: 31.879953 Masonry: 82.297325 Stone cutting: 70.18645 Cooking: 18.30065 Hot food cooking: 31.135214 Baking: 3.4134574 Dairy food making: 2.8961642 Butchering: 24.259144 Beverages: 3.159086 Nature: 38.92258 Fishing: 30.181974 Gardening: 27.262436 Foraging: 19.32367 Botanizing: 22.464943 Animal taming: 20.01574 Forestry: 38.100266 Farming: 52.88536 Milking: 4.019506 Meditating: 50.902927 Animal husbandry: 8.993515 Fighting: 70.66866 Defensive fighting: 25.230278 Normal fighting: 42.13811 Weaponless fighting: 1.2111697 Aggressive fighting: 10.5400915 Shield bashing: 1.5818897 Miscellaneous items: 82.21857 Shovel: 88.41678 Rake: 36.683086 Saw: 20.16529 Pickaxe: 92.177795 Repairing: 63.053932 Sickle: 31.315327 Scythe: 8.482654 Hammer: 76.27703 Stone chisel: 60.559875 Alchemy: 10.616024 Natural substances: 23.649744 Shields: 16.538708 Medium metal shield: 2.7851906 Large metal shield: 26.730612 Axes: 42.24375 Hatchet: 49.016888 Swords: 24.333666 Longsword: 40.375107 Shortsword: 2.355199 Two handed sword: 19.487936 Knives: 25.262072 Carving knife: 31.604927 Butchering knife: 27.208172 Woodcutting: 70.053825 Carpentry: 75.01858 Fine carpentry: 50.00648 Ship building: 50.0024 Characteristics: Mind: 43.534824 Mind logic: 50.69341 Mind speed: 21.246834 Soul: 30.219927 Soul depth: 23.617533 Soul strength: 36.607357 Body: 57.602135 Body strength: 52.846462 Body stamina: 44.770977 Body control: 32.983967 Religion: Faith: 19.178244 Favor: 19.178244 Alignment: 29.07818 Very skilled (several are 90+).Includes a hoard of tools.Includes 88 silver.Includes a rowboat and corbita.Includes The Republic Of Shine, a massive man-made island deed made from over 300,000 dirt.Trader.Rare colossus.Contains various items, including a small magical chest and numerous gems.Includes The Shine Mine, a mining facility deed.Located within short boating/sailing distance from The Republic Of Shine.Trader.Rare guard tower. Matte SOLD
  5. Behold: When anti-aliasing is disabled, the icons* are crisp and defined. When anti-aliasing is enabled, this is not so. This prevents me from having a fulfilling Wurm experience. * Applies only to stack icons. +, -, and nil are all affected.
  6. I no longer have a way to test it, but that's quite a find. My own solution involved a large maul...
  7. Correct, but only if one stands in the correct place when planning. If one does not, then all you get is an inaccurate error. My proposed fix is to change the error message to: "You are not allowed to build structures on roads outside of settlements. If building on a settlement, be sure to stand in the correct spot or you'll only get this message. Don't know what that spot is? Try it and see!"
  8. Issue: It isn't possible to plan a wall if there's a roof built on the floor below because there's no way to select the tile edge– the roof obstructs the edge and prevents it from being highlighted. Quick fix: Destroy and rebuild the roof in question. Proposed solution: Reduce the selectable area of roofs.
  9. "You are not allowed to build structures on roads outside of settlements." And even if what you said were to be true, what of being able to plan on pavement anyways?
  10. Under some circumstances, it isn't possible to plan deeded structures on cobblestone or similar "road" tiles– Instead, you're met with this line: "You are not allowed to build structures on roads outside of settlements." Whether or not you can build seems to depend on where you are in relation to the tile being planned on. Standing on the tile in question seems to always work, but adjacent tiles are either inconsistent or don't work at all. Tested under these conditions: Attempting to plan on deeded cobblestone tiles (other tiles such as floorboards and grass were unaffected) Playing as the deed mayor (no building limitations) Not near deed borders Not touching other walls or structures Not near any "monolithic" structures such as colossi or guard towers All ground and its surroundings were flat Plenty of carpentry skill Zero other work-in-progress structures
  11. I've been having similar issues with the mouselook in Wurm (and Wurm only). Sometimes the view will quickly "jump" in a random direction. It occurs immediately upon clicking— never while turning. It happens so intermittently that I haven't developed any clear test case, and I haven't yet managed to reproduce the OP's.
  12. What a terrible (and non-constructive) reply. (and to its many clones that are sprinkled about) This should be addressed through alternative means that instead informs the user. Locking would only serve to prevent access, and thus not inform. (possible in various ways such as sticking it somewhere in the new tutorial, or in one of those one-time warning windows) In this case, however, it serves a more practical purpose... though still perhaps a bit silly in execution. Stowing it away seems far more reasonable, and the means to do so are readily available.
  13. Safety Town (46x, 18y) has disbanded. A shame, really, as I remember taking refuge there from the crocodiles on my first day...
  14. Speak more in words than in pictures. And good luck to all participants. I have a feeling that at least one will win.
  15. The Republic of Shine (47x,15y) has a public mailbox in addition to its (already marked) public trader.